Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.14 @ 17:47:37 Player: bloblz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (4302) 4302 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 9229 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 237 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 99/100 System Corruption 2% Temperature Cool (385) Movement Rolling (110) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- F-cell Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Seismic Analyzer Advanced Targeting Computer > --- WEAPON (5) ------- Mini Smartbomb Launcher Power Sword Heavy Pick > --- INVENTORY (10) --- Flexi-carbon Leg Enhanced Optical Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Gatling Laser Smartbomb Launcher > --- INVENTORY -------- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Targeting Computer Improved Focal Shield Electrolaser Heavy Laser Beamcaster Proton Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Advanced Assault Cannon Hypervelocity Gauss Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Pick [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Improved Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 . 2 2 2 2 2 Power 2 | . . . . 1 1 . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 . . 1 2 Weapon 3 | . 1 . . . 1 1 . Parts Attached 141 | 8 4 1 3 26 10 17 72 Power 23 | 1 1 1 . 4 4 3 9 Engine 15 | 1 1 . . 3 2 3 5 Core 7 | . . 1 . 1 2 . 3 Reactor 1 | . . . . . . . 1 Propulsion 31 | 2 . . 1 7 . 3 18 Treads . | . . . . . . . . Leg 13 | 2 . . 1 2 . . 8 Wheel 18 | . . . . 5 . 3 10 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 3 2 . 1 3 3 7 14 Device 13 | . 1 . . 1 1 5 5 Storage 7 | 1 1 . . 1 1 1 2 Processor 5 | 1 . . 1 . . . 3 Hackware . | . . . . . . . . Protection 8 | 1 . . . 1 1 1 4 Artifact . | . . . . . . . . Weapon 54 | 2 1 . 1 12 3 4 31 Energy Gun 25 | . 1 . . 6 3 4 11 Energy Cannon 8 | . . . . 2 . . 6 Ballistic Gun 7 | 2 . . 1 2 . . 2 Ballistic Cannon 3 | . . . . . . . 3 Launcher 8 | . . . . 1 . . 7 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 4 Parts Lost 52 | . . . . 8 . 3 41 Power 8 | . . . . 2 . . 6 Propulsion 13 | . . . . . . 1 12 Utility 8 | . . . . 1 . 1 6 Weapon 23 | . . . . 5 . 1 17 Highest Loss Streak 14 | . . . . 3 . 2 14 Average Slot Usage (%) 89 | . 100 100 99 94 94 91 83 Engine 9 | . 12 8 . 11 8 8 10 Core 3 | . . 3 10 3 9 9 2 Leg 12 | . 25 25 29 9 . . 12 Wheel 9 | . . . . 23 28 23 6 Device 8 | . 10 12 10 4 7 6 9 Storage 10 | . 12 12 10 8 7 12 11 Processor 1 | . . . 10 6 . . 1 Protection 5 | . 1 . . 2 7 5 8 Energy Gun 13 | . 12 12 10 8 25 24 12 Energy Cannon 1 | . . . . 2 . . 1 Ballistic Gun 6 | . 25 25 20 8 . . 2 Launcher 1 | . . . . 1 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 128 | 18 28 28 28 47 52 83 128 Greatest Support 77 | 20 20 20 30 48 48 56 77 Greatest Overweight (x) 29 | . 1 1 . 2 1 2 29 Average Overweight (x) 1 | . . 1 . . . 1 1 Largest Inventory Capacity 24 | 8 10 10 10 16 10 16 24 Average Capacity 14 | 6 9 10 10 10 10 16 17 Most Carried 18 | 8 9 10 9 10 10 16 18 Average Carried 12 | 4 7 8 7 7 9 12 15 Final Capacity 16 | 8 10 10 10 10 10 16 10 Final Carried 16 | 8 9 9 8 9 10 16 2 Class Distribution -------------------- 33% | Scavenger-Tank 32% | Mutant 14% | Scavenger-Mutant 10% | Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2502 | 209 35 112 68 262 180 258 1378 Remotely . | . . . . . . . . Salvage Created 5088 | 10 35 134 164 796 47 794 3108 Parts 211 | 2 4 7 9 42 3 18 126 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . . 4 4 19 1 8 44 Melee 3 | . . . . 2 . . 1 Guns 51 | . . 4 4 10 1 7 25 Cannons 13 | . . . . 2 . . 11 AOE 9 | . . . . 5 . . 4 Classes Destroyed 14 | 1 1 2 1 4 1 2 2 Worker 16 | . . . . 5 . . 11 Builder 8 | . . . . 1 . . 7 Tunneler 4 | 1 . . . 1 . . 2 Recycler 9 | . . . . 1 . 2 6 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 9 | . 