Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 06:00:07 Player: vilepis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (4908) 4908 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (980) 980 TOTAL SCORE: 8623 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 188 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 88/100 System Corruption 28% Temperature Cool (9) Movement Hovering (106) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Improved Medium Treads Gravmag System Improved Terrain Scanner Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (24) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (14) Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Reaction Control System Authchip [R/Combat] > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Gravmag System Improved Terrain Scanner Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Advanced Assault Cannon Remote Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Core Shielding Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 87 | 6 7 35 18 19 2 Power 14 | 1 1 3 3 6 . Engine 7 | 1 . 3 1 2 . Core 7 | . 1 . 2 4 . Reactor . | . . . . . . Propulsion 26 | 2 2 9 7 6 . Treads 18 | 2 2 9 4 1 . Leg 3 | . . . 3 . . Wheel . | . . . . . . Hover 5 | . . . . 5 . Flight . | . . . . . . Utility 22 | 1 1 12 3 3 2 Device 8 | . 1 6 . 1 . Storage 2 | 1 . 1 . . . Processor 5 | . . 2 1 1 1 Hackware 1 | . . . . 1 . Protection 6 | . . 3 2 . 1 Artifact . | . . . . . . Weapon 25 | 2 3 11 5 4 . Energy Gun 8 | 2 3 3 . . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 5 | . . 4 1 . . Ballistic Cannon 5 | . . . 2 3 . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 1 . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . . 3 . System Corruption 20 | . . . . 20 . Parts Lost 28 | . . 9 7 10 2 Power 3 | . . . . 2 1 Propulsion 9 | . . 2 3 3 1 Utility 7 | . . 3 1 3 . Weapon 9 | . . 4 3 2 . Highest Loss Streak 6 | . . 3 6 5 2 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 7 8 9 10 Power 1 | . 1 1 1 1 1 Propulsion . | . 1 1 . . 2 Utility 2 | . . 1 3 4 5 Weapon 2 | . 2 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . . 3 . . 6 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility 5 | . . 1 . . 4 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 91 93 96 88 95 Engine 5 | . 3 10 2 3 . Core 4 | . 10 . 6 5 7 Treads 19 | . 28 20 15 19 . Leg 1 | . . . 9 . . Hover 2 | . . . . 4 25 Device 8 | . 6 18 . 1 8 Storage 10 | . 14 11 9 9 9 Processor 13 | . . 2 26 19 18 Hackware 1 | . . . . 4 1 Protection 5 | . . 7 8 2 7 Energy Gun 5 | . 28 6 . . . Energy Cannon 3 | . . 5 . 3 . Ballistic Gun 4 | . . 6 6 2 . Ballistic Cannon 5 | . . . 8 11 18 Special Melee Weapon 1 | . . 2 2 . . Peak Build Rating 46 | 6 10 19 28 45 46 Average Rating 20 | 4 8 13 23 28 43 On Entrance 17 | . 6 10 18 28 45 Naked Turns . | . . . . . . Heaviest Build 38 | 13 16 33 31 32 38 Greatest Support 62 | 40 40 40 62 62 29 Greatest Overweight (x) 9 | . . 1 6 9 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 2 8 10 10 10 10 Average Carried 8 | 1 4 7 8 9 10 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 7 10 9 10 10 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2852 | 223 117 691 623 973 225 Remotely . | . . . . . . Salvage Created 3768 | . 429 1390 830 1038 81 Parts 247 | . 24 98 54 65 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 108 | . 11 33 23 38 3 Guns 49 | . 10 21 14 4 . Cannons 54 | . . 12 9 30 3 AOE 5 | . 1 . . 4 . Classes Destroyed 17 | . 4 7 2 4 . Worker 2 | . . 1 1 . . Builder 1 | . 1 . . . . Tunneler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Operator 2 | . . 2 . . . Watcher 7 | . 2 2 1 1 1 Swarmer 37 | . 3 13 7 13 1 Cutter 3 | . . . . 3 . Grunt 35 | . 8 10 8 9 . Brawler 2 | . . 1 . 1 . Duelist 4 | . . . 1 3 . Sentry 20 | . . 9 6 4 1 Specialist 1 | . . . . 