Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 20:10:28 Player: Jinx Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2684) 2684 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 8248 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 681/1150 Matter 240/300 Energy 65/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Triangulator Point Defense Array Segregator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Triangulator Enhanced Optical Array Advanced Signal Interpreter Propulsion Shielding Point Defense Array Improved Hacking Suite > --- WEAPON ----------- Dispersion Rifle Segregator > --- INVENTORY -------- Compact Matter Pod [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 5 | . . 1 1 1 . . . 1 1 . Utility 5 | . . 1 1 1 . . . 1 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 161 | 6 22 9 32 7 5 27 17 23 3 10 Power 23 | 1 3 1 5 2 . 3 3 5 . . Engine 22 | 1 3 1 5 2 . 2 3 5 . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 50 | 2 2 5 14 3 3 10 3 4 . 4 Treads 2 | 2 . . . . . . . . . . Leg 17 | . 2 5 8 . . 1 . 1 . . Wheel 24 | . . . 5 3 3 9 3 1 . . Hover . | . . . . . . . . . . . Flight 7 | . . . 1 . . . . 2 . 4 Utility 38 | 1 6 2 5 2 . 10 5 5 2 . Device 15 | . 1 1 4 1 . 4 1 2 1 . Storage 8 | 1 4 1 . . . 2 . . . . Processor 6 | . 1 . 1 1 . 1 1 . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 8 | . . . . . . 3 2 3 . . Artifact . | . . . . . . . . . . . Weapon 50 | 2 11 1 8 . 2 4 6 9 1 6 Energy Gun 10 | 1 . . 1 . . 1 1 5 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 29 | 1 10 1 6 . 1 2 4 2 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . 1 . 1 1 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 2 | . . . 2 . . . . . . . Parts Lost 72 | . 6 1 14 . 9 2 1 26 . 13 Power 10 | . 1 . 4 . . . . 5 . . Propulsion 28 | . 2 1 6 . 5 . 1 7 . 6 Utility 11 | . . . 1 . 2 1 . 5 . 2 Weapon 23 | . 3 . 3 . 2 1 . 9 . 5 Highest Loss Streak 10 | . 6 1 5 . 9 1 1 9 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 99 96 100 77 79 98 72 51 47 Engine 7 | . 13 11 8 7 5 2 5 6 . . Treads 4 | . 21 . . . . . . . . . Leg 11 | . 3 32 24 . . 4 . 1 . . Wheel 10 | . . . 9 38 29 22 32 14 . . Device 11 | . 2 11 17 17 11 16 10 12 10 . Storage 7 | . 13 11 9 7 5 2 6 2 . . Processor 8 | . 10 11 9 12 11 3 5 5 9 9 Hackware 1 | . . . . . . . 2 5 5 5 Protection 1 | . . . . . . 7 6 4 5 4 Energy Gun 2 | . 4 . . . . 2 6 5 4 2 Ballistic Gun 15 | . 22 22 17 15 5 11 10 7 . 2 Naked Turns 48 | . . . . . 48 . . . . . Heaviest Build 99 | 11 18 90 96 97 99 26 42 43 15 15 Greatest Support 74 | 40 40 51 68 74 74 56 62 66 10 21 Greatest Overweight (x) 11 | 1 5 1 2 1 1 1 . 11 1 1 Average Overweight (x) . | . . . 1 1 . . . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 8 8 5 5 Average Capacity 13 | 7 8 14 25 25 19 5 8 6 5 5 Most Carried 25 | 4 10 12 25 25 25 8 8 8 1 5 Average Carried 10 | 2 7 10 17 23 19 3 7 5 1 4 Final Capacity 25 | 8 10 25 25 25 5 8 8 5 5 5 Final Carried 25 | 4 10 12 25 25 5 5 8 1 1 4 Class Distribution -------------------- 42% | Scavenger-Mutant 33% | Mutant 7% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Scavenger-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Matter Collected 3213 | 215 446 308 618 . 200 344 398 551 . 133 Remotely . | . . . . . . . . . . . Salvage Created 3465 | . 463 333 1054 . 177 443 365 535 . 95 Parts 184 | . 31 28 65 . . 21 12 19 . 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 8 | . 2 . 2 . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Combat Hostiles Destroyed 59 | . 11 6 19 . 1 2 6 10 . 4 Melee 2 | . . . . . . . . . . 2 Guns 52 | . 11 6 17 . . 2 6 8 . 2 AOE 5 | . . . 2 . 1 . . 2 . . Classes Destroyed 9 | . 3 1 4 . 1 . . . . . Worker 10 | . . . 