2 . . 1 . 1 5 Swarmer 19 | . . 2 . 5 . . 12 Grunt 32 | . . 2 3 10 . 4 13 Brawler 3 | . . . . 2 . . 1 Duelist 2 | . . . . . . 1 1 Sentry 9 | . . . 1 2 . 2 4 Hunter 5 | . . . . . . 1 4 Programmer 10 | . . . . . 1 . 9 Best Kill Streak 12 | 1 1 3 3 12 1 4 9 Combat Bots Only 8 | . . 2 3 8 1 3 6 Max Kills in Single Turn 5 | 1 1 2 1 3 1 2 5 Gunslinging 1 | . . 1 . . . . 1 Exploded 2 | . . . . 2 . . 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 6864 | . . 130 83 1363 . 355 4933 Core 1262 | . . 9 . 215 . 37 1001 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . 96 100 60 100 95 . Volleys Fired 318 | 3 2 32 14 63 2 24 178 Largest 5 | 2 1 3 3 3 4 5 5 Hottest 351 | 40 50 90 90 189 252 350 351 Shots Fired 722 | 4 2 45 28 104 8 88 443 Gun 528 | 4 2 45 28 78 8 88 275 Cannon 164 | . . . . 16 . . 148 Launcher 30 | . . . . 10 . . 20 Special . | . . . . . . . . Kinetic 268 | 4 . 22 22 57 . . 163 Thermal 413 | . 2 23 6 37 8 88 249 Explosive 17 | . . . . 10 . . 7 Electromagnetic 24 | . . . . . . . 24 Robot Hit Streak 51 | 4 1 10 26 27 4 28 51 Robot Miss Streak 5 | . 1 1 1 2 1 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . 2 . 3 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 Shots Hit Robots 546 | 4 1 23 27 87 4 66 334 Core Hits 285 | 2 2 11 8 54 2 32 174 Critical Hits 12 | . . . . 3 . . 9 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 10 | . . . . 3 . . 7 Melee Attacks 9 | . . . . 7 . . 2 Impact . | . . . . . . . . Slashing 8 | . . . . 7 . . 1 Piercing 1 | . . . . . . . 1 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13473 | 30 25 204 306 2624 81 1206 8997 Guns 6916 | 30 25 204 306 723 81 1206 4341 Cannons 2699 | . . . . 325 . . 2374 Explosions 3648 | . . . . 1413 . . 2235 Melee 209 | . . . . 163 . . 46 Ramming 1 | . . . . . . . 1 Kinetic 3038 | 30 . 140 229 470 . . 2169 Thermal 8153 | . 25 64 77 882 81 1206 5818 Explosive 1368 | . . . . 1109 . . 259 Electromagnetic 704 | . . . . . . . 704 Impact . | . . . . . . . . Slashing 209 | . . . . 163 . . 46 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Effects 17 | . . . . . . . 17 Message Errors 4 | . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 2 | . . . . . . . 2 Targeting Errors 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 563 | . . . . 120 . . 443 Projectiles 61 | . . . . 15 . . 46 Explosions 502 | . . . . 105 . . 397 Melee . | . . . . . . . . Knockbacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Kinetic 11 | . . . . . . . 11 Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . 8 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 750 | 6 12 238 123 532 240 572 750 Average Temperature 147 | 3 9 76 60 136 122 214 149 Received Heat Transfer 2382 | . . 93 60 999 . 201 1029 Effects 79 | . . . . 11 . 30 38 Shutdowns 26 | . . . . 3 . 10 13 Energy Bleed 8 | . . . . 3 . . 5 Interference 12 | . . . . 2 . 6 4 Matter Decay 5 | . . . . . . 1 4 Short Circuit 9 | . . . . 1 . 3 5 Damage (minor) 6 | . . . . 2 . 2 2 Damage (major) 12 | . . . . . . 8 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 1 3 Combat Hostiles 4 | . . . . . . 1 3 Parts Melted 29 | . 1 . 1 . 1 5 21 Heat Transferred 12556 | . 74 185 222 1236 148 2617 8074 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 651 | 5 18 54 118 362 149 651 432 Average Influence 141 | . 9 47 65 181 115 414 133 Maximum Alert Level 2 | . . . . 1 . 2 2 Low Security (%) 62 | 100 100 100 100 66 100 20 67 Level 1 27 | . . . . 33 . 18 29 Level 2 9 | . . . . . . 61 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . . 2 1 1 12 Investigation . | . . . . . . . . Extermination 5 | . . . . . 1 . 4 Reinforcement 9 | . . . . 2 . . 7 Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 4 | . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 2 4 4 30 1 18 76 Peak Tracking Total 10 | . 2 2 3 10 1 5 8 Tactical Retreats 5 | . . . . 3 . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 8 | . . . . 1 1 . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 22 | . . . . 3 . . 19 Max in Single Turn 12 | . . . . 2 . . 12 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 13 | . 2 . 1 2 2 1 5 Terminals 9 | . 2 . 1 2 2 . 2 Fabricators 3 | . . . . . . 1 2 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 5 . 1 2 3 3 8 Successful 17 | . 4 . 1 2 3 2 5 Failed 5 | . 1 . . . . 1 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 5 . 1 2 3 . 2 Fabricators 6 | . . . . . . 3 3 Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 4 . 1 2 3 . 2 Record 1 | . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . 1 Alert Level 3 | . 1 . . 1 1 . . Locate Traps 3 | . 1 . 1 . . . 1 Maintenance Status 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 3 | . . . . . . . 3 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . 1 1 . 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Matter 285 | . . . . . . 285 . Time 152 | . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . 15 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 1 Highest-Rated Group 87 | . . . . . . 87 29 Highest-Rated Ally 29 | . . . . . . 29 29 Total Orders . | . . . . . . . . Ally Attacks 48 | . . . . . . 40 8 Total Damage 845 | . . . . . . 692 153 Kills 7 | . . . . . . 4 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 6139 | 112 305 619 170 708 425 490 3310 Spaces Moved 3540 | 66 196 348 105 428 428 307 1662 Core 18 | 10 . . . . . . 8 Treads . | . . . . . . . . Legs 1908 | 56 196 348 105 114 . . 1089 Wheels 1614 | . . . . 314 428 307 565 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 120 90 90 100 90 Average Speed 128 | 109 140 150 120 101 91 103 145 Slowest Speed 1500 | 120 150 150 120 122 100 110 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 5 30 48 15 41 13 6 38 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 54 | . . . . . . . 54 Terrain Destroyed 231 | . . . . 58 . . 173 Melee . | . . . . . . . . Projectile 17 | . . . . 3 . . 14 AOE 214 | . . . . 55 . . 159 Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 4566 | 101 226 407 126 600 459 417 2230 Wait 375 | 11 14 21 2 38 6 46 237 Move 3533 | 65 195 347 104 427 427 306 1662 Hop . | . . . . . . . . Pick Up 121 | 14 6 3 2 25 6 15 50 Fast Attach 15 | 2 . . . . 4 4 5 Attach 88 | 5 2 . 2 14 2 4 59 Detach 11 | . . . . 1 . 1 9 Swap 38 | 1 2 1 1 12 4 9 8 Drop 58 | . 5 3 1 13 8 8 20 Fire 318 | 3 2 32 14 63 2 24 178 Melee 8 | . . . . 7 . . 1 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Weapon x1 304 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Discovered exit to Mines (range 8) 345 | -10/Materials | Discovered exit to Mines (range 19) 418 | -10/Materials | Entered Mines 1022 | -10/Mines | Identified exit to Materials 1022 | -10/Mines | Discovered exit to Materials (range 11) 1037 | -10/Mines | Entered Materials 1037 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Identified exit to Mines 1080 | -9/Materials | Discovered exit to Mines (range 12) 1182 | -9/Materials | Identified exit to Materials 1182 | -9/Materials | Discovered exit to Materials (range 13) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1481 | -8/Materials | Lost 3 parts (1p2w) 1757 | -8/Materials | Destroyed 8 combat bots 1889 | -8/Materials | Identified exit to Factory 1889 | -8/Materials | Discovered exit to Factory (range 16) 1915 | -8/Materials | Entered Factory 1915 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2248 | -7/Factory | Identified exit to Factory 2248 | -7/Factory | Discovered exit to Factory (range 16) 2340 | -7/Factory | Entered another Factory area 2340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2441 | -6/Factory | Local fabrication network quarantined 2514 | -6/Factory | Fabricated G-50 Soldier? 