Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.16 @ 16:11:07 Player: Demise Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (438) 2190 Value Destroyed (20917) 20917 Prototype IDs (47) 940 Alien Tech Used (5) 1000 Bonus (19961) 19961 TOTAL SCORE: 54308 Bonus ------- High Alert Combat Kills 4152 Follower Combat Kills 1031 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -822 Cogmind --------- Core Integrity 1574/1600 Matter 290/300 Energy 1426/1440 System Corruption 1% Temperature Cool (6) Movement Treading (145) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (16) ----- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Recoil Nullifier Quantum Capacitor Experimental Phase Shifter Point Defense Array Improved Hacking Suite Improved Hacking Suite Long-range Tractor Beam > --- WEAPON (4) ------- Enhanced Nova Cannon Hypervelocity Coil Gun > --- INVENTORY (20) --- Light Antimatter Reactor Particle Reactor Medium Treads Biometal Medium Treads Myomer Leg High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Phase Redirector Improved System Backup Module Improved Arc Projector Enhanced Nova Cannon Enhanced Nova Cannon Improved Proton Missile Launcher Long-range Missile Launcher Hellfire Missile Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Improved Hacking Suite Improved System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Improved Remote Datajack > --- INVENTORY -------- Biometal Heavy Treads Advanced Weight Redist. System Quantum Capacitor Improved Heavy Armor Plating Damper Plating [Rating: 182] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Assembled Suspension Frame Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Assembled Alloy Armor Artifact Stasis Generator Weapon Assembled Focal Cannon Energy Gun Zionite Laser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 14 | . . . . . 4 2 . . . . 2 . . . . . . . . 2 2 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 497 | 8 29 3 5 4 39 37 2 1 . 1 91 12 8 2 61 9 29 13 31 9 28 33 17 25 Power 28 | 1 3 1 . . 2 2 1 . . 1 3 . 1 . 7 . . . . . . 1 4 1 Engine 11 | 1 3 1 . . 2 1 1 . . . 1 . 1 . . . . . . . . . . . Core 4 | . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 7 . . . . . . 1 4 1 Propulsion 55 | 2 . . 3 1 8 6 . . . . 6 3 1 . 8 . 2 1 . 1 2 3 5 3 Treads 49 | 2 . . 3 1 8 6 . . . . 6 3 1 . 4 . 2 1 . 1 2 1 5 3 Leg 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 272 | 1 7 . 1 . 13 20 1 1 . . 58 3 4 1 30 5 25 8 26 8 20 25 4 11 Device 91 | . . . . . . 1 1 1 . . 21 1 3 . 8 3 9 3 4 2 14 13 2 5 Storage 58 | 1 5 . 1 . 1 2 . . . . 4 . . 1 5 . 14 3 9 3 4 1 . 4 Processor 10 | . 1 . . . 1 1 . . . . 3 . . . 1 . . . . . . 1 1 1 Hackware 18 | . . . . . 3 3 . . . . 7 . . . . . 1 . 1 2 . . . 1 Protection 93 | . 1 . . . 8 13 . . . . 23 2 1 . 16 2 1 2 12 1 2 8 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 142 | 4 19 2 1 3 16 9 . . . . 24 6 2 1 16 4 2 4 5 . 6 4 4 10 Energy Gun 27 | 4 8 . . . 1 . . . . . 1 . . . 8 . . 1 . . . . 2 2 Energy Cannon 8 | . . . . . . . . . . . . 1 1 . . . . . . . 1 2 1 2 Ballistic Gun 65 | . 5 1 1 2 11 7 . . . . 20 3 1 . 3 3 1 2 . . . 1 1 3 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 17 | . 2 1 . 1 3 1 . . . . 1 2 . . 1 1 . 1 2 . . . . 1 Special Weapon 15 | . 4 . . . . . . . . . . . . . . . 1 . 3 . 5 . . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . . . . 2 . . 1 3 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 . . . . . 3 1 . . 12 . . 2 1 . . 4 1 1 Parts Lost 81 | . 1 . . . 6 7 . . . 1 11 . 1 . 6 2 12 . 8 2 3 16 3 2 Power 6 | . . . . . 1 1 . . . 1 . . 1 . . . 1 . . . . 1 . . Propulsion 9 | . . . . . 1 3 . . . . 2 . . . 2 . . . . . . 1 . . Utility 41 | . . . . . 2 2 . . . . 6 . . . 4 1 6 . 4 1 2 10 2 1 Weapon 25 | . 1 . . . 2 1 . . . . 3 . . . . 1 5 . 4 1 1 4 1 1 Highest Loss Streak 14 | . 1 . . . 1 2 . . . 1 2 . 1 . 4 2 8 . 4 1 2 14 2 1 Average Slot Usage (%) 87 | . 98 100 94 85 89 89 92 92 92 92 92 92 92 91 90 86 78 84 91 79 85 70 64 72 Engine 3 | . 14 14 14 14 9 5 7 7 7 . . . 1 6 . . . . . . . . . . Core 1 | . . . . . . 1 . . . 6 5 6 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 5 5 5 4 4 3 7 6 Treads 10 | . 28 28 28 28 18 12 15 15 15 15 12 12 12 12 6 . 2 1 . 1 4 3 11 7 Leg 2 | . . . . . . . . . . . . . . . 5 12 5 7 11 6 . . 1 . Device 9 | . . . . . . 5 9 15 15 15 3 6 6 1 8 10 13 23 20 18 23 13 11 20 Storage 13 | . 23 28 22 14 9 6 7 7 7 7 6 6 6 10 12 18 16 13 19 21 18 16 12 11 Processor 6 | . . . . . 8 8 7 7 7 7 11 12 12 12 13 12 5 1 . . . 1 2 6 Hackware 8 | . . . . . 10 14 12 7 7 7 20 18 18 18 1 . 2 . 2 7 9 8 4 6 Protection 9 | . 2 . . . 17 14 15 15 15 15 15 12 12 12 16 8 4 6 10 5 6 6 1 . Energy Gun 2 | . 12 . . . . . . . . . . . . . 13 9 . . . . . . 3 2 Energy Cannon 4 | . . . . . . . . . . . . 1 1 . . . 14 15 15 13 12 11 3 4 Ballistic Gun 9 | . 11 27 28 27 17 13 15 15 15 15 12 14 16 14 3 8 2 4 . . . . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 249 | 13 41 45 93 94 107 113 103 102 102 104 131 131 118 145 192 193 232 209 207 198 205 249 148 203 Greatest Support 150 | 40 40 40 40 40 40 56 56 56 56 56 56 50 48 48 60 60 80 95 80 85 104 95 138 150 Greatest Overweight (x) 35 | 1 1 1 2 2 2 35 1 1 1 1 5 4 2 3 6 3 15 7 2 2 2 34 1 1 Average Overweight (x) 1 | . . 