Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.10 @ 20:49:27 // Winter2019/RPGLIKE Player: LILY Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (461) 2305 Value Destroyed (25317) 25317 Prototype IDs (75) 1500 Alien Tech Used (1) 200 Bonus (27802) 27802 TOTAL SCORE: 67024 Bonus ------- High Alert Combat Kills 2866 Follower Combat Kills 482 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3606 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -552 Cogmind --------- Core Integrity 391/1000 Matter 300/300 Energy 1038/1300 System Corruption 0% Temperature Cool (0) Movement Rolling (119) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Wheel Wheel Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Advanced Coolant Injector Experimental Energy Well Advanced Signal Interpreter Advanced Terrain Scanner Precision Energy Filter Improved Weapon Cycler Improved Transmission Jammer Medium Reactive Plating Experimental Force Field Advanced Corruption Screen Hacking Drone Bay (1/1) > --- WEAPON (7) ------- Phase Gun Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Gamma Bomb Array > --- INVENTORY (5) ---- Quantum Reactor PSU Rigger Fusion Bomb Launcher Enhanced Force Lance Vortex Lance (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Wheel Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector Experimental Energy Well Advanced Signal Interpreter Advanced Terrain Scanner Precision Energy Filter Improved Weapon Cycler Improved Transmission Jammer Medium Reactive Plating Experimental Force Field Advanced Corruption Screen Hacking Drone Bay > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Gamma Bomb Array > --- INVENTORY -------- Quantum Reactor PSU Rigger Fusion Bomb Launcher Enhanced Force Lance Vortex Lance [Rating: 176] Favorites ----------- Power Graviton Reactor Engine Heavy Deuterium Engine Reactor Graviton Reactor Propulsion Wheel Wheel Wheel Utility Medium Reactive Plating Device Advanced Terrain Scanner Storage Experimental Energy Well Processor Advanced Signal Interpreter Protection Medium Reactive Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Proton Burst Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Plasma Flamer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 20 | 4 . . . 2 5 1 4 . . . . . . 1 . . . . 1 . . 1 . . 1 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | 2 . . . 1 2 . 2 . . . . . . 1 . . . . . . . 1 . . 1 . . Weapon 6 | 1 . . . 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . Parts Attached 161 | 7 1 . 3 5 7 18 9 2 4 . . . . 29 . . 5 . 5 . . 12 2 22 14 8 8 Power 12 | 1 . . . . 1 2 . 1 . . . . . 2 . . 2 . . . . 1 . 2 . . . Engine 4 | 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . 1 . . . . . 2 . . 2 . . . . 1 . 2 . . . Propulsion 9 | 3 . . . . 1 . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 3 . . . . 1 . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 1 1 . 1 1 2 5 3 1 1 . . . . 14 . . 3 . 4 . . 7 2 16 9 1 4 Device 56 | 1 . . 1 1 1 3 2 1 1 . . . . 10 . . 2 . 3 . . 4 1 13 7 1 4 Storage 6 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 . . . Processor 7 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 1 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . 1 1 . . . . . . . 3 . . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . . 2 4 3 11 4 . 2 . . . . 13 . . . . 1 . . 4 . 3 5 6 4 Energy Gun 39 | 2 . . 1 1 3 9 4 . 2 . . . . 7 . . . . . . . 1 . . 4 4 1 Energy Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 2 . . . . . . . . . 1 . . . . 1 . . 2 . 1 1 1 2 Special Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 1 1 4 . . 1 . . . . 12 . . 3 . . . . 6 . 5 2 . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 84 87 93 91 90 99 94 99 99 100 100 100 100 99 100 100 99 100 99 100 100 96 94 94 94 94 95 Engine 2 | . 12 12 12 10 8 12 10 6 5 5 5 5 5 2 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 3 5 5 5 5 5 6 9 9 9 9 9 9 9 5 4 4 4 4 4 Wheel 18 | . 25 25 25 20 16 19 16 20 19 20 20 20 20 19 19 19 19 19 18 18 18 17 17 17 16 16 16 Device 29 | . 12 12 18 21 26 24 26 30 30 30 30 30 30 32 33 33 32 33 31 31 31 28 29 29 28 29 29 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 Processor 5 | . 9 12 12 10 7 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 7 8 8 Protection 3 | . . . . . 2 6 5 5 5 5 5 5 5 4 4 4 4 4 3 4 4 4 4 4 4 4 4 Energy Gun 26 | . 25 25 24 19 19 26 27 30 30 30 30 30 30 27 28 28 28 28 27 27 27 26 26 26 24 24 25 Launcher 1 | . . . . . . . . . . . . . . . . . . . 3 4 4 3 4 2 2 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 10 10 10 12 19 30 66 71 78 79 79 79 79 79 92 92 92 92 92 99 98 98 112 112 113 127 129 129 Greatest Support 57 | 31 25 25 25 25 35 35 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 51 51 57 57 Greatest Overweight (x) 2 | . . . . . 1 1 2 1 2 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Overweight (x) 1 | . . . . . . . 1 1 1 1 1 1 1 1 2 2 1 2 2 2 2 1 2 2 2 2 2 Largest Inventory Capacity 5 | 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 Average Capacity 4 | 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Most Carried 5 | 1 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 4 5 5 5 5 Average Carried 3 | . 