2680 | -6/Factory | Found Prototype Device 2681 | -6/Factory | Identified Exp. Sensor Array 2690 | -6/Factory | First assault squad dispatched 2724 | -6/Factory | Identified exit to Factory 2724 | -6/Factory | Discovered exit to Factory (range 7) 2830 | -6/Factory | Entered another Factory area 2830 | -5/Factory | Accompanied by 1 ally 2830 | -5/Factory | Evolved 2 slots: Utility x2 3490 | -5/Factory | Build established: Scavenger-Mutant 3813 | -5/Factory | Build established: Scavenger-Tank 4742 | -5/Factory | Lost 5 parts (1n4w) 5041 | -5/Factory | Core integrity fell below 50% 5065 | -5/Factory | Lost 10 parts (2p2n2u4w) 5641 | -5/Factory | Found Prototype Launcher 5643 | -5/Factory | Identified Mni. Smartbomb Launcher 6022 | -5/Factory | Identified exit to Upper Caves 6022 | -5/Factory | Discovered exit to Upper Caves (range 12) 6076 | -5/Factory | Garrison activated, responded to threat 6103 | -5/Factory | Core integrity fell below 20% 6140 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06129_ Penetrated by Slug. 06129_ R-10 Processor collects Imp. Deuterium Engine. 06129_ Imp. Terrain Scanner destroyed. 06130_ Overheating: Core damaged (-110). 06131_ Overheating: Matter decay (-1). 06131_ K-01 Serf collects debris. 06131_ Hyp. Gauss Cannon destroyed. 06132_ Overheating: Energy bleed (-118). 06132_ Acquired 16 matter. 06133_ Wheel destroyed. 06134_ Overheating: Short circuit. 06134_ F-cell Engine permanently disabled. 06135_ Hrd. Heavy Armor Plating destroyed. 06135_ K-01 Serf collects debris. 06137_ S-27 Virus destroyed. 06138_ Overheating: Short circuit. 06138_ Adv. Targeting Computer permanently disabled. 06139_ K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ###?????????????????????? k????????????????????? | | #???????????????? ????? #????????????????????? | | #????????????### ????" #????????????????????? | | #????????? ????" #????????????????????? | | #???????? ??"" ##???????????????????? | | #???????? ??? #????????????????????? | | #???????? ?""" ##???? ???"??????????? | | + ??????? 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"?????????????? | | #??????? ?????# """% #???? ?? ??? ????#???? | | ??#?????????????#?#!s%""" #????? ? ???"???????? | | ????????" ????????# k @ #?### ??? ???????????? | | ??????"??? ???????# [%= ##??#?#?#???#??##?#??? | | ?????? ?????? ???## * * #??#?#?##??????????#?? | | ????????? ????? ??# u ##?#???#???####??????? | | ???????????"?? #?#""[ ##??#?##??##?#?????#?? | | ????????????? ????#" #????#????????###?#??? | | ???????? ??? ???### ##################### | | ???????????? ???###"" !] =%^ | | ??????? ?????? ?## ! !=^ | | ?#??????????????# # % | | ????????#??#??#??##gg R######################### | | ??? +??? ????? ?# #??#??####???#???????????? | | ??#???? ?? ?## ###?????????????###??###?? | | ??????? ??# ###???#???#??####??##??#? | | ? ? # #?##???##?#?#####??#?#??? | | ????#? # "T #????????#?#??#??????#??? | | ?? ??? ?? / "" ##??##??#??????? ??"????? | | #????? ?? # #?#?#??#????????????????? | | #???? ??? # ! #???#?##??? ???? ? ????? | | #????????? ?# #?#??#???#??????????? ??? | | ##??#?? ? ### ###??????#?????? ??? ?????? | | ##?#????? ?### ##??##??#?##?????? ???????? | | ##?#? ? ?? ?### #???#???##?## ????????????? | | ###########???###??# #??????????#???"??????????? | | + ########## ##? ???#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 53 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It Was An Accident, I Swear It's Just You Made in Tau Ceti IV My Command Is Your Wish Novice Programmer Oops Please Form A Line Remodeling Risk Taker Serviceable Loadout Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed ReactiveDispersionConverter Manual? 0 Play Time 02:50:01 Cumulative 13.0 hours Start 2019.11.12 @ 21:34:32 End 2019.11.14 @ 17:47:37 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 18 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c82910c-12b7-4edf-8116-c839d434e193