Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 13:42:10 Player: k1ll3rb0t Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3444) 3444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 6629 Bonus ------- High Alert Combat Kills 365 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 230/265 System Corruption 0% Temperature Cool (9) Movement Flying (486) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Flight Unit > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module Cryofiber Web Cryofiber Web Cryofiber Web Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Cryofiber Web Cryofiber Web Medium Storage Unit Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Improved Grenade Launcher Datajack Hammer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 93 | 7 16 17 30 12 11 Power 12 | 1 4 2 3 1 1 Engine 10 | 1 4 1 2 1 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 31 | 2 2 11 5 5 6 Treads 21 | 2 2 10 5 2 . Leg 6 | . . . . 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 1 . . 3 Utility 17 | 2 3 2 7 1 2 Device 5 | 1 . 1 3 . . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . . 1 . 1 Protection 6 | . . 1 3 1 1 Artifact . | . . . . . . Weapon 33 | 2 7 2 15 5 2 Energy Gun 6 | . . 1 5 . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 2 . 5 3 1 Ballistic Cannon 5 | . 3 1 1 . . Launcher 7 | . . . 4 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 2 . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 27 | . . 6 10 5 6 Power 2 | . . 1 1 . . Propulsion 13 | . . 3 3 4 3 Utility 8 | . . . 5 1 2 Weapon 4 | . . 2 1 . 1 Highest Loss Streak 6 | . . 3 6 2 3 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 98 | . 99 96 97 95 95 Engine 10 | . 14 8 7 3 9 Core 1 | . . 2 1 5 . Treads 30 | . 27 40 35 24 6 Leg 2 | . . . . 7 25 Device 6 | . 3 4 16 9 7 Storage 11 | . 14 11 9 9 9 Processor 6 | . 10 5 . . . Hackware 1 | . . . . 9 10 Protection 3 | . . 1 8 9 9 Energy Gun 2 | . . 4 7 4 . Ballistic Gun 6 | . 8 . 4 8 17 Ballistic Cannon 13 | . 19 17 4 . . Peak Build Rating 29 | 8 9 17 29 29 29 Average Rating 14 | 5 8 13 21 25 25 On Entrance 13 | . 8 9 14 29 23 Naked Turns . | . . . . . . Heaviest Build 98 | 14 91 94 98 97 97 Greatest Support 80 | 40 40 80 80 80 50 Greatest Overweight (x) 9 | 3 2 2 1 9 3 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 25 Most Carried 25 | 8 21 25 25 25 25 Average Carried 21 | 4 19 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 21 25 25 24 22 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2424 | 243 544 447 548 364 278 Remotely . | . . . . . . Salvage Created 3314 | 10 619 660 1213 380 432 Parts 209 | 4 52 45 67 18 23 Haulers Intercepted 5 | . 1 2 2 . . Recyclers Shooed 4 | 1 . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 89 | . 17 18 32 14 8 Guns 39 | . 7 3 16 5 8 Cannons 27 | . 10 15 2 . . AOE 23 | . . . 14 9 . Classes Destroyed 12 | 1 7 3 1 . . Worker 5 | . 1 2 2 . . Builder 3 | . . 1 2 . . Tunneler 2 | 1 1 . . . . Hauler 5 | . 1 2 2 . . Recycler 1 | . . 1 . . . Operator 6 | . 3 1 2 . . Watcher 1 | . 1 . . . . Swarmer 22 | . 6 6 6 4 . Grunt 44 | . 9 8 18 7 2 Sentry 16 | . . 4 7 1 4 Hunter 5 | . . . 1 2 2 Subdweller 2 | . 2 . . . . Best Kill Streak 11 | 1 4 7 11 7 3 Combat Bots Only 8 | . 4 5 8 7 3 Max Kills in Single Turn 3 | 1 2 2 3 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 475 | . 79 95 159 64 78 Missed 136 | . 20 25 48 22 21 Damage Taken 4776 | . 746 863 1707 630 830 Core 807 | . 124 129 289 142 123 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 198 | . 