1 . Hunter 2 | . . . . 1 1 Programmer 3 | . . . . 3 . Heavy 1 | . . . 1 . . Best Kill Streak 12 | . 3 7 12 5 2 Combat Bots Only 6 | . 3 6 6 5 2 Max Kills in Single Turn 3 | . 1 2 2 3 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 621 | . 58 207 120 183 53 Missed 159 | . 20 50 28 45 16 Hits 462 | . 38 157 92 138 37 Melee 9 | . . 1 1 7 . Projectile 453 | . 38 156 91 131 37 AOE 1 | . . . . 1 . Critical Strikes 15 | . 2 3 . 8 2 Damage Taken 6164 | . 398 1754 1408 2076 528 Core 940 | . 60 327 117 374 62 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . . 11 . . Ignored by Resistances 38 | . . . 38 . . Core Remaining (%) 64 | 100 76 18 . . . Volleys Fired 340 | . 35 131 59 95 20 Largest 2 | . 2 2 2 2 2 Hottest 133 | . 105 133 74 100 80 Shots Fired 569 | . 67 202 101 163 36 Gun 331 | . 67 159 69 36 . Cannon 232 | . . 43 32 121 36 Launcher 3 | . . . . 3 . Special 3 | . . . . 3 . Kinetic 355 | . . 83 101 135 36 Thermal 149 | . 63 86 . . . Explosive . | . . . . . . Electromagnetic 62 | . 4 33 . 25 . Robot Hit Streak 24 | . 12 20 13 24 7 Robot Miss Streak 12 | . 2 12 5 7 5 Penetration Max . | . . . . . . Secondary Targets 10 | . 1 2 7 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 382 | . 47 130 77 109 19 Core Hits 257 | . 25 49 69 106 8 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 3 4 1 1 . Burn 6 | . 3 3 . . . Meltdown 1 | . . 1 . . . Destroy 1 | . . . 1 . . Blast 1 | . . . . 1 . Melee Attacks 11 | . . 9 . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 3 . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7413 | . 695 2097 1534 2555 532 Guns 3161 | . 630 1400 839 292 . Cannons 3822 | . . 697 695 1900 530 Explosions 428 | . 65 . . 363 . Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 4798 | . . 862 1534 1872 530 Thermal 1890 | . 657 977 . 256 . Explosive . | . . . . . . Electromagnetic 723 | . 38 258 . 427 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . . . . 28 28 Average Corruption 27 | . . . . 27 28 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . . . 34 14 Message Errors 15 | . . . . 11 4 Matter Fused 10 | . . . . 9 1 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 6 | . . . . 6 . Data Loss (minor) 4 | . . . . 1 3 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Weapon Failures 7 | . . . . 3 4 Overload Shots . | . . . . . . Overflow Damage 47 | . . 20 . 27 . Projectiles 24 | . . 20 . 4 . Explosions 23 | . . . . 23 . Melee . | . . . . . . Knockbacks 53 | . . . 12 39 2 Impact . | . . . . . . Kinetic 50 | . . . 10 38 2 Secondary 3 | . . . 2 1 . Self-Inflicted Damage 180 | . . . . 179 1 Shots 5 | . . . . 5 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 311 | . 311 137 80 184 247 Average Temperature 54 | . 110 34 28 31 88 Received Heat Transfer 1644 | . 198 564 351 333 198 Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 5 . 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 5 4 . . . Heat Transferred 4427 | . 1846 2331 . 250 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . 3 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . . 2 1 5 3 Low Security (%) 33 | 100 100 56 2 5 . Level 1 35 | . . 35 97 12 . Level 2 6 | . . 8 . 13 . Level 3 11 | . . . . 25 100 Level 4 12 | . . . . 42 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1621 | . 86 470 389 1621 935 Initial 789 | . . 10 192 144 789 Average 415 | . 40 177 284 883 837 Influence Increases 3786 | . 307 1004 631 1577 267 Destroy 0b10 Robot/C 2280 | . 220 660 460 780 160 Destroy 0b10 Robot/NC 75 | . 15 40 10 5 5 Destroy Leader 412 | . 54 184 122 20 32 Allied During Kill 44 | . . . . 13 31 Successful Hack 44 | . . 14 9 21 . Disable Machine 90 | . 15 15 30 . 30 Anti-Garrison Action 650 | . . . . 650 . Destroy Structure 86 | . 3 1 . 73 9 Lose Combat Pursuer 105 | . . 90 . 15 . Influence Decreases 2910 | . 