1 1 1 1 1 3 3 3 3 3 3 3 4 3 4 4 4 4 3 4 3 4 4 4 4 5 4 Final Capacity 5 | 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 Final Carried 5 | 1 2 2 2 2 2 4 3 4 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Class Distribution -------------------- 21% | Executioner 18% | Hacker-Executioner 17% | Scavenger-Executioner 15% | Pyromaniac-Executioner 7% | Skirmisher 5% | Scavenger-Skirmisher 4% | Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Executioner | -6/Waste Pyromaniac-Executioner | -6/Factory Pyromaniac-Executioner | -6/Lower Caves Pyromaniac-Executioner | -6/Lower Caves Pyromaniac-Executioner | -6/Zion Pyromaniac-Executioner | -5/Proximity Caves Pyromaniac-Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Executioner | -5/Zhirov Executioner | -4/Proximity Caves Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Executioner | -3/Research Hacker-Executioner | -2/Research Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 2350 | 270 10 . . 34 139 169 128 . . 79 69 21 . 249 90 8 . 108 78 8 . 156 25 253 130 102 224 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23952 | 52 150 45 . 25 613 1292 968 809 70 371 834 . 365 2668 163 612 70 1443 1411 951 1155 1536 479 2253 1921 861 2835 Parts 819 | 8 9 4 . 8 29 47 36 6 1 24 21 . 18 82 7 11 2 24 51 32 32 37 16 85 70 29 130 Haulers Intercepted 12 | . 1 . . . 1 2 . . . . . . . 5 . . . . . . . . . 2 1 . . Recyclers Shooed 7 | . . . . . . . 1 . . . . . . 5 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 293 | . . . . . . . . . . 26 25 5 18 . 7 12 . 25 . 32 34 92 17 . . . . Prevented 23 | . . . . . . . . . . . . . 1 . 3 2 . . . . 2 15 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 384 | . 2 3 . 3 9 22 19 4 1 12 18 . 7 33 5 13 . 20 23 19 22 24 9 30 29 10 47 Guns 293 | . 1 3 . . 7 19 16 . 1 12 13 . 7 26 5 12 . 15 19 18 15 15 5 22 24 7 31 AOE 14 | . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 2 . 8 Classes Destroyed 26 | 1 4 1 . 1 5 1 2 1 . . . . . 1 . 1 . . . . . 5 . . 2 . 1 Worker 13 | . 1 . . . 2 2 1 . . . . . . . . . . . 2 . . . . 1 . . 4 Builder 6 | . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 1 2 . . . . . . . 5 . . . . . . . . . 2 1 . . Recycler 6 | . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 6 | . . . . . 1 2 . . . . . . . 1 . . . . 1 . . . . . . . 1 Watcher 24 | . . . . . 2 5 4 . . . . . . 4 . . . . 3 . . . . 2 . 1 3 Swarmer 67 | . . 3 . 3 . 8 3 . . 7 2 . . 5 4 3 . 2 10 3 6 . . . 4 . 4 Grunt 134 | . 2 . . . 4 7 10 . 1 4 10 . 4 10 1 1 . 11 10 11 4 6 5 8 5 3 17 Brawler 18 | . . . . . . . 1 . . . . . 1 . . 1 . 1 . 1 6 4 . . 1 . 2 Duelist 20 | . . . . . 1 . 1 . . . 4 . 1 . . 5 . 1 . . 1 1 . . . 1 4 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Sentry 28 | . . . . . 2 5 1 . . 1 1 . 1 3 . 2 . 1 1 . 2 . . 3 2 . 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Hunter 32 | . . . . . 2 2 2 . . . 1 . . 4 . . . . . 2 . 2 1 3 2 . 11 Programmer 42 | . . . . . . . 1 . . . . . . 8 . . . 3 . 2 2 . 2 10 5 6 3 Heavy 7 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . . . . Compactor 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | 2 2 5 . 3 5 8 6 3 1 4 7 . 3 6 4 9 1 7 10 7 9 11 5 6 7 6 17 Combat Bots Only 14 | . 2 3 . 3 4 8 4 3 1 4 7 . 3 5 4 9 . 7 7 7 9 11 5 4 7 4 14 Max Kills in Single Turn 5 | 1 1 1 . 4 1 4 2 1 1 2 2 . 2 2 3 2 1 2 4 1 4 2 1 2 3 1 5 Gunslinging 3 | . . . . . . 3 1 . . 1 1 . 1 1 2 1 . 1 3 . 3 1 . 1 1 . 2 Exploded 4 | . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 2 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Zhirov (-5/Zhirov) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 11743 | . 28 26 . 40 477 387 301 . . 70 422 . 73 1004 24 109 1037 390 355 392 288 937 280 1901 652 197 2353 Core 8492 | . 26 19 . 33 383 272 187 . . 45 299 . 44 737 17 86 738 304 254 290 208 654 203 1358 469 136 1730 Absorbed by Shields 5378 | . . . . . 12 169 142 . . 89 192 . 28 236 20 36 . 88 140 128 76 228 84 432 606 208 2464 Redirected to Core 7503 | . 7 19 . 19 302 239 176 . . 41 253 . 34 691 17 77 647 240 254 244 171 570 175 1237 438 126 1526 Regen/Repaired (Parts) 166 | . . . . . . . . . . . . . . . . . . . 166 . . . . . . . . Core Remaining (%) 89 | 100 . . . 100 100 100 . . . . . . 98 . . . . 58 . . . . 100 97 100 . 39 Volleys Fired 641 | 5 16 3 . 2 40 51 40 8 5 11 23 . 9 71 3 15 3 25 30 24 25 33 16 48 39 22 74 Largest 7 | 2 2 2 . 3 4 5 6 6 4 6 6 . 6 6 6 6 6 6 6 6 6 7 6 6 7 6 7 Hottest 528 | 100 100 100 . 200 256 256 327 327 272 312 312 . 312 467 387 387 387 387 387 387 387 447 387 387 528 468 496 Shots Fired 3264 | 10 32 6 . 5 116 192 200 48 16 67 125 . 54 337 16 88 18 142 157 137 139 196 89 274 229 132 439 Gun 3231 | 10 32 6 . 3 98 191 200 48 16 67 125 . 54 337 16 88 18 142 156 137 139 193 89 274 228 132 432 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . 1 . . . . . . . . . . . . . . 1 . . 3 . . 1 . 7 Special 20 | . . . . 1 18 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3248 | 10 32 6 . 4 113 192 200 48 16 67 125 . 54 337 16 88 18 142 156 137 139 193 89 274 228 132 432 Explosive 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Electromagnetic 14 | . . . . . 3 . . . . . . . . . . . . . . . . 3 . . 1 . 7 Robot Hit Streak 93 | 6 15 3 . 4 33 46 48 46 12 26 72 . 40 58 21 54 61 64 93 32 40 51 37 53 73 35 33 Robot Miss Streak 3 | 2 3 1 . . 1 1 2 1 1 1 1 . 2 1 . 1 1 1 1 2 1 2 1 1 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 108 | . . 2 . . . 5 3 . . 4 12 . 4 8 2 2 . 5 11 2 4 6 2 10 8 3 15 Max Gunslinging Chain 3 | . . 1 . . . 3 1 . . 2 2 . 1 1 2 1 . 1 3 1 3 2 1 1 2 1 2 Shots Hit Robots 2518 | 6 25 4 . 1 87 138 144 46 14 43 117 . 43 253 9 65 18 116 115 101 104 173 78 227 174 79 338 Core Hits 1138 | 3 6 3 . 5 31 68 70 12 4 22 33 . 