Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 01:05:40 Player: mathSq Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (358) 1790 Value Destroyed (17809) 17809 Prototype IDs (111) 2220 Alien Tech Used (4) 800 Bonus (17062) 17062 TOTAL SCORE: 50181 Bonus ------- High Alert Combat Kills 1014 Follower Combat Kills 1917 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1422 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 1000 Win 3000 Friendly Fire -1891 Cogmind --------- Core Integrity 1449/1600 Matter 69/300 Energy 370/1350 System Corruption 0% Temperature Cool (18) Movement Treading (166) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Hybrid Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Experimental Cooling System Huge Storage Unit Enhanced Optical Array Experimental Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Medium Regenerative Plating Advanced Hacking Suite Ghost Barrier Sensor Drone Bay (4/20) > --- WEAPON (3) ------- Enhanced Nova Cannon Potential Cannon > --- INVENTORY (25) --- Centrium Heavy Treads Experimental Biometal Heavy Treads Advanced Cooling System Advanced Coolant Injector Advanced Energy Well (0) Experimental Matter Compressor (500) Advanced Targeting Computer Experimental Powered Armor AEGIS Remote Shield Vortex Rail (40) Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Fusion Bomb Launcher Fusion Bomb Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Heavy Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Enhanced Optical Array Experimental Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter Medium Regenerative Plating AEGIS Remote Shield Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Centrium Heavy Treads Experimental Biometal Heavy Treads Advanced Cooling System Advanced Coolant Injector Advanced Energy Well Experimental Matter Compressor Experimental Powered Armor Sensor Drone Bay Core Reset Matrix Vortex Rail Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Enhanced Nova Cannon Potential Cannon Warp Cannon Fusion Bomb Launcher Fusion Bomb Launcher Guided Remote Datajack Molecular Scythe [Rating: 220] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Artifact LC Capacitor Weapon Matter Neutralizer Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Utility 10 | . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 8 8 2 17 14 16 7 . . 6 25 . 3 12 15 8 15 8 5 2 16 . 2 14 7 7 23 7 6 17 8 Power 27 | 1 . 1 2 . 1 1 . . 1 4 . . . 3 1 3 3 . . 1 . . 1 2 . 1 . . . 1 Engine 9 | 1 . 1 2 . . . . . 1 2 . . . 2 . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . 1 1 . 3 . . 1 . . 1 2 . 1 . . . 1 Propulsion 66 | 3 1 . 7 5 4 2 . . 2 8 . 1 1 2 4 6 2 . 1 3 . . 1 1 1 5 . 2 4 . Treads 46 | 2 . . 1 5 2 2 . . 2 7 . 1 1 1 2 6 2 . 1 2 . . . 1 . 3 . 2 3 . Leg 7 | 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . 1 . Wheel 12 | . 1 . 6 . 2 . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 107 | 2 4 1 2 8 5 2 . . 1 6 . 1 11 7 2 5 2 4 . 8 . 1 8 . 6 5 2 2 8 4 Device 59 | 1 1 1 2 5 2 1 . . . 3 . 1 4 4 1 2 . 4 . 6 . 1 4 . 5 4 . . 7 . Storage 8 | 1 3 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 Processor 11 | . . . . . 1 . . . . . . . 3 1 . 1 . . . . . . 3 . . . . . 1 1 Hackware 11 | . . . . . 1 . . . . . . . 4 . . . . . . 1 . . . . 1 . . 2 . 2 Protection 17 | . . . . 3 1 1 . . 1 1 . . . 2 1 2 2 . . . . . 1 . . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 78 | 2 3 . 6 1 6 2 . . 2 7 . 1 . 3 1 1 1 1 1 4 . 1 4 4 . 12 5 2 5 3 Energy Gun 18 | 1 2 . 6 1 . . . . . 1 . . . . . . . . . . . . 2 2 . 1 1 . 1 . Energy Cannon 36 | . . . . . 6 . . . 2 3 . 1 . 3 1 . . 1 . 1 . . . 2 . 7 2 2 4 1 Ballistic Gun 3 | 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Launcher 9 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . 1 . . . 2 . . . 2 Special Weapon 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 48 | . . 1 . . . . . . . 1 . . 4 . . . 5 . . 3 . . 9 5 3 3 7 2 3 2 Corrupted Parts 7 | . . . . . . . . . . . . 1 . . . 1 3 . 1 . . . . 1 . . . . . . System Corruption 32 | . . . . . . . . . . . . 2 . . . 5 19 . 4 . . . . 2 . . . . . . Parts Lost 54 | . . 2 . 4 4 4 . . 5 7 . . . 13 . . . . . 2 . . . . . 8 . 3 . 2 Power 8 | . . 1 . . . 1 . . 1 1 . . . 2 . . . . . . . . . . . . . . . 2 Propulsion 18 | . . . . 3 2 2 . . 1 4 . . . 3 . . . . . . . . . . . . . 3 . . Utility 14 | . . . . 1 1 . . . 1 1 . . . 5 . . . . . 1 . . . . . 4 . . . . Weapon 14 | . . 1 . . 1 1 . . 2 1 . . . 3 . . . . . 1 . . . . . 4 . . . . Highest Loss Streak 7 | . . 1 . 1 2 3 . . 5 2 . . . 7 . . . . . 2 . . . . . 4 . 2 . 2 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Average Backups 23 | 5 19 24 24 24 24 24 25 25 24 24 25 24 25 23 24 24 23 21 22 21 22 22 22 22 22 21 22 21 22 21 Power . | . 1 1 1 1 . . . . . . . . 1 . . . 1 . . 1 1 1 1 1 1 2 1 . 1 . Propulsion 3 | 3 7 8 6 5 5 5 6 6 5 5 3 3 4 2 3 4 3 3 3 2 2 2 2 2 2 2 2 2 1 2 Utility 11 | . 6 9 12 10 10 11 12 12 12 12 15 14 12 12 13 12 13 13 14 13 12 12 12 11 9 8 6 4 5 6 Weapon 6 | . 3 5 4 7 6 5 6 6 4 4 6 6 7 6 6 6 5 3 3 3 5 5 5 6 7 7 9 10 10 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | . 2 3 11 5 6 3 2 . 1 8 . 1 2 . 5 2 6 1 . 4 . . 3 1 1 6 1 . 7 8 Power 10 | . . . 1 . 1 . . . . 1 . . 1 . . . . 1 . 1 . . 1 . . 2 . . 1 . Propulsion 12 | . . 1 1 . 1 . 1 . . . . . . . 1 1 3 . . . . . . . . . . . 2 1 Utility 45 | . 2 1 6 4 2 1 1 . 1 7 . 1 1 . 3 1 1 . . 2 . . 1 1 . 3 . . 2 4 Weapon 22 | . . 1 3 1 2 2 . . . . . . . . 1 . 2 . . 1 . . 1 . 1 1 1 . 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 99 99 99 100 78 98 99 100 100 98 92 96 93 89 87 88 82 84 84 79 77 79 77 73 85 85 84 Engine 5 | . 14 14 11 9 7 1 . . 3 6 13 13 13 12 5 5 1 . . . . . . . . . . . . . Core 2 | . . . . . 7 13 15 15 10 5 . . . . . 5 8 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 11 5 6 17 17 15 15 15 11 9 9 8 10 13 13 13 Treads 17 | . 20 14 10 23 18 15 15 15 19 25 20 20 20 21 17 21 18 17 17 14 15 15 14 15 14 13 14 12 12 12 Wheel 3 | . 7 14 22 3 4 7 7 7 3 . 6 6 6 4 7 1 . . . . . . . . . . . . . . Device 17 | . 12 14 11 17 12 12 15 15 15 19 23 25 31 21 12 12 11 15 15 12 15 15 14 15 18 16 15 18 21 21 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 4 | . . . . . 2 . . . . . . . . . 5 8 11 11 11 10 10 10 10 10 9 9 9 8 8 12 Hackware 2 | . . . . . 6 7 7 7 7 6 6 6 1 . . . . . . 2 . . . . 3 2 . 6 5 5 Protection 4 | . . . . 