Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.31 @ 16:06:50 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1357) 1357 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4862 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Hammer Heavy Mace > --- INVENTORY (10) --- Light Deuterium Engine Large Storage Unit Large Storage Unit Particle Gun Beamcaster Light Assault Rifle AWS/Gauss Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Deuterium Engine Large Storage Unit Large Storage Unit Particle Gun Beamcaster Light Assault Rifle Mining Laser Hammer Heavy Mace Heavy Mace [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Seismic Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 54 | 8 4 4 11 5 2 . 20 Power 7 | 1 . . 1 1 . . 4 Engine 5 | 1 . . 1 1 . . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 15 | 2 . 3 2 1 . . 7 Treads 3 | . . 3 . . . . . Leg 12 | 2 . . 2 1 . . 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 3 . . 5 2 2 . 3 Device 7 | 1 . . 3 1 . . 2 Storage 5 | 1 . . 2 . 2 . . Processor 2 | 1 . . . . . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 17 | 2 4 1 3 1 . . 6 Energy Gun 2 | 1 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 1 1 1 . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 7 | . . . 2 1 . . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 21 | . 1 . . 6 . . 14 Power 5 | . . . . 2 . . 3 Propulsion 8 | . . . . 1 . . 7 Utility 5 | . . . . 2 . . 3 Weapon 3 | . 1 . . 1 . . 1 Highest Loss Streak 10 | . 1 . . 6 . . 10 Average Slot Usage (%) 90 | . 96 98 94 90 82 88 84 Engine 7 | . 14 14 10 7 . . 4 Treads 3 | . . 24 4 . . . . Leg 21 | . 28 3 17 21 22 22 28 Device 13 | . 14 14 17 9 11 11 11 Storage 10 | . . . 11 11 16 22 13 Processor 10 | . 14 14 11 11 11 11 7 Ballistic Gun 6 | . 6 26 9 . . . 1 Launcher 1 | . 10 . . . . . . Impact Weapon 12 | . . . 10 22 22 22 14 Naked Turns . | . . . . . . . . Heaviest Build 34 | 12 11 10 34 33 25 25 32 Greatest Support 61 | 20 20 40 40 34 34 34 61 Greatest Overweight (x) 9 | 1 . . 9 . 1 . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 4 4 10 10 10 10 10 Average Capacity 8 | 4 4 4 9 10 10 10 10 Most Carried 10 | 4 4 4 10 10 10 10 10 Average Carried 8 | 2 4 4 9 9 9 10 9 Final Capacity 10 | 4 4 4 10 10 10 10 10 Final Carried 10 | 4 4 4 10 10 10 10 10 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1065 | 127 185 154 292 76 . 16 215 Remotely . | . . . . . . . . Salvage Created 1632 | 39 230 47 314 197 . . 805 Parts 99 | 8 30 6 10 1 . . 44 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 11 3 5 3 . . 19 Melee 7 | . . . 3 2 . . 2 Guns 16 | . . 3 . . . . 13 AOE 11 | . 11 . . . . . . Classes Destroyed 12 | 1 6 . 2 1 . . 2 Worker 6 | . 3 . 2 1 . . . Builder 4 | . 1 . 1 1 . . 1 Tunneler 3 | 2 . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . 1 . . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . 1 . . . . . . Watcher 3 | . . . 1 . . . 2 Swarmer 20 | . 6 3 3 . . . 8 Grunt 19 | . 5 . 2 2 . . 10 Duelist 1 | . . . . 1 . . . Sentry 1 | . . . . . . . 1 Best Kill Streak 6 | 1 5 3 4 1 . . 6 Combat Bots Only 5 | . 4 3 3 1 . . 5 Max Kills in Single Turn 3 | 1 3 1 1 1 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . . . . Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3198 | . 331 97 248 482 . . 2040 Core 739 | . 68 37 47 29 . . 558 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 58 . . . 81 . Volleys Fired 55 | 8 30 9 8 . . . . Largest 2 | 2 1 2 1 . . . . Hottest 70 | 70 30 43 68 . . . . Shots Fired 113 | 16 30 18 8 . . . 41 Gun 81 | 16 2 18 4 . . . 41 Cannon 4 | . . . 4 . . . . Launcher 28 | . 28 . . . . . . Special . | . . . . . . . . Kinetic 73 | 8 2 18 4 . . . 41 Thermal 12 | 8 . . 4 . . . . Explosive 28 | . 28 . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 2 6 7 2 . . . 12 Robot Miss Streak 5 | 5 1 3 2 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Autonomous 42 | . . . . . . . 42 Shots Hit Robots 142 | 6 4 11 14 31 . . 76 Core Hits 67 | 3 28 4 6 3 . . 23 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 110 | . . . 20 34 . . 56 Impact 110 | . . . 20 34 . . 56 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 4 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 17 | . . . . 6 . . 11 Damage Inflicted 5116 | 99 897 111 701 1048 . . 2260 Guns 1276 | 99 18 111 27 . . . 1021 Cannons . | . . . . . . . . Explosions 879 | . 