Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 01:14:03 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1685) 1685 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 7502 Bonus ------- High Alert Combat Kills 17 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Cooling System Improved Terrain Scan Processor Disruptor Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Reaction Control System Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Phase Cannon Chainsword Ripper [Rating: 57] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . . . Utility 5 | . . 1 1 1 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 79 | 7 1 2 12 25 2 . 9 2 3 . 1 15 Power 14 | 1 1 1 2 4 . . 2 . . . . 3 Engine 6 | 1 . 1 1 2 . . 1 . . . . . Core 8 | . 1 . 1 2 . . 1 . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . . 7 7 1 . 2 . . . 1 4 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 22 | . . . 7 7 1 . 2 . . . 1 4 Flight . | . . . . . . . . . . . . . Utility 23 | 2 . . 1 10 . . 3 2 1 . . 4 Device 11 | 1 . . 1 3 . . 2 . 1 . . 3 Storage 4 | 1 . . . 3 . . . . . . . . Processor 2 | . . . . 1 . . 1 . . . . . Hackware 3 | . . . . . . . . 2 . . . 1 Protection 3 | . . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . 1 2 4 1 . 2 . 2 . . 4 Energy Gun 3 | . . . 1 2 . . . . . . . . Energy Cannon 5 | . . . . 1 1 . 2 . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . 1 . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . . . 1 Parts Lost 48 | . . 6 6 7 . 8 . . 1 . 9 11 Power 6 | . . 1 1 . . 1 . . . . . 3 Propulsion 22 | . . 2 4 4 . 3 . . 1 . 4 4 Utility 12 | . . 1 . 2 . 3 . . . . 5 1 Weapon 8 | . . 2 1 1 . 1 . . . . . 3 Highest Loss Streak 9 | . . 5 4 7 . 8 . . 1 . 9 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 3 5 6 3 4 9 7 3 5 5 5 5 4 Power . | . 1 1 . . 2 1 . 1 1 1 1 . Propulsion 1 | 1 2 2 2 2 4 2 . . . . . . Utility . | . 1 1 . . 1 . . 2 1 1 1 1 Weapon 1 | . 1 1 1 1 1 2 1 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | 2 . 4 . 3 1 4 . . 1 . . 4 Power 2 | . . . . 1 . 1 . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . Utility 5 | . . 1 . . 1 1 . . . . . 2 Weapon 7 | 2 . 1 . 2 . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 62 | . 100 71 65 66 93 51 56 74 81 73 72 26 Engine 3 | . 9 6 4 5 6 3 . . . . . . Core 3 | . 4 4 3 1 . . 5 6 6 6 5 1 Treads 4 | . 28 18 . . . . . . . . . . Hover 18 | . . . 32 33 40 23 21 26 24 20 21 5 Device 8 | . 14 10 8 5 13 6 9 13 18 20 19 1 Storage 3 | . 14 11 9 1 6 3 . . . . . . Processor 3 | . . . . 1 6 3 4 6 6 6 6 5 Hackware 2 | . . . . . . . . 7 13 13 12 3 Protection 1 | . . . . 4 6 3 . . . . . . Energy Cannon 1 | . . . . 2 6 2 5 6 4 . . . Ballistic Gun 4 | . 28 20 . . . . . . . . . . Slashing Weapon 3 | . . . . 5 6 6 6 6 6 6 5 2 Peak Build Rating 57 | 7 9 9 17 49 56 56 45 53 57 48 49 42 Average Rating 25 | 6 7 7 11 33 55 25 39 49 53 48 44 23 On Entrance 26 | . 7 9 1 9 49 56 10 45 53 48 48 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 15 15 17 14 45 37 37 26 26 28 18 18 26 Greatest Support 54 | 40 40 40 30 45 54 54 36 36 36 27 33 32 Greatest Overweight (x) 5 | . . 5 . 2 . 2 . . 1 . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 10 10 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 10 6 5 5 5 5 5 5 Most Carried 10 | 5 6 8 6 9 10 10 5 5 5 5 5 5 Average Carried 4 | 3 5 6 3 4 9 6 3 5 4 5 5 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 5 5 7 4 9 10 5 5 5 5 5 5 4 Class Distribution -------------------- 86% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Matter Collected 1600 | 442 56 204 250 259 . . . 119 116 . 17 137 Remotely . | . . . . . . . . . . . . . Salvage Created 1723 | 249 85 502 83 334 . . . . 34 . 122 314 Parts 139 | 25 6 36 9 34 . . . . 3 . 11 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | 2 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 3 . 9 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 39 | . 2 11 6 9 . . . . . . 4 7 Melee 16 | . . . . 5 . . . . . . 