Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 19:39:10 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2761) 2761 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (726) 726 TOTAL SCORE: 7707 Bonus ------- High Alert Combat Kills 526 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 80/300 Energy 50/137 System Corruption 4% Temperature Warm (150) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear-Ion Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Target Analyzer > --- WEAPON (4) ------- Antimatter Cannon KE Gauss Construct/C > --- INVENTORY (5) ---- Enhanced Nuclear Core Enhanced Nuclear Core Small Storage Unit Advanced Signal Interpreter Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON ----------- Gauss Rifle Long-range Missile Launcher Long-range Missile Launcher KE Gauss Construct/C > --- INVENTORY -------- Small Storage Unit Advanced Signal Interpreter Improved Trap Extractor Long-range Missile Launcher Axe [Rating: 76] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Cold Fusion Reactor Propulsion Cesium-ion Thruster Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Device] Protection Light Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Slots Evolved 8 | . . 2 2 . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 1 . . 2 . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 101 | . 3 9 15 8 12 15 16 23 Power 11 | . . 2 4 1 . . . 4 Engine 7 | . . 2 4 1 . . . . Core 3 | . . . . . . . . 3 Reactor 1 | . . . . . . . . 1 Propulsion 30 | . 2 1 4 1 3 4 9 6 Treads 1 | . . . . . . . . 1 Leg 13 | . . . 2 1 . 3 7 . Wheel 6 | . . . 2 . . . . 4 Hover 2 | . 2 . . . . . . . Flight 8 | . . 1 . . 3 1 2 1 Utility 24 | . 1 2 2 3 4 4 . 8 Device 10 | . . 1 . 3 1 1 . 4 Storage 1 | . . . . . . . . 1 Processor 8 | . 1 1 . . 1 3 . 2 Hackware 3 | . . . 1 . 2 . . . Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 36 | . . 4 5 3 5 7 7 5 Energy Gun 11 | . . 2 4 1 3 . 1 . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 7 | . . 2 1 2 . . 2 . Ballistic Cannon 3 | . . . . . . . . 3 Launcher 6 | . . . . . 1 3 2 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 1 . Unidentified Prototypes 3 | . . . . . . . . 3 Corrupted Parts 4 | . . . 1 . 2 . . 1 System Corruption 5 | . . . 1 . 3 . . 1 Parts Lost 43 | . . 2 5 6 1 2 14 13 Power 2 | . . . . 1 . . 1 . Propulsion 16 | . . 2 2 2 . 1 3 6 Utility 9 | . . . 1 . . . 2 6 Weapon 16 | . . . 2 3 1 1 8 1 Highest Loss Streak 6 | . . 2 2 6 1 1 6 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 95 91 70 91 61 74 80 56 Engine 5 | . 14 11 9 8 5 6 5 . Leg 5 | . 15 . 6 8 . 3 22 . Wheel 2 | . . . 3 15 . . . 4 Hover 2 | . 12 19 . . . . . . Flight 5 | . . 6 2 . 16 8 1 1 Device 7 | . . 6 4 7 8 6 12 10 Storage 2 | . 14 11 9 8 . . . . Processor 13 | . 9 15 9 9 4 21 20 11 Hackware 2 | . . . . 9 9 1 . . Energy Gun 4 | . . 16 17 10 8 1 . . Energy Cannon 4 | . . . . . 5 6 4 6 Ballistic Gun 3 | . 28 5 4 14 . . 2 . Ballistic Cannon 2 | . . . . . . . . 12 Launcher 3 | . . . . . 2 11 7 . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 12 18 24 23 17 36 36 57 Greatest Support 70 | 20 20 18 22 22 10 45 70 42 Greatest Overweight (x) 16 | . . 1 2 1 1 6 . 16 Average Overweight (x) . | . . . . . . 1 . 2 Largest Inventory Capacity 8 | . 8 8 8 8 5 5 5 8 Average Capacity 5 | . 8 8 8 7 5 5 5 5 Most Carried 8 | . 8 8 8 8 5 5 5 5 Average Carried 5 | . 7 7 7 6 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 8 5 5 5 5 5 Scrap Engine Consumption 30 | . . . . . 11 2 1 16 Constructs Created 4 | . . . . . 2 . . 