Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 02:48:15 Player: Isakabibble Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (607) 607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2352 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 90/265 System Corruption 0% Temperature Cool (27) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Advanced Treads Seismic Detector Light Cannon Light Cannon Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 34 | 9 . 13 12 Power 7 | 2 . 2 3 Engine 6 | 2 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 1 | . . . 1 Leg 3 | . . 2 1 Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 3 . 2 2 Device 6 | 2 . 2 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 7 4 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon 6 | . . 3 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 9 15 Power 5 | . . 2 3 Propulsion 5 | . . 2 3 Utility 5 | . . 2 3 Weapon 9 | . . 3 6 Highest Loss Streak 9 | . . 9 9 To Critical Strikes 2 | . . 1 1 Average Backups 3 | 2 4 3 4 Power . | . 1 . . Propulsion . | . 1 1 . Utility 1 | . 2 1 1 Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 100 78 68 Engine 10 | . 14 14 5 Core 1 | . . . 2 Leg 11 | . . 13 16 Wheel 9 | . 28 6 . Device 21 | . 28 18 21 Energy Gun 1 | . . 4 . Ballistic Gun 11 | . 28 13 . Ballistic Cannon 11 | . . 8 20 Peak Build Rating 22 | 9 9 11 22 Average Rating 10 | 6 9 9 13 On Entrance 7 | . 9 9 10 Naked Turns 2 | . . . 2 Heaviest Build 32 | 15 11 16 32 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 2 4 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 2 Class Distribution -------------------- 53% | Mutant 31% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 787 | 363 66 225 133 Remotely . | . . . . Salvage Created 733 | 139 82 292 220 Parts 66 | 10 10 24 22 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 4 8 9 Melee 1 | . . . 1 Guns 13 | . 4 8 1 Cannons 7 | . . . 7 Classes Destroyed 10 | 3 2 4 1 Worker 3 | 2 . . 1 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 10 | . 4 3 3 Grunt 3 | . . 3 . Brawler 1 | . . 1 . Sentry 6 | . . 1 5 Hunter 1 | . . . 1 Best Kill Streak 6 | 3 3 6 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 267 | . 14 65 188 Missed 69 | . 1 16 52 Hits 198 | . 13 49 136 Melee 7 | . . 7 . Projectile 191 | . 13 42 136 Critical Strikes 6 | . 1 2 3 Damage Taken 2620 | . 139 594 1887 Core 733 | . 42 138 553 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 83 65 . Volleys Fired 131 | 15 9 62 45 Largest 3 | 2 2 3 3 Hottest 111 | 40 40 96 111 Shots Fired 222 | 30 18 106 68 Gun 156 | 30 18 97 11 Cannon 66 | . . 9 57 Launcher . | . . . . Special . | . . . . Kinetic 206 | 30 18 90 68 Thermal 16 | . . 16 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 6 3 15 10 Robot Miss Streak 15 | 3 7 9 15 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 128 | 18 6 54 50 Core Hits 53 | 5 5 16 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1760 | 226 93 610 831 Guns 989 | 226 93 541 129 Cannons 716 | . . 69 647 Explosions . | . . . . Melee . | . . . . Ramming 55 | . . . 55 Kinetic 1592 | 226 93 497 776 Thermal 113 | . . 113 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . 16 . Average Corruption 15 | . . 15 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . 15 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (major) 2 | . . 2 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact 2 | . . . 2 Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 21 | . . . 21 Kicked 20 | . . . 20 Crushed . | . . . . Highest Temperature 106 | 6 . 106 48 Average Temperature 20 | 6 . 20 18 Received Heat Transfer 537 | . . 150 387 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | 10 71 115 69 Initial . | . . . . Average 20 | 1 35 28 11 Influence Increases 610 | 25 130 220 235 Destroy 0b10 Robot/C 420 | . 80 160 180 Destroy 0b10 Robot/NC 40 | 25 5 5 5 Destroy Leader 102 | . 12 40 50 Successful Hack 2 | . 2 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 559 | 25 130 220 184 Time Decay 383 | 25 130 130 98 Lost Part 176 | . . 90 86 Squads Dispatched 5 | . . 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 8 17 20 Peak Tracking Total 11 | . 4 11 6 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 1 2 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 2 3 Successful 8 | . 5 1 2 Failed 3 | . 1 1 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 2 | . 