4 7 Guns 16 | . 2 10 . 4 . . . . . . . . Cannons 6 | . . . 6 . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 13 | 3 1 3 1 1 . . . . 1 . 2 1 Worker 2 | 1 . . . 1 . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 2 | . . 1 1 . . . . . . . . . Swarmer 14 | . . . 5 5 . . . . . . 1 3 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 13 | . 2 10 . 1 . . . . . . . . Brawler 1 | . . . . . . . . . . . . 1 Sentry 4 | . . 1 1 1 . . . . . . 1 . Programmer 5 | . . . . 2 . . . . . . . 3 Best Kill Streak 4 | 2 2 3 4 2 . . . . 1 . 1 2 Combat Bots Only 4 | . 2 3 4 2 . . . . . . 1 2 Max Kills in Single Turn 2 | 1 1 2 1 1 . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 495 | . 11 94 101 79 . 5 . . 5 . 67 133 Missed 160 | . 2 20 43 24 . . . . 3 . 26 42 Hits 335 | . 9 74 58 55 . 5 . . 2 . 41 91 Melee 6 | . . . . . . 5 . . 1 . . . Projectile 329 | . 9 74 58 55 . . . . 1 . 41 91 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 5 | . . . . 2 . 1 . . . . 1 1 Damage Taken 5410 | . 126 1086 680 726 . 204 . . 22 . 800 1766 Core 2115 | . . 384 175 244 . 39 . . . . 272 1001 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 75 | . . 38 . 37 . . . . . . . . Core Remaining (%) 66 | 100 100 4 68 65 . . . . . . 63 . Volleys Fired 123 | 31 7 39 26 14 . . . . . . . 6 Largest 2 | 2 2 2 1 1 . . . . . . . 1 Hottest 85 | 40 40 53 30 75 . . . . . . . 85 Shots Fired 197 | 62 14 75 26 14 . . . . . . . 6 Gun 161 | 62 14 71 . 14 . . . . . . . . Cannon 28 | . . . 26 . . . . . . . . 2 Launcher 8 | . . 4 . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 173 | 62 14 71 26 . . . . . . . . . Thermal 14 | . . . . 12 . . . . . . . 2 Explosive 4 | . . 4 . . . . . . . . . . Electromagnetic 6 | . . . . 2 . . . . . . . 4 Robot Hit Streak 8 | 7 3 8 6 4 . . . . . . . 1 Robot Miss Streak 6 | 3 3 3 2 6 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 166 | 35 6 52 18 25 . . 1 . 2 . 6 21 Core Hits 90 | 12 5 29 8 17 . . . . 1 . 4 14 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . 1 1 3 . . . . . . 1 1 Destroy 1 | . . 1 . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . Sever 4 | . . . . 2 . . . . . . 1 1 Melee Attacks 88 | . . . . 25 2 . 2 . 2 . 7 50 Impact 7 | . . . . . . . . . . . . 7 Slashing 51 | . . . . 25 2 . 2 . 2 . 7 13 Piercing 30 | . . . . . . . . . . . . 30 Sneak Attacks 5 | . . . . 2 . . 1 . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 3941 | 422 129 777 340 734 . . 68 . 133 . 251 1087 Guns 1272 | 422 129 595 . 126 . . . . . . . . Cannons 372 | . . . 340 . . . . . . . . 32 Explosions 480 | . . 182 . . . . . . . . . 298 Melee 1817 | . . . . 608 . . 68 . 133 . 251 757 Ramming . | . . . . . . . . . . . . . Kinetic 1486 | 422 129 595 340 . . . . . . . . . Thermal 169 | . . . . 110 . . . . . . . 59 Explosive 182 | . . 182 . . . . . . . . . . Electromagnetic 287 | . . . . 16 . . . . . . . 271 Impact . | . . . . . . . . . . . . . Slashing 1328 | . . . . 608 . . 68 . 133 . 251 268 Piercing 489 | . . . . . . . . . . . . 489 Highest Corruption 10 | . . . . . . 9 9 9 9 9 10 1 Average Corruption 7 | . . . . . . 9 9 9 9 9 9 1 Corruption Purged 1 | . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . . . 2 5 4 8 2 6 3 Message Errors 8 | . . . . . . . 1 1 3 1 2 . Matter Fused 8 | . . . . . . . 1 1 2 . 3 1 Heat Flow Errors 4 | . . . . . . 1 . . 1 . 1 1 Energy Discharges 2 | . . . . . . . 1 . . 1 . . Data Loss (minor) 3 | . . . . . . . 1 . 1 . . 1 Data Loss (major) 5 | . . . . . . 1 1 2 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 114 | . . . 11 4 . . . . 47 . 40 12 Projectiles 13 | . . . 11 . . . . . . . . 2 Explosions 7 | . . . . . . . . . . . . 7 Melee 94 | . . . . 4 . . . . 47 . 40 3 Knockbacks 2 | . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . 86 . . . . . . . . . 82 Shots 6 | . . 3 . . . . . . . . . 3 Rammed 3 | . . 2 1 . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 248 | . 3 14 7 40 . 209 . . 150 . 248 140 Average Temperature 38 | . 2 4 3 17 . 