879 . . . . . . Melee 2953 | . . . 674 1048 . . 1231 Ramming 8 | . . . . . . . 8 Kinetic 1211 | 34 18 111 27 . . . 1021 Thermal 65 | 65 . . . . . . . Explosive 879 | . 879 . . . . . . Electromagnetic . | . . . . . . . . Impact 2953 | . . . 674 1048 . . 1231 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . 2 14 14 14 . Average Corruption 9 | . . . 2 5 14 14 . Corruption Purged . | . . . . . . . . Effects 76 | . . . 6 10 53 7 . Message Errors 19 | . . . 1 3 14 1 . Matter Fused 8 | . . . . 1 7 . . Heat Flow Errors 14 | . . . 4 2 5 3 . Energy Discharges 5 | . . . . . 5 . . Data Loss (minor) 14 | . . . 1 1 9 3 . Data Loss (major) 1 | . . . . . 1 . . Misdirections 13 | . . . . 1 12 . . Targeting Errors 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 671 | . 14 . 251 293 . . 113 Projectiles 32 | . . . 32 . . . . Explosions 14 | . 14 . . . . . . Melee 625 | . . . 219 293 . . 113 Knockbacks 14 | . . . 5 4 . . 5 Impact 13 | . . . 4 4 . . 5 Kinetic . | . . . . . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 240 | . 240 . . . . . . Shots 11 | . 11 . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 273 | 60 1 4 204 249 273 167 . Average Temperature 71 | 30 1 1 69 105 117 80 . Received Heat Transfer 1137 | . 42 . 24 36 . . 1035 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . . 1 2 . . 7 Impact Corruptions 29 | . . . 10 10 . . 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 185 | 185 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 373 | 10 373 184 161 51 . . 353 Initial 114 | . 6 114 . 36 . . . Average 101 | 3 225 115 27 32 . . 159 Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 81 | 100 35 100 100 100 . 100 63 Level 1 18 | . 64 . . . . . 36 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 4 . 1 1 . . 3 Investigation 3 | . 2 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 2 Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 19 4 15 7 . . 29 Peak Tracking Total 5 | . 4 3 5 5 . . 5 Tactical Retreats 5 | . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 12 | . 9 . . . . . 3 Max in Single Turn 1 | . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 1 . 6 . 3 . 1 Terminals 5 | . . . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 1 . 20 . 33 . 3 Successful 47 | . . . 13 . 33 . 1 Failed 10 | . 1 . 7 . . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 22 | . 1 . 9 . 9 . 3 Terminals 17 | . . . 14 . . . 3 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . . . 3 . 33 . . Record 32 | . . . . . 32 . . Prototype ID Bank 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . 4 . . . 1 Terminals 5 | . . . 4 . . . 1 Botnet 5 | . . . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 4 . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 58 | . . . 58 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 109 | . . . . 109 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5019 | 118 582 543 1078 515 1003 140 1040 Spaces Moved 2877 | 77 430 333 557 300 669 108 403 Core 30 | 21 . . 3 . . . 6 Treads 395 | . . 276 119 . . . . Legs 2452 | 56 430 57 435 300 669 108 397 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 130 120 Average Speed 135 | 102 120 153 138 130 141 130 131 Slowest Speed 500 | 120 120 160 500 130 160 130 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 60 58 33 25 80 40 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 8 | . 8 . . . . . . Terrain Destroyed 175 | . 154 . . . . . 21 Melee . | . . . . . . . . Projectile 21 | . . . . . . . 21 AOE 154 | . 154 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3751 | 101 467 349 817 367 723 107 820 Wait 606 | . . 2 196 32 48 . 328 Move 2870 | 76 429 332 556 299 668 107 403 Hop . | . . . . . . . . Pick Up 44 | 8 1 . 15 3 2 . 15 Fast Attach 18 | 3 1 3 6 2 1 . 2 Attach 28 | 5 . . 2 3 . . 18 Detach 5 | 1 . . . . . . 4 Swap 8 | . 3 1 3 . 1 . . Drop 23 | . 3 2 11 1 3 . 3 Fire 55 | 8 30 9 8 . . . . Melee 92 | . . . 20 27 . . 