2 Constructs Modified 6 | . . . . . 1 2 . 3 Class Distribution -------------------- 36% | Mutant 23% | Gunner 11% | Bomber 6% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Sprinter 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Bomber | -6/Garrison Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Matter Collected 1896 | 200 61 102 227 227 176 192 256 455 Remotely 219 | . . . . 219 . . . . Salvage Created 2242 | . 166 200 315 284 391 43 390 453 Parts 140 | . 19 15 18 11 19 5 26 27 Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Combat Hostiles Destroyed 52 | . 3 3 6 7 3 2 15 13 Guns 21 | . 3 3 5 7 2 . 1 . Cannons 16 | . . . . . . . 5 11 AOE 13 | . . . 1 . 1 2 8 1 Classes Destroyed 15 | . 4 3 1 . 1 2 2 2 Worker 3 | . 1 1 . . . . . 1 Builder 3 | . . 1 . . 1 . . 1 Tunneler 1 | . . . . . . 1 . . Hauler 2 | . 1 1 . . . . . . Recycler 2 | . . . . . 1 . . 1 Operator 2 | . . 1 1 . . . . . Watcher 3 | . 2 . . . . . . 1 Swarmer 13 | . 3 . . 2 . . 8 . Saboteur 1 | . . . . . . . . 1 Grunt 19 | . . 3 5 3 . . 4 4 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . . . . 2 Sentry 7 | . . . 1 2 3 1 . . Hunter 6 | . . . . . . . 2 4 Programmer 3 | . . . . . . 1 . 2 Best Kill Streak 8 | . 4 4 3 6 2 1 8 4 Combat Bots Only 8 | . 3 1 3 6 1 1 8 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 . 1 1 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Hostile Shots Fired 505 | . 17 35 48 60 8 13 188 136 Missed 138 | . 6 14 8 11 3 4 53 39 Damage Taken 6172 | . 85 246 710 709 115 271 2263 1773 Core 1399 | . 35 58 191 227 21 55 487 325 Absorbed by Shields 169 | . . . . . . . 63 106 Regen/Repaired (Parts) 45 | . . . . . 14 12 . 19 Core Remaining (%) 72 | 100 86 85 . . 20 . . . Volleys Fired 183 | . 18 24 22 19 12 4 43 41 Largest 4 | . 2 2 3 3 2 4 3 4 Hottest 274 | . 40 115 135 99 127 191 133 274 Shots Fired 384 | . 36 46 38 56 21 10 68 109 Gun 220 | . 36 46 38 56 9 . 35 . Cannon 147 | . . . . . 9 4 25 109 Launcher 17 | . . . . . 3 6 8 . Special . | . . . . . . . . . Kinetic 187 | . 36 12 1 37 . . 24 77 Thermal 155 | . . 34 12 19 18 4 36 32 Explosive 17 | . . . . . 3 6 8 . Electromagnetic 25 | . . . 25 . . . . . Robot Hit Streak 16 | . 5 10 9 9 16 7 8 10 Robot Miss Streak 9 | . 5 9 5 4 6 1 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 252 | . 18 31 32 37 16 10 48 60 Core Hits 164 | . 14 31 27 17 19 7 24 25 Critical Kills 3 | . . . . 2 . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 13 | . . . 1 3 . . 3 6 Burn 3 | . . . . 1 . . 2 . Meltdown 1 | . . . . . . . . 1 Destroy 3 | . . . . 2 . . 1 . Blast 5 | . . . . . . . . 5 Corrupt 1 | . . . 1 . . . . . Melee Attacks 5 | . . . . . 2 2 1 . Impact . | . . . . . . . . . Slashing 4 | . . . . . 2 1 1 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7069 | . 178 310 595 409 440 400 2371 2366 Guns 1969 | . 176 310 468 409 140 . 466 . Cannons 2669 | . . . . . 82 84 489 2014 Explosions 2234 | . . . 127 . 102 249 1407 349 Melee 181 | . . . . . 114 67 . . Ramming 16 | . 2 . . . 2 . 9 3 Kinetic 2179 | . 176 51 15 235 . . 294 1408 Thermal 2421 | . . 259 288 174 222 84 661 733 Explosive 1980 | . . . . . 102 249 1407 222 Electromagnetic 292 | . . . 292 . . . . . Impact . | . . . . . . . . . Slashing 181 | . . . . . 114 67 . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 1 1 5 1 1 4 Average Corruption 2 | . . . 1 1 3 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . 10 . 2 15 Message Errors 8 | . . . . . 3 . . 5 Matter Fused 8 | . . . . . 3 . 1 4 Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 3 | . . . . . . . . 