2 . . Alert Level 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1170 | 108 273 342 447 Terrain 1076 | 26 273 330 447 Seismic 528 | 100 273 155 . ECM 319 | . . . 319 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1396 | 177 273 433 513 Spaces Moved 849 | 141 218 231 259 Core 73 | 3 . 2 68 Treads . | . . . . Legs 368 | . . 177 191 Wheels 408 | 138 218 52 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 103 | 79 80 110 129 Slowest Speed 260 | 80 80 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 6 29 15 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1154 | 173 298 317 366 Wait 86 | . 69 . 17 Move 846 | 140 217 230 259 Hop . | . . . . Pick Up 10 | 4 2 3 1 Fast Attach 31 | 8 . 15 8 Attach 8 | 1 . 2 5 Detach 5 | 2 . 2 1 Swap 4 | 1 . . 3 Drop 12 | 2 1 3 6 Fire 131 | 15 9 62 45 Melee . | . . . . Ram 1 | . . . 1 Kick 20 | . . . 20 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 603 | -9/Materials | System corruption reached 10% 640 | -9/Materials | Lost 9 parts (2p2n2u3w) 847 | -9/Materials | Discovered new exit (range 8) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -8/Materials | Build established: Scavenger-Skirmisher 1135 | -8/Materials | Garrison activated, responded to threat 1286 | -8/Materials | Lost 9 parts (3p3n1u2w) 1320 | -8/Materials | Core integrity fell below 50% 1364 | -8/Materials | Core integrity fell below 20% 1390 | -8/Materials | Lost 5 parts (2u3w) 1397 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01363_ Acquired 4 matter. 01363_ K-01 Serf collects debris. 01364_ Acquired Hvy. Assault Rifle. 01366_ K-01 Serf collects debris. 01370_ K-01 Serf cleans the Terminal. 01371_ K-01 Serf collects debris. 01374_ K-01 Serf cleans the Terminal. 01375_ K-01 Serf collects debris. 01377_ K-01 Serf cleans the Terminal. 01379_ K-01 Serf collects debris. 01380_ K-01 Serf destroyed. 01382_ Y-45 Defender destroyed. 01382_ K-01 Serf collects debris. 01383_ R-06 Scavenger collects Heat Sink. 01385_ K-01 Serf collects debris. 01395_ Hvy. Assault Rifle destroyed. 01396_ Acquired Imp. Ion Engine. 01396_ K-01 Serf cleans the Neutrino Reactor. 01396_ R-06 Scavenger collects Lgt. Treads. 01397_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????#???????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????#???????????? ????????????????????????????? | | ????#???????????????????????#????????????????????? | | ????#?????????#??#? ???"?? ???????#??#???????????? | | ?????#??#??#????#????????? ??????????????????????? | | ########??#???##??? ??"???!??????????????????????? | | #####????????#??????? ??????????????????????? | | = # ######??#???????? ??????????????????????? | | # # #??#? ? ???? ?? ???????????????????? | | # # ""!#?#######+##+#?????????????????????? | | """ + # "Y #?# #?????????????????????? | | """ # # "" ### +?????????????????????? | | """ # # + #?????????????????????? | | # # ! ### ##### ##?? ? ??? ????????????? | | ###### # #?# #?#?# #?? ?????? ????????????? | | # # #?# #####;######?????????????????? | | # # ### ## #?? ??????????????? | | + ###+### # "" r #?????????????????? | | # # ""@ """ ###?#?????????????? | | ]] # " + "T g""" #?????????????????? | | ] ! # # ""%%""" #???#?????????????? | | ############+### #%""%!k #?????????????????? | | ?#??????# ####### % [ #?????????????????? | | ????##??# ##?#??#%% g% #?????????????????? | | ?#?#? #?#! "" #?# ??###+#######????#????????????? | | ? ?????## " ######### ##############?#????????? | | ??? ??## /!%%= ???????? | | ????????# ###### ^ ???????? | | ? ?""???########????# ######+# #??????????? | | ????"???? ? ????? ??# # ??? ?? ??????????????? | | ????" ?????????"?? ?# # ??????????????????????? | | ????? #????"??????? # #????? ??????#??????????? | | ??????#??????????" ?# # ??????? ??????????????? | | ???"? ????? ? ??????# #?? ????????????????????? | | ????????? ??????????# # ?????????????????????? | | ??? ?????#??????????# ##??????????????????????? | | ????????????? ? ? ?? ???????????????????????? | | ????????????? ???? ? ???????????????????????? | | ???????????????? ?? ??????????????????????? | | ????? ???????? ?? ? ###??????????????????????? | | ????????? ????????""" #????????????????????????? | | ????????????????"???" ?????????????????????????? | | ????????????????????" ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed WarlordTimingMediator Manual? 0 Play Time 00:20:58 Cumulative 5.3 hours Start 2025.05.10 @ 02:29:58 End 2025.05.10 @ 02:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f012eab-4b62-4d65-bd39-a62b884f452d