8 7 9 7 7 7 5 2 . . 2 9 5 4 1 . 4 5 5 5 5 4 6 11 8 6 5 Energy Gun 4 | . 14 20 31 26 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . . . 18 22 23 2 18 18 20 20 18 19 17 16 16 17 16 13 15 14 10 14 13 13 2 13 11 11 Peak Build Rating 220 | 7 11 18 24 30 42 47 47 45 48 75 72 71 77 73 94 92 128 128 128 151 146 147 156 161 174 177 184 202 209 220 Average Rating 92 | 5 9 11 19 26 37 43 45 33 44 58 71 70 70 64 83 89 111 125 123 144 146 145 148 158 169 172 164 194 199 210 On Entrance 92 | . 7 11 12 22 28 39 44 45 45 48 69 68 71 67 71 88 90 128 127 122 146 146 146 156 159 174 176 178 188 206 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 15 91 91 98 107 125 132 123 122 131 164 160 155 157 169 182 182 176 174 180 188 187 189 187 183 184 206 209 224 221 239 Greatest Support 240 | 40 40 10 22 60 60 48 12 12 68 98 16 16 16 80 100 139 180 180 180 240 230 230 230 230 230 230 225 235 240 235 Greatest Overweight (x) 55 | 1 9 9 4 8 10 10 10 10 10 9 9 9 9 16 18 9 1 55 . . . . 1 . 1 1 . 1 1 1 Average Overweight (x) 3 | . 5 8 4 1 6 9 10 8 6 1 9 9 8 8 7 2 . 3 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 5 19 24 24 24 24 24 25 25 24 24 25 24 24 23 24 24 24 24 24 24 25 25 24 24 24 24 24 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 23 25 25 25 24 Class Distribution -------------------- 37% | Scavenger-Tank 31% | Scavenger-Gunner 7% | Mutant 6% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Tank | -3/Armory Mutant | -3/Lab Hacker-Tank | -2/Research Scavenger-Tank | -2/Testing Hacker-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Matter Collected 12358 | 234 305 346 587 529 327 364 89 . 139 1239 340 109 180 1144 94 395 211 102 58 415 17 242 687 151 692 975 250 410 1217 510 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16475 | 59 384 59 950 1172 724 367 121 . 57 1190 238 222 . 1109 142 1027 108 360 136 1042 . 117 698 178 249 1729 25 383 1058 2571 Parts 744 | 7 28 8 49 50 36 15 8 . 5 38 6 5 . 48 10 43 8 20 6 49 . 1 14 7 21 90 . 16 39 117 Haulers Intercepted 12 | . 2 . 4 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . 17 7 . 4 . 4 3 . 35 . . . . . . 9 2 . 4 . . . . . . Prevented 9 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 294 | . 7 3 16 25 11 12 2 . 4 21 4 2 . 27 3 15 1 2 2 19 . 3 11 6 7 35 1 4 12 39 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 50 | . 7 3 13 24 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Cannons 153 | . . . . . 10 6 2 . 1 10 1 1 . 7 3 11 1 1 2 14 . . 6 . 5 29 . 3 11 29 AOE 65 | . . . . . . 6 . . 3 6 3 . . 18 . . . . . 5 . 3 2 6 2 4 . . . 7 Classes Destroyed 23 | 1 3 1 2 1 3 2 1 . 1 2 . 1 . 1 . . . . . . . . 2 1 . . . . . 1 Worker 5 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Builder 16 | . . . . . . . . . . 3 . . . 2 . 1 . . . . . . . . . . . . 4 6 Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycler 6 | . . . 1 . 1 . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 13 | . 1 . 1 2 . . . . . . . . . . . . . 9 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 Swarmer 76 | . . 3 5 7 . 5 . . 3 3 4 . . 9 . 4 . . . 5 . 1 1 5 3 13 . . . 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Grunt 74 | . 7 . 6 10 6 2 . . . 5 . . . 6 . . . . . 8 . 1 5 . . 7 . . 5 6 Brawler 8 | . . . . . . 1 . . . . . . . 3 . . . . . . . . 2 . . . . . . 2 Duelist 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Sentry 42 | . . . 6 6 . 1 1 . . 5 . . . 4 . 8 . 2 . 2 . 1 . . . 3 . 2 . 1 Specialist 11 | . . . . 2 . . . . . 2 . . . 1 . . . . 1 . . . . . . 5 . . . . Hunter 20 | . . . . . 1 1 . . . . . . . 3 . . . . . . . . 1 . 2 . . 2 2 8 Programmer 36 | . . . . . 4 . . . . 5 . . . . 3 . . . . 4 . . . . 2 5 . . 1 12 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Behemoth 4 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Mutant 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 2 3 3 7 3 6 1 . 3 5 4 2 . 10 2 3 1 6 1 7 . 3 4 5 3 10 1 1 5 15 Combat Bots Only 11 | . 2 3 3 6 3 6 1 . 3 3 4 2 . 7 2 3 1 2 1 7 . 3 4 5 3 10 1 1 3 11 Max Kills in Single Turn 5 | 1 1 1 2 1 2 2 1 . 2 5 2 1 . 3 1 2 1 2 1 5 . 3 3 4 2 2 1 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . 2 3 2 . . 3 . . . . . 5 . 3 2 4 2 2 . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . A7 (-5/Cetus) A5 (-3/Lab) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Hostile Shots Fired 2120 | . 26 18 49 100 82 44 4 . 66 234 12 9 . 174 3 49 10 2 20 105 8 5 34 4 31 541 9 39 100 342 Missed 693 | . 7 1 12 27 25 14 1 . 13 87 7 6 . 52 1 12 3 . 5 24 3 1 19 3 16 219 3 12 24 96 Hits 1427 | . 19 17 37 73 57 30 3 . 53 147 5 3 . 122 2 37 7 2 15 81 5 4 15 1 15 322 6 27 76 246 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Projectile 1415 | . 19 17 37 73 57 30 3 . 53 147 5 3 . 122 2 37 7 2 15 81 5 4 15 1 15 310 6 27 76 246 Critical Strikes 46 | . . . 2 1 5 . . . 1 4 . . . 3 . 1 2 . . 4 . . . . 1 7 . 2 2 11 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 Damage Taken 21326 | . 262 148 743 1033 943 702 48 . 991 1763 75 49 . 1742 41 617 167 27 408 1188 99 84 238 44 215 4473 383 576 1070 3197 Core 1582 | . 23 25 160 120 44 137 . . 88 211 . 35 . 154 . 81 45 . 12 42 . 18 17 . 24 170 . . 25 151 Absorbed by Shields 4777 | . . . . . . . . . . 432 . . . 643 . 288 15 . . 406 . . 247 48 113 389 . . 748 1448 Reduced by Siege Mode 503 | . . . . . . . . . . . . . . . . . . . . 154 . . . . . 159 . . 87 103 Ignored by Resistances 425 | . . . . . . . . . . 158 . . . 261 . 6 . . . . . . . . . . . . . . Regen/Repaired (Parts) 2550 | . 65 . 150 . 119 . . . . 235 . . . . 279 . 38 26 9 288 . 26 180 7 32 365 260 123 96 252 Core Remaining (%) 81 | 100 . 80 60 78 . . . . 61 . . . . 52 . . . . 86 . . . . 93 . . 100 . 98 90 Volleys Fired 891 | 2 28 7 38 59 34 16 4 . 14 87 9 12 . 54 41 32 7 20 14 90 . 3 37 8 17 86 10 16 58 88 Largest 3 | 2 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 . 2 3 3 3 3 1 3 3 3 Hottest 360 | 70 85 130 195 175 240 240 240 . 240 306 306 311 . 323 315 315 315 315 300 300 . 105 285 300 300 360 200 360 360 360 Shots Fired 1884 | 4 56 14 107 177 102 37 10 . 25 174 23 32 . 103 61 83 22 54 27 139 . 4 78 18 35 180 12 30 104 173 Gun 385 | 4 56 14 107 177 7 . . . . 15 . . . . . . . . . 5 . . . . . . . . . . Cannon 1399 | . . . . . 95 26 10 . 15 151 21 32 . 72 61 83 22 54 27 133 . 2 67 11 31 175 11 30 101 169 Launcher 81 | . . . . . . 11 . . 10 8 2 . . 31 . . . . . 1 . 2 . 5 4 3 . . . 