1 1 2 2 2 1 1 1 1 2 2 2 2 2 3 2 2 2 2 1 2 . . Largest Inventory Capacity 44 | 6 16 16 24 24 24 24 24 24 24 24 32 24 24 32 44 44 44 20 28 28 28 28 20 36 Average Capacity 24 | 4 13 16 18 24 23 23 24 24 24 24 24 24 24 29 28 44 30 18 22 27 27 24 20 20 Most Carried 44 | 4 16 16 24 24 24 24 24 24 24 24 26 24 24 31 44 44 44 20 27 28 28 28 20 20 Average Carried 23 | 3 12 15 17 23 22 23 23 24 24 23 23 23 24 27 26 42 29 16 21 25 26 24 16 19 Final Capacity 44 | 6 16 16 24 24 24 24 24 24 24 24 24 24 24 32 44 44 20 20 28 28 28 20 20 20 Final Carried 44 | 4 16 16 24 24 24 24 24 24 24 23 24 24 24 31 44 44 20 20 24 28 28 17 20 20 Class Distribution -------------------- 23% | Hauler-Mutant 13% | Scavenger-Mutant 12% | Hacker-Mutant 8% | Mutant 7% | Hauler-Golem 6% | Hauler-Gunner 5% | Machinist-Mutant 5% | Machinist-Golem 4% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Golem | -5/Waste Hauler-Tank | -5/Factory Hauler-Golem | -4/Factory Machinist-Golem | -3/Research Machinist-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Matter Collected 10617 | 280 491 143 119 95 1045 1225 40 10 . 85 1818 191 165 20 647 315 396 191 270 234 356 1184 657 640 Remotely 80 | . . . . . . . . . . . . . . . . . . . . . . . . 80 Salvage Created 23708 | 142 569 210 99 99 1479 1731 45 . . 73 2225 180 193 . 456 349 2215 888 2700 663 2637 4391 979 1385 Parts 1067 | 9 45 24 3 5 81 88 3 . . 6 117 5 9 . 13 10 104 10 120 41 139 182 14 39 Haulers Intercepted 9 | . 1 . . . 2 . . . . . 2 . . . . . 1 . . . . 1 . 2 Recyclers Shooed 6 | . 2 . . . . . . . . . 3 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 3 . . 13 . . 8 3 . 9 . . . . . . . . Prevented 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 351 | . 15 10 . 1 32 35 2 . . 3 38 1 3 . 5 12 31 . 40 12 32 55 11 13 Guns 128 | . 6 8 . . 23 33 2 . . 3 36 1 3 . 4 3 5 . 1 . . . . . Cannons 148 | . . . . . . 2 . . . . . . . . . . 26 . 36 12 30 35 2 5 AOE 38 | . 9 2 . 1 9 . . . . . 2 . . . 1 9 . . 3 . . . . 2 Classes Destroyed 23 | 3 6 . . . 2 1 . . . . . 2 . . 2 . 1 . 2 . 1 3 . . Worker 17 | 2 . 1 . . 2 . . . . . . . . . . . 1 . 1 . 2 5 1 2 Builder 16 | . 1 . . . 1 . . . . . 1 . . . . . 5 . 2 . 2 3 . 1 Tunneler 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 2 . . . . . 2 . . . . . 1 . . . . 1 . 2 Recycler 8 | 1 . . . 1 . 1 . . . . . . . . . . 2 . 1 . 1 . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Operator 8 | . 2 . . . 1 1 . . . . 2 . . . . . . . . 1 . . 1 . Watcher 21 | . 3 . . . 3 2 . . . . 1 . . . . . 1 . 2 . 2 1 . 6 Swarmer 59 | . 5 8 . . 7 5 2 . . 3 6 . . . . 5 4 . 4 3 3 . . 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 131 | . 10 2 . 1 18 21 . . . . 14 . 3 . . 7 13 . 14 . 3 18 2 5 Brawler 10 | . . . . . . . . . . . . . . . . . . . 4 . . 4 2 . Duelist 7 | . . . . . . . . . . . . . . . . . 1 . 2 . . 4 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 32 | . . . . . 4 4 . . . . 6 1 . . . . 2 . 5 2 4 . 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 31 | . . . . . 3 1 . . . . 4 . . . . . 3 . 1 2 3 10 2 2 Programmer 63 | . . . . . . 4 . . . . 8 . . . . . 8 . 6 5 16 14 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Golem 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 2 7 4 . 1 7 5 2 . . 2 5 1 3 . 2 9 6 . 9 4 5 13 5 7 Combat Bots Only 9 | . 6 4 . 1 5 5 2 . . 2 3 1 3 . 2 9 5 . 8 4 4 7 5 4 Max Kills in Single Turn 4 | 1 3 2 . 1 3 1 1 . . 1 2 1 1 . 1 4 2 . 2 1 2 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . 1 3 . . . . . 2 . . . 1 4 . . 1 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Damage Taken 29140 | . 451 100 . 110 2602 2401 42 . . 171 3241 . 198 . 2051 659 2143 . 2952 1006 3460 5616 1368 569 Core 2766 | . 58 8 . . 185 172 . . . . 310 . . . 222 38 140 . 299 88 327 736 157 26 Absorbed by Shields 83 | . . . . . . . . . . . . . . . . . . . . . 83 . . . Core Remaining (%) 69 | 100 . . . 73 66 . . . . 75 . . . . . 32 . . 56 92 . 18 89 98 Volleys Fired 1129 | 14 76 12 11 6 104 104 3 . . 7 97 7 14 1 31 19 86 8 94 38 112 182 54 49 Largest 4 | 2 2 2 2 2 2 2 2 . . 2 2 1 3 1 3 3 4 4 3 3 3 3 3 2 Hottest 193 | 80 100 40 40 53 59 72 56 . . 56 56 90 90 28 193 116 105 105 86 75 94 120 159 190 Shots Fired 2167 | 27 121 23 22 12 205 207 6 . . 14 193 7 24 1 62 28 200 25 232 72 263 297 76 50 Gun 940 | 27 91 22 22 11 197 194 6 . . 14 192 1 16 1 59 19 23 1 5 . . 2 37 . Cannon 1157 | . . . . . . 12 . . . . . 1 8 . . . 176 24 219 72 262 295 39 49 Launcher 44 | . 6 1 . 1 8 1 . . . . 1 5 . . 3 9 . . 8 . . . . 1 Special 26 | . 24 . . . . . . . . . . . . . . . 1 . . . 1 . . . Kinetic 789 | . 23 22 22 11 197 206 6 . . 14 192 1 16 1 9 14 23 1 5 . . 2 24 . Thermal 1054 | . 31 . . . . . . . . . . 1 8 . 23 5 176 24 219 72 259 217 9 10 Explosive 34 | . 6 1 . 1 8 1 . . . . 1 . . . . 9 . . 6 . . . . 1 Electromagnetic 261 | 27 61 . . . . . . . . . . 5 . . 3 . . . 2 . 3 78 43 39 Phasic 27 | . . . . . . . . . . . . . . . 27 . . . . . . . . . Robot Hit Streak 51 | 8 10 4 11 16 21 26 . . . 2 9 4 5 . 12 12 17 21 35 46 21 51 33 11 Robot Miss Streak 8 | 3 4 2 2 1 3 8 . . . 7 6 . 2 . 1 2 5 1 2 1 2 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 7 | . . 2 . . 3 1 . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . Capacitor 71 | . . . . . . . . . . . . . . . . . . . . . . . 24 47 Shots Hit Robots 1250 | 16 53 11 18 9 155 73 . . . 2 17 3 3 . 