3 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 3 | . . . . . 2 . . 1 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 362 | . . . 26 . 38 43 131 124 Projectiles 100 | . . . . . . . 8 92 Explosions 233 | . . . 26 . 9 43 123 32 Melee 29 | . . . . . 29 . . . Knockbacks 15 | . . . . . . . . 15 Impact . | . . . . . . . . . Kinetic 13 | . . . . . . . . 13 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 357 | . 1 . 86 . 44 121 66 39 Shots 8 | . . . 2 . 1 2 2 1 Rammed 3 | . 1 . . . 1 . . 1 Targets Rammed 4 | . 1 . 1 . 1 . . 1 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 920 | . 6 292 332 222 297 64 15 920 Average Temperature 144 | . 3 105 126 84 98 34 8 234 Received Heat Transfer 1995 | . 6 147 387 378 27 18 618 414 Effects 16 | . . . 1 . . . . 15 Energy Bleed 3 | . . . 1 . . . . 2 Interference 3 | . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 6 | . . . . 1 1 . 3 1 Heat Transferred 3974 | . . 391 355 518 328 111 1221 1050 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . 2 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Peak Influence 968 | . 197 385 374 274 264 599 794 968 Initial 568 | . . 83 162 157 94 568 312 411 Average 445 | . 100 196 295 178 176 511 538 774 Maximum Alert Level 3 | . . 1 1 1 1 2 3 3 Low Security (%) 23 | . 100 60 12 70 48 . . . Level 1 27 | . . 39 87 29 51 25 26 . Level 2 24 | . . . . . . 74 40 20 Level 3 24 | . . . . . . . 32 79 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 3 4 4 3 . 2 . 5 Investigation 11 | . 3 3 1 2 . . . 2 Extermination 2 | . . . . . . 1 . 1 Reinforcement 5 | . . 1 2 1 . . . 1 Assault 1 | . . . . . . . . 1 Garrison 2 | . . . 1 . . 1 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Distress Signals 6 | . 1 1 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 13 17 11 18 3 2 28 24 Peak Tracking Total 10 | . 7 8 4 10 1 1 8 4 Tactical Retreats 9 | . 1 2 . 1 . . 3 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Traps Triggered 9 | . 1 . . 1 . 1 5 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 25 | . . . . . . 9 16 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Machines Disabled 23 | . . . 1 . . 6 1 15 Max in Single Turn 6 | . . . 1 . . 2 1 6 Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . 7 Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Machines Accessed 28 | . 5 3 1 2 10 2 1 4 Terminals 16 | . 5 1 1 2 5 . 1 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 7 | . . 2 . . 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 91 | . 19 10 6 5 36 5 3 7 Successful 52 | . 11 8 5 3 18 3 1 3 Failed 39 | . 8 2 1 2 18 2 2 4 Catastrophic 7 | . 3 . . . 2 1 1 . Database Lockouts . | . . . . . . . . . Manual 57 | . 16 4 3 5 22 . 2 5 Terminals 61 | . 19 5 6 5 21 . 3 2 Fabricators 3 | . . . . . . . . 3 Repair Stations 5 | . . . . . . 3 . 2 Recycling Units 20 | . . 5 . . 15 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 19 | . 7 2 3 2 4 . 1 . Part Schematic 2 | . . . . . 2 . . . Prototype ID Bank 5 | . 3 . 1 1 . . . . Open Door 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . Recall Investigation 2 | . 2 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 2 | . . 1 . . 1 . . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . 1 Scan Component 2 | . . . . . . 1 . 1 Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 10 | . . 3 . . 7 . . . Report Inventory 7 | . . 2 . . 5 . . . Retrieve Components 3 | . . 1 . . 2 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 19 | . 4 3 2 1 7 . . 2 Terminals 10 | . 4 1 2 1 2 . . . Assimilate 1 | . . . 1 . . . . . Botnet 6 | . 