282 573 864 179 1012 Entered New Map 1190 | . . 15 264 79 832 Time Decay 1430 | . 282 498 530 . 120 Lost Part 250 | . . 60 70 100 20 Lost Ally 40 | . . . . . 40 Squads Dispatched 12 | . 3 4 3 . 2 Investigation 5 | . 2 1 1 . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 3 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 13 | . 2 3 5 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 164 | . 17 48 42 42 15 Peak Tracking Total 7 | . 4 7 6 5 5 Tactical Retreats 5 | . . 4 . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . 3 . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 13 | . 1 1 2 7 2 Max in Single Turn 2 | . 1 1 1 2 1 Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 2 5 5 3 1 Terminals 14 | . 2 4 4 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 28 | . 4 8 8 6 2 Successful 11 | . 1 3 4 2 1 Failed 17 | . 3 5 4 4 1 Catastrophic 4 | . 1 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 4 7 7 6 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 1 3 3 2 1 Record 1 | . . 1 . . . Prototype ID Bank 3 | . . . 2 . 1 Open Door 1 | . . . . 1 . Emergency Access Points 2 | . . . 1 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 13 | . 2 3 5 2 1 Full Trace Events 4 | . . 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 1 | . . 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 4 | . . 4 . . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . check_alert 2 | . . 2 . . . Relay Couplers Released 23 | . . . . 23 . Machine Destruction 23 | . . . . 23 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 70 | . . . . 70 50 Highest-Rated Ally 25 | . . . . 25 25 Initial Warlord ECA Mod 8 | . . . . . 8 Total Orders . | . . . . . . Ally Attacks 16 | . . . . 1 15 Total Damage 482 | . . . . 38 444 Kills 6 | . . . . 1 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 2155 | . 351 1440 . 364 . Sensors 1017 | . . 653 . 364 . Terrain 1149 | . 351 798 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 7115 | 79 764 2430 1482 2116 244 Spaces Moved 3585 | 45 360 1088 743 1213 136 Core 21 | 3 . . 4 14 . Treads 2750 | 42 360 1088 455 805 . Legs 284 | . . . 284 . . Wheels . | . . . . . . Hover 530 | . . . . 394 136 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 52 105 Average Speed 154 | 152 160 169 155 144 105 Slowest Speed 500 | 160 160 240 350 500 106 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 55 78 54 88 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 3 . . 72 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 75 | . 3 . . 72 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4583 | 52 478 1472 975 1412 194 Wait 446 | . 71 172 142 28 33 Move 3580 | 44 359 1087 742 1212 136 Hop . | . . . . . . Pick Up 28 | 2 3 11 3 9 . Fast Attach 33 | 6 2 8 5 10 2 Attach 12 | . . 5 4 3 . Detach . | . . . . . . Swap 69 | . 6 31 16 14 2 Drop 37 | . 2 18 4 13 . Fire 340 | . 35 131 59 95 20 Melee 11 | . . 9 . 2 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . 26 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 9) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Utility x2 1244 | -9/Materials | Build established: Scavenger-Mutant 1297 | -9/Materials | Discovered new exit (range 5) 1714 | -9/Materials | Lost 3 parts (1n1u1w) 1781 | -9/Materials | Discovered new exit (range 3) 1939 | -9/Materials | Core integrity fell below 50% 2262 | -9/Materials | Discovered new exit (range 15) 2670 | -9/Materials | Discovered new exit (range 3) 3124 | -9/Materials | Core integrity fell below 20% 3271 | -9/Materials | Identified exit to Materials 3274 | -9/Materials | Entered another Materials area 3274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3511 | -8/Materials | Lost 6 parts (3n1u2w) 3613 | -8/Materials | Identified exit to Garrison 3957 | -8/Materials | Discovered new exit (range 10) 