106 . . 99 . 129 56 Received Heat Transfer 972 | . 75 411 81 81 . . . . 9 . 228 87 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 272 | . . . . 185 . . . . . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . . . . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 100 100 100 . . . . 35 Level 1 13 | . . . . . . . . . . . . 59 Level 2 . | . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 458 | 10 40 99 62 119 55 9 15 . . . . 458 Initial 300 | . . . 28 18 55 9 . . . . . 300 Average 74 | 1 10 47 29 23 45 2 2 . . . . 251 Influence Increases 2233 | 55 50 316 206 489 2 . 45 . 5 . 155 910 Destroy 0b10 Robot/C 760 | . 40 220 120 180 . . . . . . 60 140 Destroy 0b10 Robot/NC 90 | 55 . 15 5 5 . . . . 5 . 5 . Destroy Leader 144 | . 10 42 32 50 . . . . . . . 10 Successful Hack 15 | . . . 4 6 . . . . . . . 5 Disable Machine 60 | . . 15 . . . . 15 . . . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 54 | . . 24 . 8 2 . . . . . . 20 Advance Influence 300 | . . . . . . . . . . . . 300 Partial Spotted 165 | . . . . 120 . . 30 . . . . 15 Lose Combat Pursuer 495 | . . . 45 120 . . . . . . 90 240 Influence Decreases 1775 | 55 50 248 232 418 88 27 30 15 5 . 155 452 Entered New Map 146 | . . . 40 24 58 18 . 6 . . . . Time Decay 1245 | 55 50 188 132 339 30 . 30 9 5 . 65 342 Lost Part 384 | . . 60 60 55 . 9 . . . . 90 110 Squads Dispatched 17 | . . 1 2 5 . . . . . . 1 8 Investigation 6 | . . 1 . 2 . . . . . . . 3 Extermination 4 | . . . . 2 . . . . . . . 2 Reinforcement 3 | . . . 1 1 . . . . . . . 1 Assault 3 | . . . . . . . . . . . 1 2 Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 4 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Distress Signals 5 | . . 2 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 3 21 25 17 . 5 . . 4 . 22 36 Peak Tracking Total 17 | . 2 7 17 4 . 5 . . 6 . 15 9 Tactical Retreats 17 | . . . 2 4 . . . . 1 . 4 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . 2 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Disabled 5 | . . 1 . . . . 1 . . . . 3 Max in Single Turn 1 | . . 1 . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Accessed 17 | . 1 1 2 7 . . . . . 4 . 2 Terminals 6 | . 1 . 2 2 . . . . . . . 1 Fabricators 4 | . . . . 3 . . . . . . . 1 Repair Stations 3 | . . 1 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 55 | . 2 1 4 16 . . . . . 29 . 3 Successful 39 | . 1 1 2 4 . . . . . 29 . 2 Failed 16 | . 1 . 2 12 . . . . . . . 1 Catastrophic 4 | . . . . 3 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 2 1 4 1 . . . . . . . . Terminals 12 | . 2 . 4 5 . . . . . . . 1 Fabricators 8 | . . . . 6 . . . . . . . 2 Repair Stations 6 | . . 1 . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 32 | . 1 . . 2 . . . . . 29 . . Record 11 | . . . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . . 6 . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 2 . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . Skim 2 | . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 5 . . . . . . . 2 Full Trace Events 3 | . . . . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . . 14 Parts Repaired 1 | . . . . 1 . . . . . . . . Time 44 | . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . . Total Damage 128 | . . . . . . 128 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 2476 | 374 188 481 288 277 60 21 115 122 321 37 192 . Sensors 787 | . . . . . . . 115 122 321 37 192 . Terrain 281 | . . . . 200 60 21 . . . . . . Seismic 1408 | 374 188 481 288 77 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Turns Passed 4122 | 476 188 517 302 920 60 54 153 122 321 37 193 779 Spaces Moved 4571 | 230 104 232 311 1214 85 89 230 276 637 81 267 815 Core 269 | 2 . 21 . 17 . . . . . . 23 206 Treads 543 | 228 104 211 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3759 | . . . 