Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 11:37:56 Player: Mr Goldstein Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5085) 5085 TOTAL SCORE: 11385 Bonus ------- Pacifist 4085 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 79/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Improved Datajack Great Axe Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Datajack Great Axe > --- INVENTORY -------- Great Axe [Rating: 7] Favorites ----------- Power None Propulsion None Utility None Weapon Improved Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 14 | . . 2 2 2 . 2 . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 6 | . . . . . . . . . . 3 . 2 . 1 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 6 | . . . . . . . . . . 3 . 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . 2 . 2 . 1 Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . . . . Naked Turns 931 | . 24 47 66 11 31 58 44 81 16 112 53 135 81 172 Heaviest Build 1 | . . . . . . . . . . . . 1 . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . . 3 3 3 3 3 3 3 3 4 4 Average Carried 2 | . . . . . 2 3 3 3 3 2 3 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . 3 3 3 3 3 3 3 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Matter Collected 2 | . . . . . . 2 . . . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Damage Taken 3821 | . 11 71 405 . 212 339 . 4 344 154 89 326 526 1340 Core 3821 | . 11 71 405 . 212 339 . 4 344 154 89 326 526 1340 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 95 82 26 . 69 . . . 19 . . 43 54 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 6 | . . . . . . . . . . 2 . 3 . 1 Core Hits 4 | . . . 3 . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . 2 . 3 . 1 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 2 . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 52 | . . . 32 . . . . 8 . . . 2 . 10 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 52 | . . . 32 . . . . 8 . . . 2 . 10 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 7 7 . . . . 5 Average Corruption 4 | . . . . . . . 6 6 7 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . 1 3 1 . . . . 1 Message Errors 1 | . . . . . . . . 1 . . . . . . Matter Fused 3 | . . . . . . . . 1 1 . . . . 1 Energy Discharges 2 | . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . 14 . . . . 4 . . . 1 . 4 Shots . | . . . . . . . . . . . . . . . Rammed 18 | . . . 11 . . . . 2 . . . 1 . 4 Targets Rammed 18 | . . . 11 . . . . 2 . . . 1 . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 5 | . . . 5 . . . . . . . . . . . Average Temperature 5 | . . . 5 . . . . . . . . . . . Received Heat Transfer 318 | . 6 21 135 . . . . . . . . 18 51 87 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Peak Influence 207 | . 24 32 88 39 27 14 34 28 19 84 59 87 95 207 Initial 49 | . . 9 13 39 27 14 4 23 19 9 29 27 42 49 Average 53 | . 11 28 42 39 27 14 19 23 19 38 43 55 54 130 Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 93 Level 1 1 | . . . . . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 3 . . . . 1 1 . . 2 . 1 Investigation 4 | . . 1 2 . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . . 1 . . 1 . 1 Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Distress Signals 7 | . 1 . 2 . . . . . . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 86 | . 3 7 17 . 1 1 6 . 4 9 6 8 12 12 Peak Tracking Total 19 | . 3 7 19 . 1 1 6 . 6 10 6 4 12 6 Tactical Retreats 4 | . . . . . . . . . . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Traps Triggered 10 | . . 1 1 . . 2 . . . 3 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Machines Accessed 11 | . 1 1 1 1 . . . 1 . 1 . . 1 4 Terminals 11 | . 1 1 1 1 . . . 1 . 1 . . 1 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 25 | . 2 1 4 1 . . . 3 . 2 . . 3 9 Successful 8 | . 1 1 . 1 . . . 1 . 1 . . 2 1 Failed 17 | . 1 . 4 . . . . 2 . 1 . . 1 8 Catastrophic 4 | . . . 3 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 2 1 4 . . . . . . 2 . . 3 5 Terminals 25 | . 2 1 4 1 . . . 3 . 2 . . 3 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . 1 1 . 1 . . . 1 . . . . 1 1 Open DSF 2 | . . . . 1 . . . 1 . . . . . . Level Access Points 2 | . 1 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 1 . . 1 . Terminals 2 | . . . . . . . . . . 1 . . 1 . Botnet 2 | . . . . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 . . . . 1 . 1 . . 1 4 Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . find_chute 2 | . . . . . . . . . . 2 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . Total Damage 104 | . . . . . . . . . . . 104 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Turns Passed 956 | 10 24 47 66 11 31 58 44 81 16 117 53 143 81 174 Spaces Moved 1767 | 19 47 93 109 21 57 113 88 157 32 161 105 271 160 334 Core 1767 | 19 47 93 109 21 57 113 88 157 32 161 105 271 160 334 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 21 14 19 1 85 7 80 5 34 11 80 11 9 15 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 . 1 . . . 1 . . . . . . Unknown Exits Taken 4 | 1 . . 1 . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Res Total 1826 | 18 46 92 119 20 59 114 87 158 31 199 104 278 160 341 Wait . | . . . . . . . . . . . . . . . Move 1755 | 18 46 92 108 20 56 113 87 156 31 161 104 270 159 334 Hop . | . . . . . . . . . . . . . . . Pick Up 4 | . . . . . 3 . . . . . . . 1 . Fast Attach . | . . . . . . . . . . . . . . . Attach 6 | . . . . . . . . . . 3 . 2 . 