19 104 6 30 8 49 62 53 48 93 27 104 82 24 172 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 141 | 1 1 . . . 10 8 9 1 2 5 13 . 2 19 . 6 1 9 10 8 6 6 4 13 3 . 4 Burn 141 | 1 1 . . . 10 8 9 1 2 5 13 . 2 19 . 6 1 9 10 8 6 6 4 13 3 . 4 Melee Attacks 15 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . 5 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68852 | 76 325 51 . 140 1229 2611 2919 991 275 902 2275 . 882 5905 207 1682 429 3031 2899 2454 2887 5694 2141 6029 5884 2987 13947 Guns 64386 | 76 325 51 . . 1032 2611 2919 991 275 902 2275 . 882 5905 207 1682 429 3031 2899 2454 2887 4605 2141 6029 5343 2987 11448 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4269 | . . . . 140 . . . . . . . . . . . . . . . . . 1089 . . 541 . 2499 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 66311 | 76 325 51 . . 1175 2611 2919 991 275 902 2275 . 882 5905 207 1682 429 3031 2899 2454 2887 5068 2141 6029 5690 2987 12420 Explosive 140 | . . . . 140 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2401 | . . . . . 54 . . . . . . . . . . . . . . . . 626 . . 194 . 1527 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 2 . 12 12 12 12 12 . 3 3 3 3 4 . 3 3 3 2 7 . . . Average Corruption 3 | . 1 1 1 1 . 2 . 6 12 12 12 12 . 2 3 3 3 3 . 2 3 2 2 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 8 Effects 132 | . 1 2 3 4 . 6 . 3 12 10 16 1 . 8 4 13 4 12 . 8 5 2 8 10 . . . Message Errors 26 | . . . . . . 1 . 1 3 2 . . . . . 7 . 4 . 2 . 1 2 3 . . . Matter Fused 35 | . 1 . . 1 . 4 . . 2 1 6 1 . 5 3 3 . 3 . 1 . . 2 2 . . . Heat Flow Errors 15 | . . . 1 . . . . 1 5 . 1 . . . . 1 1 1 . 1 . . 1 2 . . . Energy Discharges 16 | . . 2 . 1 . 1 . . 1 1 . . . . . 1 1 3 . 2 1 . 1 1 . . . Data Loss (minor) 15 | . . . 2 . . . . 1 1 1 4 . . . 1 1 1 1 . 1 . . 1 . . . . Data Loss (major) 6 | . . . . . . . . . . 1 1 . . 2 . . 1 . . . 1 . . . . . . Misfires 4 | . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . Alerts 5 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . . 2 . . . Weapon Failures 10 | . . . . . . . . . . 1 3 . . . . . . . . 1 3 1 1 . . . . Overload Shots 8 | . . . . . . 3 2 . . . . . . 2 . . . . . . . 1 . . . . . Overflow Damage 192 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 179 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 192 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 179 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . 15 . . . . . . . . . . . . . . . . . 34 . . . . . Shots 4 | . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . . . 66 12 42 72 141 185 218 199 200 . 181 218 180 193 193 199 198 195 189 321 173 196 288 192 198 Average Temperature 84 | . . . 38 8 15 20 38 90 101 113 125 . 82 97 81 119 122 95 87 74 56 119 62 75 85 95 111 Received Heat Transfer 1931 | . 21 . . . 248 85 145 . . 21 160 . 37 124 6 41 . 96 50 124 33 89 33 301 64 16 237 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Parts Fried 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 73 | . 2 . . . 2 4 3 4 . . 5 . . 8 . 1 . 5 4 1 7 4 4 8 3 3 5 Combat Hostiles 70 | . 1 . . . 2 3 3 4 . . 5 . . 7 . 1 . 5 4 1 7 4 4 8 3 3 5 Parts Melted 459 | 1 3 . . . 12 28 26 6 3 8 20 . 7 68 . 14 . 20 36 16 23 34 12 48 33 15 26 Heat Transferred 111716 | 296 1036 148 . . 4487 6096 6637 2134 705 2113 5407 . 1880 11276 359 3461 198 5892 5996 4925 5422 7893 3807 10559 7244 2923 10822 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1300 | 15 108 120 . 88 431 807 817 253 225 . . . . 576 . . . . 526 . . . . 515 489 519 1300 Initial 260 | . 8 35 . . 28 148 260 238 156 . . . . 97 . . . . 137 . . . . 17 252 247 217 Average 369 | 6 50 118 . 86 242 362 507 242 183 . . . . 336 . . . . 301 . . . . 201 379 374 814 Maximum Alert Level 4 | . . . . . 2 3 3 1 1 . . . . 2 . . . . 2 . . . . 2 2 2 4 Low Security (%) 26 | 100 100 100 . 100 31 19 . . 64 . . . . 12 . . . . 29 . . . . 62 . . 19 Level 1 40 | . . . . . 65 51 41 100 35 . . . . 48 . . . . 50 . . . . 21 60 70 8 Level 2 22 | . . . . . 3 20 39 . . . . . . 39 . . . . 20 . . . . 15 39 29 12 Level 3 6 | . . . . . . 8 18 . . . . . . . . . . . . . . . . . . . 33 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . 4 5 10 . 1 . 1 . . 6 . . . . 1 . . . . 3 . 2 7 Investigation 8 | . . . . . . 1 3 . 1 . . . . 2 . . . . . . . . . 1 . . . Extermination 7 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 2 Reinforcement 13 | . . . . . 4 1 3 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 Assault 9 | . . . . . . 2 1 . . . 1 . . 1 . . . . . . . . . . . . 4 Garrison 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 30 | . . . . . 3 2 1 . . . . . . 1 . . . . 2 . . 1 . 2 9 1 8 Communications Jammed 408 | . . . . . . . . . . . . . . 33 . . . . 13 . . 236 . 43 . . 83 Distress Signals 395 | . . . . . . . . . . . . . . 29 . . . . 12 . . 236 . 35 . . 83 Times Spotted 503 | . 4 3 . 3 31 29 26 6 3 14 22 . 9 42 5 9 2 20 30 18 16 35 10 39 29 12 86 Peak Tracking Total 11 | . 2 3 . 3 6 8 4 3 2 4 10 . 3 7 4 2 3 4 6 4 4 11 2 6 4 4 10 Tactical Retreats 7 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 24 | . 1 . . . . 4 8 . 2 . . . . 1 . . . . . . . 1 . 1 . 1 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . 3 . 3 1 . 1 . . . 14 . . . . . Power Sources Rigged 20 | . . . . . 1 . . . . 3 . . . . . . . . 3 . . . . 3 4 3 3 Exploded 10 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 3 1 . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 11 | . . . . . . 1 1 . . . . . . 2 . 