Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 21:07:37 Player: CONM Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3372) 3372 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 7635 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 279 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (12) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Advanced Treads Aluminum Leg Aluminum Leg Weight Redist. System Signal Interpreter Drone Bay (2/2) Drone Bay (2/2) Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Combat Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Trap Scanner Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Microactuators Improved Propulsion Shielding > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Signal Interpreter Improved Light Armor Plating Rocket Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 166 | 10 12 6 37 38 31 3 3 26 Power 18 | 2 3 1 3 5 2 . . 2 Engine 12 | 2 3 . 2 3 1 . . 1 Core 6 | . . 1 1 2 1 . . 1 Reactor . | . . . . . . . . . Propulsion 58 | 2 2 1 12 15 9 2 3 12 Treads 26 | 2 . 1 4 15 . . . 4 Leg 13 | . 2 . 6 . . . . 5 Wheel 6 | . . . 2 . 4 . . . Hover 13 | . . . . . 5 2 3 3 Flight . | . . . . . . . . . Utility 34 | 2 1 1 5 8 11 1 . 5 Device 15 | 1 . 1 2 3 7 . . 1 Storage 4 | 1 1 . . 1 . . . 1 Processor 3 | . . . 1 . 2 . . . Hackware 1 | . . . 1 . . . . . Protection 11 | . . . 1 4 2 1 . 3 Artifact . | . . . . . . . . . Weapon 56 | 4 6 3 17 10 9 . . 7 Energy Gun 12 | 1 . . 2 3 4 . . 2 Energy Cannon 9 | . . . 5 3 1 . . . Ballistic Gun 7 | 3 3 . . . 1 . . . Ballistic Cannon 4 | . . 2 . 1 . . . 1 Launcher 10 | . 3 1 3 2 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . 7 1 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 5 | . . . . . 2 . . 3 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . 2 Parts Lost 70 | . 1 3 10 21 11 . . 24 Power 12 | . 1 1 3 3 1 . . 3 Propulsion 30 | . . 1 4 8 7 . . 10 Utility 20 | . . 1 2 6 3 . . 8 Weapon 8 | . . . 1 4 . . . 3 Highest Loss Streak 14 | . 1 3 4 14 5 . . 8 To Critical Strikes 2 | . . . . 1 1 . . . Average Slot Usage (%) 81 | . 99 89 81 90 71 84 94 60 Engine 5 | . 13 3 5 4 4 7 7 1 Core 2 | . . 8 3 3 1 . . . Treads 11 | . 11 6 7 34 7 . . 2 Leg 7 | . 16 17 15 . . . . 7 Wheel 1 | . . . 1 . 4 7 6 . Hover 1 | . . . . . 2 8 17 6 Device 12 | . 14 9 6 6 18 36 30 14 Storage 8 | . 14 14 11 9 5 . . 1 Processor 3 | . . . 6 . 5 7 7 7 Hackware 1 | . . . 1 5 . . . . Protection 3 | . . . . 9 4 1 7 5 Energy Gun 1 | . . . . 4 2 . . . Energy Cannon 4 | . . . 8 9 3 . . . Ballistic Gun 5 | . 22 14 1 . 2 . . . Ballistic Cannon 2 | . . 10 1 1 1 . . 2 Launcher 1 | . 5 3 . . . . . . Impact Weapon 1 | . . . 8 . . . . . Piercing Weapon 2 | . . . . . 3 15 15 7 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 14 21 21 26 69 68 22 22 28 Greatest Support 89 | 40 40 20 63 89 40 24 39 50 Greatest Overweight (x) 22 | . 1 2 6 2 22 2 . 2 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 5 5 10 Average Capacity 12 | 7 9 10 10 17 15 5 5 6 Most Carried 20 | 4 10 10 10 20 17 5 5 9 Average Carried 9 | 2 9 9 9 13 10 5 5 4 Final Capacity 20 | 8 10 10 10 20 5 5 5 10 Final Carried 11 | 4 10 10 8 11 5 5 5 8 Class Distribution -------------------- 45% | Scavenger-Mutant 43% | Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -7/Waste Scout | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Matter Collected 2473 | 216 263 324 415 526 340 73 8 308 Remotely . | . . . . . . . . . Salvage Created 3544 | 11 310 105 913 1179 541 . 