45 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 701 | -10/Materials | Entered Mines 728 | -10/Mines | Met a Derelict bent on vengeance 743 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 815 | -10/Mines | Learned location of Recycling (-7) 820 | -10/Mines | Learned Materials terminal intel 1085 | -10/Mines | Build established: Scavenger-Mutant 1209 | -10/Mines | Discovered new exit (range 9) 1244 | -10/Mines | Entered Materials 1244 | -9/Materials | Evolved 2 slots: Utility x2 1245 | -9/Materials | Loaded intel: 9 terminal locations 1580 | -9/Materials | Repaired Imp. Terrain Scanner 1607 | -9/Materials | Repaired Ion Engine 1749 | -9/Materials | Build established: Mutant 2013 | -9/Materials | Discovered new exit (range 15) 2322 | -9/Materials | Entered Mines 2323 | -9/Mines | Met a Derelict testing a Signal Generator 2678 | -9/Mines | System corruption reached 10% 2708 | -9/Mines | Lost 6 parts (2p1n2u1w) 2828 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2829 | -9/Mines | Discovered new exit (range 5) 2837 | -9/Mines | Entered Exiles 2883 | -9/Exiles | Met 8R-AWN 2913 | -9/Exiles | Met EX-HEX 3014 | -9/Exiles | Met EX-DEC 3060 | -9/Exiles | Visited The Gauntlet 3171 | -9/Exiles | Learned location of Zion (-6) 3352 | -9/Exiles | Discovered new exit (range 14) 3475 | -9/Exiles | Met EX-BIN 3507 | -9/Exiles | Aligned with FarCom system 3508 | -9/Exiles | Given EX-Vault access code 3572 | -9/Exiles | Opened EX-Vault 3591 | -9/Exiles | Found AWS/Gauss 3690 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3840 | -9/Exiles | Left Exiles lab with AWS/Gauss 3840 | -9/Exiles | Entered Mines 3967 | -8/Mines | Discovered new exit (range 8) 3980 | -8/Mines | Entered Materials 3980 | -8/Materials | Evolved 2 slots: Propulsion x2 4519 | -8/Materials | Core integrity fell below 50% 4567 | -8/Materials | Lost 10 parts (2p4n3u1w) 4771 | -8/Materials | Core integrity fell below 20% 5020 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04767_ G-47 Trooper knocked back. 04771_ G-47 Trooper destroyed. 04774_ Acquired Broken AWS/Gauss. 04775_ Acquired 15 matter. 04976_ G-47 Trooper knocked back. 04976_ Lgt. Ion Engine destroyed. 04982_ G-47 Trooper destroyed. 04982_ Hammer follow-up attack on G-47 Trooper. 04992_ G-47 Trooper knocked back. 05004_ Destroyed Imp. Heat Sink. 05004_ G-47 Trooper system corrupted by crushing effect. 05006_ G-47 Trooper IFF system glitched. 05007_ Destroyed Lgt. Nuclear Core. 05007_ G-47 Trooper system corrupted by crushing effect. 05008_ G-47 Trooper system terminally corrupted. 05008_ Aluminum Leg fried. 05016_ Aluminum Leg destroyed. 05017_ Hammer follow-up attack on G-47 Trooper. 05018_ Carbon-fiber Leg destroyed. 05019_ M-13 Machinist fits Backup Power I on G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????###?## ????? ??????? | | ?????????????????## ??#?##### #????#??#???? | | ???????????###?#### ####?#?? ? ?#???????? | | ?????????? ? ? #?#####? ?? ?? ?????? | | ??? ???? ?##### #######???###?##w???? | | ???????? ? + ? ? ##### ? ??#### ???? | | # ??#???? # "" # ###### ??##?????? | | # ??#??? ? # "? #?###?### ?##?? ???# | | # ??###? # ?" ###?##### """????# ?? ?? | | # #???#? ###### ######### ""?"?#????Y???? | | # #???##?###### ######### """" ##????? ?# | | # #??### ###########?############?##? ?????? | | # ###### ###########################?? ? ??? | | #?## o g %#??# ??? | | *==######### #######/###########=* ##? | | T"* %#%""""= / ### [%! mg # # #?# | | % %+%%""!%=# ### * @ # # #?? | | =*%#[ "!* |# ### # # ##?? | | % #=%!%[ # ### =% # # ##?? | | [#|%*%% # ############# "T" + #?#? | | # ############# ## ? ## """ # #??? | | # ##??"######## ## ## # """ /#??# | | # ?#??# ## ## ?? ######## """ ##?? | | ??#???# "" # # """ """ ######?? """ #??? | | #???#?# "R + + """ """ #######? ""?? #??? | | ??????# """ # # """ """ Y####### """??#??? | | ??????# + #? ? #####??# ?????? | | ???#??# # # ####???# ????? | | ??????######## ######?#?##?#????# """ #??? | | ?? ########### #??###???????????# """ #??? | | ? #????????#???????# """ #??? | | ? #????????????????# """ #??? | | ? #??????????#####?# """ #??? | | ? ############ ##??#########[ ### [#??? | | ?????????????# #???# [[[ T!+ #??? | | ?????????????# #???# [[[ #= ###+#####????? | | ?????????????# #??# [[ = ## ### #??????? | | ????????????# #??########### #?# #??????? | | ???????????##+#######??????# #?# #??????? | | ???????????# #??????# ### #??????? | | ############ """ #??????# #"#= #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed NeutrinoManeuveringClaws Manual? 0 Play Time 01:00:21 Cumulative 77.2 hours Start 2021.10.30 @ 12:25:34 End 2021.10.31 @ 16:06:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e3ef131-8d4c-4a5e-832f-59a0482f9052