81 117 . . . Core Remaining (%) 72 | 100 50 67 . . . Volleys Fired 242 | 2 59 49 73 32 27 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 40 70 91 96 91 46 Shots Fired 459 | 3 117 97 143 46 53 Gun 261 | 3 61 14 103 27 53 Cannon 164 | . 56 83 25 . . Launcher 34 | . . . 15 19 . Special . | . . . . . . Kinetic 334 | 3 117 83 67 11 53 Thermal 91 | . . 14 61 16 . Explosive 34 | . . . 15 19 . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 1 6 7 22 13 20 Robot Miss Streak 5 | 1 5 5 2 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 312 | 1 70 59 108 30 44 Core Hits 183 | 1 34 30 76 23 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 1 3 6 1 1 Burn 7 | . . . 6 1 . Destroy 1 | . . . . . 1 Blast 4 | . 1 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7539 | 14 1031 1103 3319 1464 608 Guns 2791 | 14 408 118 1276 367 608 Cannons 1947 | . 605 985 357 . . Explosions 2783 | . . . 1686 1097 . Melee . | . . . . . . Ramming 18 | . 18 . . . . Kinetic 3467 | 14 1013 985 725 122 608 Thermal 1271 | . . 118 908 245 . Explosive 2783 | . . . 1686 1097 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . 26 13 . Projectiles . | . . . . . . Explosions 39 | . . . 26 13 . Melee . | . . . . . . Knockbacks 16 | . 5 4 7 . . Impact . | . . . . . . Kinetic 13 | . 5 4 4 . . Secondary 3 | . . . 3 . . Self-Inflicted Damage 82 | . . . 17 65 . Shots 3 | . . . 1 2 . Rammed 4 | . 4 . . . . Targets Rammed 5 | . 5 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 218 | . 204 218 124 143 . Average Temperature 47 | . 49 38 48 61 . Received Heat Transfer 1608 | . 210 309 738 162 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 3 . . Heat Transferred 3367 | . . 296 2479 592 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 838 | 5 236 315 736 838 644 Initial 478 | . 3 28 93 478 408 Average 215 | 1 78 179 289 700 490 Maximum Alert Level 3 | . 1 1 3 3 2 Low Security (%) 59 | 100 96 39 34 . . Level 1 22 | . 3 60 49 . . Level 2 11 | . . . 10 39 100 Level 3 5 | . . . 5 60 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 1 6 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 3 1 3 . . Assault 2 | . . . . . 2 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 16 | . 5 4 4 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 37 29 53 14 25 Peak Tracking Total 10 | . 5 6 10 6 9 Tactical Retreats 6 | . 3 1 2 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 4 | . 2 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts 18 | . 18 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 10 | . 1 1 5 3 . Max in Single Turn 2 | . 1 1 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 18 | . 5 6 3 1 3 Terminals 14 | . 4 5 1 1 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 9 12 6 3 6 Successful 15 | . 4 6 3 . 2 Failed 21 | . 5 6 3 3 4 Catastrophic 7 | . 1 2 2 . 2 Database Lockouts . | . . . . . . Manual 18 | . 5 6 2 . 5 Terminals 27 | . 6 10 2 3 6 Fabricators . | . . . . . . Repair Stations 5 | . 3 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 7 | . 1 4 . . 2 Record 2 | . . 1 . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . 1 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 2 . . . Scan Component 3 | . 2 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 2 4 1 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 52 | . 26 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6505 | 134 2875 1405 1095 546 450 Spaces Moved 2106 | 81 963 472 323 152 115 Core 21 | 21 . . . . . Treads 1965 | 60 963 472 323 130 17 Legs 120 | . . . . 