31 454 Parts 214 | 3 27 5 34 66 43 . 4 32 Haulers Intercepted 9 | . 2 . 3 2 1 . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 87 | . 13 6 17 31 9 . . 11 Melee 17 | . . . 3 1 5 . . 8 Guns 11 | . 6 2 . 2 1 . . . Cannons 30 | . . 1 4 21 3 . . 1 AOE 25 | . 7 3 7 6 . . . 2 Classes Destroyed 15 | 1 4 . 3 5 2 . . . Worker 3 | . . . . 2 1 . . . Builder 5 | . . . 4 . . . . 1 Tunneler 4 | 1 1 . . 1 1 . . . Hauler 9 | . 2 . 3 2 1 . . 1 Recycler 2 | . . . 1 . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . 1 . 1 . Swarmer 27 | . 9 3 . 8 3 . . 4 Grunt 31 | . 4 3 11 11 . . . 2 Brawler 4 | . . . . 4 . . . . Duelist 3 | . . . . 3 . . . . Protector 1 | . . . . 1 . . . . Sentry 10 | . . . 6 2 1 . . 1 Hunter 5 | . . . . 2 1 . . 2 Programmer 6 | . . . . . 4 . . 2 Best Kill Streak 7 | 1 5 4 6 6 2 . 1 7 Combat Bots Only 8 | . 3 4 8 6 2 . . 6 Max Kills in Single Turn 4 | 1 3 2 4 4 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 2 4 3 . . . 2 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Hostile Shots Fired 994 | . 97 40 129 268 93 . . 367 Missed 311 | . 29 11 37 61 27 . . 146 Damage Taken 9746 | . 734 395 1657 3710 887 . 20 2343 Core 1803 | . 138 97 370 492 110 . . 596 Absorbed by Shields 213 | . . . . 110 103 . . . Redirected to Shielding 96 | . . . . . . . 13 83 Regen/Repaired (Parts) 77 | . 77 . . . . . . . Core Remaining (%) 30 | 100 . 6 7 10 . . . . Volleys Fired 201 | 4 40 14 30 86 16 . . 11 Largest 2 | 2 2 2 2 2 2 . . 1 Hottest 136 | 40 50 55 136 136 128 . . 60 Shots Fired 352 | 8 79 28 56 136 32 . . 13 Gun 157 | 8 71 14 9 37 16 . . 2 Cannon 168 | . . 12 35 95 16 . . 10 Launcher 27 | . 8 2 12 4 . . . 1 Special . | . . . . . . . . . Kinetic 149 | 8 71 26 . 31 3 . . 10 Thermal 158 | . . . 35 101 22 . . . Explosive 27 | . 8 2 12 4 . . . 1 Electromagnetic 18 | . . . 9 . 7 . . 2 Robot Hit Streak 14 | 3 9 5 14 12 6 . . 5 Robot Miss Streak 9 | 3 3 2 4 9 3 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 301 | 4 48 18 54 111 34 . 1 31 Core Hits 181 | 2 28 11 22 80 19 . 1 18 Critical Kills 3 | . 1 . 2 . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 14 | . 1 1 4 3 2 . . 3 Burn 4 | . . . . 3 1 . . . Destroy 1 | . 1 . . . . . . . Blast 2 | . . 1 . . . . . 1 Corrupt 1 | . . . . . 1 . . . Smash 4 | . . . 4 . . . . . Impale 2 | . . . . . . . . 2 Melee Attacks 111 | . . . 47 18 19 . 1 26 Impact 68 | . . . 47 18 3 . . . Slashing . | . . . . . . . . . Piercing 43 | . . . . . 16 . 1 26 Sneak Attacks 12 | . . . 7 . 4 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . 1 . 2 . . 5 Damage Inflicted 8326 | 49 923 359 2215 2461 1062 . 35 1222 Guns 1359 | 49 497 95 92 417 182 . . 27 Cannons 2585 | . . 137 433 1478 290 . . 247 Explosions 1396 | . 412 126 409 263 . . . 186 Melee 2891 | . . . 1276 294 590 . 35 696 Ramming 95 | . 14 1 5 9 . . . 66 Kinetic 1634 | 49 497 232 . 575 34 . . 247 Thermal 2122 | . . . 433 1320 369 . . . Explosive 1396 | . 412 126 409 263 . . . 186 Electromagnetic 188 | . . . 92 . 69 . . 27 Impact 1612 | . . . 1276 294 42 . . . Slashing . | . . . . . . . . . Piercing 1279 | . . . . . 548 . 35 696 Highest Corruption 21 | . . . 8 21 4 4 4 11 Average Corruption 6 | . . . 8 10 3 4 4 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 74 | . . . 7 27 14 1 3 22 Message Errors 17 | . . . 