44 8 115 12 148 56 188 219 64 36 Core Hits 1111 | 5 36 13 4 3 81 164 7 . . 17 279 7 24 . 28 36 86 6 83 19 80 93 14 26 Critical Hits 41 | . . . . . 2 3 . . . . . . . . . . . . . . . 18 13 5 Critical Kills 13 | . . . . . 2 1 . . . . . . . . . . . . . . . 4 2 4 Critical Parts Destroyed 23 | . . . . . . 2 . . . . . . . . . . . . . . . 13 7 1 Melee Attacks 31 | . . . . . 3 . . . . . 4 . . 18 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . 3 . . . . . 4 . . 18 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62458 | 199 1700 282 245 222 3304 3379 141 . . 306 5026 224 418 . 1815 1774 5984 586 7506 2650 9445 12272 2064 2916 Guns 15377 | 199 693 179 245 109 2275 3132 141 . . 306 4774 34 418 . 1158 462 541 . 74 . . . 637 . Cannons 40999 | . . . . . . 166 . . . . . . . . . . 5443 586 6679 2627 9416 12190 1427 2465 Explosions 5453 | . 1007 103 . 91 1009 70 . . . . 252 190 . . 169 1312 . . 743 . . 56 . 451 Melee 488 | . . . . . . . . . . . . . . . 488 . . . . . . . . . Ramming 141 | . . . . 22 20 11 . . . . . . . . . . . . 10 23 29 26 . . Kinetic 13439 | . 127 179 245 109 2275 3298 141 . . 306 4774 34 418 . 89 406 541 . 74 . . . 423 . Thermal 33998 | . 163 . . . . . . . . . . . . . 475 56 5443 586 6853 2627 9312 7683 186 614 Explosive 4262 | . 885 103 . 91 1009 70 . . . . 252 . . . . 1312 . . 385 . . . . 155 Electromagnetic 9536 | 199 525 . . . . . . . . . . 190 . . 169 . . . 184 . 104 4563 1455 2147 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 488 | . . . . . . . . . . . . . . . 488 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 594 | . . . . . . . . . . . . . . . 594 . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 1 1 1 7 . . . . . 7 7 7 . 11 16 7 1 Average Corruption 4 | . . . . . . 1 1 1 1 1 1 . . . . . 3 2 4 . 7 9 6 1 Corruption Purged 20 | . . . . . . . . . . . 9 . . . . . . 7 . . 1 3 . . Effects 237 | . . . . . . 3 1 6 . 4 17 . . . . . 24 11 11 . 77 68 15 . Message Errors 50 | . . . . . . 3 . 3 . 1 5 . . . . . 7 1 2 . 14 11 3 . Matter Fused 38 | . . . . . . . . . . . 3 . . . . . 3 5 1 . 13 12 1 . Heat Flow Errors 22 | . . . . . . . . . . . . . . . . . 2 2 1 . 9 8 . . Energy Discharges 30 | . . . . . . . . 3 . 1 3 . . . . . 6 1 1 . 5 8 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Data Loss (minor) 30 | . . . . . . . 1 . . 2 5 . . . . . 2 2 1 . 8 7 2 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 1 . . . 4 1 1 . Misfires 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . Targeting Errors 34 | . . . . . . . . . . . 1 . . . . . 2 . 2 . 16 9 4 . Weapon Failures 9 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 3 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2848 | . 2 30 . . 34 . . . . . . . . . 122 103 460 45 316 155 659 764 37 121 Projectiles 2449 | . . . . . . . . . . . . . . . . . 460 45 253 146 659 764 37 85 Explosions 268 | . 2 30 . . 34 . . . . . . . . . . 103 . . 63 . . . . 36 Melee 131 | . . . . . . . . . . . . . . . 122 . . . . 9 . . . . Knockbacks 9 | . . . . . 1 7 . . . . . . . . . . . . . . 1 . . . Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Kinetic 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . 29 . . . 99 . . . . . . . . . . 30 . . 4 . . 52 . . Shots 6 | . 1 . . . 3 . . . . . . . . . . 1 . . . . . 1 . . Rammed 16 | . . . . 2 2 1 . . . . 1 . . . . . . . 2 3 3 2 . . Targets Rammed 17 | . . . . 2 2 1 . . . . 1 . . . . . . . 2 3 3 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 366 | 90 191 1 . . 148 168 6 . . 20 105 52 260 . 366 320 162 245 163 30 173 177 . 165 Average Temperature 45 | 29 44 1 . . 39 31 4 . . 10 27 12 90 . 129 126 36 47 33 12 58 74 . 50 Received Heat Transfer 5384 | . 180 12 . 18 909 798 . . . . 669 . 84 . 318 243 414 . 888 99 254 390 108 . Effects 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 40 | . . . . . . . . . . . . . . . . . . . . . 1 23 9 7 Combat Hostiles 36 | . . . . . . . . . . . . . . . . . . . . . 1 20 9 6 Parts Fried 88 | 1 5 . . . . . . . . . . 1 . . 2 . . . . . 1 39 11 28 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 25 | . . . . . . . . . . . . 1 . . . . 2 . 3 1 11 1 1 5 Heat Transferred 18612 | . 300 . . . . . . . . . . . . . 703 74 2925 300 3775 1425 4725 3580 333 472 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Peak Influence 1526 | 20 200 319 . 48 560 807 . . . . 1064 . . . . . 1113 373 1320 646 699 1526 1016 885 Initial 850 | . 13 30 . . 18 254 . . . . 37 . . . . . 31 373 7 646 261 393 850 603 Average 352 | 5 90 81 . 17 218 353 . . . . 376 . . . . . 414 117 576 488 318 525 919 715 Maximum Alert Level 4 | . 1 1 . . 2 3 . . . . 3 . . . . . 4 1 4 2 2 4 3 3 Low Security (%) 45 | 100 99 91 . 100 48 47 . . . . 57 . . . . . 55 79 8 . 10 24 . . Level 1 22 | . . 8 . . 35 21 . . . . 3 . . . . . 1 20 21 34 68 47 . . Level 2 15 | . . . . . 16 12 . . . . 11 . . . . . 6 . 43 65 20 3 . 45 Level 3 13 | . . . . . . 18 . . . . 27 . . . . . 34 . 10 . . 2 100 54 Level 4 3 | . . . . . . . . . . . . . . . . . 1 . 15 . . 22 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 116 | . 3 2 . . 11 16 . . . . 21 . . . . . 7 . 7 4 14 23 3 5 Investigation 19 | . 1 2 . . 3 3 . . . . 5 . . . . . 2 . 1 . 2 . . . Extermination 35 | . . . . . . 4 . . . . 8 . . . . . 3 . 3 3 6 6 1 1 Reinforcement 32 | . 2 . . . 5 5 . . . . 4 . . . . . 2 . 