2 . . 3 3 2 . . Recycler 9 | . . . 4 . . 5 . . . . Watcher 7 | . 3 2 2 . . . . . . . Swarmer 17 | . 3 . 7 . . . . 3 . 4 Grunt 29 | . 8 3 7 . . . 5 6 . . Sentry 7 | . . 3 2 . . . 1 1 . . Specialist 2 | . . . 2 . . . . . . . Hunter 3 | . . . 1 . . 2 . . . . Compactor 1 | . . . . . 1 . . . . . Best Kill Streak 5 | . 2 2 5 . 1 3 4 3 . 2 Combat Bots Only 4 | . 2 2 4 . 1 1 3 3 . 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 1 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 1 | . . . 1 . 1 . . 1 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Damage Taken 8670 | . 1009 394 1795 . 406 642 334 2926 59 1105 Core 2220 | . 202 72 202 . 281 49 50 895 20 449 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . . . 51 Regen/Repaired (Parts) 26 | . . . . 26 . . . . . . Core Remaining (%) 60 | 100 19 82 63 . . 52 94 10 . . Volleys Fired 309 | . 66 31 75 . 12 31 19 41 3 31 Largest 3 | . 2 2 2 . 1 2 3 3 1 2 Hottest 183 | . 70 43 73 . 36 90 135 183 88 88 Shots Fired 561 | . 128 62 129 . 12 54 53 85 3 35 Gun 540 | . 128 62 123 . . 54 53 83 3 34 Cannon . | . . . . . . . . . . . Launcher 21 | . . . 6 . 12 . . 2 . 1 Special . | . . . . . . . . . . . Kinetic 453 | . 115 62 119 . . 43 34 51 . 29 Thermal 79 | . 13 . . . . 11 19 28 3 5 Explosive 20 | . . . 6 . 12 . . 2 . . Electromagnetic 9 | . . . 4 . . . . 4 . 1 Robot Hit Streak 15 | . 15 12 10 . 10 11 14 11 . 6 Robot Miss Streak 6 | . 4 4 5 . . 6 6 5 4 5 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 2 | . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 385 | . 89 39 91 . 10 41 40 53 . 22 Core Hits 206 | . 27 15 57 . 3 22 44 30 . 8 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Critical Strikes 3 | . . . . . . . 1 1 . 1 Destroy 3 | . . . . . . . 1 1 . 1 Melee Attacks 15 | . 1 . . . . . . . 3 11 Thermal 9 | . . . . . . . . . 3 6 Impact 1 | . 1 . . . . . . . . . Slashing 5 | . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7417 | . 834 487 1497 . 1324 693 819 1318 . 445 Guns 5185 | . 834 487 1107 . . 557 819 1072 . 309 Cannons . | . . . . . . . . . . . Explosions 2140 | . . . 390 . 1324 136 . 246 . 44 Melee 92 | . . . . . . . . . . 92 Ramming . | . . . . . . . . . . . Kinetic 3992 | . 707 487 1038 . . 439 523 543 . 255 Thermal 1302 | . 127 . 59 . . 254 296 512 . 54 Explosive 1878 | . . . 308 . 1324 . . 246 . . Electromagnetic 153 | . . . 92 . . . . 17 . 44 Impact . | . . . . . . . . . . . Slashing 92 | . . . . . . . . . . 92 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 4 . . . . . . 7 Average Corruption 2 | . . . 2 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . 7 . . . . . . 1 Message Errors 3 | . . . 2 . . . . . . 1 Matter Fused 2 | . . . 2 . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . . . . 42 25 . . . . Projectiles . | . . . . . . . . . . . Explosions 67 | . . . . . 42 25 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 299 | . . . 50 . 31 216 . . . 2 Shots 7 | . . . 2 . 1 3 . . . 1 Rammed 2 | . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 411 | . 299 12 102 411 . 110 207 354 . 14 Average Temperature 88 | . 89 5 20 215 . 43 90 105 . 7 Received Heat Transfer 2646 | . 567 153 549 . . . 141 1218 . 18 Effects 8 | . 3 . . . . . . 5 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 6 | . 3 . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 . 2 . . Heat Transferred 2180 | . 370 . 50 . . 255 460 971 . 74 Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Peak Influence 557 | . 220 142 429 156 101 277 382 557 145 . Initial 186 | . . 45 59 147 54 7 135 186 130 . Average 167 | . 68 84 290 149 68 74 241 354 140 . Maximum Alert Level 2 | . 1 . 2 . . 1 1 2 . . Low Security (%) 62 | 100 92 100 12 100 100 76 44 12 100 . Level 1 32 | . 