4 Special 19 | . . . . . . . . . . . . . . . . . . . . . . . 11 2 . 2 1 . 3 . Kinetic 39 | 2 28 4 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Thermal 1703 | 2 28 10 107 177 102 26 10 . 15 166 21 32 . 72 61 83 22 54 27 133 . 2 67 11 31 175 11 14 80 164 Explosive 81 | . . . . . . 11 . . 10 8 2 . . 31 . . . . . 1 . 2 . 5 4 3 . . . 4 Electromagnetic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 21 5 Robot Hit Streak 32 | 3 8 3 18 16 9 8 11 . 12 14 3 8 . 13 11 19 3 10 9 32 . 10 11 8 5 17 15 11 17 23 Robot Miss Streak 6 | 1 1 2 2 3 3 3 . . 4 4 2 2 . 2 1 3 2 2 1 2 . . 3 1 2 3 . 2 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1029 | 3 40 8 75 129 62 16 7 . 10 86 8 14 . 58 4 51 20 36 14 62 . 2 61 7 13 86 3 18 52 84 Core Hits 569 | 2 21 4 30 45 24 22 5 . 10 39 8 5 . 62 3 25 7 16 7 29 . 5 20 9 10 57 . 8 26 70 Critical Kills 18 | . 1 . 1 . . . . . . 2 . 1 . 1 . 3 . 1 . . . . 3 . . 2 1 . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . 1 . 11 9 . . . . . 5 . 1 . 1 . 3 2 1 . . . . 3 . . 2 1 1 . 2 Burn 19 | . . . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . . 2 . 1 . 1 . 3 . 1 . . . . 3 . . 2 1 . . 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 99 | . 7 . 16 10 19 . . . . 9 . . 1 2 . . 7 . . 1 . . 11 . . . 10 . 6 . Impact 52 | . 7 . 16 10 19 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . 9 . . 1 2 . . 7 . . 1 . . . . . . 9 . 6 . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sneak Attacks 27 | . . . 3 2 . . . . . 1 . . . 2 . . 7 . . 1 . . 11 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47193 | 38 514 124 1301 2309 1574 1066 183 . 634 3259 484 488 . 4852 180 2067 934 1404 557 2836 . 348 1939 839 1135 5199 326 762 2664 9177 Guns 4411 | 38 514 124 1158 2199 106 . . . . 252 . . . . . . . . . 20 . . . . . . . . . . Cannons 28484 | . . . . . 1468 283 183 . 128 2013 230 488 . 1587 180 2049 538 1404 557 2238 . . 1650 182 544 3625 265 762 2664 5446 Explosions 13014 | . . . . . . 783 . . 506 679 254 . . 3079 . . . . . 483 . 348 289 657 591 1574 61 . . 3710 Melee 1245 | . . . 143 110 . . . . . 315 . . . 186 . . 396 . . 95 . . . . . . . . . . Ramming 39 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . 21 Kinetic 349 | 26 267 36 . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . Thermal 33688 | 12 247 88 1158 2199 1574 283 183 . 128 2542 230 488 . 1587 180 2049 538 1404 557 2238 . . 1939 277 544 3625 326 334 1824 7134 Explosive 10558 | . . . . . . 783 . . 506 402 254 . . 3079 . . . . . 483 . 348 . 562 591 1574 . . . 1976 Electromagnetic 1314 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 428 840 46 Impact 253 | . . . 143 110 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 992 | . . . . . . . . . . 315 . . . 186 . . 396 . . 95 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 4 . 5 5 5 5 5 3 3 5 5 . . 10 29 29 17 4 4 4 4 3 2 6 9 . 8 11 Average Corruption 5 | . . . 2 . 3 5 5 5 5 1 3 3 5 . . 9 21 18 10 2 4 4 1 1 1 3 7 . 7 9 Corruption Purged 24 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 390 | . . . 5 . 21 20 27 4 20 13 7 12 2 . . 56 18 29 13 10 8 15 1 6 6 29 19 . 12 37 Message Errors 90 | . . . 1 . 2 6 7 . 8 . 4 2 . . . 12 4 8 4 1 . 3 . . . 10 4 . 2 12 Matter Fused 94 | . . . . . 5 8 7 3 4 6 1 4 . . . 13 4 6 1 2 1 7 . 3 3 5 2 . 1 8 Heat Flow Errors 39 | . . . 1 . 3 3 . 1 2 . . 1 1 . . 7 1 2 2 1 1 . 1 2 2 2 4 . 1 1 Energy Discharges 49 | . . . . . . 1 5 . 2 3 . 3 1 . . 7 3 3 1 2 3 1 . . 1 4 2 . 1 6 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 49 | . . . . . 6 . 3 . 2 1 1 1 . . . 6 2 4 2 1 3 3 . 1 . 2 5 . 1 5 Data Loss (major) 17 | . . . . . 1 . 4 . . 1 . . . . . 3 2 . . . . . . . . 1 . . 3 2 Misfires 21 | . . . . . 3 1 . . 1 2 . 1 . . . 3 1 1 . . . . . . . 4 2 . 1 1 Alerts 15 | . . . 2 . . 1 . . 1 . 1 . . . . 3 . 1 . 1 . 1 . . . . . . 2 2 Misdirections 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Weapon Failures 9 | . . . . . 1 . . . . . . . . . . . . 4 1 2 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1712 | . . . . 34 22 60 . . 1 77 29 4 . 154 . 34 39 164 . 129 . 7 . 113 56 190 . 2 127 470 Projectiles 890 | . . . . . 22 32 . . 1 58 18 4 . 38 . 34 . 164 . 35 . . . . 27 134 . 2 127 194 Explosions 736 | . . . . . . 28 . . . 15 11 . . 107 . . . . . 94 . 7 . 113 29 56 . . . 276 Melee 86 | . . . . 34 . . . . . 4 . . . 9 . . 39 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1260 | . . . . . . 144 . . 41 51 . . . 270 . . . . . . . . . 69 . 318 225 . . 142 Shots 24 | . . . . . . 5 . . 1 1 . . . 7 . . . . . . . . . 2 . 4 2 . . 2 Rammed 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | 9 132 96 373 216 508 390 256 221 406 516 468 270 155 366 324 304 350 384 443 351 205 . 37 199 170 418 204 351 312 181 Average Temperature 109 | 6 40 44 111 51 131 119 98 116 129 142 157 103 69 138 122 111 118 105 150 95 110 . 12 56 31 143 75 181 106 56 Received Heat Transfer 2528 | . 153 9 144 432 162 108 20 . 60 280 . . . 243 . 84 . . . 231 39 18 20 . . 418 . 36 22 49 Effects 36 | . . . 2 . 3 3 . . 1 13 1 . . 2 . 3 1 1 2 . . . . . . 4 . . . . Shutdowns 8 | . . . 1 . 1 1 . . 1 2 . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 6 | . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Interference 17 | . . . . . . 2 . . . 9 . . . . . 3 . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 . 1 4 3 Total Turns 321 | . . . . . . . . . . . . . . . . . 4 . . 73 . . . . . 39 . 6 84 115 Longest Duration 81 | . . . . . . . . . . . . . . . . . 4 . . 59 . . . . . 28 . 6 28 81 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fried 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 6 . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . 3 1 . . . . . 3 . 1 . 2 . 3 . 2 . . . . 4 . . 2 1 . . 3 Combat Hostiles 23 | . . . 3 1 . . . . . 3 . 1 . 2 . 3 . 1 . . . . 3 . . 2 1 . . 3 Parts Melted 116 | . . . 9 21 10 . 1 . . 12 1 3 . 8 2 8 . 4 . 3 . . 3 . 1 11 . 2 3 14 Heat Transferred 38849 | 37 666 222 3404 5328 2678 550 350 . 250 3955 374 570 . 1530 148 2090 555 1480 592 2183 . . 1242 161 296 2828 115 296 1443 5506 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Maximum Alert Level 4 | . . . . 1 . . . . . 2 . . . . . 1 1 1 2 2 . . . . 1 3 . . 1 4 Low Security (%) 74 | 100 100 100 100 83 100 . . . . 38 . . . . 100 68 90 65 36 75 . . . . 96 52 . 100 77 35 Level 1 19 | . . . . 16 . . . . . 59 . . . . . 31 9 34 32 21 . . . . 3 11 . . 