311 1197 85 89 230 276 637 81 244 609 Flight . | . . . . . . . . . . . . . Fastest Speed 36 | 50 160 100 45 44 40 40 43 43 43 45 43 36 Average Speed 61 | 159 160 155 46 46 40 53 43 43 43 45 46 56 Slowest Speed 300 | 160 160 300 51 150 40 180 45 43 105 45 250 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 10 23 31 40 28 3 74 4 56 61 69 45 25 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . 2 4 . . . Spaces Dug 16 | . . . . 8 2 . . . . . . 6 Terrain Destroyed 43 | . . 22 . 8 2 . . . . . . 11 Melee 16 | . . . . 8 2 . . . . . . 6 Projectile 1 | . . . . . . . . . . . . 1 AOE 26 | . . 22 . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Total 5548 | 276 112 314 437 1517 109 93 275 277 677 80 328 1053 Wait 586 | . . 28 81 201 13 2 30 . 30 . 50 151 Move 4559 | 229 103 231 310 1213 85 88 229 275 636 80 266 814 Hop . | . . . . . . . . . . . . . Pick Up 49 | 7 . 7 2 18 3 1 3 . 2 . 1 5 Fast Attach 42 | 7 . . 2 12 . 2 4 2 1 . 1 11 Attach 32 | . . 1 8 8 2 . 4 . . . . 9 Detach 6 | . . . 1 . 1 . . . . . . 4 Swap 21 | . 1 1 6 8 1 . 2 . 2 . . . Drop 34 | 2 1 5 . 12 2 . 1 . 4 . 3 4 Fire 123 | 31 7 39 26 14 . . . . . . . 6 Melee 86 | . . . . 25 2 . 2 . 2 . 7 48 Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . Escape Stasis 7 | . . . . 6 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 15) 477 | -11/Scrapyard | Entered Materials 478 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 5) 656 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -9/Materials | Core integrity fell below 50% 1170 | -9/Materials | Discovered new exit (range 13) 1172 | -9/Materials | Core integrity fell below 20% 1182 | -9/Materials | Entered another Materials area 1182 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1191 | -8/Materials | Lost 5 parts (1p1n1u2w) 1446 | -8/Materials | Garrison activated, responded to threat 1480 | -8/Materials | Discovered new exit (range 10) 1484 | -8/Materials | Entered Factory 1484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -7/Factory | Lost 4 parts (1p2n1w) 1609 | -7/Factory | Lost 7 parts (4n2u1w) 2141 | -7/Factory | Repaired Gravmag System 2333 | -7/Factory | Discovered new exit (range 16) 2404 | -7/Factory | Entered another Factory area 2404 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -6/Factory | Sucked down chute 2464 | -6/Factory | Entered Waste 2465 | -6/Waste | Met a frightened Derelict 2468 | -6/Waste | Spotted C-40 Crusher 2472 | -6/Waste | Spotted C-40 Crusher 2472 | -6/Waste | Spotted C-40 Crusher 2479 | -6/Waste | EMP discharged 2479 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2480 | -6/Waste | Spotted C-40 Crusher 2480 | -6/Waste | Spotted C-40 Crusher 2482 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2482 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2485 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2485 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2485 | -6/Waste | Spotted C-40 Crusher 2511 | -6/Waste | Discovered new exit (range 12) 2516 | -6/Waste | Lost 8 parts (1p3n3u1w) 2518 | -6/Waste | Entered Factory 2668 | -6/Factory | Discovered new exit (range 5) 2670 | -6/Factory | Identified exit to Lower Caves 2671 | -6/Factory | Entered Lower Caves 2785 | -6/Lower Caves | Learned 4 Factory zone layouts 2789 | -6/Lower Caves | Discovered new exit (range 8) 2792 | -6/Lower Caves | Encountered a Warlord checkpoint 2792 | -6/Lower Caves | Identified exit to Lower Caves 2793 | -6/Lower Caves | Entered another Lower Caves area 2924 | -6/Lower Caves | Encountered a Warlord checkpoint 2930 | -6/Lower Caves | Learned Factory stockpile data 2940 | -6/Lower Caves | Learned Factory garrison access intel 3068 | -6/Lower Caves | Build established: Hacker-Mutant 3074 | -6/Lower Caves | Attacked by a faux Warlord 3111 | -6/Lower Caves | Discovered new exit (range 4) 3113 | -6/Lower Caves | Identified exit to Data Miner 3114 | -6/Lower Caves | Entered Data Miner 3114 | -6/Data Miner | Discovered new exit (range 6) 3123 | -6/Data Miner | Met Data Miner 3133 | -6/Data Miner | Learned location of Section 7 (-3) 3133 