7 . 80 . . 23 55 57 . . Level 2 4 | . . . 6 . . . . 30 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . . 2 2 3 . . Investigation 3 | . 1 . 1 . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 6 | . 1 . 2 . . 2 1 . . . Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Distress Signals 3 | . 1 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 23 10 31 . 7 4 8 32 3 11 Peak Tracking Total 10 | . 5 3 5 . 5 1 3 10 2 5 Tactical Retreats 9 | . 1 . 1 . 1 . 1 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Traps Triggered 7 | . 1 . 2 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . Reused 2 | . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Machines Disabled 21 | . . . 3 . . 13 2 2 . 1 Max in Single Turn 13 | . . . 2 . . 13 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Machines Accessed 18 | . 3 4 5 3 . 1 1 . . 1 Terminals 12 | . 2 3 5 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . 6 8 12 5 . 1 3 . . 1 Successful 20 | . 3 3 6 5 . . 2 . . 1 Failed 16 | . 3 5 6 . . 1 1 . . . Catastrophic 2 | . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 3 5 2 2 . . . . . 1 Terminals 29 | . 5 7 12 2 . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 . 2 . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 2 3 6 1 . . 2 . . 1 Record 4 | . . . 1 . . . 2 . . 1 Level Access Points 2 | . . . 1 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . 4 5 1 . . 1 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 19 | . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Turns Passed 5248 | 73 1074 743 1119 183 242 571 361 523 108 251 Spaces Moved 3157 | 40 518 450 453 137 245 393 274 263 107 277 Core 148 | 4 12 . . . 98 . . 32 . 2 Treads 425 | 36 389 . . . . . . . . . Legs 889 | . 117 450 230 . . 92 . . . . Wheels 1301 | . . . 223 137 147 301 274 219 . . Hover . | . . . . . . . . . . . Flight 394 | . . . . . . . . 12 107 275 Fastest Speed 23 | 50 120 120 115 111 50 80 84 32 32 23 Average Speed 119 | 152 155 137 176 111 85 92 86 134 83 33 Slowest Speed 600 | 160 300 200 270 111 111 120 90 600 112 112 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 59 45 44 5 86 12 8 4 3 37 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 5 | . 1 . . . 4 . . . . . Terrain Destroyed 115 | . 1 . 13 . 49 33 1 18 . . Melee 1 | . 1 . . . . . . . . . Projectile 2 | . . . . . . . 1 1 . . AOE 112 | . . . 13 . 49 33 . 17 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Total 4087 | 49 676 522 650 168 261 548 359 352 115 387 Wait 322 | . 35 20 59 19 . 82 35 22 . 50 Move 3148 | 39 517 449 452 137 244 392 273 262 106 277 Hop . | . . . . . . . . . . . Pick Up 76 | 4 20 6 27 3 . 5 8 2 . 1 Fast Attach 66 | 6 6 1 4 . 4 13 7 15 3 7 Attach 40 | . 4 2 13 3 . 6 2 7 . 3 Detach 8 | . . . . . . 2 . . . 6 Swap 55 | . 12 6 15 4 1 8 8 1 . . Drop 46 | . 15 7 5 2 . 9 7 . . 1 Fire 309 | . 66 31 75 . 12 31 19 41 3 31 Melee 15 | . 1 . . . . . . . 3 11 Ram 2 | . . . . . . . . 2 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 17) 478 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Discovered new exit (range 8) 588 | -10/Materials | Identified exit to Materials 925 | -10/Materials | Core integrity fell below 50% 953 | -10/Materials | Core integrity fell below 20% 959 | -10/Materials | Lost 6 parts (1p2n3w) 1148 | -10/Materials | Entered another Materials area 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1286 | -9/Materials | Discovered new exit (range 6) 1291 | -9/Materials | Identified exit to Mines 1353 | -9/Materials | Discovered new exit (range 3) 1355 | -9/Materials | Identified exit to Materials 1454 | -9/Materials | Build established: Scavenger-Mutant 1705 | -9/Materials | Discovered exit to Materials (range 6) 1891 | -9/Materials | Entered another Materials area 1891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -8/Materials | Identified exit to Factory 2279 | -8/Materials | Lost 5 parts (1p2n2w) 2288 | -8/Materials | Build established: Mutant 2624 | -8/Materials | Build established: Scavenger-Mutant 2770 | -8/Materials | Lost 4 parts (2p1n1w) 3010 | -8/Materials | Entered Factory 3010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3064 | -7/Factory | Repaired Imp. Heat Sink 3143 | -7/Factory | Identified exit to Factory 3193 | -7/Factory | Sucked down chute 3193 | -7/Factory | Entered Waste 3198 | -7/Waste | Spotted C-40 Crusher 3204 | -7/Waste | Spotted C-40 Crusher 3215 | -7/Waste | Spotted C-40 Crusher 3225 | -7/Waste | Destroyed C-40 Crusher 3289 | -7/Waste | Spotted C-40 Crusher 3324 | -7/Waste | Spotted C-40 Crusher 3332 | -7/Waste | Spotted C-40 Crusher 3374 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3379 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3382 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3386 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3386 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3387 | -7/Waste | Crushed by Compactor (1 part destroyed) 3418 | -7/Waste | Lost 9 parts (5n2u2w) 3427 | -7/Waste | Discovered new exit (range 12) 3435 | -7/Waste | Entered Factory 4001 | -7/Factory | Discovered exit to Factory (range 7) 4006 | -7/Factory | Entered another Factory area 4006 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4225 | -6/Factory | Discovered new exit (range 16) 4240 | -6/Factory | Identified exit to Lower Caves 4296 | -6/Factory | Discovered new exit (range 14) 4318 | -6/Factory | Identified exit to Factory 4367 | -6/Factory | Entered another Factory area 4367 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4496 | -5/Factory | Build established: Scavenger-Tank 4602 | -5/Factory | Discovered new exit (range 13) 4637 | -5/Factory | Lost 7 parts (4n1u2w) 4667 | -5/Factory | First assault squad dispatched 4730 | -5/Factory | Lost 8 parts (2p2n1u3w) 4851 | -5/Factory | Core integrity fell below 50% 4875 | -5/Factory | Core integrity fell below 20% 4890 | -5/Factory | Entered another Factory area 4890 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4915 | -4/Factory | Lost 9 parts (3p2u4w) 4917 | -4/Factory | Discovered new exit (range 6) 4998 | -4/Factory | Entered Upper Caves 5006 | -4/Upper Caves | Learned Research trap positions 5082 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5190 | -4/Upper Caves | Lost 3 parts (1n2w) 5217 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5249 | -4/Upper Caves | Self-destructed Last Messages --------------- 05165_ Acquired VTOL Module. [Achievement: Can't Catch Me] 05216_ Ripper destroyed. 05216_ Penetrated by Slug. 05217_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05221_ VTOL Module destroyed. 05228_ Cesium-ion Thruster destroyed. 05235_ Propulsion Shielding destroyed. 05239_ Enh. Optical Array destroyed. 05239_ VTOL Module destroyed. 05239_ System corrupted by crushing effect (+1). 05239_ System corrupted by crushing effect (+2). 05242_ VTOL Module destroyed. 05242_ System corrupted by crushing effect (+3). 05242_ System corrupted by crushing effect (+1). 05244_ Penetrated by Slug. 05244_ Hvy. Shock Bomb Launcher destroyed. 05248_ Autogun destroyed. 05248_ Penetrated by Slug. 05249_ 4=IVW,L 1FFBTGLF>UJYQD FO6 XPS3UY Map ----- +----------------------------------------------------+ | ???????????????????????????????#X"##?????????????? | | ???????????????????????????????" 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