22 24 Level 2 4 | . . . . . . . . . . 1 . . . . . . . . 31 2 . . . . . 27 . . . 16 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1339 | 5 88 71 137 318 101 . . . . 403 . . . . 195 364 220 253 435 416 . . . . 209 797 . 54 242 1339 Initial 195 | . . 31 . 54 60 . . . . . . . . . 195 18 183 55 27 143 . . . . 61 67 . . 6 . Average 136 | 1 21 7 28 136 31 . . . . 180 . . . . 111 114 157 167 260 142 . . . . 126 253 . 18 88 403 Influence Increases 11907 | 10 326 130 577 769 359 409 104 . 160 907 90 . . 744 271 666 337 346 487 722 . 60 220 120 325 1289 . 179 565 1735 Destroy 0b10 Robot/C 6540 | . 140 100 320 500 220 320 80 . 80 420 80 . . 600 120 440 160 80 160 380 . 60 220 100 140 700 . 80 260 780 Destroy 0b10 Robot/NC 340 | 10 15 5 30 20 25 . . . . 30 . . . 25 . 30 10 45 5 5 . . . 10 . . . . 20 55 Destroy Leader 1202 | . 34 20 98 134 74 30 10 . 20 142 10 . . 40 20 46 . . 50 70 . . . 10 30 90 . 30 70 174 Allied During Kill 742 | . . 5 1 . . 14 14 . . . . . . 79 37 90 155 125 215 . . . . . . . . . 7 . Successful Hack 416 | . 28 . 54 12 18 . . . . 29 . . . . 44 7 . . 14 17 . . . . 20 28 . 51 31 63 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . 15 . . . 15 . . . . 135 . . . . . . . 60 15 90 . . . . 45 165 . . 75 120 Destroy Structure 1407 | . 4 . 14 13 7 . . . . 106 . . . . 50 38 12 36 28 160 . . . . 90 246 . 18 102 483 Partial Spotted 30 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 405 | . 30 . 30 90 . 45 . . 60 15 . . . . . 15 . . . . . . . . . 60 . . . 60 Influence Decreases 10568 | 10 244 212 447 765 460 431 115 . 160 518 375 104 . 434 543 376 527 405 272 604 343 129 48 200 287 632 787 166 578 396 Entered New Map 2176 | . . 51 . 76 74 13 3 . . . 145 21 . . 115 20 145 83 52 151 153 14 . 172 31 63 787 . 7 . Time Decay 6941 | 10 244 131 362 508 366 338 92 . 120 448 230 73 . 342 398 316 222 262 120 433 190 115 48 28 236 489 . 136 341 343 Lost Part 453 | . . 10 . 31 20 40 . . 40 70 . . . 92 . . . . . 20 . . . . . 80 . 30 . 20 Lost Ally 569 | . . 20 . . . 40 20 . . . . 10 . . 30 40 160 60 100 . . . . . 20 . . . 36 33 Purge Threat 429 | . . . 85 150 . . . . . . . . . . . . . . . . . . . . . . . . 194 . Squads Dispatched 77 | . 2 . 4 10 5 . . . . 7 . . . . 4 . . . 4 5 . . . . 6 8 . . 8 14 Investigation 10 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . Extermination 25 | . . . . . 3 . . . . 5 . . . . 3 . . . . 3 . . . . 1 4 . . 2 4 Reinforcement 26 | . . . 2 4 2 . . . . 2 . . . . 1 . . . 2 2 . . . . 3 1 . . 1 6 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison 8 | . . . . 6 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Distress Signals 30 | . 3 . 1 4 1 . . . . 2 . . . . . 1 2 . . 3 . . 1 . 7 . . 2 1 2 Communications Jammed 127 | . . . . . . . . . . 42 . . . 21 . . . . . . . . . . . . . 1 5 58 Distress Signals 124 | . . . . . . . . . . 39 . . . 21 . . . . . . . . . . . . . 1 5 58 Times Spotted 465 | . 15 5 21 38 18 18 5 . 6 31 4 2 . 27 5 25 10 12 15 22 3 3 43 5 9 44 1 5 18 55 Peak Tracking Total 14 | . 4 3 5 7 4 7 4 . 5 6 3 1 . 5 3 5 5 1 12 6 3 3 10 2 3 14 1 2 5 10 Tactical Retreats 20 | . 2 . 1 4 . 3 . . 4 1 . . . . . 1 . . . . . . . . . 2 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Traps Triggered 11 | . . . 3 . 3 . . . . 1 . . . . . 2 . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Machines Disabled 61 | . 1 . . . 1 1 1 . . 9 . . . 3 . 3 . 4 1 6 . . . . 3 11 4 . 5 8 Max in Single Turn 4 | . 1 . . . 1 1 1 . . 4 . . . 2 . 1 . 1 1 2 . . . . 1 3 1 . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Machines Accessed 102 | . 11 1 11 4 3 . 1 4 . 13 . . 1 3 3 3 1 . 2 5 . . 12 . 4 5 3 2 8 2 Terminals 50 | . 8 . 7 2 2 . . . . 6 . . . 2 2 2 1 . 2 4 . . . . 3 1 . 1 6 1 Fabricators 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . 1 . Repair Stations 8 | . 1 . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . Recycling Units 8 | . 2 . 1 . . . . . . 2 . . . 1 . 1 . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 Total Hacks 357 | . 35 1 29 23 5 . 1 31 . 30 . . 1 4 6 8 1 . 3 21 . . 24 . 19 21 24 19 45 6 Successful 198 | . 21 1 13 12 3 . 1 31 . 16 . . 1 4 4 5 1 . 1 7 . . 24 . 8 5 24 3 10 3 Failed 159 | . 14 . 16 11 2 . . . . 14 . . . . 2 3 . . 2 14 . . . . 11 16 . 16 35 3 Catastrophic 45 | . 4 . 3 1 1 . . . . 5 . . . . . . . . 2 3 . . . . 2 6 . 8 8 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 14 . 4 2 3 . . . . 8 . . . . . 3 1 . 1 12 . . 2 . 11 2 . 1 14 3 Terminals 182 | . 26 . 20 10 3 . . . . 12 . . . 3 3 7 1 . 3 19 . . . . 14 5 . 16 35 5 Fabricators 11 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 6 . . 2 . Repair Stations 25 | . 3 . 4 . 2 . . . . 3 . . . . 3 . . . . . . . . . . 10 . . . . Recycling Units 19 | . 6 . 3 . . . . . . 3 . . . 1 . 1 . . . . . . . . 5 . . . . . Scanalyzers 28 | . . . 2 10 . . . . . 8 . . . . . . . . . . . . . . . . . . 8 . Garrison Access 10 | . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . . . 3 . 1 Terminal Hacks 136 | . 14 1 7 5 . . 1 31 . 1 . . 1 3 2 3 1 . 1 6 . . 24 . 2 2 24 2 3 2 Record 63 | . . . . . . . . 11 . . . . . 2 . . 1 . . 2 . . 23 . 1 . 23 . . . Part Schematic 15 | . 1 . . . . . . 13 . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Prototype ID Bank 14 | . 5 . 3 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . 1 . . Open Door 5 | . . 1 . . . . 1 . . . . . . 1 1 . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Terminal Index 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 Alert Level 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 6 | . 3 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 14 | . 2 . 4 . 2 . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . . Scan Component 8 | . 1 . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . Repair 6 | . 1 . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 3 . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 6 | . 2 . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . Scanalyzer 17 | . . . 1 7 . . . . . 8 . . . . . . . . . . . . . . . . . . 1 . Insert Component 9 | . . . 1 3 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . Analyze 8 | . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 16 | . 3 . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . . . 3 . . . 4 1 Terminals 11 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . 4 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 70 | . 