1 4 6 . . 6 Matter Fused 15 | . . . 1 2 4 1 1 6 Heat Flow Errors 9 | . . . 1 4 . . 1 3 Energy Discharges 8 | . . . . 3 2 . 1 2 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 7 | . . . 1 4 1 . . 1 Data Loss (major) 5 | . . . 1 2 . . . 2 Misfires 5 | . . . 2 1 . . . 2 Alerts 2 | . . . . 2 . . . . Misdirections 1 | . . . . 1 . . . . Weapon Failures 4 | . . . . 4 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 421 | . . . 307 43 71 . . . Projectiles 19 | . . . 15 . 4 . . . Explosions 2 | . . . 2 . . . . . Melee 400 | . . . 290 43 67 . . . Knockbacks 23 | . . 1 5 14 . . . 3 Impact 4 | . . . 4 . . . . . Kinetic 17 | . . 1 . 13 . . . 3 Secondary 2 | . . . 1 1 . . . . Self-Inflicted Damage 89 | . 8 37 35 . . . . 9 Shots 4 | . 1 1 2 . . . . . Rammed 12 | . 5 . . 1 . . . 6 Targets Rammed 30 | . 5 1 1 2 . . . 21 Kicked 17 | . . 1 1 . . . . 15 Crushed 1 | . . . . 1 . . . . Highest Temperature 488 | . 30 41 488 436 48 . 181 199 Average Temperature 123 | . 9 19 166 144 14 . 85 80 Received Heat Transfer 2634 | . 264 201 636 1068 48 . . 417 Effects 16 | . . . 9 7 . . . . Shutdowns 3 | . . . . 3 . . . . Energy Bleed 6 | . . . 5 1 . . . . Interference 4 | . . . 4 . . . . . Short Circuit 1 | . . . . 1 . . . . Damage (major) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 12 | . . . 10 1 1 . . . Impact Corruptions 17 | . . . 14 2 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 2 1 . . . Heat Transferred 4056 | . . . 777 2687 592 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Peak Influence 627 | 5 349 310 519 627 260 42 66 376 Initial 240 | . 3 55 42 148 240 42 29 29 Average 213 | . 185 144 344 380 113 42 51 158 Maximum Alert Level 2 | . 1 1 2 2 1 . . 1 Low Security (%) 52 | 100 49 70 16 11 75 100 100 82 Level 1 31 | . 50 29 43 38 24 . . 17 Level 2 15 | . . . 39 50 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 3 . 2 8 6 . . 3 Investigation 5 | . 2 . 1 . 1 . . 1 Extermination 3 | . . . . . 3 . . . Reinforcement 7 | . 1 . 1 1 2 . . 2 Assault 1 | . . . . 1 . . . . Garrison 6 | . . . . 6 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Distress Signals 10 | . 1 . 4 1 1 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 23 8 30 41 19 . 2 28 Peak Tracking Total 11 | . 7 3 11 7 3 . 1 6 Tactical Retreats 8 | . 1 . 3 1 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Traps Triggered 6 | . 1 . . . 1 . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Disabled 13 | . 1 6 2 2 1 . . 1 Max in Single Turn 6 | . 1 6 1 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Accessed 28 | . 6 1 5 8 2 . 2 4 Terminals 20 | . 4 . 5 6 1 . . 4 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 62 | . 13 1 14 16 3 . 3 12 Successful 27 | . 7 1 11 5 . . . 3 Failed 34 | . 6 . 2 11 3 . 3 9 Catastrophic 5 | . . . . 2 2 . . 1 Database Lockouts 1 | . . . 1 . . . . . Manual 15 | . 3 . 1 10 1 . . . Terminals 51 | . 10 . 14 14 1 . . 12 Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . 2 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 3 | . . . . 1 2 . . . Terminal Hacks 22 | . 4 1 11 3 . . . 3 Record 6 | . 2 . 4 . . . . . Open Door 4 | . . 1 . . . . . 3 Terminal Index 3 | . 1 . 1 1 . . . . Alert Level 3 | . . . 1 2 . . . . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 . 3 4 2 . 1 3 Full Trace Events 4 | . 2 . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total Allies 13 | . . 