1 1 1 8 1 2 Assault 13 | . . . . . . 1 . . . . . . . . . . . . 2 . 1 6 1 2 Garrison 17 | . . . . . 3 3 . . . . 4 . . . . . . . . . 4 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 Haulers Reinforced 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Distress Signals 18 | . . . . . 4 . . . . . 3 . . . . . 2 . 1 1 2 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 560 | . 25 10 . 5 54 48 3 . . 9 66 5 3 . 11 13 45 . 57 23 51 98 16 18 Peak Tracking Total 9 | . 7 4 . 2 7 4 3 . . 3 4 3 3 . 3 6 5 . 9 8 5 7 5 4 Tactical Retreats 39 | . 1 1 . . 3 1 1 . . . 6 2 . . . . 5 . 6 . 4 7 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Traps Triggered 21 | . . . . . 1 . . . . . 5 . . . . . 5 . 6 1 2 . . 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Machines Disabled 36 | . . . . 1 2 . . . . . . . . 1 3 . 2 . 9 1 1 15 1 . Max in Single Turn 2 | . . . . . 1 . . . . . . . . 1 1 . 1 . 2 1 1 1 1 . Garrison Access 8 | . . . . . . 1 . . . . 2 . . . . . . . . . 3 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Machines Accessed 105 | . 9 2 1 . 9 9 . 1 4 . 25 . 1 1 . . 10 . 5 5 13 5 . 5 Terminals 51 | . 6 1 . . 5 2 . . . . 13 . . . . . 5 . 2 2 6 5 . 4 Fabricators 11 | . . . . . . 3 . . . . 4 . . . . . 1 . 1 1 1 . . . Repair Stations 14 | . 1 . . . 2 . . . . . 4 . . . . . 2 . 1 1 3 . . . Recycling Units 6 | . 2 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . 1 2 . . . . 1 . . . . . 1 . 1 . . . . . Garrison Access 8 | . . . . . . 1 . . . . 2 . . . . . . . . 1 3 . . 1 Total Hacks 337 | . 29 6 1 . 38 29 . 1 28 . 97 . 1 4 . . 30 . 16 11 28 11 . 7 Successful 195 | . 12 3 1 . 31 16 . 1 28 . 46 . 1 4 . . 16 . 6 8 11 8 . 3 Failed 140 | . 16 3 . . 6 13 . . . . 51 . . . . . 14 . 10 3 17 3 . 4 Catastrophic 29 | . 2 . . . . 1 . . . . 14 . . . . . 3 . 1 1 5 1 . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Manual 144 | . 24 5 . . 21 9 . . . . 39 . . 1 . . 16 . 5 4 11 5 . 4 Terminals 167 | . 22 5 . . 24 9 . . . . 52 . . . . . 15 . 5 3 15 11 . 6 Fabricators 42 | . . . . . . 11 . . . . 18 . . . . . 3 . 6 3 1 . . . Repair Stations 48 | . 3 . . . 10 . . . . . 18 . . . . . 6 . 1 4 6 . . . Recycling Units 10 | . 4 . . . 2 1 . . . . 1 . . . . . 2 . . . . . . . Scanalyzers 18 | . . . . . 2 5 . . . . 3 . . . . . 4 . 4 . . . . . Garrison Access 16 | . . . . . . 3 . . . . 5 . . . . . . . . 1 6 . . 1 Terminal Hacks 84 | . 5 3 1 . 13 3 . 1 28 . 10 . 1 4 . . 2 . . . 4 7 . 2 Record 15 | . . . 1 . . . . . 11 . . . . . . . . . . . 1 2 . . Part Schematic 17 | . . 2 . . . . . . 7 . 4 . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . Terminal Index 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . 3 . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Fabricator Hacks 27 | . . . . . . 7 . . . . 10 . . . . . 2 . 5 3 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . 3 . . . . 5 . . . . . 1 . 2 1 . . . . Build 14 | . . . . . . 3 . . . . 5 . . . . . 1 . 3 2 . . . . Repair Station Hacks 35 | . . . . . 8 . . . . . 15 . . . . . 4 . . 4 4 . . . Scan Component 18 | . . . . . 4 . . . . . 8 . . . . . 2 . . 2 2 . . . Repair 17 | . . . . . 4 . . . . . 7 . . . . . 2 . . 2 2 . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 2 . . . . 1 . . . . . 3 . . . . . . . Insert Component 5 | . . . . . 1 1 . . . . 1 . . . . . 2 . . . . . . . Analyze 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . 1 Seal Access 6 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . 1 Unauthorized Hacks 32 | . 6 . . . 7 4 . . . . 7 . . . . . 5 . 1 1 . 1 . . Terminals 24 | . 4 . . . 6 2 . . . . 6 . . . . . 4 . 1 . . 1 . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 18 | . 3 . . . 5 1 . . . . 3 . . . . . 4 . 1 . . 1 . . Operators 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . Reject 5 | . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 7 1 . . 6 8 . . . . 20 . . . . . 10 . 5 4 11 2 . 4 Full Trace Events 11 | . . 1 . . 1 2 . . . . 4 . . . . . 2 . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 2 . . 1 1 . . 7 . 4 . . 4 . . 1 . . . . . . . Parts Built 17 | . . . . . . 5 . . . . 5 . . . . . 1 . 3 3 . . . . Matter 2183 | . . . . . . 438 . . . . 693 . . . . . 190 . 394 468 . . . . Time 867 | . . . . . . 135 . . . . 254 . . . . . 47 . 197 234 . . . . Total Part Build Rating 61 | . . . . . . 17 . . . . 9 . . . . . 5 . 7 23 . . . . Parts Repaired 17 | . . . . . 4 . . . . . 7 . . . . . 2 . . 2 2 . . . Time 616 | . . . . . 103 . . . . . 233 . . . . . 84 . . 94 102 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 9 . . . 10 . . . . . 6 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 4 . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Total Allies 22 | . 1 . 1 3 . . . . . 1 5 . . 2 1 . . . . . . 8 . . Largest Group 8 | . 1 . 1 4 4 . . . . 1 4 . . 2 3 . . . . . . 8 . . Highest-Rated Group 306 | . 10 . 8 48 48 . . . . 94 125 . . 188 306 . . . . . . 114 . . Highest-Rated Ally 118 | . 10 . 8 16 16 . . . . 94 94 . . 94 118 . . . . . . 15 . . Total Orders 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . STAY 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 218 | . . . . 18 14 . . . . 17 39 . . . 61 . . . . . . 69 . . Total Damage 7305 | . . . . 184 147 . . . . 568 1006 . . . 3756 . . . . . . 1644 . . Kills 38 | . . . . 2 3 . . . . 6 5 . . . 14 . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Robot Analysis Total 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Turns Passed 42915 | 122 1824 1214 1056 1068 2241 3264 445 670 137 512 5230 1218 1011 2307 4227 1016 2452 1952 1919 1707 2895 3130 503 795 Spaces Moved 16987 | 52 897 647 526 507 834 1305 239 372 77 270 2162 594 480 1077 1851 431 835 598 745 306 854 662 215 451 Core 93 | 21 . . . . . 4 . . . . . . . . . . 1 44 . . . 23 . . Treads 13885 | 31 897 647 526 507 834 1301 239 372 77 270 2162 594 480 1077 987 . 383 232 . 149 854 600 215 451 Legs 3009 | . . . . . . . . . . . . . . . 864 431 451 322 745 157 . 39 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 200 200 160 180 180 180 180 152 192 200 200 170 210 180 155 190 185 165 180 150 145 Average Speed 194 | 117 163 180 186 200 200 212 180 180 180 180 194 196 200 207 202 210 196 193 190 187 184 229 164 145 Slowest Speed 1800 | 160 180 180 200 200 200 1800 180 180 180 180 245 240 200 220 270 210 800 400 190 190 185 1750 180 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 100 98 88 95 71 33 48 57 68 43 47 65 68 86 88 65 18 96 20 10 33 56 6 15 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 5 | . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . 1 1 . . . . . . . . . . 1 . 1 1 . Scrap Searched 18 | . . 1 . 3 . . 2 1 . 1 . 2 3 3 . 2 . . . . . . . . Spaces Dug 83 | . 17 . . . 3 5 . . . . 4 . 4 6 6 1 9 3 9 2 7 6 . 1 Terrain Destroyed 713 | . 47 8 . 14 65 5 . . . . 25 1 8 6 8 119 52 12 152 12 61 96 1 21 Melee 13 | . . . . . 3 . . . . . 4 . . 6 . . . . . . . . . . Projectile 289 | . 21 . . . . . . . . . . 1 8 . 8 3 52 12 58 12 61 47 1 5 AOE 411 | . 26 8 . 14 62 5 . . . . 21 . . . . 116 . . 94 . . 49 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Qua Res Acc Total 25128 | 84 1100 675 584 553 1209 1626 250 373 76 285 3005 637 511 1109 2314 513 1497 1381 1065 1386 1972 2016 320 587 Wait 5492 | 4 37 9 1 21 159 103 2 . . 8 518 18 9 2 213 53 439 722 163 996 905 1052 19 39 Move 16964 | 51 896 646 525 506 834 1304 238 371 76 269 2161 593 479 1076 1850 430 835 597 744 305 853 661 214 450 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 454 | 6 37 2 20 6 41 54 2 . . . 66 1 . 7 61 2 53 16 12 13 30 16 4 5 Fast Attach 158 | 5 2 1 1 . 4 10 1 . . . 24 4 1 1 26 . 7 9 8 2 8 18 11 15 Attach 129 | 2 5 . . . 14 8 1 . . 1 21 1 . . 13 2 6 1 15 6 7 14 6 6 Detach 164 | . 2 . . . 5 3 1 . . . 10 1 . 2 21 . 10 14 7 19 22 35 9 3 Swap 213 | 1 22 2 4 4 21 19 . 1 . . 46 8 7 1 22 7 16 3 9 1 13 2 . 4 Drop 334 | 1 23 3 7 8 23 20 2 1 . . 55 4 1 1 68 . 30 11 11 1 17 28 3 16 Fire 1129 | 14 76 12 11 6 104 104 3 . . 7 97 7 14 1 31 19 86 8 94 38 112 182 54 49 Melee 31 | . . . . . 3 . . . . . 4 . . 18 6 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Crush 13 | . . . . 2 1 1 . . . . 1 . . . . . . . . 3 3 2 . . Escape Stasis 26 | . . . . . . . . . . . 2 . . . . . 15 . . 2 2 5 . . Rewire 16 | . . . 15 . . . . . . . . . . . 1 . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Discovered new exit (range 10) 1309 | -10/Materials | Central database locked down 1379 | -10/Materials | Discovered new exit (range 5) 1510 | -10/Materials | Identified exit to Mines 1739 | -10/Materials | Discovered new exit (range 4) 1785 | -10/Materials | Identified exit to Materials 1947 | -10/Materials | Entered Mines 2142 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2272 | -10/Mines | Discovered new exit (range 5) 2652 | -10/Mines | Discovered exit to Materials (range 6) 2653 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2679 | -10/Mines | Learned location of Mines (-9) 2736 | -10/Mines | Met a Derelict shopkeep closing up shop 2893 | -10/Mines | Discovered exit to Materials (range 5) 3161 | -10/Mines | Entered Exiles 3161 | -10/Exiles | Found Exiles lab destroyed 3627 | -10/Exiles | Learned location of Zion (-6) 3946 | -10/Exiles | Discovered new exit (range 10) 4141 | -10/Exiles | Build established: Hauler-Mutant 4192 | -10/Exiles | Discovered new exit (range 14) 4217 | -10/Exiles | Entered Mines 4217 | -9/Mines | Accompanied by 1 ally 4218 | -9/Mines | Assembled infested the area 4222 | -9/Mines | Met a Derelict bent on vengeance 4223 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4244 | -9/Mines | Learned 4 Materials zone layouts 4300 | -9/Mines | Discovered new exit (range 5) 4466 | -9/Mines | Found a hidden stash of uninstalled traps 4989 | -9/Mines | Learned location of Storage (-9) 5042 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5275 | -9/Mines | Discovered new exit (range 5) 5285 | -9/Mines | Entered Materials 5285 | -8/Materials | Accompanied by 4 allies 5285 | -8/Materials | Evolved 4 slots: Utility x4 5591 | -8/Materials | Build established: Scavenger-Mutant 5934 | -8/Materials | Central database locked down 6045 | -8/Materials | Identified exit to Factory 6386 | -8/Materials | Repaired Hvy. Assault Rifle 6420 | -8/Materials | Repaired Hvy. Assault Rifle 6447 | -8/Materials | Repaired Lgt. Treads 7258 | -8/Materials | Repaired Core Shielding 7316 | -8/Materials | Garrison activated, responded to threat 7526 | -8/Materials | Entered Factory 7526 | -7/Factory | Evolved 2 slots: Utility x2 8122 | -7/Factory | Fabricated Humpback? 