Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 20:56:47 Player: Bity Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (71) 355 Value Destroyed (1883) 1883 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3242 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 198/280 System Corruption 0% Temperature Cool (79) Movement Flying (1375) Ox19 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Wheel Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Cooling System Huge Storage Unit Sensor Array > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit Medium Matter Pod (100) Weight Redist. System Weight Redist. System Sensor Array Signal Interpreter Improved Terrain Scanner Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Huge Storage Unit Sensor Array > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit Medium Matter Pod Weight Redist. System Weight Redist. System Sensor Array Signal Interpreter Improved Terrain Scanner Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Axe [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 1 7 32 Power 6 | . 1 5 Engine 6 | . 1 5 Core . | . . . Reactor . | . . . Propulsion 12 | . 2 10 Treads . | . . . Leg 2 | . 2 . Wheel 6 | . . 6 Hover . | . . . Flight 4 | . . 4 Utility 9 | 1 2 6 Device 5 | 1 1 3 Storage 3 | . 1 2 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | . 2 11 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 7 | . 1 6 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 14 | 6 8 16 Power 1 | 1 2 1 Propulsion 3 | 4 3 3 Utility 4 | . 1 5 Weapon 3 | 1 1 4 Tool/Special . | . . . Unused Backups 28 | 7 3 18 Power 4 | 1 . 3 Propulsion 8 | 3 1 4 Utility 8 | 1 . 7 Weapon 7 | 2 2 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 100 97 Engine 11 | . 14 10 Leg 7 | . 28 1 Wheel 20 | . . 26 Flight 2 | . . 2 Device 11 | . 14 11 Storage 11 | . 14 11 Processor 8 | . . 10 Ballistic Gun 19 | . 26 17 Slashing Weapon 2 | . . 3 Peak Build Rating 24 | 7 8 24 Average Rating 16 | 6 7 18 On Entrance 7 | 6 7 8 Avg Prop Armor Cover (%) 3 | . . 3 Naked Turns . | . . . Heaviest Build 95 | 15 30 95 Greatest Support 34 | 20 20 34 Greatest Overweight (x) 7 | . 1 7 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 16 | 8 9 18 Most Carried 24 | 8 11 24 Average Carried 14 | 6 8 16 Final Capacity 25 | 8 15 25 Final Carried 19 | 8 10 19 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1709 | 246 372 1091 Remotely . | . . . Salvage Created 2678 | 132 584 1962 Parts 168 | 8 39 121 Haulers Intercepted 5 | . 1 4 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 53 | . 14 39 Guns 51 | . 14 37 AOE 2 | . . 2 Classes Destroyed 9 | 2 5 2 Worker 2 | . 1 1 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 5 | . 1 4 Recycler 3 | 1 . 2 Watcher 5 | . 1 4 Swarmer 10 | . 3 7 Grunt 36 | . 11 25 Sentry 7 | . . 7 Best Kill Streak 9 | 2 3 9 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 268 | . 78 190 Missed 71 | . 17 54 Hits 197 | . 61 136 Projectile 197 | . 61 136 Critical Strikes 2 | . . 2 Damage Taken 2297 | . 676 1621 Core 477 | . 76 401 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 209 | 7 56 146 Largest 2 | 2 2 2 Hottest 126 | 40 120 126 Shots Fired 363 | 14 111 238 Gun 358 | 14 108 236 Cannon . | . . . Launcher 2 | . . 2 Special 3 | . 3 . Kinetic 344 | 14 108 222 Thermal 17 | . 3 14 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 18 | 3 14 18 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 8 | . 2 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 241 | 6 66 169 Core Hits 110 | 3 31 76 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . . 3 Destroy 3 | . . 3 Melee Attacks 14 | . . 14 Impact . | . . . Slashing 14 | . . 14 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3922 | 80 849 2993 Guns 3514 | 80 836 2598 Cannons . | . . . Explosions 278 | . . 278 Melee 117 | . . 117 Ramming 13 | . 13 . Kinetic 3328 | 80 836 2412 Thermal 186 | . . 186 Explosive 278 | . . 278 Electromagnetic . | . . . Impact . | . . . Slashing 117 | . . 117 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 126 | . 32 126 Average Temperature 26 | . 12 31 Received Heat Transfer 1011 | . 339 672 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . 1 2 Low Security (%) 46 | 100 52 42 Level 1 46 | . 47 47 Level 2 7 | . . 9 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 556 | 5 247 556 Initial 75 | . . 75 Average 198 | 2 159 215 Influence Increases 1831 | 15 461 1355 Destroy 0b10 Robot/C 1060 | . 280 780 Destroy 0b10 Robot/NC 90 | 15 15 60 Destroy Leader 270 | . 54 216 Successful Hack 38 | . 4 34 Select Force Hacks 90 | . 30 60 Disable Machine 75 | . 15 60 Destroy Structure 28 | . 3 25 Lose Combat Pursuer 180 | . 60 120 Influence Decreases 1275 | 15 282 978 Entered New Map 104 | . . 104 Time Decay 941 | 15 272 654 Lost Part 80 | . 10 70 Purge Threat 150 | . . 150 Squads Dispatched 12 | . 5 7 Investigation 7 | . 3 4 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 77 | . 21 56 Peak Tracking Total 5 | . 5 5 Tactical Retreats 8 | . 3 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 16 | . 3 13 Terminals 10 | . 2 8 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 1 2 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 59 | . 10 49 Successful 32 | . 4 28 Failed 26 | . 6 20 Catastrophic 5 | . . 5 Database Lockouts 1 | . . 1 Manual 30 | . 9 21 Terminals 40 | . 7 33 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 7 | . 3 4 Scanalyzers 10 | . . 10 Garrison Access . | . . . Terminal Hacks 8 | . . 8 Branch Access Points 1 | . . 1 Terminal Index 1 | . . 1 Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 1 2 Report Inventory 3 | . 1 2 Scanalyzer 9 | . . 9 Insert Component 3 | . . 3 Analyze 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 3 9 Terminals 9 | . 2 7 Assimilate 1 | . . 1 Botnet 7 | . 2 5 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Tunnel 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 2 11 Full Trace Events 6 | . 2 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 3113 | 10 674 2429 Optics 2351 | . . 2351 Sensors 2428 | . . 2428 Structural 141 | . 79 62 Seismic 605 | 10 595 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3170 | 67 674 2429 Spaces Moved 2144 | 32 348 1764 Core . | . . . Treads . | . . . Legs 380 | 32 348 . Wheels 1764 | . . 1764 Hover . | . . . Flight . | . . . Fastest Speed 76 | 120 120 76 Average Speed 104 | 120 129 99 Slowest Speed 195 | 120 190 195 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 50 92 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 1 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 2 9 Terrain Destroyed 27 | . 2 25 Melee 9 | . . 9 Projectile 2 | . 2 . AOE 16 | . . 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2682 | 47 455 2180 Wait 201 | 4 31 166 Move 2142 | 31 347 1764 Hop . | . . . Pick Up 39 | 3 5 31 Fast Attach 4 | 1 . 3 Attach 10 | . 1 9 Detach . | . . . Swap 32 | . 8 24 Drop 30 | 1 6 23 Fire 209 | 7 56 146 Melee 14 | . . 14 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 5) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1044 | -9/Materials | Discovered new exit (range 11) 1205 | -9/Materials | Central database locked down 1350 | -9/Materials | Destroyed 7 combat bots 1606 | -9/Materials | Identified exit to Mines 2050 | -9/Materials | Discovered new exit (range 10) 2374 | -9/Materials | Discovered new exit (range 9) 2770 | -9/Materials | Core integrity fell below 50% 2979 | -9/Materials | Lost 3 parts (1p2n) 3103 | -9/Materials | Core integrity fell below 20% 3171 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Faulty Hvy. Ion Engine (100%) Ion Engine (90%) Ion Engine (45%) Heat Sink (96%) Ion Engine (63%) Aluminum Leg+ (98%) Lgt. Ion Engine (80%) >>Force(Tunnel) DISCOVERED[-7/Recycling] 03071_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 03071_ K-01 Serf collects debris. 03099_ Arm. Wheel destroyed. 03132_ Hvy. Assault Rifle+ destroyed. 03149_ G-34 Mercenary destroyed. 03155_ Discarded Adv. Visual Processing Unit. 03157_ Atomic Centrifuge disabled. 03163_ G-34 Mercenary destroyed. 03163_ Switching to secondary target: Y-45 Defender. 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Storage Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellMetamassPower Manual? 0 Play Time 00:29:24 Cumulative 82.2 hours Start 2026.01.26 @ 18:57:23 End 2026.01.26 @ 20:56:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98cbb63b-bf2a-453a-bf40-fb68f272b7a2