1 Detach 6 | . . . . . . . . . . 3 . 2 . 1 Swap . | . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . Melee 6 | . . . . . . . . . . 2 . 3 . 1 Ram 18 | . . . 11 . . . . 2 . . . 1 . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . . . . Rewire 1 | . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Ext] / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 11 | -11/Junkyard | Entered Materials 15 | -10/Materials | Identified exit to Materials 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Utility x2 43 | -9/Materials | Identified exit to Materials 82 | -9/Materials | Entered another Materials area 82 | -8/Materials | Evolved 2 slots: Utility x2 140 | -8/Materials | Discovered new exit (range 15) 144 | -8/Materials | Core integrity fell below 50% 148 | -8/Materials | Entered Factory 148 | -7/Factory | Evolved 2 slots: Utility x2 159 | -7/Factory | Identified exit to DSF 159 | -7/Factory | Entered DSF 182 | -7/DSF | Discovered new exit (range 15) 187 | -7/DSF | Additional patrols routed to DSF 190 | -7/DSF | Entered Factory 190 | -6/Factory | Evolved 2 slots: Utility x2 248 | -6/Factory | Sucked down chute 248 | -6/Factory | Entered Waste 257 | -6/Waste | Spotted C-40 Crusher 262 | -6/Waste | Spotted C-40 Crusher 262 | -6/Waste | Spotted C-40 Crusher 262 | -6/Waste | Spotted C-40 Crusher 263 | -6/Waste | EMP discharged 267 | -6/Waste | Spotted C-40 Crusher 276 | -6/Waste | Spotted C-40 Crusher 284 | -6/Waste | Discovered new exit (range 15) 292 | -6/Waste | Entered Factory 305 | -6/Factory | Build established: Mutant 371 | -6/Factory | Discovered new exit (range 16) 372 | -6/Factory | Identified exit to DSF 373 | -6/Factory | Entered DSF 381 | -6/DSF | Core integrity fell below 50% 384 | -6/DSF | Discovered new exit (range 11) 389 | -6/DSF | Additional patrols routed to DSF 389 | -6/DSF | Entered Factory 389 | -5/Factory | Evolved 2 slots: Utility x2 481 | -5/Factory | Spotted B-75 Beast 506 | -5/Factory | Sucked down chute 506 | -5/Factory | Entered Waste 507 | -5/Waste | Met a frightened Derelict 510 | -5/Waste | Spotted C-40 Crusher 532 | -5/Waste | Spotted C-40 Crusher 536 | -5/Waste | Spotted C-40 Crusher 536 | -5/Waste | Spotted C-40 Crusher 537 | -5/Waste | Spotted C-40 Crusher 548 | -5/Waste | Spotted C-40 Crusher 554 | -5/Waste | Discovered new exit (range 10) 559 | -5/Waste | Entered Factory 675 | -5/Factory | Discovered new exit (range 15) 697 | -5/Factory | Discovered new exit (range 10) 700 | -5/Factory | Core integrity fell below 50% 702 | -5/Factory | Entered another Factory area 702 | -4/Factory | Evolved 2 slots: Utility x2 775 | -4/Factory | Identified exit to Upper Caves 776 | -4/Factory | Discovered new exit (range 15) 783 | -4/Factory | Entered Research 783 | -3/Research | Evolved 2 slots: Utility x2 846 | -3/Research | Identified exit to Armory 846 | -3/Research | Identified exit to Quarantine 927 | -3/Research | Core integrity fell below 50% 948 | -3/Research | Core integrity fell below 20% 957 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 00859_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00863_ Sneak attack on K-01 Serf. 00863_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 00865_ Slammed into K-01 Serf. 00869_ System corrupted: Matter fused (-9). 00869_ Slammed into K-01 Serf. 00876_ Triggered Blade Trap. 00876_ Massive razor-sharp blades shoot up from within the floor. 00908_ Connecting with Terminal... 00923_ Slug penetrates Wall. 00931_ Penetrated by Slug. 00934_ Slug penetrates K-01 Serf. 00934_ Slug penetrates Wall. 00937_ Penetrated by Slug. 00937_ Slug penetrates Door. 00941_ K-01 Serf cleans the Antiparticle Reservoir. 00949_ Penetrated by Slug. 00955_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ### ###?# | | ???????????????????????????????????# # # # | | ???????????????????????????????????# # = # # | | ???????????????????????????????????# + | | ???????????????????????????????????# # ### | | ???????????????????????????????????# # #?? | | ???????????????????????????????????# ### ###?? | | ???????????????????????????????????# #?# #???? | | ???????????????????????????????????#######?# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ????????????????????#??????????????????#####"##### | | ????????????????????# ?????????????????# # | | ????????????????????# ?????????######### # | | ????????????????????# ????????# ## """" # | | ????????????????????# ????????#! ## """" + | | ????????????????????# ????????# ## """" # | | ????????????????????# ???????#! ] ## """" # | | ????????????????????# ???????# ## = # | | ???????????????????## #??????# ## # | | ???????????## #### =##########+########+##### | | ?????????? p % R % % | | ?????????? H! w | | ?????????? @ %k k | | ??????????????# #### ### ########+##### | | ???????????????????###+##??# #??????? ??# """ | | ???????????????????????????# #???????? ?# """ | | ???????????????????????????# #????????? # """ | | ???????????????????????????# #?????????? # | | ???????????????????????????# #??????????? # ] | | ???????????????????????????# #????????????# | | ???????????????????????????? ?????????????######## | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 144 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedSurgeMediator Manual? 0 Play Time 00:15:30 Cumulative 91.1 hours Start 2023.04.10 @ 11:22:19 End 2023.04.10 @ 11:37:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf0cea32-ce9d-45cd-a640-7ad09a41275d