9211 | -7/Factory | Build established: Hauler-Mutant 9317 | -7/Factory | Fabricated Flak Gun? 9371 | -7/Factory | Fabricated Flak Gun? 9481 | -7/Factory | Garrison activated, responded to threat 10143 | -7/Factory | Discovered new exit (range 14) 10325 | -7/Factory | Identified exit to Lower Caves 10325 | -7/Factory | Identified exit to Factory 10726 | -7/Factory | First assault squad dispatched 10790 | -7/Factory | Entered Lower Caves 10879 | -7/Lower Caves | Identified exit to Lower Caves 11197 | -7/Lower Caves | Spotted B-75 Beast 11235 | -7/Lower Caves | Entered another Lower Caves area 11641 | -7/Lower Caves | Encountered a Warlord checkpoint 11647 | -7/Lower Caves | Discovered new exit (range 13) 11905 | -7/Lower Caves | Entered Data Miner 11905 | -7/Data Miner | Discovered new exit (range 6) 11940 | -7/Data Miner | Met Data Miner 11970 | -7/Data Miner | Learned location of Section 7 (-3) 11970 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11999 | -7/Data Miner | Received God Mode back door access code from Data Miner 12042 | -7/Data Miner | Entered Proximity Caves 12113 | -6/Proximity Caves | Escorted by Enhanced Grunt 12527 | -6/Proximity Caves | Discovered exit to Factory (range 12) 12554 | -6/Proximity Caves | Entered Factory 12554 | -6/Factory | Accompanied by 1 ally 12554 | -6/Factory | Evolved 2 slots: Utility x2 12604 | -6/Factory | Repaired Flak Gun 12628 | -6/Factory | Incoming investigation squad redirected 13069 | -6/Factory | Incoming investigation squad redirected 13082 | -6/Factory | Discovered new exit (range 15) 13110 | -6/Factory | Identified exit to Lower Caves 13380 | -6/Factory | Incoming investigation squad redirected 13502 | -6/Factory | Fabricated Humpback (x1) 14029 | -6/Factory | Build established: Hacker-Mutant 14031 | -6/Factory | Incoming investigation squad redirected 14084 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 14284 | -6/Factory | Discovered new exit (range 13) 14326 | -6/Factory | Identified exit to Factory 14958 | -6/Factory | Repaired Adv. Treads 15003 | -6/Factory | Repaired Flak Gun 15054 | -6/Factory | Repaired Lgt. Fission Core 15100 | -6/Factory | Repaired Flak Gun 15653 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 15708 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 15759 | -6/Factory | Fabricated Humpback (x1) 15770 | -6/Factory | Local fabrication network quarantined 15854 | -6/Factory | Found Faulty Exp. Targeting Computer 15881 | -6/Factory | Allied Derelicts emerged from ambush trap array 15980 | -6/Factory | Repaired Lgt. Treads 16075 | -6/Factory | Repaired Flak Gun 16306 | -6/Factory | Spotted B-75 Beast 16573 | -6/Factory | Garrison activated, responded to threat 17039 | -6/Factory | Crushed by falling debris 17784 | -6/Factory | Entered Lower Caves 17824 | -6/Lower Caves | Learned 8 Factory zone layouts 18078 | -6/Lower Caves | Found Alien Artifact 18078 | -6/Lower Caves | Identified Core Expander 18078 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 18182 | -6/Lower Caves | Spotted B-75 Beast 18373 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18404 | -6/Lower Caves | Encountered a Warlord checkpoint 18754 | -6/Lower Caves | Identified exit to Lower Caves 18788 | -6/Lower Caves | Build established: Hacker-Gunner 19002 | -6/Lower Caves | Entered another Lower Caves area 19003 | -6/Lower Caves | Encountered a Warlord checkpoint 19805 | -6/Lower Caves | Discovered new exit (range 13) 20011 | -6/Lower Caves | Identified exit to Zion 20013 | -6/Lower Caves | Entered Zion 20121 | -6/Zion | Discovered new exit (range 11) 20141 | -6/Zion | Identified exit to Proximity Caves 20511 | -6/Zion | Given A8's code to call for help 21048 | -6/Zion | Build established: Hauler-Gunner 21408 | -6/Zion | Received a hallucinogenic algorithm 21898 | -6/Zion | Discovered new exit (range 5) 21900 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21904 | -6/Zion | Identified exit to Deep Caves 21994 | -6/Zion | Build established: Hauler-Mutant 22299 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22303 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22320 | -6/Zion | Entered Deep Caves 22320 | -6/Deep Caves | Accompanied by 2 allies 22322 | -6/Deep Caves | Met 5H-AD0 22636 | -6/Deep Caves | Z-Facility disabled 22670 | -6/Deep Caves | Attacked by Z-Imprinter 22679 | -6/Deep Caves | Destroyed Z-Imprinter 23502 | -6/Deep Caves | Found Prototype Protection 23502 | -6/Deep Caves | Identified Zio. Weapon Casing 23555 | -6/Deep Caves | Found Zio. Weapon Casing 23691 | -6/Deep Caves | Found Zio. Weapon Casing 23696 | -6/Deep Caves | Found Zio. Weapon Casing 23706 | -6/Deep Caves | Found Zio. Weapon Casing 23765 | -6/Deep Caves | Found Zio. Weapon Casing 23849 | -6/Deep Caves | Build established: Scavenger-Tank 23966 | -6/Deep Caves | Discovered new exit (range 7) 23978 | -6/Deep Caves | Identified exit to Proximity Caves 24339 | -6/Deep Caves | Spotted as-80344 24376 | -6/Deep Caves | Core integrity fell below 50% 24413 | -6/Deep Caves | Lost 4 parts (1n3u) 24421 | -6/Deep Caves | Destroyed as-80344 24430 | -6/Deep Caves | Found GOLEM Unit 24734 | -6/Deep Caves | Build established: Scavenger-Gunner 24840 | -6/Deep Caves | Exposed GOLEM chamber 24862 | -6/Deep Caves | Found GOLEM Unit 24867 | -6/Deep Caves | Found GOLEM Unit 24873 | -6/Deep Caves | Found GOLEM Unit 25175 | -6/Deep Caves | Build established: Scavenger-Golem 25671 | -6/Deep Caves | Build established: Hauler-Golem 26313 | -6/Deep Caves | Build established: Hauler-Mutant 26547 | -6/Deep Caves | Entered Proximity Caves 27222 | -5/Proximity Caves | Destroyed 9 combat bots 27547 | -5/Proximity Caves | Discovered exit to Factory (range 8) 27560 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27563 | -5/Proximity Caves | Entered Factory 27563 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 27564 | -5/Factory | Identified exit to Factory 27686 | -5/Factory | Lost 8 parts (1p5u2w) 27867 | -5/Factory | Build established: Hauler-Golem 28768 | -5/Factory | Build established: Hauler-Mutant 28790 | -5/Factory | Fabricated Imp. System Shield (x1) 28955 | -5/Factory | Local fabrication network quarantined 29405 | -5/Factory | Repaired Broken Exp. Heat Sink 29429 | -5/Factory | Build established: Hauler-Golem 29736 | -5/Factory | Build established: Hauler-Gunner 29950 | -5/Factory | Repaired Hvy. Treads 30015 | -5/Factory | Sucked down chute 30015 | -5/Factory | Entered Waste 30015 | -5/Waste | The area was eerily silent 30316 | -5/Waste | Discovered new exit (range 12) 30888 | -5/Waste | Build established: Hauler-Golem 31460 | -5/Waste | Found Damper Plating 31539 | -5/Waste | Found Damper Plating 31545 | -5/Waste | Found Broken Gamma Bomb Array 31751 | -5/Waste | Build established: Hauler-Tank 31967 | -5/Waste | Entered Factory 32105 | -5/Factory | Destroyed 7 combat bots 32424 | -5/Factory | Assembled infested ambush trap array 32458 | -5/Factory | Incoming assault squad redirected 32579 | -5/Factory | Discovered exit to Factory (range 15) 32696 | -5/Factory | Build established: Scavenger-Tank 33154 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 33209 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 33299 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 33391 | -5/Factory | Local fabrication network quarantined 33400 | -5/Factory | Spotted B-75 Beast 33467 | -5/Factory | First assault squad dispatched 33526 | -5/Factory | Build established: Hauler-Tank 33555 | -5/Factory | Incoming assault squad redirected 33649 | -5/Factory | Destroyed 8 combat bots 33680 | -5/Factory | Found Prototype Launcher 33680 | -5/Factory | Identified Mni. Smartbomb Launcher 33788 | -5/Factory | Incoming assault squad redirected 33831 | -5/Factory | Lost 4 parts (1u3w) 33861 | -5/Factory | Incoming investigation squad redirected 33886 | -5/Factory | Entered another Factory area 33886 | -4/Factory | Evolved 2 slots: Utility x2 34185 | -4/Factory | Build established: Hauler-Golem 34941 | -4/Factory | Found Quantum Capacitor 35093 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 35191 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 35458 | -4/Factory | Repaired Imp. Medium Armor Plating 35509 | -4/Factory | Repaired Lrn. Missile Launcher 35516 | -4/Factory | Discovered new exit (range 15) 35593 | -4/Factory | Entered Research 35593 | -3/Research | Evolved 2 slots: Utility x2 35904 | -3/Research | Build established: Machinist-Golem 36322 | -3/Research | Repaired Hcp. Storage Unit 36603 | -3/Research | Found Antimissile System 36631 | -3/Research | Garrison activated, responded to threat 37203 | -3/Research | Build established: Machinist-Mutant 37211 | -3/Research | Repaired Exp. Heat Sink 37242 | -3/Research | Spotted B-86 Titan 37263 | -3/Research | Destroyed B-86 Titan 37783 | -3/Research | Spotted B-86 Titan 37833 | -3/Research | Incoming investigation squad redirected 37834 | -3/Research | Identified exit to Armory 37834 | -3/Research | Identified exit to Quarantine 37865 | -3/Research | Garrison activated, responded to threat 38016 | -3/Research | System corruption reached 10% 38303 | -3/Research | Build established: Machinist-Golem 38343 | -3/Research | First assault squad dispatched 38360 | -3/Research | Incoming assault squad redirected 38488 | -3/Research | Entered Quarantine 39569 | -3/Quarantine | Found Alien Artifact 39573 | -3/Quarantine | Identified Phase Redirector 39628 | -3/Quarantine | Scanned by Researcher 39659 | -3/Quarantine | Found Alien Artifact 39659 | -3/Quarantine | Identified Core Reset Matrix 39659 | -3/Quarantine | Used Core Reset Matrix 39663 | -3/Quarantine | Detected hypermatrix surge 39663 | -3/Quarantine | Sensed 6 artifacts in vicinity 39860 | -3/Quarantine | Met incapacitated Sigix Warrior 39860 | -3/Quarantine | Lockdown squad dispatched 39870 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 39873 | -3/Quarantine | Unlocked Sigix quarantine chamber 40264 | -3/Quarantine | Spotted Lightning 40265 | -3/Quarantine | Spotted Lightning 40265 | -3/Quarantine | Spotted Lightning 40284 | -3/Quarantine | Destroyed Lightning 40294 | -3/Quarantine | Destroyed Lightning 40297 | -3/Quarantine | Found Prototype Energy Cannon 40328 | -3/Quarantine | Destroyed Lightning 40335 | -3/Quarantine | Found Exp. Targeting Computer 40343 | -3/Quarantine | Found Prototype Device 40343 | -3/Quarantine | Identified Exp. Phase Shifter 40364 | -3/Quarantine | Found Unknown Device 40364 | -3/Quarantine | Identified Antimissile System 40400 | -3/Quarantine | Identified EMDS 40489 | -3/Quarantine | Found EMDS 