Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.21 @ 23:44:04 Player: Spro Result: Destroyed by 31-T6D(B) with Heavy Battle Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1339) 1339 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3370 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Armored Treads Armored Treads Armored Treads Huge Storage Unit Reaction Control System Weapon Shielding Medium Armor Plating Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Armored Treads Armored Treads Huge Storage Unit Huge Storage Unit Reaction Control System Weapon Shielding Light Armor Plating Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Scythe [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 45 | 6 9 . 30 . . Power 6 | 1 1 . 4 . . Engine 4 | 1 1 . 2 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 13 | 2 1 . 10 . . Treads 10 | . . . 10 . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 9 . . Device 2 | . 1 . 1 . . Storage 4 | 1 . . 3 . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 14 | 2 5 . 7 . . Energy Gun 1 | . 1 . . . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 7 | 2 3 . 2 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 1 | . . . 1 . . System Corruption 6 | . . . 6 . . Parts Lost 10 | . 2 . 2 . 6 Power 3 | . 1 . 1 . 1 Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . . 1 Weapon 3 | . 1 . . . 2 Highest Loss Streak 6 | . 2 . 1 . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 100 96 100 95 Engine 7 | . 13 14 5 . . Core 3 | . . . 4 11 9 Treads 18 | . . . 27 33 31 Leg 11 | . 28 28 3 . . Device 1 | . 2 . 1 . . Storage 12 | . 14 14 11 11 11 Processor 11 | . 11 14 11 11 11 Protection 6 | . . . 9 11 9 Energy Gun 2 | . 4 14 . . . Energy Cannon 4 | . . . 6 11 11 Ballistic Gun 14 | . 23 14 10 11 10 Ballistic Cannon 2 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 41 | 11 13 13 41 39 39 Greatest Support 63 | 20 20 20 63 60 60 Greatest Overweight (x) 13 | . . . 13 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 Average Capacity 11 | 7 8 8 13 15 15 Most Carried 15 | 6 8 8 15 15 15 Average Carried 11 | 4 7 7 12 15 15 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 8 8 15 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Jun Mat Min Mat Min Zio Matter Collected 1443 | 272 234 . 937 . . Remotely . | . . . . . . Salvage Created 2135 | 79 494 18 1544 . . Parts 139 | 3 33 2 101 . . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Combat Hostiles Destroyed 39 | . 9 1 29 . . Guns 22 | . 9 1 12 . . Cannons 17 | . . . 17 . . Classes Destroyed 10 | 1 6 . 3 . . Worker 3 | . . . 3 . . Builder 2 | . . . 2 . . Tunneler 2 | . 1 . 1 . . Hauler 8 | . 2 . 6 . . Recycler 3 | 1 1 . 1 . . Operator 2 | . 1 . 1 . . Watcher 4 | . 2 . 2 . . Swarmer 13 | . 5 1 7 . . Grunt 17 | . 4 . 13 . . Sentry 9 | . . . 9 . . Best Kill Streak 4 | 1 4 1 4 . . Combat Bots Only 4 | . 3 1 4 . . Max Kills in Single Turn 2 | 1 2 1 2 . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Damage Taken 2972 | . 474 39 1448 . 1011 Core 492 | . 80 7 219 . 186 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 109 | . . . 109 . . Core Remaining (%) 82 | 100 . 65 . . . Volleys Fired 177 | 3 54 3 117 . . Largest 2 | 2 2 2 2 . . Hottest 91 | 40 70 70 91 . . Shots Fired 353 | 6 108 6 232 . 1 Gun 243 | 6 108 6 123 . . Cannon 109 | . . . 108 . 1 Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 259 | 6 89 3 161 . . Thermal 93 | . 19 3 70 . 1 Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 8 2 11 . . Robot Miss Streak 6 | 1 6 2 5 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 211 | 4 57 3 147 . . Core Hits 90 | 2 29 2 57 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 4 . . Meltdown 1 | . . . 1 . . Blast 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3375 | 41 605 34 2688 . 7 Guns 1761 | 41 595 31 1094 . . Cannons 1536 | . . . 1536 . . Explosions 43 | . . . 43 . . Melee . | . . . . . . Ramming 35 | . 10 3 15 . 7 Kinetic 2238 | 41 469 7 1721 . . Thermal 1059 | . 126 24 909 . . Explosive . | . . . . . . Electromagnetic 43 | . . . 43 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 6 Average Corruption 6 | . . . 6 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . . . 61 3 8 Message Errors 23 | . . . 22 . 1 Matter Fused 19 | . . . 16 1 2 Heat Flow Errors 6 | . . . 5 . 1 Energy Discharges 5 | . . . 4 . 1 Parts Rejected 2 | . . . 2 . . Data Loss (minor) 9 | . . . 7 2 . Data Loss (major) 5 | . . . 3 . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . 12 . . Projectiles 12 | . . . 12 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . . . 44 . . Shots 2 | . . . 2 . . Rammed 2 | . . . 1 . 1 Targets Rammed 5 | . 1 1 2 . 1 Kicked 2 | . 1 1 . . . Crushed 1 | . . . 1 . . Highest Temperature 440 | . 