3 1 1 . 1 . . . Sabotage 1 | . . . . 1 . . . . Search 2 | . 1 . . . 1 . . . Fabricators 2 | . . . . . . . . 2 Overload 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 7 | . . 2 . . 5 . . . Tunnel 7 | . . 2 . . 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 5 1 1 . 4 2 1 2 Full Trace Events 8 | . 2 1 . . 4 . 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 19 | . . . . . . 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . 2 . . 6 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . no_distress 1 | . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 10 | . . . 10 . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . Total Orders 1 | . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 10 | . . . . 10 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Turns Passed 3288 | . 200 220 248 213 496 622 484 805 Spaces Moved 2519 | 1 187 223 143 145 668 313 351 488 Core 172 | . . . . 16 64 . 20 72 Treads 18 | . . . . . . . . 18 Legs 423 | 1 62 . 39 . . 75 246 . Wheels 417 | . . . 35 129 . . . 253 Hover 339 | . 125 214 . . . . . . Flight 1150 | . . 9 69 . 604 238 85 145 Fastest Speed 32 | 120 56 56 40 50 32 110 32 32 Average Speed 97 | 120 77 59 107 88 63 173 87 124 Slowest Speed 850 | 120 120 120 260 105 115 515 120 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . 2 . 3 . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 1 38 22 9 29 84 7 42 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 7 | . . 2 . . 5 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 306 | . . . 14 . 37 69 73 113 Melee . | . . . . . . . . . Projectile 29 | . . . . . . . 3 26 AOE 277 | . . . 14 . 37 69 70 87 Terrain Rammed 1 | . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Total 3012 | . 212 268 198 194 715 380 454 591 Wait 70 | . 1 . 9 5 9 24 1 21 Move 2499 | . 186 222 138 144 661 312 350 486 Hop 6 | . . . 2 . 3 . . 1 Pick Up 26 | . 1 5 3 2 5 6 . 4 Fast Attach 65 | . 3 3 9 2 12 9 8 19 Attach 19 | . . 2 3 4 . 3 5 2 Detach 24 | . 1 1 2 5 4 2 4 5 Swap 17 | . . 4 3 2 . 3 3 2 Drop 45 | . 1 7 6 6 6 6 4 9 Fire 183 | . 18 24 22 19 12 4 43 41 Melee 5 | . . . . . 2 2 1 . Ram 3 | . 1 . . . 1 . 1 . Kick 1 | . . . 1 . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 18 | . . . . . . . 18 . Rewire . | . . . . . . . . . Trap 25 | . . . . . . 9 16 . Miscellaneous 5 | . . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 17) 180 | -10/Materials | Discovered new exit (range 17) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 373 | -9/Materials | Discovered new exit (range 15) 421 | -9/Materials | Entered another Materials area 421 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 431 | -8/Materials | Discovered new exit (range 18) 478 | -8/Materials | Garrison activated, responded to threat 669 | -8/Materials | Entered Storage 830 | -8/Storage | Lost 10 allies 870 | -8/Storage | Core integrity fell below 50% 880 | -8/Storage | Used back door to open Recycling access 880 | -8/Storage | Discovered new exit (range 5) 882 | -8/Storage | Entered Recycling 891 | -8/Recycling | Found Scrap Engine 902 | -8/Recycling | Lost 6 parts (1p2n3w) 1357 | -8/Recycling | Discovered new exit (range 16) 1362 | -8/Recycling | Build established: Mutant 1378 | -8/Recycling | Entered Factory 1378 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1434 | -6/Factory | Repaired Cesium-ion Thruster 1499 | -6/Factory | Discovered new exit (range 13) 1607 | -6/Factory | Identified exit to Factory 1728 | -6/Factory | Search patrols dispatched 1889 | -6/Factory | Build