1 1 . 1 . . 1 . . . 2 1 Max in Single Turn 1 | . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . . 1 . . . 1 1 Garrison Access 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 39 | . 1 . 1 1 . 5 . . 1 . . . . 3 . 1 7 . 2 1 . 7 . 3 1 1 4 Terminals 15 | . 1 . . . . 4 . . 1 . . . . 1 . . . . 1 1 . . . 1 . 1 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 1 . . Total Hacks 119 | . 1 . 1 1 . 13 . . 3 . . . . 9 . 1 46 . 4 3 . 20 . 9 2 1 5 Successful 90 | . . . 1 1 . 6 . . . . . . . 3 . 1 46 . 3 3 . 20 . 2 1 . 3 Failed 29 | . 1 . . . . 7 . . 3 . . . . 6 . . . . 1 . . . . 7 1 1 2 Catastrophic 7 | . 1 . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 1 . 1 . . 3 . . 3 . . . . 4 . . . . . . . . . . . . 1 Terminals 30 | . 1 . . . . 11 . . 3 . . . . 2 . . . . 1 3 . . . 3 . 1 5 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 2 . . . . . . . 4 . . . . . . . . . 6 2 . . Terminal Hacks 83 | . . . 1 1 . 5 . . . . . . . 2 . 1 46 . 1 3 . 20 . . . . 3 Record 52 | . . . . . . . . . . . . . . . . . 34 . . 3 . 15 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 Used 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 Hacking Detections 15 | . 1 . . . . 4 . . 1 . . . . 3 . . . . . 1 . . . 2 . 1 2 Full Trace Events 6 | . . . . . . 1 . . 1 . . . . 2 . . . . . 1 . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 15 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 1 . . . . . 2 . . . . 2 . . 1 . 2 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 17 | . . . . . 1 . 6 . . . 2 3 . . . 2 . . 1 . 2 . . . . . . Largest Group 6 | . . . . . 1 . 6 6 4 2 2 4 3 2 . 2 2 . 1 . 2 2 . . . . . Highest-Rated Group 183 | . . . . . 16 . 183 183 124 62 59 101 81 51 . 79 79 . 49 . 97 97 . . . . . Highest-Rated Ally 49 | . . . . . 16 . 31 31 31 31 30 31 31 31 . 49 49 . 49 . 49 49 . . . . . Total Orders 18 | . . . . . 3 . . . . . . . . 6 . . . . 3 . . . . 2 . 1 3 RETURN 18 | . . . . . 3 . . . . . . . . 6 . . . . 3 . . . . 2 . 1 3 Ally Attacks 164 | . . . . . 77 . 1 18 17 11 11 . 17 1 . 1 2 . 3 . . 5 . . . . . Total Damage 2454 | . . . . . 586 . 20 249 315 145 271 . 427 . . 25 74 . 206 . . 136 . . . . . Kills 17 | . . . . . 9 . . 2 3 1 1 . 1 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . . 1 . 2 1 . 2 1 . 2 . 2 . . . . . . . Drone Launches 27 | . . . . . 12 . . . . . . . . 6 . . . . 3 . . . . 2 . 1 3 Drone Recoveries 24 | . . . . . 9 . . . . . . . . 6 . . . . 3 . . . . 2 . 1 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 15812 | 94 309 160 215 186 641 852 612 160 267 209 371 541 323 1594 308 471 261 566 577 631 331 939 467 1199 1382 723 1423 Spaces Moved 11458 | 68 292 168 234 192 428 682 462 113 237 168 253 553 247 1113 266 350 162 410 357 449 199 673 351 759 977 483 812 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11456 | 66 292 168 234 192 428 682 462 113 237 168 253 553 247 1113 266 350 162 410 357 449 199 673 351 759 977 483 812 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 95 95 95 95 95 95 95 95 110 110 95 110 110 110 110 95 110 110 114 114 119 Average Speed 103 | 83 80 80 80 80 86 89 95 95 95 95 95 95 95 101 110 110 109 110 110 110 110 109 110 111 114 117 119 Slowest Speed 119 | 100 80 80 80 80 95 95 110 95 110 95 95 95 95 110 110 110 110 110 110 110 110 110 110 114 114 119 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 50 43 63 51 37 25 20 84 9 43 41 75 55 29 48 55 81 73 14 62 35 85 62 20 30 13 41 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . . . . 2 . . . . 3 1 . . . . . . . . . Known Exits Taken 24 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . . . . 1 1 3 1 . 2 2 . 3 . 2 1 . 2 . . . . Spaces Dug 23 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 5 1 15 . Terrain Destroyed 110 | . . . . 6 . 1 1 . 1 2 4 . 1 5 . . . . 6 . . 5 . 5 17 20 36 Melee 11 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 5 . 4 . Projectile 55 | . . . . . . . 1 . 1 2 4 . 1 4 . . . . . . . . . . 6 16 20 AOE 44 | . . . . 6 . . . . . . . . . . . . . . 6 . . 5 . . 11 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 14044 | 92 334 188 260 218 601 813 540 144 268 191 330 569 313 1438 275 405 239 475 483 538 262 805 400 1005 1167 585 1106 Wait 1003 | 11 22 13 22 12 87 23 6 17 10 3 18 15 54 139 4 18 64 13 51 36 8 29 14 62 77 46 129 Move 11431 | 67 291 167 233 191 427 681 462 112 236 167 252 552 246 1112 265 349 161 409 356 448 198 672 350 758 976 482 811 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 32 | 1 1 2 1 1 2 5 . 1 . 1 1 1 . 4 . . . . . . 1 2 . 4 1 . 3 Fast Attach 108 | 7 1 . 1 1 7 12 7 2 4 . . . . 19 . . 6 . 1 . . 8 2 11 11 4 4 Attach 12 | . . . . 1 . 2 1 . . . . . . 3 . . . . 1 . . 2 . 2 . . . Detach 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . Swap 42 | . . . 2 3 . 4 1 . . . . . . 7 . . . . 3 . . 2 . 9 3 4 4 Drop 104 | 1 . 2 1 . 6 11 3 1 2 1 . 1 . 23 . . 5 . . . 1 10 2 16 10 5 3 Fire 641 | 5 16 3 . 2 40 51 40 8 5 11 23 . 9 71 3 15 3 25 30 24 25 33 16 48 39 22 74 Melee 15 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . 5 . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . . 3 . . . . . 12 . . 1 . 15 . . 5 . 13 . . . . . . Trap 24 | . . . . 4 1 . . . . 3 . . . . . . . . 3 . . . . 3 4 3 3 Miscellaneous 571 | . 3 1 . 3 28 21 20 3 3 5 24 . 4 56 3 8 . 