Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:50:19 Player: A Foxgirl OWO Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1349) 1349 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3529 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 155/550 Matter 219/300 Energy 52/200 System Corruption 0% Temperature Critical (608) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Shield Generator Shield Generator > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (10) --- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Beam Rifle Advanced Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Backup Plating I Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 60 | 7 14 12 . 27 Power 13 | 1 2 . . 10 Engine 2 | 1 1 . . . Core 11 | . 1 . . 10 Reactor . | . . . . . Propulsion 16 | 2 5 4 . 5 Treads 6 | 2 1 . . 3 Leg 10 | . 4 4 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 4 5 . 6 Device 10 | . 1 5 . 4 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 15 | 3 3 3 . 6 Energy Gun 13 | 3 3 3 . 4 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . 2 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 1 . . Weapon 2 | . 1 . . 1 Highest Loss Streak 1 | . 1 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 91 90 100 94 Engine 8 | . 10 11 11 2 Core 5 | . 3 . . 14 Treads 6 | . 5 . . 14 Leg 21 | . 22 29 33 12 Device 7 | . 2 10 22 7 Storage 11 | . 14 11 11 9 Protection 4 | . 3 6 . 6 Energy Gun 25 | . 27 21 22 26 Naked Turns . | . . . . . Heaviest Build 43 | 14 35 23 22 43 Greatest Support 60 | 40 40 36 30 60 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 5 10 10 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 2 7 9 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 7 10 10 10 Class Distribution -------------------- 74% | Mutant 14% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1050 | 217 148 158 . 527 Remotely . | . . . . . Salvage Created 1522 | . 379 350 50 743 Parts 90 | . 27 19 5 39 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 43 | . 12 9 3 19 Guns 39 | . 10 7 3 19 AOE 2 | . 2 . . . Classes Destroyed 6 | . 3 2 . 1 Operator 2 | . 1 . . 1 Swarmer 16 | . 6 . 3 7 Grunt 22 | . 6 7 . 9 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 3 | . . 1 . 2 Best Kill Streak 5 | . 3 4 3 5 Combat Bots Only 5 | . 3 4 3 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 186 | . 60 38 9 79 Missed 37 | . 14 4 2 17 Damage Taken 2199 | . 519 564 65 1051 Core 643 | . 70 169 9 395 Absorbed by Shields 123 | . . . . 123 Regen/Repaired (Parts) 57 | . . 57 . . Core Remaining (%) 75 | 100 72 . 55 . Volleys Fired 100 | . 31 26 4 39 Largest 3 | . 2 2 2 3 Hottest 183 | . 115 130 115 183 Shots Fired 234 | . 62 52 8 112 Gun 234 | . 62 52 8 112 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 218 | . 46 52 8 112 Explosive . | . . . . . Electromagnetic 16 | . 16 . . . Robot Hit Streak 10 | . 10 8 5 8 Robot Miss Streak 4 | . 3 2 3 4 Penetration Max . | . . . . . Secondary Targets 8 | . 1 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 155 | . 44 36 3 72 Core Hits 67 | . 19 14 3 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | . 3 3 1 10 Burn 17 | . 3 3 1 10 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2843 | . 676 570 37 1560 Guns 2759 | . 592 570 37 1560 Cannons . | . . . . . Explosions 80 | . 80 . . . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic . | . . . . . Thermal 2652 | . 485 570 37 1560 Explosive . | . . . . . Electromagnetic 187 | . 187 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . 53 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 850 | . 324 413 . 850 Average Temperature 249 | . 97 186 . 343 Received Heat Transfer 757 | . 165 195 . 397 Effects 87 | . . 2 . 85 Shutdowns 32 | . . 1 . 31 Energy Bleed 7 | . . 1 . 6 Interference 11 | . . . . 11 Matter Decay 7 | . . . . 7 Short Circuit 3 | . . . . 3 Damage (minor) 6 | . . . . 6 Damage (major) 18 | . . . . 18 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 11 | . 2 2 . 7 Heat Transferred 6849 | . 1447 1591 185 3626 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 348 | . 181 256 131 348 Initial 61 | . . 61 46 50 Average 126 | . 86 128 96 199 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 77 | 100 100 79 100 39 Level 1 22 | . . 20 . 60 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 . 4 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 20 14 4 28 Peak Tracking Total 6 | . 4 6 4 5 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 9 3 . . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 23 8 . . Successful 16 | . 12 4 . . Failed 15 | . 11 4 . . Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 6 | . 3 3 . . Terminals 19 | . 17 2 . . Fabricators . | . . . . . Repair Stations 7 | . 4 3 . . Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 9 . . . Record 2 | . 2 . . . Prototype ID Bank 3 | . 3 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Security Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 7 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . 8 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 45 | . . . 45 45 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 150 | . . . . 150 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2858 | 87 1165 538 210 858 Spaces Moved 1547 | 47 660 325 129 386 Core 2 | 2 . . . . Treads 361 | 45 106 . . 210 Legs 1184 | . 554 325 129 176 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 140 | 155 141 120 120 159 Slowest Speed 240 | 160 190 120 120 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 90 27 31 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 4 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2024 | 58 826 420 176 544 Wait 260 | . 104 48 44 64 Move 1543 | 46 659 324 128 386 Hop . | . . . . . Pick Up 21 | 5 8 3 . 5 Fast Attach 27 | 5 5 7 . 10 Attach 5 | 1 2 . . 2 Detach . | . . . . . Swap 28 | 1 7 5 . 15 Drop 39 | . 9 7 . 23 Fire 100 | . 31 26 4 39 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Identified exit to Mines 898 | -10/Materials | Discovered new exit (range 15) 1221 | -10/Materials | Discovered new exit (range 14) 1253 | -10/Materials | Entered another Materials area 1253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -9/Materials | Repaired Particle Gun 1774 | -9/Materials | Discovered new exit (range 6) 1791 | -9/Materials | Entered Mines 1892 | -9/Mines | Discovered new exit (range 5) 2001 | -9/Mines | Entered Materials 2001 | -8/Materials | Accompanied by 2 allies 2001 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2002 | -8/Materials | Identified exit to Factory 2006 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2500 | -8/Materials | Garrison activated, responded to threat 2774 | -8/Materials | Garrison activated, responded to threat 2855 | -8/Materials | Core integrity fell below 50% 2859 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. G-47 Trooper overheating. Overheating: Matter decay (-69). G-47 Trooper heat spikes uncontrollably. M-13 Machinist repairs G-47 Trooper. Power failure, Mic. Nuclear Core shutdown. G-47 Trooper overheating. Overheating: Matter decay (-23). G-47 Trooper heat damages Particle Gun. K-01 Serf collects debris. Aluminum Leg melted. G-47 Trooper destroyed. Power failure, Mic. Nuclear Core shutdown. Overheating: Lgt. Treads damaged (-8). Acquired 11 matter. Overheating: Core damaged (-110). K-01 Serf collects debris. Overheating: Core damaged (-77). Power failure, Mic. Nuclear Core shutdown. Overheating: Mic. Nuclear Core damaged (-20). 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