3 . . . . . 10 Largest Group 10 | . . 3 3 . . . . 10 Highest-Rated Group 173 | . . 40 40 . . . . 173 Highest-Rated Ally 29 | . . 16 16 . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 102 | . . 7 28 . . . . 67 Total Damage 1199 | . . 63 307 . . . . 829 Kills 11 | . . 1 4 . . . . 6 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Turns Passed 6675 | 126 835 700 1294 1047 1747 97 107 722 Spaces Moved 3804 | 64 453 367 671 459 966 109 166 549 Core 29 | 4 . . 6 . 4 . . 15 Treads 1323 | 60 135 157 221 459 233 . . 58 Legs 1028 | . 318 210 334 . . . . 166 Wheels 617 | . . . 110 . 455 52 . . Hover 807 | . . . . . 274 57 166 310 Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 105 145 48 61 48 45 Average Speed 140 | 153 145 175 149 150 158 84 58 95 Slowest Speed 1150 | 160 190 260 350 320 1150 110 61 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . 1 1 . . . . Exploration Rate (%) 45 | 4 65 72 55 38 24 80 4 70 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 31 | . . . 24 6 1 . . . Terrain Destroyed 229 | . 58 25 102 29 3 . . 12 Melee 26 | . . . 19 6 1 . . . Projectile 4 | . . . . 1 2 . . 1 AOE 199 | . 58 25 83 22 . . . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total 4603 | 81 553 395 821 639 1127 112 173 702 Wait 165 | . 26 . 19 10 60 . 2 48 Move 3797 | 63 452 366 670 458 966 108 165 549 Hop . | . . . . . . . . . Pick Up 67 | 3 10 4 5 18 15 . . 12 Fast Attach 76 | 7 3 2 20 8 16 3 2 15 Attach 44 | 1 1 1 6 14 11 . . 10 Detach 4 | . . . 2 . . . . 2 Swap 47 | 2 8 3 11 16 4 . 1 2 Drop 70 | 1 8 4 13 9 24 1 2 8 Fire 201 | 4 40 14 30 86 16 . . 11 Melee 98 | . . . 44 18 15 . 1 20 Ram 6 | . . . . . . . . 6 Kick 17 | . . 1 1 . . . . 15 Crush 7 | . 5 . . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Repaired Assault Rifle 653 | -10/Materials | Core integrity fell below 50% 780 | -10/Materials | Build established: Scavenger-Mutant 962 | -10/Materials | Entered Mines 999 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1000 | -10/Mines | Discovered new exit (range 12) 1146 | -10/Mines | Build established: Mutant 1158 | -10/Mines | Core integrity fell below 20% 1187 | -10/Mines | Lost 3 parts (1p1n1u) 1321 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1445 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1539 | -10/Mines | Found the Drone Emporium 1549 | -10/Mines | Found Prototype Device 1662 | -10/Mines | Entered Materials 1662 | -9/Materials | Accompanied by 3 allies 1662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -9/Materials | Discovered new exit (range 16) 1851 | -9/Materials | Lost 3 allies 1938 | -9/Materials | Lost 4 parts (1p2n1w) 1944 | -9/Materials | Destroyed 8 combat bots 2076 | -9/Materials | Discovered new exit (range 13) 2208 | -9/Materials | Central database locked down 2300 | -9/Materials | Build established: Scavenger-Mutant 2526 | -9/Materials | Core integrity fell below 50% 2741 | -9/Materials | Crushed by falling debris 2807 | -9/Materials | Core integrity fell below 20% 2903 | -9/Materials | Discovered new exit (range 13) 2956 | -9/Materials | Entered another Materials area 2956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3297 | -8/Materials | Garrison activated, responded to threat 3323 | -8/Materials | Build established: Mutant 3348 | -8/Materials | Lost 3 parts (2u1w) 3601 | -8/Materials | Garrison activated, responded