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3140 | -6/Data Miner | Received God Mode back door access code from Data Miner 3150 | -6/Data Miner | Identified exit to Proximity Caves 3151 | -6/Data Miner | Entered Proximity Caves 3154 | -5/Proximity Caves | Spotter reported a threat 3228 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3270 | -5/Proximity Caves | Spotter reported a threat 3277 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3287 | -5/Proximity Caves | Ambushed by research squad 3316 | -5/Proximity Caves | System corruption reached 10% 3340 | -5/Proximity Caves | Discovered new exit (range 5) 3344 | -5/Proximity Caves | Identified exit to Factory 3344 | -5/Proximity Caves | Entered Factory 3344 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3347 | -5/Factory | Loaded intel: 4 garrison access locations 3374 | -5/Factory | Lost 9 parts (4n5u) 3413 | -5/Factory | Incoming investigation squad redirected 3511 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 3625 | -5/Factory | Build established: Mutant 3662 | -5/Factory | Lost 3 parts (1p1n1w) 3779 | -5/Factory | Lost 4 parts (1p2n1w) 3794 | -5/Factory | Spotted B-75 Beast 3933 | -5/Factory | Incoming assault squad redirected 3939 | -5/Factory | Incoming assault squad redirected 3949 | -5/Factory | Incoming investigation squad redirected 4067 | -5/Factory | Core integrity fell below 50% 4106 | -5/Factory | Core integrity fell below 20% 4117 | -5/Factory | Lost 3 parts (1n1u1w) 4123 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04057_ Antigrav System destroyed. 04057_ Reaction Control System destroyed. 04066_ Power Conduit explodes. 04066_ Terminal disabled. 04066_ K-01 Serf destroyed. 04066_ P-70 Sage destroyed. 04066_ Construction Platform disabled. 04066_ R-10 Processor destroyed. 04066_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04067_ P-70 Sage destroyed. 04069_ K-01 Serf collects debris. 04069_ Acquired 42 matter. 04070_ K-01 Serf collects debris. 04071_ ALERT: Cargo convoy en route, clear transfer corridor. 04076_ Dropped Phase Cannon. 04076_ Acquired Imp. Plasma Cutter. 04079_ R-10 Processor collects Hpw. Shock Rifle. 04083_ K-01 Serf collects debris. 04086_ Lance destroyed. 04096_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????[????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????###########+#??????????????????????? | | ??????????????# # #??????????????????????? | | #??# # #??????????????????????? | | #??# #s#??????????????????????? | | #??# !# #??????????????????????? | | ############?## !!* #@#??????????????????????? | | #????????????# | !!* #s#??????????????????????? | | #???######???## !* #s#??????????????????????? | | #???#""""#????# #s#??????????????????????? | | #####""F"##########+#####g###????????????????????? | | #????????????????????? | | #????????????????????? | | """ """ #????????????????????? | | """ "R" #????????????????????? | | """ " " #????????????????????? | | """ #######+### #????????????????????? | | # # #????????????????????? | | + # ???????????????????? | | ############ # ??????????????????? | | #????# # ?????????????????? | | #????# """ """ # ????????????????? | | #????# """ """ # ????????????????? | | #????# """ """ ### ###????????????????? | | = #????# #?# #??????????????????? | | !%*#????###+#######?# ????????????????????? | | = ######## #########+#??????????????????????? | | / + ????????????????????????? | | """### #?????????????????????????????? | | #?# """ #?????????????????????????????? | | " #?# """"" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Imp. Linear Gravjet | x2 | -5/Factory Repaired ---------- Gravmag System | 17% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisFrostShifter Manual? 0 Play Time 00:35:44 Cumulative 159.6 hours Start 2025.07.15 @ 00:40:25 End 2025.07.15 @ 01:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 70 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 184cf3ad-177d-4a23-b086-a1035757854c