9 . 11 4 3 . . . . 11 . . . 1 2 2 1 . 2 5 . . . . 3 5 . 2 7 2 Full Trace Events 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . . 3 . . . 13 . 4 . . 15 . . . . . . . . . . . . . . . 5 . Parts Built 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . 74 . Total Part Build Rating 25 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . 9 . Parts Repaired 6 | . 1 . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Time 129 | . 26 . 52 . 13 . . . . 19 . . . . 19 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . . . . 3 . . . 3 . 1 . . . . . . . . 3 . . . . . Parts Scanalyzed 8 | . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 7 | . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . . . . . . . . . . . . . . . . . . . 18 2 . 1 1 . 1 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Combat 20 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . 1 1 . 1 . Robot Hacks Applied 23 | . . . . . . . . . . . . . . . . . . . . . . . 18 2 . 1 1 . 1 . parse_system 23 | . . . . . . . . . . . . . . . . . . . . . . . 18 2 . 1 1 . 1 . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . 2 3 . . . . . . 6 . 13 . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Total Allies 37 | . . 3 . . . 2 3 . . . . . . 6 . 16 5 . . . . . . . . . . . 2 . Largest Group 14 | . . 3 1 . . 2 3 2 2 . . . . 6 5 14 14 9 6 . . . . . . . . . 1 1 Highest-Rated Group 743 | . . 40 16 . . 48 90 60 60 . . . . 256 188 546 743 584 429 . . . . . . . . . 69 10 Highest-Rated Ally 159 | . . 16 16 . . 32 30 30 30 . . . . 68 68 159 159 96 96 . . . . . . . . . 69 10 Total Orders 169 | . . . . . . . . . . 7 16 7 . 24 2 . . . 3 20 6 6 . 11 11 14 . 5 9 28 STAY 6 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . EXPLORE 41 | . . . . . . . . . . . 6 3 . 2 . . . . 1 2 2 1 . 4 4 2 . 2 3 9 RETURN 120 | . . . . . . . . . . 7 8 3 . 20 2 . . . 2 17 4 5 . 7 7 12 . 3 6 17 Ally Attacks 227 | . . 8 3 . . 9 10 . 8 . . . . 4 11 51 54 23 37 . . . . . . . . . 9 . Total Damage 7821 | . . 107 . . . 218 301 . 282 . . . . 254 548 1785 1422 1047 1303 . . . . . . . . . 554 . Kills 46 | . . 2 . . . 4 3 . . . . . . 3 3 10 10 2 8 . . . . . . . . . 1 . Allies Corrupted 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Active Infowar (turns) 20200 | 36 734 1081 872 1044 841 816 961 193 764 2603 481 608 2149 1291 . 582 . . 150 5 . . . . 456 1083 509 375 1127 1439 Optics 1439 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1439 Terrain 3950 | . . . . . . . . . . . . . . . . . . . . . . . . . 456 972 . 375 995 1152 Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seismic 9385 | 36 734 1081 872 1044 841 672 825 193 609 1742 . . . . . 582 . . 150 4 . . . . . . . . . . Jamming 13166 | . . . . . . 581 961 193 764 2577 481 608 2149 1291 . . . . . . . . . . . 111 509 375 1127 1439 Robot Analysis Total 5 | . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 . . . 1 . 3 3 . . . . . . . . . . . . . . . . Drone Launches 152 | . . . . . . . . . . 7 8 4 . 20 2 . . . 2 19 4 5 . 7 11 18 . 3 13 29 Drone Recoveries 136 | . . . . . . . . . . 7 8 3 . 20 1 . . . 2 18 4 5 . 6 9 18 . 3 10 22 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Turns Passed 31938 | 143 977 1083 1517 1616 1407 846 961 193 764 2678 481 608 2214 1914 954 1859 467 578 258 1308 398 695 1496 1048 523 1490 521 375 1127 1439 Spaces Moved 12969 | 67 347 516 821 563 461 315 385 89 242 895 186 233 930 595 356 659 174 143 123 585 239 408 789 578 249 567 237 173 453 591 Core 18 | 8 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Treads 7856 | 59 150 . . 381 160 4 . . 104 894 . . . 178 76 551 174 133 123 585 239 408 789 578 249 567 237 173 453 591 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5095 | . 197 516 821 182 301 311 385 89 138 1 186 233 930 417 280 108 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 140 145 205 240 240 210 240 235 235 235 205 235 200 200 160 163 163 160 166 166 166 166 166 155 155 155 160 166 Average Speed 200 | 149 212 200 140 209 237 241 240 211 241 240 235 235 232 253 231 235 206 347 163 162 166 166 166 166 166 161 155 162 167 167 Slowest Speed 2800 | 160 240 215 145 240 400 320 240 240 243 242 235 235 235 322 350 240 240 2800 163 166 166 166 255 166 255 255 155 240 240 249 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . 4 . . . . 3 . . . . 8 . . . 1 . . . . 2 5 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 55 | 4 67 93 81 41 10 53 56 68 48 31 94 55 84 76 12 82 68 83 13 23 57 75 88 77 17 51 99 9 77 28 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 6 | . 2 . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . 1 1 . . 1 1 . Unknown Exits Taken 22 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 . . . Scrap Searched 19 | . . 1 . . . 3 1 . . . 3 1 4 2 . . . . . . . 2 . 2 . . . . . . Spaces Dug 461 | . 3 . 9 5 6 20 . . 6 29 33 10 . 29 39 3 . . 6 59 . 2 . 70 34 23 . 5 15 55 Terrain Destroyed 1229 | . 3 . 9 5 6 40 . . 30 129 42 16 . 88 54 20 4 10 11 102 . 30 8 110 66 137 3 6 36 264 Melee 30 | . 3 . 9 5 6 . . . . 2 . . . . . . . . . . . . . . . . . . 5 . Projectile 443 | . . . . . . . . . . 51 12 16 . 13 54 20 4 10 11 68 . 2 3 6 15 66 . 6 31 55 AOE 756 | . . . . . . 40 . . 30 76 30 . . 75 . . . . . 34 . 28 5 104 51 71 3 . . 209 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Total 17055 | 102 514 552 1073 843 665 368 417 94 400 1247 208 269 982 887 437 904 257 179 149 813 240 420 914 647 321 983 365 234 710 861 Wait 1435 | 18 90 16 100 142 75 4 . . 124 142 5 8 . 100 . 21 29 4 . 51 2 2 10 26 14 201 51 14 88 98 Move 12938 | 66 346 515 820 562 460 314 384 88 241 894 185 232 929 594 355 658 173 142 122 584 238 407 788 577 248 566 236 172 452 590 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 242 | 7 18 6 21 11 17 8 2 . 7 20 . 3 4 13 8 9 7 2 1 12 . . 4 2 4 16 11 9 11 9 Fast Attach 191 | 8 . . 2 . 1 . . 3 1 7 . 3 19 4 7 12 9 6 . 17 . 2 22 8 10 25 12 1 10 2 Attach 98 | . 1 2 2 6 7 4 . . 5 8 . . 1 15 3 1 . . 1 7 . . . 1 2 12 7 4 4 5 Detach 36 | 1 1 . . . . . . . . . . . 5 4 2 . 1 . . 6 . . 2 2 . 2 2 . 4 4 Swap 518 | . 19 2 44 39 27 13 4 . 6 53 9 4 5 27 6 13 5 1 7 20 . 4 14 14 14 42 7 15 53 51 Drop 356 | . 4 4 30 14 16 3 2 3 2 25 . 7 18 4 15 21 19 4 1 25 . 2 26 9 12 33 19 3 24 11 Fire 891 | 2 28 7 38 59 34 16 4 . 14 87 9 12 . 54 41 32 7 20 14 90 . 3 37 8 17 86 10 16 58 88 Melee 99 | . 7 . 16 10 19 . . . . 9 . . 1 2 . . 7 . . 