28 33 30 16 46 16 86 46 13 75 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Discovered new exit (range 10) 259 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Entered Mines 464 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 492 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 561 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 561 | -10/Mines | Discovered new exit (range 5) 563 | -10/Mines | Identified exit to Exiles 564 | -10/Mines | Entered Exiles 585 | -10/Exiles | Met 8R-AWN 598 | -10/Exiles | Met EX-HEX 621 | -10/Exiles | Met EX-BIN 630 | -10/Exiles | Aligned with FarCom system 631 | -10/Exiles | Given EX-Vault access code 649 | -10/Exiles | Opened EX-Vault 664 | -10/Exiles | Found PSU Rigger 682 | -10/Exiles | Warned to stay clear of 0b10 Research branches 692 | -10/Exiles | Exiles lab attacked by MAIN.C 770 | -10/Exiles | Discovered new exit (range 10) 778 | -10/Exiles | Identified exit to Mines 779 | -10/Exiles | Left Exiles lab with PSU Rigger 779 | -10/Exiles | Entered Mines 781 | -9/Mines | Reached level 2 783 | -9/Mines | Reached level 3 790 | -9/Mines | Upgraded with Utility slot (x1) 790 | -9/Mines | Upgraded with Weapon slot (x1) 820 | -9/Mines | Found a hidden stash of uninstalled traps 860 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 929 | -9/Mines | Discovered new exit (range 13) 946 | -9/Mines | Found the Drone Emporium 952 | -9/Mines | Found Prototype Device 952 | -9/Mines | Identified Thief Drone Bay 963 | -9/Mines | Identified exit to Materials 965 | -9/Mines | Entered Materials 967 | -8/Materials | Reached level 4 967 | -8/Materials | Reached level 5 1012 | -8/Materials | Reached level 6 1068 | -8/Materials | Build established: Skirmisher 1220 | -8/Materials | Reached level 7 1243 | -8/Materials | Upgraded with Power slot (x1) 1243 | -8/Materials | Upgraded with Propulsion slot (x1) 1243 | -8/Materials | Upgraded with Utility slot (x2) 1243 | -8/Materials | Upgraded with Weapon slot (x1) 1297 | -8/Materials | Discovered new exit (range 7) 1306 | -8/Materials | Identified exit to Factory 1606 | -8/Materials | Entered Factory 1608 | -7/Factory | Reached level 8 1608 | -7/Factory | Reached level 9 1608 | -7/Factory | Reached level 10 1702 | -7/Factory | Identified exit to Lower Caves 1884 | -7/Factory | Build established: Scavenger-Skirmisher 2019 | -7/Factory | Reached level 11 2043 | -7/Factory | Destroyed 8 combat bots 2051 | -7/Factory | Upgraded with Weapon slot (x1) 2216 | -7/Factory | Garrison activated, responded to threat 2267 | -7/Factory | Reached level 12 2406 | -7/Factory | First assault squad dispatched 2427 | -7/Factory | Discovered new exit (range 17) 2457 | -7/Factory | Identified exit to Factory 2458 | -7/Factory | Entered another Factory area 2460 | -6/Factory | Reached level 13 2460 | -6/Factory | Upgraded with Utility slot (x1) 2557 | -6/Factory | Reached level 14 2566 | -6/Factory | Upgraded with Utility slot (x1) 2816 | -6/Factory | Garrison activated, responded to threat 2820 | -6/Factory | Build established: Skirmisher 2825 | -6/Factory | Reached level 15 2954 | -6/Factory | Reached level 16 2958 | -6/Factory | Upgraded with Propulsion slot (x1) 2958 | -6/Factory | Upgraded with Weapon slot (x1) 2969 | -6/Factory | Allied Derelicts emerged from ambush trap array 3045 | -6/Factory | Allied Derelicts emerged from ambush trap array 3070 | -6/Factory | Sucked down chute 3070 | -6/Factory | Entered Waste 3085 | -6/Waste | EMP discharged 3109 | -6/Waste | Spotted C-40 Crusher 3114 | -6/Waste | Spotted C-40 Crusher 3118 | -6/Waste | Allies destroyed C-40 Crusher 3122 | -6/Waste | Destroyed C-40 Crusher 3129 | -6/Waste | Spotted C-40 Crusher 3136 | -6/Waste | Destroyed C-40 Crusher 3149 | -6/Waste | Spotted C-40 Crusher 3150 | -6/Waste | Spotted C-40 Crusher 3152 | -6/Waste | Destroyed C-40 Crusher 3157 | -6/Waste | Allies destroyed C-40 Crusher 3185 | -6/Waste | 6 allies followed down the chute 3185 | -6/Waste | EMP discharged 3185 | -6/Waste | System corruption reached 10% 3185 | -6/Waste | Spotted C-40 Crusher 3196 | -6/Waste | Destroyed C-40 Crusher 3201 | -6/Waste | Discovered new exit (range 17) 3215 | -6/Waste | Identified exit to Factory 3230 | -6/Waste | Entered Factory 3230 | -6/Factory | Accompanied by 4 allies 3377 | -6/Factory | Discovered new exit (range 17) 3438 | -6/Factory | Identified exit to Lower Caves 3497 | -6/Factory | Entered Lower Caves 3497 | -6/Lower Caves | Accompanied by 2 allies 3499 | -6/Lower Caves | Reached level 17 3531 | -6/Lower Caves | Build established: Pyromaniac-Executioner 3583 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3665 | -6/Lower Caves | Learned Factory security intel 3700 | -6/Lower Caves | Discovered new exit (range 7) 3705 | -6/Lower Caves | Identified exit to Lower Caves 3706 | -6/Lower Caves | Entered another Lower Caves area 3712 | -6/Lower Caves | Reached level 18 3783 | -6/Lower Caves | Encountered a Warlord checkpoint 3873 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3917 | -6/Lower Caves | Destroyed 7 combat bots 4064 | -6/Lower Caves | Discovered new exit (range 13) 4076 | -6/Lower Caves | Identified exit to Zion 4077 | -6/Lower Caves | Entered Zion 4077 | -6/Zion | Accompanied by 1 ally 4107 | -6/Zion | System corruption cleaned by Quarantine Array 4195 | -6/Zion | Learned Factory stockpile data 4235 | -6/Zion | Learned Factory interactive machine intel 4281 | -6/Zion | Learned location of Warlord (-4) 4319 | -6/Zion | Rebuked by Imprinter 4365 | -6/Zion | Given A8's code to call for help 4384 | -6/Zion | Discovered new exit (range 18) 4498 | -6/Zion | Given the Hacking Drone Bay 4499 | -6/Zion | Found Prototype Device 4567 | -6/Zion | Discovered new exit (range 19) 4576 | -6/Zion | Gained Derelict followers 4602 | -6/Zion | Identified exit to Proximity Caves 4618 | -6/Zion | Entered Proximity Caves 4618 | -5/Proximity Caves | Accompanied by 4 allies 4620 | -5/Proximity Caves | Reached level 19 4734 | -5/Proximity Caves | Reached level 20 4758 | -5/Proximity Caves | Identified exit to Factory 4941 | -5/Proximity Caves | Entered Factory 4941 | -5/Factory | Accompanied by 2 allies 4944 | -5/Factory | Loaded intel: 54 interactive machine locations 4967 | -5/Factory | Upgraded with Utility slot (x1) 4967 | -5/Factory | Identified Hacking Drone Bay 5057 | -5/Factory | Reached level 21 5361 | -5/Factory | Identified exit to Upper Caves 5361 | -5/Factory | Identified exit to Extension 5693 | -5/Factory | Discovered new exit (range 11) 5705 | -5/Factory | Identified exit to Factory 5742 | -5/Factory | Cargo convoy interrupted 5774 | -5/Factory | Found Prototype Launcher 5774 | -5/Factory | Identified Enh. Gamma Bomb Array 6001 | -5/Factory | Reached level 22 6019 | -5/Factory | Discovered exit to Factory (range 17) 6212 | -5/Factory | Build established: Executioner 6535 | -5/Factory | Entered Upper Caves 6726 | -5/Upper Caves | Learned Factory trap positions 6759 | -5/Upper Caves | Identified exit to Upper Caves 6843 | -5/Upper Caves | Entered another Upper Caves area 6853 | -5/Upper Caves | Spotted B-75 Beast 6858 | -5/Upper Caves | Destroyed B-75 Beast 6867 | -5/Upper Caves | Discovered exit to Factory (range 19) 7081 | -5/Upper Caves | Encountered a Warlord checkpoint 7108 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7163 | -5/Upper Caves | Destroyed 9 combat bots 7218 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7221 | -5/Upper Caves | Reached level 23 7281 | -5/Upper Caves | Discovered new exit (range 16) 7303 | -5/Upper Caves | Identified exit to Zhirov 7314 | -5/Upper Caves | Entered Zhirov 7314 | -5/Zhirov | Accompanied by 2 allies 7314 | -5/Zhirov | Discovered new exit (range 3) 7317 | -5/Zhirov | Identified exit to Proximity Caves 7334 | -5/Zhirov | Met Zhirov 7358 | -5/Zhirov | Learned location of Quarantine (-2) 7358 | -5/Zhirov | Learned location of Testing (-3) 7358 | -5/Zhirov | Learned location of Command (-1) 7379 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7397 | -5/Zhirov | Found Alien Artifact 7397 | -5/Zhirov | Identified Integrated Reactor 7397 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7453 | -5/Zhirov | Attacked by Zhirov 7459 | -5/Zhirov | Destroyed Zhirov 7466 | -5/Zhirov | Zhirov detonated his lab 7466 | -5/Zhirov | Cloak Generator disabled 7467 | -5/Zhirov | Core integrity fell below 50% 7467 | -5/Zhirov | Core integrity fell below 20% 7575 | -5/Zhirov | Entered Proximity Caves 7800 | -4/Proximity Caves | Learned location of 1 exit from Research 7816 | -4/Proximity Caves | Reached level 24 7883 | -4/Proximity Caves | Spotted B-86 Titan 7885 | -4/Proximity Caves | Destroyed B-86 Titan 7948 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7985 | -4/Proximity Caves | Destroyed 7 combat bots 8033 | -4/Proximity Caves | Discovered exit to Factory (range 14) 8141 | -4/Proximity Caves | Entered Factory 8142 | -4/Factory | Loaded intel: 111 trap records 8238 | -4/Factory | Reached level 25 8260 | -4/Factory | Repaired Med. Reactive Plating 8262 | -4/Factory | Upgraded with Weapon slot (x1) 8334 | -4/Factory | Core integrity fell below 50% 8366 | -4/Factory | Destroyed 7 combat bots 8412 | -4/Factory | Destroyed B-86 Titan 8572 | -4/Factory | Discovered new exit (range 13) 8590 | -4/Factory | Identified exit to Research 8692 | -4/Factory | Discovered new exit (range 14) 8714 | -4/Factory | Identified exit to Upper Caves 8718 | -4/Factory | Entered Upper Caves 8826 | -4/Upper Caves | Learned 8 Factory zone layouts 8826 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 8841 | -4/Upper Caves | Destroyed 7 combat bots 8876 | -4/Upper Caves | Build established: Scavenger-Executioner 8886 | -4/Upper Caves | Learned location of 1 exit from Research 8980 | -4/Upper Caves | Reached level 26 9122 | -4/Upper Caves | Learned Research terminal intel 9325 | -4/Upper Caves | Discovered new exit (range 11) 9348 | -4/Upper Caves | Identified exit to Upper Caves 9349 | -4/Upper Caves | Entered another Upper Caves area 9353 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9389 | -4/Upper Caves | Discovered exit to Research (range 14) 9418 | -4/Upper Caves | Destroyed 9 combat bots 9490 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9639 | -4/Upper Caves | Spotted B-86 Titan 9642 | -4/Upper Caves | Destroyed B-86 Titan 9660 | -4/Upper Caves | Discovered new exit (range 6) 9669 | -4/Upper Caves | Identified exit to Warlord 9680 | -4/Upper Caves | Entered Warlord 9680 | -4/Warlord | Accompanied by 2 allies 9700 | -4/Warlord | Discovered new exit (range 20) 9717 | -4/Warlord | System corruption cleaned by Quarantine Array 9895 | -4/Warlord | Learned Armory recycling unit intel 9895 | -4/Warlord | Learned Factory recycling unit intel 9896 | -4/Warlord | Learned 4 Testing zone layouts 9898 | -4/Warlord | Learned Testing emergency access door positions 9898 | -4/Warlord | Learned Quarantine emergency access door positions 9898 | -4/Warlord | Learned Research stockpile data 9916 | -4/Warlord | Met Warlord 9941 | -4/Warlord | Warlord's base attacked by MAIN.C 9962 | -4/Warlord | Found Prototype Device 9962 | -4/Warlord | Identified Exp. Phase Shifter 9968 | -4/Warlord | Found Prototype Reactor 9968 | -4/Warlord | Identified Vortex Chain Reactor 10075 | -4/Warlord | Found Prototype Piercing Weapon 10075 | -4/Warlord | Identified Vortex Lance 10080 | -4/Warlord | Found Prototype Energy Gun 10080 | -4/Warlord | Identified Vortex Shotgun 10268 | -4/Warlord | Build established: Executioner 10291 | -4/Warlord | Warlord forces counterattacked 10387 | -4/Warlord | Spotted Executioner 10413 | -4/Warlord | Destroyed Executioner 10455 | -4/Warlord | Spotted Executioner 10467 | -4/Warlord | Destroyed Executioner 10474 | -4/Warlord | Spotted Striker 10476 | -4/Warlord | Reached level 27 10482 | -4/Warlord | Upgraded with Utility slot (x1) 10513 | -4/Warlord | Destroyed 9 combat bots 10541 | -4/Warlord | Spotted Executioner 10541 | -4/Warlord | Spotted Executioner 10541 | -4/Warlord | Spotted Striker 10543 | -4/Warlord | Found Prototype Device 10543 | -4/Warlord | Identified Adv. Kinecellerator 10555 | -4/Warlord | Destroyed Executioner 10559 | -4/Warlord | Destroyed Striker 10597 | -4/Warlord | Destroyed 11 combat bots 10616 | -4/Warlord | Warlord base infiltrated, sounded retreat 10617 | -4/Warlord | Identified exit to Proximity Caves 10619 | -4/Warlord | Entered Proximity Caves 10759 | -3/Proximity Caves | Build established: Scavenger-Executioner 10995 | -3/Proximity Caves | Discovered exit to Research (range 13) 11013 | -3/Proximity Caves | Spotted B-86 Titan 11027 | -3/Proximity Caves | Destroyed B-86 Titan 11086 | -3/Proximity Caves | Entered Research 11087 | -3/Research | Identified exit to Testing 11088 | -3/Research | Identified exit to Research 11088 | -3/Research | Reached level 28 11090 | -3/Research | Loaded intel: 22 terminal locations 11216 | -3/Research | Found Fusion Bomb Launcher 11237 | -3/Research | Found Enh. Force Lance 11317 | -3/Research | Found Prototype Processor 11317 | -3/Research | Identified Spectral Analyzer 11697 | -3/Research | Build established: Scavenger-Assassin 11767 | -3/Research | Cargo convoy interrupted 11767 | -3/Research | Spotted Executioner 11782 | -3/Research | Core integrity fell below 50% 11784 | -3/Research | Destroyed Executioner 11809 | -3/Research | Core integrity fell below 20% 11873 | -3/Research | Reached level 29 12066 | -3/Research | Build established: Executioner 12285 | -3/Research | Entered another Research area 12285 | -2/Research | Warlord forces began assault on 0b10 12286 | -2/Research | Identified exit to Access 12287 | -2/Research | Reached level 30 12287 | -2/Research | Upgraded with Utility slot (x1) 12395 | -2/Research | Research machine network offline 12446 | -2/Research | Found Prototype Device 12446 | -2/Research | Identified Exp. Force Field 12527 | -2/Research | Build established: Assassin 12556 | -2/Research | Met up with Warlord 12563 | -2/Research | Borebot progress halted 12588 | -2/Research | Spotted Striker 12598 | -2/Research | P-80 Master assimilated allied OP-ZPY(K) 12598 | -2/Research | Spotted OP-ZPY(K) 12606 | -2/Research | Destroyed OP-ZPY(K) 12723 | -2/Research | Spotted Striker 12723 | -2/Research | Borebot progress halted 12727 | -2/Research | Reached level 31 12734 | -2/Research | Destroyed Striker 13065 | -2/Research | Build established: Hacker-Executioner 13152 | -2/Research | Discovered new exit (range 11) 13285 | -2/Research | Warlord invited to help at Command 13405 | -2/Research | Spotted Executioner 13406 | -2/Research | Destroyed Executioner 13408 | -2/Research | Spotted Striker 13415 | -2/Research | Destroyed Striker 13420 | -2/Research | Spotted Striker 13432 | -2/Research | Destroyed Striker 13437 | -2/Research | Spotted Executioner 13438 | -2/Research | Spotted Executioner 13442 | -2/Research | Destroyed Executioner 13445 | -2/Research | Destroyed Executioner 13469 | -2/Research | Destroyed 7 combat bots 13588 | -2/Research | Spotted Striker 13597 | -2/Research | Destroyed Striker 13651 | -2/Research | Found Prototype Processor 13651 | -2/Research | Identified Exp. Core Analyzer 13667 | -2/Research | Entered Access 13669 | -1/Access | Reached level 32 13669 | -1/Access | Reached level 33 13989 | -1/Access | Discovered new exit (range 15) 14030 | -1/Access | Identified exit to Surface 14310 | -1/Access | Discovered new exit (range 15) 14389 | -1/Access | Identified exit to Command 14390 | -1/Access | Entered Command 14392 | -1/Command | Reached level 34 14640 | -1/Command | First assault squad dispatched 14700 | -1/Command | Reached level 35 14734 | -1/Command | Destroyed 14 combat bots 14776 | -1/Command | Destroyed 7 combat bots 15151 | -1/Command | Disengaged cave seal 15151 | -1/Command | Derelicts emerged from the dark tunnel 15151 | -1/Command | Welcomed Warlord to Command 15339 | -1/Command | Warlord commented on Warlord statues 15341 | -1/Command | Spotted M Guard 15341 | -1/Command | Spotted M Guard 15345 | -1/Command | Spotted Combat Programmer 15345 | -1/Command | Spotted Combat Programmer 15349 | -1/Command | Destroyed Combat Programmer 15376 | -1/Command | Destroyed M Guard 15376 | -1/Command | All MAIN.C guards destroyed 15490 | -1/Command | Met MAIN.C 15490 | -1/Command | Reached level 36 15492 | -1/Command | Warlord shut down involuntarily 15492 | -1/Command | 0b10 Conduit disabled 15528 | -1/Command | Destroyed MAIN.C Shell 15531 | -1/Command | MAIN.C activated Command garrisons 15531 | -1/Command | Surrendered to MAIN.C 15531 | -1/Command | Loaded intel: 50 machine locations 15531 | -1/Command | Loaded intel: 98 trap records 15531 | -1/Command | Discovered exit to Surface (range 108) 15531 | -1/Command | Discovered exit to Surface (range 55) 15531 | -1/Command | Spotted V5-OAD(K) 15678 | -1/Command | MAIN.C activated Command garrisons 15716 | -1/Command | Unknown forces attacked Command 15716 | -1/Command | Spotted EQ-001 15727 | -1/Command | Spotted EQ-000 15729 | -1/Command | Spotted EQ-011 15733 | -1/Command | Spotted EQ-002 15798 | -1/Command | Spotted EQ-014 15803 | -1/Command | Spotted EQ-009 15806 | -1/Command | Core integrity fell below 50% 15813 | *** | Escaped! Last Messages --------------- 15734_ Slug penetrates Wall. 15734_ Door malfunctions. 