to threat 3733 | -8/Materials | Crushed by falling debris 3733 | -8/Materials | System corruption reached 10% 3756 | -8/Materials | First assault squad dispatched 3819 | -8/Materials | Core integrity fell below 50% 3875 | -8/Materials | Core integrity fell below 20% 3884 | -8/Materials | Lost 14 parts (2p7n3u2w) 3936 | -8/Materials | Discovered new exit (range 4) 4003 | -8/Materials | Entered Factory 4003 | -7/Factory | Evolved 2 slots: Utility x2 4144 | -7/Factory | Build established: Scavenger-Mutant 5442 | -7/Factory | Lost 5 parts (3n2u) 5750 | -7/Factory | Sucked down chute 5750 | -7/Factory | Entered Waste 5750 | -7/Waste | The area was eerily silent 5836 | -7/Waste | Discovered new exit (range 11) 5847 | -7/Waste | Entered Factory 5928 | -7/Factory | Discovered new exit (range 11) 5954 | -7/Factory | Entered Storage 6066 | -7/Storage | Lost 7 parts (1p3n2u1w) 6219 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6337 | -7/Storage | Core integrity fell below 50% 6412 | -7/Storage | Lost 5 allies 6453 | -7/Storage | System corruption reached 10% 6457 | -7/Storage | Lost 4 parts (1n1u2w) 6601 | -7/Storage | Core integrity fell below 20% 6676 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06660_ Kicked Y-54 Guardian. 06660_ Imp. Light Armor Plating destroyed. 06661_ Kicked Y-54 Guardian out of the way. 06666_ Kicked G-47 Trooper out of the way. 06666_ G-47 Trooper destroyed. 06667_ Acquired 12 matter. 06667_ Kicked G-47 Trooper. 06667_ Carbon-fiber Leg destroyed. 06668_ Kicked G-47 Trooper out of the way. 06668_ Imp. Light Armor Plating destroyed. 06668_ Aluminum Leg destroyed. 06669_ Kicked Y-54 Guardian out of the way. 06669_ Ion Engine destroyed. 06669_ Carbon-fiber Leg destroyed. 06670_ System corrupted: Matter fused (-7). 06670_ Acquired 5 matter. 06670_ Kicked Y-54 Guardian. 06673_ Aluminum Leg destroyed. 06674_ Slammed into Y-54 Guardian. 06675_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ???# !=! # #???????????????????? | | ???##!= ??# #??????#????????????? | | ????###????# #????" #????????????? | | ???????????# #?? #???????#????? | | ?????####### # #?????#??????? | | ?????# *" ! #????????#???? | | ?????# ######+#????????????? | | ?????# ###### #???????????#? | | ?????# #???"? ???#??? | | ?????####### ##?"?? ?????## | | ???????????# # ?????# | | ???????????# /% ??#### | | ??########?# ^ ########## ! | | ??# ### ###### % = %[ | | ??# / ######=% ######## [ | | ??# ### ## + ! #??????## # | | ??# #?# ####T# = #???????# # | | ??# #?# #??######+#####?#?# # | | ??# #?# #?????# #????#+# | | ??####+##### #?????# #???? | | ?##### #?????# #???? | | ## # ####?????# #?#? | | #T ; #????????# #?#? % | | ## ### #????????# #??# | | #! ## #?#####??########??# | | #! ## @### #??????????#?# ### | | #! !## YYYg% #????????????##??? | | #! !######### #??????????????#?# | | #####???????#####????????????????? | | ???????????????????????????#?????? | | ??????????????????????????????#??? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 450 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Significant Disruption True Hacker Challenges ------------ None Game ------ Seed ConcussiveTeslaBroadsword Manual? 0 Play Time 01:29:57 Cumulative 26.2 hours Start 2024.05.22 @ 21:22:39 End 2024.05.23 @ 21:07:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2097a405-af55-4f43-bf62-780c551c42ee