1 . . 11 . . . 10 . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Escape Stasis 11 | . . . . . 9 . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 232 | . . . . . . 6 21 . . . . . . 70 . 135 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Repaired Lgt. Treads 1109 | -10/Materials | Discovered new exit (range 6) 1121 | -10/Materials | Entered Mines 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1511 | -10/Mines | Found the Drone Emporium 1520 | -10/Mines | Found Prototype Device 1521 | -10/Mines | Identified Sensor Drone Bay 1799 | -10/Mines | Discovered new exit (range 8) 2047 | -10/Mines | Build established: Scavenger-Mutant 2111 | -10/Mines | Discovered new exit (range 10) 2204 | -10/Mines | Entered Materials 2204 | -9/Materials | Accompanied by 1 ally 2204 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2352 | -9/Materials | Repaired Lgt. Treads 2746 | -9/Materials | Repaired Lgt. Treads 2804 | -9/Materials | Build established: Scavenger-Gunner 2899 | -9/Materials | Discovered new exit (range 15) 3203 | -9/Materials | Discovered new exit (range 7) 3277 | -9/Materials | Build established: Gunner 3516 | -9/Materials | Crushed by falling debris 3522 | -9/Materials | Discovered new exit (range 5) 3721 | -9/Materials | Entered another Materials area 3721 | -8/Materials | Evolved 2 slots: Utility x2 4000 | -8/Materials | Garrison activated, responded to threat 4024 | -8/Materials | Build established: Tank 4507 | -8/Materials | Garrison activated, responded to threat 5081 | -8/Materials | Discovered new exit (range 16) 5206 | -8/Materials | Build established: Scavenger-Tank 5337 | -8/Materials | Entered Factory 5337 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6077 | -7/Factory | Discovered new exit (range 15) 6253 | -7/Factory | Identified exit to Storage 6346 | -7/Factory | Repaired Lgt. Treads 6590 | -7/Factory | Discovered new exit (range 4) 6606 | -7/Factory | Identified exit to Lower Caves 6744 | -7/Factory | Entered Lower Caves 6898 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6950 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7453 | -7/Lower Caves | Discovered new exit (range 5) 7590 | -7/Lower Caves | Entered another Lower Caves area 7646 | -7/Lower Caves | Discovered new exit (range 6) 7732 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7832 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8213 | -7/Lower Caves | Encountered a Warlord checkpoint 8520 | -7/Lower Caves | Discovered new exit (range 13) 8551 | -7/Lower Caves | Entered Data Miner 8551 | -7/Data Miner | Accompanied by 2 allies 8553 | -7/Data Miner | Discovered new exit (range 6) 8593 | -7/Data Miner | Met Data Miner 8631 | -7/Data Miner | Learned location of Section 7 (-3) 8631 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8664 | -7/Data Miner | Received God Mode back door access code from Data Miner 8744 | -7/Data Miner | Entered Proximity Caves 8744 | -6/Proximity Caves | Accompanied by 2 allies 9047 | -6/Proximity Caves | Spotted B-75 Beast 9121 | -6/Proximity Caves | Destroyed B-75 Beast 9148 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 9304 | -6/Proximity Caves | Discovered new exit (range 14) 9468 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9508 | -6/Proximity Caves | Entered Factory 9508 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9509 | -6/Factory | Identified exit to Lower Caves 9555 | -6/Factory | Repaired Hrd. Medium Armor Plating 10870 | -6/Factory | Fabricated Nova Cannon? 11693 | -6/Factory | Build established: Tank 12170 | -6/Factory | Build established: Scavenger-Tank 12186 | -6/Factory | Entered Lower Caves 12596 | -6/Lower Caves | Discovered new exit (range 29) 12646 | -6/Lower Caves | Build established: Scavenger-Gunner 12667 | -6/Lower Caves | Entered another Lower Caves area 12952 | -6/Lower Caves | Attacked by a faux Warlord 13013 | -6/Lower Caves | Discovered new exit (range 34) 13275 | -6/Lower Caves | Entered Zion 13357 | -6/Zion | System corruption cleaned by Quarantine Array 13693 | -6/Zion | Discovered new exit (range 14) 13958 | -6/Zion | Identified exit to Deep Caves 13972 | -6/Zion | Learned Factory trap positions 14019 | -6/Zion | Learned Factory stockpile data 14330 | -6/Zion | Met Imprinter 14489 | -6/Zion | Found Prototype Device 14489 | -6/Zion | Identified Bomb Factory No. 2 15394 | -6/Zion | Found Prototype Processor 15394 | -6/Zion | Identified Exp. Target Analyzer 15398 | -6/Zion | Found Prototype Processor 15398 | -6/Zion | Identified Exp. Signal Interpreter 15407 | -6/Zion | Found Prototype Processor 15407 | -6/Zion | Identified Exp. Melee Analysis Suite 15489 | -6/Zion | Entered Proximity Caves 15536 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15755 | -5/Proximity Caves | Learned Factory trap positions 15795 | -5/Proximity Caves | Learned 4 Factory zone layouts 15977 | -5/Proximity Caves | Learned 12 Factory zone layouts 16263 | -5/Proximity Caves | Spotted B-75 Beast 16328 | -5/Proximity Caves | Destroyed B-75 Beast 16545 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16645 | -5/Proximity Caves | Build established: Scavenger-Tank 16788 | -5/Proximity Caves | Destroyed 7 combat bots 16805 | -5/Proximity Caves | Lost 7 parts (2p1n2u2w) 16901 | -5/Proximity Caves | Discovered new exit (range 8) 17403 | -5/Proximity Caves | Entered Factory 17403 | -5/Factory | Accompanied by 5 allies 17403 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17404 | -5/Factory | Identified exit to Factory 17405 | -5/Factory | Loaded intel: 78 trap records 17623 | -5/Factory | Repaired Arm. Treads 17742 | -5/Factory | P-70 Sage assimilated allied Warrior 6d 18340 | -5/Factory | Discovered new exit (range 10) 18357 | -5/Factory | Entered Extension 18761 | -5/Extension | Rescued A7 18771 | -5/Extension | System corruption reached 10% 18839 | -5/Extension | Rescued a captive Derelict 19325 | -5/Extension | Spotted B-75 Beast 19328 | -5/Extension | Destroyed B-75 Beast 19362 | -5/Extension | Spotted B-75 Beast 19383 | -5/Extension | Destroyed B-75 Beast 19911 | -5/Extension | Rescued a captive Derelict 20057 | -5/Extension | Rescued a captive Derelict 20155 | -5/Extension | Discovered exit to Factory (range 10) 20157 | -5/Extension | Discovered new exit (range 6) 20216 | -5/Extension | Entered Cetus 20216 | -5/Cetus | Accompanied by 14 allies (A7) 20221 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20245 | -5/Cetus | Spotted Cetus Guard 20245 | -5/Cetus | Spotted Cetus Guard 20251 | -5/Cetus | Spotted Cetus Guard 20261 | -5/Cetus | Allies destroyed Cetus Guard 20261 | -5/Cetus | Spotted Cetus Guard 20265 | -5/Cetus | Allies destroyed Cetus Guard 20269 | -5/Cetus | Allies destroyed Cetus Guard 20273 | -5/Cetus | Allies destroyed Cetus Guard 20306 | -5/Cetus | Lost 7 allies 20421 | -5/Cetus | Started Cetus Manufacturing Module 20446 | -5/Cetus | Manufactured an Enhanced Grunt 20453 | -5/Cetus | Discovered new exit (range 16) 20471 | -5/Cetus | Manufactured an Enhanced Grunt 20491 | -5/Cetus | Spotted Cetus Guard 20492 | -5/Cetus | Spotted Cetus Guard 20496 | -5/Cetus | Manufactured an Enhanced Grunt 20496 | -5/Cetus | Spotted Cetus Guard 20503 | -5/Cetus | Allies destroyed Cetus Guard 20503 | -5/Cetus | Destroyed Cetus Guard 20504 | -5/Cetus | Spotted Cetus Guard 20509 | -5/Cetus | Allies destroyed Cetus Guard 20511 | -5/Cetus | Allies destroyed Cetus Guard 20521 | -5/Cetus | Manufactured an Enhanced Grunt 20521 | -5/Cetus | Discovered exit to Factory (range 16) 20530 | -5/Cetus | Met Revision 17 20546 | -5/Cetus | Manufactured an Enhanced Grunt 20600 | -5/Cetus | Murdered A7 20603 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20607 | -5/Cetus | Found Prototype Protection 20607 | -5/Cetus | Identified Med. Regenerative Plating 20683 | -5/Cetus | Entered Archives 20683 | -5/Archives | Accompanied by 9 allies 20734 | -5/Archives | Lost 3 allies 20830 | -5/Archives | Discovered exit to Factory (range 16) 21117 | -5/Archives | Build established: Scavenger-Gunner 21138 | -5/Archives | Discovered new exit (range 13) 21261 | -5/Archives | Entered Hub_04(d) 21261 | -5/Hub_04(d) | Accompanied by 6 allies 21283 | -5/Hub_04(d) | Discovered exit to Factory (range 18) 21361 | -5/Hub_04(d) | Garrison activated, responded to threat 21492 | -5/Hub_04(d) | Network Hub disabled 21505 | -5/Hub_04(d) | Spotted Lightning 21507 | -5/Hub_04(d) | Spotted Lightning 21517 | -5/Hub_04(d) | Spotted Lightning 21519 | -5/Hub_04(d) | Spotted Lightning 21519 | -5/Hub_04(d) | Spotted Lightning 21519 | -5/Hub_04(d) | Entered Factory 21519 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21520 | -4/Factory | Loaded intel: 104 trap records 21548 | -4/Factory | Lost 6 allies 21721 | -4/Factory | Identified exit to Research 21762 | -4/Factory | Found Quantum Capacitor 21952 | -4/Factory | Identified exit to Upper Caves 22380 | -4/Factory | Destroyed 7 combat bots 22827 | -4/Factory | Entered Upper Caves 23205 | -4/Upper Caves | Discovered new exit (range 13) 23218 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23225 | -4/Upper Caves | Entered another Upper Caves area 23666 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23773 | -4/Upper Caves | Discovered new exit (range 32) 23920 | -4/Upper Caves | Entered Warlord 23977 | -4/Warlord | System corruption cleaned by Quarantine Array 24038 | -4/Warlord | Discovered new exit (range 12) 24215 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24216 | -4/Warlord | Ran a Watcher feed algorithm 24385 | -4/Warlord | Opened Warlord's prototype stash 24390 | -4/Warlord | Found Prototype Reactor 24390 | -4/Warlord | Identified Vortex Chain Reactor 24397 | -4/Warlord | Found Prototype Device 24397 | -4/Warlord | Identified Exp. Phase Shifter 24419 | -4/Warlord | Found Prototype Device 24419 | -4/Warlord | Identified System Purifier 24422 | -4/Warlord | Found Prototype Processor 24422 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 24428 | -4/Warlord | Found Prototype Hackware 24467 | -4/Warlord | Build established: Scavenger-Mutant 24672 | -4/Warlord | Learned location of Armory (-3) 24672 | -4/Warlord | Learned Testing trap positions 24675 | -4/Warlord | Learned Testing security intel 24675 | -4/Warlord | Learned Armory terminal intel 24675 | -4/Warlord | Learned Armory fabricator intel 24675 | -4/Warlord | Learned Research fabricator intel 24890 | -4/Warlord | Warlord's base attacked by MAIN.C 24923 | -4/Warlord | Found Prototype Energy Gun 24923 | -4/Warlord | Identified Vortex Rail 24932 | -4/Warlord | Found Prototype Energy Gun 24932 | -4/Warlord | Identified Vortex Shotgun 25048 | -4/Warlord | Met Warlord 25107 | -4/Warlord | Build established: Scavenger-Gunner 25240 | -4/Warlord | Warlord forces counterattacked 25245 | -4/Warlord | Spotted Executioner 25298 | -4/Warlord | Spotted Executioner 25301 | -4/Warlord | Spotted Executioner 25315 | -4/Warlord | Destroyed Executioner 25340 | -4/Warlord | P-70 Sage assimilated allied X8-VMU(g) 25342 | -4/Warlord | Found Exp. Core Analyzer 25364 | -4/Warlord | Spotted Striker 25409 | -4/Warlord | Build established: Scavenger-Tank 25416 | -4/Warlord | Entered Proximity Caves 25441 | -3/Proximity Caves | Lost 21 allies 25725 | -3/Proximity Caves | Build established: Scavenger-Gunner 26381 | -3/Proximity Caves | Discovered exit to Research (range 24) 26464 | -3/Proximity Caves | Entered Research 26464 | -3/Research | Evolved 2 slots: Utility x2 26465 | -3/Research | Identified exit to Armory 26466 | -3/Research | Loaded intel: 4 fabricator locations 26664 | -3/Research | Revision forces began assault on 0b10 26758 | -3/Research | Met up with Revision 17++ 26885 | -3/Research | Found Prototype Device 26885 | -3/Research | Identified Exp. Terrain Scanner 26907 | -3/Research | Discovered new exit (range 20) 26987 | -3/Research | Entered Armory 26988 | -3/Armory | Met VL-GR5, who suggested a friendly competition 26988 | -3/Armory | Loaded intel: 12 terminal locations 26989 | -3/Armory | Loaded intel: 6 fabricator locations 27705 | -3/Armory | Found Fusion Bomb Launcher 27707 | -3/Armory | Found Fusion Bomb Launcher 27808 | -3/Armory | Lost 4 parts (2u2w) 27816 | -3/Armory | Destroyed 10 combat bots 27822 | -3/Armory | Found Fusion Bomb Launcher 27825 | -3/Armory | Found Fusion Bomb Launcher 27905 | -3/Armory | Incoming investigation squad redirected 28237 | -3/Armory | First assault squad dispatched 28252 | -3/Armory | Incoming assault squad redirected 28313 | -3/Armory | Discovered new exit (range 3) 28326 | -3/Armory | Build established: Tank 28399 | -3/Armory | Lost 3 parts (2u1w) 28403 | -3/Armory | Destroyed 8 combat bots 28447 | -3/Armory | Discovered new exit (range 2) 28477 | -3/Armory | Entered Lab 28479 | -3/Lab | Discovered new exit (range 9) 28496 | -3/Lab | Hidden lab's door opened automatically 28496 | -3/Lab | Sensor layout match revealed 28497 | -3/Lab | Gained access to the hidden lab's interior 28498 | -3/Lab | Unable to decrypt terminal 28551 | -3/Lab | Unable to decrypt terminal 28560 | -3/Lab | Found Alien Artifact 28575 | -3/Lab | Found Alien Artifact 28575 | -3/Lab | Identified Transdimensional Reconstructor 28575 | -3/Lab | Warped through subspace 28586 | -3/Lab | Detected by scanners 28588 | -3/Lab | Unable to decrypt terminal 28604 | -3/Lab | Found Prototype Energy Cannon 28604 | -3/Lab | Identified Warp Cannon 28608 | -3/Lab | Found Prototype Energy Cannon 28610 | -3/Lab | Identified Potential Cannon 28618 | -3/Lab | Found Prototype Protection 28619 | -3/Lab | Identified Exp. Powered Armor 28630 | -3/Lab | Found Prototype Hackware 28650 | -3/Lab | Confronted by A5 28658 | -3/Lab | Destroyed A5 28673 | -3/Lab | Found Alien Artifact 28673 | -3/Lab | Identified Core Regenerator 28673 | -3/Lab | Used Core Regenerator, restored core integrity (+260) 28725 | -3/Lab | Found Prototype Special Weapon 28726 | -3/Lab | Identified Gui. Remote Datajack 28908 | -3/Lab | Unable to decrypt terminal 28911 | -3/Lab | Found Alien Artifact 28911 | -3/Lab | Identified LC Capacitor 28942 | -3/Lab | Build established: Mutant 28998 | -3/Lab | Entered Research 28998 | -2/Research | Warlord forces began assault on 0b10 28998 | -2/Research | Evolved 2 slots: Utility x2 28999 | -2/Research | Identified exit to Access 29025 | -2/Research | Identified Ghost Barrier 29085 | -2/Research | Identified Quantum Router 29088 | -2/Research | Identified exit to Testing 29108 | -2/Research | Research machine network offline 29373 | -2/Research | Entered Testing 29374 | -2/Testing | Loaded intel: 11 trap records 29634 | -2/Testing | Found Prototype Device 29634 | -2/Testing | Identified Exp. Hardlight Generator 29775 | -2/Testing | Fabricated Exp. Biometal Heavy Treads? 29918 | -2/Testing | Found Prototype Device 29918 | -2/Testing | Identified AEGIS Remote Shield 30122 | -2/Testing | Intercept squad dispatched 30149 | -2/Testing | Spotted Tracker 30154 | -2/Testing | Destroyed Tracker 30172 | -2/Testing | Destroyed Tracker 30185 | -2/Testing | Spotted Combat Programmer 30185 | -2/Testing | Spotted Combat Programmer 30197 | -2/Testing | Destroyed Combat Programmer 30217 | -2/Testing | Destroyed Combat Programmer 30229 | -2/Testing | Found Prototype Energy Gun 30229 | -2/Testing | Identified Immobilizer 30237 | -2/Testing | Found Exp. Targeting Computer 30271 | -2/Testing | Found Ghost Barrier 30390 | -2/Testing | Discovered exit to Access (range 11) 30424 | -2/Testing | Build established: Scavenger-Tank 30500 | -2/Testing | Entered Access 30500 | -1/Access | Accompanied by 2 allies 30500 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30939 | -1/Access | Build established: Scavenger-Gunner 31040 | -1/Access | Destroyed 9 combat bots 31139 | -1/Access | Intercept squad dispatched 31154 | -1/Access | Spotted Tracker 31156 | -1/Access | Spotted Tracker 31158 | -1/Access | Spotted Combat Programmer 31159 | -1/Access | Destroyed Tracker 31165 | -1/Access | Destroyed Tracker 31174 | -1/Access | Destroyed Combat Programmer 31212 | -1/Access | Spotted Combat Programmer 31218 | -1/Access | System corruption reached 10% 31223 | -1/Access | Destroyed Combat Programmer 31244 | -1/Access | Destroyed 7 combat bots 31653 | -1/Access | Destroyed 11 combat bots 31750 | -1/Access | First assault squad dispatched 31856 | -1/Access | Discovered new exit (range 8) 31877 | -1/Access | Identified exit to Surface 31895 | -1/Access | Spotted B-99 Colossus 31896 | -1/Access | Build established: Hacker-Gunner 31923 | -1/Access | Identified Core Reset Matrix 31923 | -1/Access | Used Core Reset Matrix 31939 | *** | Heading to fleet! Last Messages --------------- 31928_ U-05 Engineer lays Concrete. 31929_ Slug penetrates Reinforced Barrier. 31930_ Dropped Adv. Energy Well. 31930_ U-05 Engineer lays Concrete. 31930_ Extracted 500 energy. 31931_ H-88 Terminator heat damages core (-22). 31931_ U-05 Engineer lays Concrete. 31932_ Melted Unknown Ballistic Gun. 31932_ Slug penetrates Sealed Barrier. 31933_ H-88 Terminator critical meltdown. 31933_ U-05 Engineer lays Concrete. 31935_ Acquired Adv. Energy Well. 31936_ U-05 Engineer lays Concrete. 31938_ Acquired Prototype Device. 31938_ Identified Exp. Terrain Scanner. 31939_ U-05 Engineer lays Concrete. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Home At Last?] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??+??????????????????????????????????????? | | ?????? ?# ?????????????????????????????????????? | | ?????? ! # ##??????????????????????????????????? | | ?????##;;;; # ##????????????????????????????????? | | ?????# ;[!; ????????????????????????????????? | | ?????# [%; ;;###"#######?????????????????????? | | ?????# [= """ ???????????? ?????????? | | ?????# % """ ??????????BB????????????? | | ?????# " """"""??????BB????????????? | | ?????# [% "????????????????????? | | ?????# u n "" "????????????????????? | | ??????# u @" "????????????????????? | | ??????##### n "????????????????????? | | ??????????# * |!"""""?????????m??????????? | | ??????????# !%=!%%= ????u?????????????? | | ??????????# !" !%! ""?????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????u?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 75 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Exp. Biometal Heavy Treads | x1 | -2/Testing Repaired ---------- Lgt. Treads | 53% | -10/Materials Lgt. Treads | 25% | -9/Materials Lgt. Treads | 67% | -9/Materials Lgt. Treads | 15% | -7/Factory Hrd. Medium Armor Plating | 2% | -6/Factory Arm. Treads | 7% | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Core Regenerator LC Capacitor Core Reset Matrix Achievements -------------- 40k Club 50k Club Alien Roots Anyone Home? Home At Last? Max Potential More Power To You Overachiever Pyromaniac Ultimate Loadout Challenges ------------ None Game ------ Seed AlertGravitonJets Manual? 0 Play Time 08:39:41 Cumulative 84.2 hours Start 2025.05.26 @ 17:10:18 End 2025.06.27 @ 01:05:40 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5787e61-c292-4760-a0c9-f6036c231525