established: Gunner 1923 | -6/Factory | Garrison activated, responded to threat 1981 | -6/Factory | Identified exit to Garrison 2000 | -6/Factory | Entered Garrison 2042 | -6/Garrison | Triggered checkpoint 2118 | -6/Garrison | Learned Factory security intel 2130 | -6/Garrison | Garrison Relay disabled 2222 | -6/Garrison | Build established: Bomber 2243 | -6/Garrison | Spotted B-75 Beast 2277 | -6/Garrison | Triggered checkpoint 2283 | -6/Garrison | Triggered checkpoint 2309 | -6/Garrison | Destroyed 8 combat bots 2382 | -6/Garrison | Lost 5 parts (2n3w) 2450 | -6/Garrison | Core integrity fell below 50% 2463 | -6/Garrison | Discovered new exit (range 10) 2474 | -6/Garrison | Triggered checkpoint 2476 | -6/Garrison | Lost 6 parts (1p1n1u3w) 2483 | -6/Garrison | Identified exit to Factory 2484 | -6/Garrison | Entered Factory 2633 | -6/Factory | Lost 3 parts (1n2u) 2915 | -6/Factory | Core integrity fell below 20% 2919 | -6/Factory | Build established: Gunner 2977 | -6/Factory | Lost 5 parts (3n2u) 3184 | -6/Factory | First assault squad dispatched 3289 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03203_ K-01 Serf cleans the Fusion Modulator. 03208_ K-01 Serf cleans the Nuclear Reactor. 03209_ K-01 Serf cleans the Fusion Modulator. 03210_ THN2AEKSF8K=E7,FFQUT,QIV 03212_ K-01 Serf cleans the Fusion Modulator. 03221_ K-01 Serf cleans the Nuclear Reactor. 03224_ K-01 Serf cleans the Fusion Modulator. 03225_ System corrupted: Component data lost. 03225_ K-01 Serf cleans the Nuclear Reactor. 03282_ C-30 ARC bursts open, deploying its payload. 03282_ G-67 Veteran unfolds itself. 03282_ G-50 Soldier unfolds itself. 03282_ L-41 Fighter unfolds itself. 03282_ B-48 Gladiator unfolds itself. 03282_ E-15 Imp unfolds itself. 03283_ K-01 Serf collects debris. 03284_ E-15 Imp destroyed. 03285_ Critical hit (Burn: +50). 03285_ Force Field destroyed. 03286_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????# ??????????????????????????????????????? | | ???????# ##########+#########;####+#+#???????? | | ???????# = g% #???????? | | ???????# = gk #????#### | | ???????# @!! /%= b k #????# | | ?????????? """ """ """ ! """ """ #???## | | ???????????????""" """ """ """ #???# | | ?????????????? """ """ """ """ #???# | | ???????? l #???# | | ????????? """ """ """ """ """ """ """ #???# | | ?????????????? """ """ """ """ """ """ #???# | | ????????????"" """ """ """ """ """ """ #???## | | ????????? #????# | | ????????? k k ###??# ! | | ?????????????######### | ###+#######?###" | | ?????????????????????# # ! ##??## | | ?????????????????????# """ """ # ""%" ##???? | | ?????????????????????+ """ """ # "" %###### | | ?????????????????????# """ """ # """ %+ | | ?????????????????????# # " "% ###### | | ?????????????????????# # "" #????# | | ?????????????????????#########+#### "" = ##???? | | ??????????????????????????????????# % %[##???# | | ??????????????????????????????????###########????# | | ??????????????????????????????????# #???# | | ????????????????????????????????### ###### | | ????????????????????????????????+ # + | | ????????????????????????????????# # ###### | | ????????????????????????????????# ##+###########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 301 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialArchitectMachine Manual? 0 Play Time 00:29:20 Cumulative 696.6 hours Start 2024.03.07 @ 19:11:36 End 2024.03.07 @ 19:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 727 Rogue 452 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27cf8eb2-3d2c-4161-815c-a8600702750c