22 98 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 190 Average Speed 252 | 138 265 240 240 292 259 Slowest Speed 750 | 200 320 320 240 750 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 7 99 45 37 29 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 115 | . . . 66 49 . Melee . | . . . . . . Projectile . | . . . . . . AOE 115 | . . . 66 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2840 | 97 1170 653 501 206 213 Wait 229 | . 68 66 39 7 49 Move 2102 | 80 962 471 323 151 115 Hop . | . . . . . . Pick Up 86 | 8 25 28 20 1 4 Fast Attach 31 | 7 2 6 6 5 5 Attach 23 | . 2 6 10 1 4 Detach 1 | . . 1 . . . Swap 39 | . 12 5 14 6 2 Drop 64 | . 17 21 16 3 7 Fire 242 | 2 59 49 73 32 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 18 | . 18 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 11) 772 | -10/Materials | Identified exit to Materials 935 | -10/Materials | Derelicts attacked the area 1323 | -10/Materials | Discovered new exit (range 9) 1444 | -10/Materials | Repaired Lgt. Treads 1462 | -10/Materials | Discovered exit to Materials (range 16) 1559 | -10/Materials | Identified exit to Mines 2424 | -10/Materials | Discovered exit to Materials (range 4) 3010 | -10/Materials | Entered another Materials area 3010 | -9/Materials | Evolved 2 slots: Propulsion x2 3103 | -9/Materials | Identified exit to Mines 4177 | -9/Materials | Lost 3 parts (2n1w) 4372 | -9/Materials | Repaired Lgt. Treads 4376 | -9/Materials | Discovered new exit (range 5) 4415 | -9/Materials | Entered another Materials area 4415 | -8/Materials | Evolved 2 slots: Utility x2 4508 | -8/Materials | Build established: Scavenger-Mutant 5074 | -8/Materials | Lost 4 parts (1n2u1w) 5342 | -8/Materials | Garrison activated, responded to threat 5345 | -8/Materials | Core integrity fell below 50% 5389 | -8/Materials | Destroyed 8 combat bots 5399 | -8/Materials | Lost 6 parts (1p2n3u) 5510 | -8/Materials | Identified exit to Garrison 5510 | -8/Materials | Entered Garrison 5601 | -8/Garrison | Triggered checkpoint 5644 | -8/Garrison | Triggered checkpoint 5718 | -8/Garrison | Triggered checkpoint 5754 | -8/Garrison | Destroyed 7 combat bots 6034 | -8/Garrison | Discovered new exit (range 8) 6056 | -8/Garrison | Entered Materials 6103 | -8/Materials | Core integrity fell below 20% 6456 | -8/Materials | First assault squad dispatched 6464 | -8/Materials | Identified exit to Factory 6506 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Map updated. 06479_ K-01 Serf cleans the Hadron Collector. 06483_ K-01 Serf collects debris. 06500_ C-30 ARC bursts open, deploying its payload. 06500_ G-50 Soldier unfolds itself. 06500_ L-31 Rogue unfolds itself. 06500_ G-47 Trooper unfolds itself. 06500_ M-28 Smith unfolds itself. 06501_ Aluminum Leg destroyed. 06502_ C-30 ARC bursts open, deploying its payload. 06502_ G-50 Soldier unfolds itself. 06502_ G-47 Trooper unfolds itself. 06502_ I-25 Savior unfolds itself. 06503_ K-01 Serf collects debris. 06503_ Hvy. Assault Rifle destroyed. 06503_ Lgt. Armor Plating destroyed. 06504_ Dropped Carbon-fiber Leg. 06506_ K-01 Serf collects debris. 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"""???????? ????????????????? | | ????????????????? ???????? ????????????????? | | ????????????????? ????????? ????????????????? | | ????????????????? #????????? ????????????????? | | ????????????????? ??????????###????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningScanArchive Manual? 0 Play Time 00:56:43 Cumulative 88.2 hours Start 2025.03.24 @ 12:43:27 End 2025.03.24 @ 13:42:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bbfc154-14de-4b7f-88fe-7890510dfe91