4017 | -8/Materials | Identified exit to Factory 4314 | -8/Materials | Build established: Mutant 4548 | -8/Materials | Discovered exit to Factory (range 16) 4756 | -8/Materials | Entered Garrison 4802 | -8/Garrison | Triggered checkpoint 4884 | -8/Garrison | Garrison Relay disabled 4966 | -8/Garrison | Triggered checkpoint 5032 | -8/Garrison | Triggered checkpoint 5084 | -8/Garrison | Discovered new exit (range 8) 5095 | -8/Garrison | Identified exit to Materials 5120 | -8/Garrison | Triggered checkpoint 5155 | -8/Garrison | Garrison Relay disabled 5230 | -8/Garrison | Triggered checkpoint 5301 | -8/Garrison | Lost 4 parts (1p2u1w) 5346 | -8/Garrison | Triggered checkpoint 5416 | -8/Garrison | Triggered checkpoint 5443 | -8/Garrison | Discovered exit to Materials (range 5) 5461 | -8/Garrison | Discovered exit to Materials (range 14) 5518 | -8/Garrison | Triggered checkpoint 5544 | -8/Garrison | Garrison Relay disabled 5884 | -8/Garrison | Triggered checkpoint 5920 | -8/Garrison | Garrison Relay disabled 5935 | -8/Garrison | Garrison Relay disabled 5956 | -8/Garrison | Triggered checkpoint 5989 | -8/Garrison | Discovered exit to Materials (range 13) 6172 | -8/Garrison | Core integrity fell below 50% 6174 | -8/Garrison | System corruption reached 10% 6213 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6414 | -8/Garrison | Phase Generator disabled 6764 | -8/Garrison | Core integrity fell below 20% 6872 | -8/Garrison | Entered Materials 6872 | -8/Materials | Accompanied by 2 allies 7116 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07076_ System corrupted: Matter fused (-5). 07077_ U-05 Engineer builds a Door. 07078_ G-47 Trooper destroyed. 07082_ 6T-PT4(l) destroyed. 07086_ U-05 Engineer builds a Wall. 07093_ System corrupted: Adv. Assault Cannon jammed. 07094_ System corrupted: Heat flow error (+176). 07094_ U-05 Engineer builds a Wall. 07099_ System corrupted: Adv. Assault Cannon jammed. 07102_ Slammed into G-47 Trooper. 07103_ Acquired 9 matter. 07107_ Acquired 41 matter. 07108_ Acquired 37 matter. 07109_ Acquired 39 matter. 07110_ RY3D3IOLLGHHA3EL&,SLS8G0VTBCGNJZVNE 07112_ Acquired 1 matter. 07114_ M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????# #????????????????????????? | | ?????????????????# """ #????????????????????????? | | ?????????????????# """ #????????????????????????? | | ?????????????????# " [#????????????????????????? | | ?????????????????# "" #????????????????????????? | | ?????????????????# "" #????????????????????????? | | ?????????? ??????# #????????????????????????? | | ????????? ########/######+########??????????? | | ????????? ?????????? | | ????????? % % ?????????? | | ????????? % % ?????????? | | ??????????############# ###############??????????? | | ????????????###########/#?? ???????????????????? | | ????????????# "T" # #??? ??????????????????? | | ????????????# = #=###?? ! ?????????????????? | | ????????????# #* #??? ????????????????? | | ????????????# """ """ + %#???? ??????????????? | | ????????????# """ """ #mgg# ?????????????? | | ????????????# """ """ #g[ + ??????????????? | | ????????????# !#= !# ?????????????????? | | ????????????#] #= #######????????????????? | | ????????????########### #??????#???????????????? | | ??????????????????????# #???? #???????????????? | | ??????????????????????# #??""" #???????????????? | | ??????????????????????# # """ #???????????????? | | ??????????????????????+ @/ """ #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????u ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????#####+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberDiametricTrident Manual? 0 Play Time 01:06:24 Cumulative 12.2 hours Start 2025.07.13 @ 04:53:31 End 2025.07.13 @ 06:00:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eb075be-fd75-4f50-a213-2e3fc8a57f4f