40586 | -3/Quarantine | Build established: Machinist-Mutant 40657 | -3/Quarantine | Garrison activated, responded to threat 40924 | -3/Quarantine | Found Stasis Generator 40955 | -3/Quarantine | Destroyed 7 combat bots 40988 | -3/Quarantine | First assault squad dispatched 41033 | -3/Quarantine | Found Sigix Broadsword 41060 | -3/Quarantine | Incoming assault squad redirected 41124 | -3/Quarantine | Core integrity fell below 50% 41170 | -3/Quarantine | Emitted hypermatrix ping 41175 | -3/Quarantine | Assembled emerged from beneath the floor 41203 | -3/Quarantine | Lost 14 parts (1p1n8u4w) 41261 | -3/Quarantine | Incoming assault squad redirected 41263 | -3/Quarantine | Incoming assault squad redirected 41268 | -3/Quarantine | Incoming assault squad redirected 41317 | -3/Quarantine | Found Subatomic Replicator 41458 | -3/Quarantine | Build established: Hauler-Mutant 41526 | -3/Quarantine | Core integrity fell below 20% 41538 | -3/Quarantine | Incoming assault squad redirected 41597 | -3/Quarantine | Discovered new exit (range 13) 41618 | -3/Quarantine | Entered Research 41618 | -2/Research | Evolved 2 slots: Propulsion x2 41789 | -2/Research | Build established: Scavenger-Mutant 41898 | -2/Research | First assault squad dispatched 41986 | -2/Research | Discovered new exit (range 9) 42121 | -2/Research | Entered Access 42121 | -1/Access | Evolved 2 slots: Utility x2 42722 | -1/Access | Spotted B-99 Colossus 42723 | -1/Access | Spotted B-99 Colossus 42795 | -1/Access | Discovered new exit (range 18) 42817 | -1/Access | Found Prototype Launcher 42871 | -1/Access | First assault squad dispatched 42916 | *** | Destroyed 0B10! Last Messages --------------- 42840_ K-01 Serf collects debris. 42850_ R-10 Processor reactivates. 42850_ R-10 Processor collects Prototype Energy Gun. 42851_ P-80 Master resets R-10 Processor, system corruption cleaned. 42852_ K-01 Serf collects debris. 42858_ Unknown Hover Unit melted. 42858_ Unknown Storage melted. 42858_ P-80 Master destroyed. 42871_ ALERT: Significant disruption in Zone 2X, assault forces dispatched. 42895_ Dropped Hyp. Coil Gun. 42902_ Acquired Hyp. Coil Gun. 42905_ Connecting with Terminal... >>Open Sealed Barrier opened. 42909_ The Access Shell folds into the floor. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ###?### ##### # = ####??####??? | | #?##### [ #?### # #####?#?###?# | | ####### ##### ####################?#? | | ####### ##?## ? ? ??####?## | | ###?### ##### ??? ? ####?##?? | | ############+########## ? #?####??? | | # # ?? ###?##?#? | | # + "T ######### ########## ?? #?## ??? | | # # "" ######### ########?#? ?#?? ???? | | # # ######### ########## ? ?###????? | | #= ## ####### ####?## ? ??##?? ?? | | # ## ####### ####### ???###????? | | # ## ####### ####### ? ##?#??? ? | | # ## ####### #####?? ?? ??#? ???? | | # ## ####### #####??#?????#?????? | | ########### ####### ### ? ???# ???? | | ########### ####### ### ? ? ??????????? | | #######?### #######""""""""""###? ??"? ? ??????? | | ########### #######""""""""""###??? ?"" ? ?#?#??? | | # #######""""""""""### ?""? ???????? | | # #######""""""""""### ? ? ?? #????? | | # ####### ### ? ?? ? ????? ??? | | !#[ ####### ### ?? ? ?? ?????? | | !!#* ####### ####???#???###?#???? | | %/|!####### "" ######??? ?? ??#???? | | %#**####### "@ #####??#? ? ???#???? | | #[ ####### ######??#? ? ?????? | | # ####### ####?#??? ? ?#??? | | # ##?#### ######??#? ? ?#???? | | # ####### ######?##?? ??????? | | # ###### ####??#? ??#??? | | ##+######## #######"" ######??? ?????????? | | ?# ######## ####?##"" #####?##????? ?????? | | ##?###?#?## #######"" #?###?#????? ?#???? | | ## #?###### #######T ###?#?### ? ?#??? | | ## ###?#### #######"" ####???##??? ?????? | | ?# ####?### #######"" ##???##????? ??????? | | ? ####### #######"" #?#?########+##????? | | ? ?? ? ???? | | ? ? ?? ???? | | #######+##########################?#??##?????? | | #+#### ? ?? ###?###########?##? ? ##???? | | # ? #############?##?? ??? ? ??????? | | # " ##?#######??#??##? ? ? ? ??????? | | " #? ?""" #?####?##?##?###?#?? ? ? ??????? | | "" / ? """####?#####??###???####??#?+?????? | | " # ? " ##########?#?#?##?##??#?#???????? | | ? # ?###?#???####?###?###??#?#??????? | | ? ? ? ###?####?#?#####??#?#?#?????????? | | #? ? ? ? #??##??#?####???### ??? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 49 Energy Capacity 3100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 29 EM Shielding 2 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 10 Kinecelleration 30 Salvage Targeting 1 Stasis Canceling 2 Offensive Hacking 32 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Flak Gun | x2 | -7/Factory Flak Gun | x2 | -7/Factory Humpback | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Humpback | x1 | -6/Factory Imp. System Shield | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Phase Redirector Core Reset Matrix Stasis Generator Sigix Broadsword Achievements -------------- 30k Club 40k Club 50k Club Denied? False Reunion Payload Armed Torch Challenges ------------ None Game ------ Seed TiamatOverloadMediator Manual? 0 Play Time 05:47:05 Cumulative 220.9 hours Start 2021.01.15 @ 23:03:57 End 2021.01.16 @ 16:11:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f497ed46-a231-4d1f-96ca-b7df07bd777b