15745_ EQ-000 deploys Swarm Drone. 15745_ Penetrated by Slug. 15745_ Slug penetrates EQ-002. 15746_ Penetrated by Slug. 15747_ W-44 Eye system terminally corrupted. 15760_ Slug penetrates Wall. 15763_ Penetrated by Slug. 15780_ Slug penetrates Wall. 15781_ Penetrated by Slug. 15789_ Slug penetrates Wall. 15791_ Penetrated by Slug. 15799_ Slug penetrates Wall. 15803_ Penetrated by Slug. 15805_ Swarm Drone destroyed. 15805_ Slug penetrates Wall. 15805_ Slug penetrates Reinforced Barrier. 15806_ Penetrated by Slug. EQ-030 warps into view. Map ----- +----------------------------------------------------+ | % ####??# ### | | =%! ##### ### | | * % "" ##### ### | | ############# """ ####??# #?# | | ############## "R #?## ### | | ############## """ "" #### ### | | ############## """ !! """" #### ### | | ####### = # ! """" #### ### | | ""##### # ! "" #### ### | | ""##### # Q Q ### | | ""##### # | | ""##### # | | ""##### = ####### Q Q | | ########## ####### ### | | ## ### # ### | | # ### | | * = + ### | | # # # # # ### | | # ### # #Q ####### [[!### | | # ### # ######" # # [[!### | | # ### " # Q + + [! "# | | # + "" # # # ""# | | # ### "" # ######## # ""# | | # ### "Y # ######### # ""# | | # ### "" # # # ### # ""# | | # + "" # @ ##### # T"# | | ###### "" ########### ""# | | ###### ########### ""# | | ###### ! ############### !! ""# | | ############ ############ !! ""# | | / % ########### "# | | nn ########## ### | | # ####### ### | | QQQ # # # #### #########? | | Q # # !* ## ### #########? | | "" # # * k ### ########## | | * """" # # * #### ########## | | """" ! # # ### ##?###### | | "" # + =% ## ## ######### | | ###### # = ## #?# | | ###### # # ### ## ### | | +####+############# # ## ## ]#?# | | ## ############# ## ### ########## ### | | T ## ############# + ### | | " ##########+###### ##### # ! ### | | ##### #### # # # ### | | ##### #### + + # ### | | +####?## #### ! #^ ##### # !### | | ##?# #### # ################### | | #### ##?# + ############?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Coolant Potential 100 Energy Generation 70 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 28 Terrain Scan Range 20 Terrain Scan Density 610 Jamming Range 14 Corruption Block 20 Armor Coverage 225 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 44 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Lyr. Heavy Armor Plating | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Railgun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive E-15 Imp | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Gun Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Levels Raised 35 | . . . . 2 4 5 4 . . 1 1 . 2 2 . 1 . 1 1 1 . 1 . 2 2 2 3 XP Earned 57224 | 4000 285 850 350 1681 7238 7056 5273 230 596 1491 1416 316 1940 3401 352 604 152 1980 1725 773 702 941 993 2038 3679 2669 4493 XP Spent 51855 | 3990 . . . 2930 5500 6360 7100 . . 1925 1680 . . 5500 . . . 1840 2000 . . 4150 . . 5900 . 2980 Upgrades 94 | 16 . . . 9 5 12 4 . . 11 6 . . 7 . . . 8 1 . . 2 . . 6 . 7 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 2 . . . 1 2 . 2 . . . . . . 1 . . . . . . . 1 . . 1 . . Weapon Slot 6 | 1 . . . 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . Core Integrity 8 | . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . Heat Dissipation 21 | 6 . . . 1 . 4 . . . . . . . 4 . . . 4 . . . . . . . . 2 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 14 | . . . . . . . . . . 11 3 . . . . . . . . . . . . . . . . Terrain Scan Density 6 | 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hack Defense % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 TH Damage % 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Protomatter Created 8230 | . 50 14 . 16 104 339 412 185 . 280 375 . 213 578 44 245 . 262 337 476 369 576 245 709 635 127 1639 Integrity Restored 11340 | . 35 19 . 44 497 409 298 63 45 65 471 . 56 1071 46 145 . 630 748 602 311 984 280 1874 864 223 1560 Core 7883 | . 26 19 . 33 383 272 187 . . 45 299 . 34 723 33 94 . 630 625 331 190 672 203 1330 497 136 1121 Parts 3457 | . 9 . . 11 114 137 111 63 45 20 172 . 22 348 13 51 . . 123 271 121 312 77 544 367 87 439 Protomatter Decayed 14811 | . 37 7 . . 84 185 211 162 51 165 171 . 298 258 66 172 . 52 133 307 405 1940 71 230 3895 226 5685 Game ------ Seed RefineryAdvancedRegenerator Manual? 0 Play Time 03:15:50 Cumulative 137.4 hours Start 2022.04.10 @ 17:26:26 End 2022.04.10 @ 20:49:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 25 Rogue 6 Adventurer 15 Explorer 4 Win Type 0 Total 14 Types 7/0/2/4/0/1/0/0/0 Lore% 63 Gallery% 62 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a45e0e72-de62-4e43-b0bd-621c0fc48cf1