90 70 440 . 260 Average Temperature 81 | . 29 34 89 . 109 Received Heat Transfer 690 | . 126 . 564 . . Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 3 . . Heat Transferred 2146 | . 370 74 1702 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Peak Influence 623 | 5 172 52 623 242 . Initial 242 | . 3 2 20 242 . Average 184 | . 71 3 267 242 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 64 | 100 100 100 44 . . Level 1 19 | . . . 28 100 . Level 2 15 | . . . 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 4 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Distress Signals 9 | . 1 . 8 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 21 3 58 . 10 Peak Tracking Total 7 | . 5 3 7 . 7 Tactical Retreats 7 | . 2 1 2 . 2 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Traps Triggered 4 | . 3 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Jun Mat Min Mat Min Zio Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Machines Accessed 14 | . 6 . 8 . . Terminals 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 28 | . 13 . 15 . . Successful 13 | . 6 . 7 . . Failed 15 | . 7 . 8 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 16 | . 6 . 10 . . Terminals 21 | . 12 . 9 . . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . 3 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . . . 1 . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . 7 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 63 | . . . 63 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Jun Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Jun Mat Min Mat Min Zio Turns Passed 4287 | 84 1217 292 2385 134 175 Spaces Moved 2397 | 56 817 235 1112 79 98 Core 11 | 8 . . 1 . 2 Treads 1074 | . . . 899 79 96 Legs 1312 | 48 817 235 212 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 170 170 Average Speed 141 | 110 120 120 158 170 175 Slowest Speed 700 | 120 120 120 700 170 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 97 69 91 21 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . 13 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Total 2956 | 70 958 240 1506 79 103 Wait 270 | . 64 . 201 1 4 Move 2392 | 55 816 234 1111 78 98 Hop . | . . . . . . Pick Up 33 | 6 6 1 20 . . Fast Attach 21 | 6 4 . 11 . . Attach 6 | . 2 . 4 . . Detach 3 | . . . 3 . . Swap 18 | . 3 . 15 . . Drop 31 | . 8 1 22 . . Fire 177 | 3 54 3 117 . . Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 1 . . . Crush 3 | . . . 2 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 14) 85 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 5) 283 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 5) 790 | -10/Materials | Discovered new exit (range 18) 1302 | -10/Materials | Entered Mines 1317 | -10/Mines | Learned location of 1 exit from Materials 1323 | -10/Mines | Learned location of Storage (-7) 1472 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1475 | -10/Mines | Found Prototype Device 1573 | -10/Mines | Discovered new exit (range 12) 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -9/Materials | Identified Exp. Sensor Array 1595 | -9/Materials | Identified exit to Materials 2541 | -9/Materials | Identified exit to Mines 3663 | -9/Materials | Repaired Lgt. Nuclear Core 3683 | -9/Materials | Discovered exit to Materials (range 16) 3760 | -9/Materials | Repaired Adv. Beam Cannon 3902 | -9/Materials | Core integrity fell below 50% 3979 | -9/Materials | Entered Mines 4077 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4113 | -9/Mines | Entered Zion 4200 | -7/Zion | Attacked by Zionites 4255 | -7/Zion | Spotted V5-TTU(B) 4255 | -7/Zion | Spotted 31-T6D(B) 4282 | -7/Zion | Core integrity fell below 20% 4288 | -7/Zion | Destroyed by 31-T6D(B) with Heavy Battle Rifle Last Messages --------------- 04265_ Med. Armor Plating destroyed. 04265_ Penetrated by Slug. 04265_ Lgt. Nuclear Core destroyed. 04267_ Slug penetrates System Quarantine Field Array. 04268_ IK-VE3(z) destroyed. 04272_ Arm. Treads severed. 04274_ Imp. Assault Rifle destroyed. 04274_ Slammed into 71-WU7(z). 04275_ Slug penetrates 71-WU7(z). 04275_ 71-WU7(z) knocked back. 04276_ 4I-X2H(z) destroyed. 04278_ 71-WU7(z) destroyed. 04278_ Critical hit (Destroy). 04278_ Arm. Treads destroyed. 04280_ System corrupted: Energy discharge (-34). 04282_ Adv. Beam Cannon destroyed. 04282_ Slug penetrates Wall. 04283_ Arm. Treads destroyed. 04285_ Knocked back. 04286_ 7A-GI5(z) heat damages Mak. Leg. 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"## | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisStorageBeam Manual? 0 Play Time 00:39:36 Cumulative 19.2 hours Start 2023.11.21 @ 23:05:13 End 2023.11.21 @ 23:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a35141b7-0b5c-4bca-bdf3-b82613c298db