Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 22:13:40 Player: %41THX3142 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1526) 1526 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 6377 Bonus ------- Follower Combat Kills 240 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Advanced Heat Sink Advanced ECM Suite Flak Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit Active Sensor Suite Improved Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Overtuned Pulse Rifle Minigun Flak Gun Mining Laser Mining Claw [Rating: 88] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 3 | . . . . 2 1 Propulsion 2 | . . . . 2 . Utility 4 | . . . . 3 1 Weapon 1 | . . . . 1 . Parts Attached 55 | 7 15 1 7 13 12 Power 13 | 1 3 . 1 4 4 Engine 8 | 1 3 . 1 2 1 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 18 | 2 6 1 3 3 3 Treads . | . . . . . . Leg 17 | 2 6 1 3 3 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 10 | 2 1 . 1 3 3 Device 7 | 1 . . 1 2 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 2 5 . 2 3 2 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 4 . . 1 1 Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 2 . . 3 5 Power 5 | . 2 . . 1 2 Propulsion 1 | . . . . . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 3 | . 1 . . 3 3 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 7 6 5 6 Power 1 | . 2 1 . . . Propulsion 1 | . 1 1 1 1 1 Utility 1 | . 2 3 2 . . Weapon 2 | . 1 2 1 3 3 Tool/Special . | . . . . . . Unused Backups 15 | . 1 2 7 . 5 Power 2 | . . 1 1 . . Propulsion 1 | . 1 . . . . Utility 8 | . . 1 4 . 3 Weapon 3 | . . . 1 . 2 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 91 | . 99 100 100 73 81 Engine 13 | . 13 14 14 9 13 Core 2 | . . . . 5 6 Leg 25 | . 27 28 28 18 21 Device 12 | . 14 14 14 11 10 Storage 10 | . 14 14 14 6 4 Protection 1 | . . . . . 4 Energy Gun 5 | . . . 11 11 . Ballistic Gun 9 | . 27 21 2 5 4 Ballistic Cannon 2 | . . . . 1 10 Special Weapon 5 | . . 6 13 . . Peak Build Rating 88 | 7 7 8 29 74 88 Average Rating 36 | 5 6 7 20 62 77 On Entrance 20 | . 7 7 8 28 74 Avg Prop Armor Cover (%) 7 | . . . 7 . . Naked Turns 121 | . . . . . 121 Heaviest Build 73 | 11 15 15 21 53 73 Greatest Support 70 | 20 20 20 41 70 70 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | . 6 7 7 5 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 7 7 5 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Mutant 13% | Scavenger-Skirmisher 12% | Generator-Skirmisher 6% | Derelict-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Generator-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1604 | 296 459 . 141 359 349 Remotely . | . . . . . . Salvage Created 1567 | 62 656 . 140 476 233 Parts 80 | 8 42 . 5 12 13 Haulers Intercepted 3 | . 2 . . 1 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored 1 | . . . . . 1 Broken 1 | . . . . . 1 Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 33 | . 14 . 2 8 9 Guns 23 | . 14 . 1 7 1 Cannons 8 | . . . . . 8 AOE 2 | . . . 1 1 . Classes Destroyed 11 | 1 5 . 1 2 2 Builder 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Hauler 3 | . 2 . . 1 . Watcher 2 | . 2 . . . . Swarmer 7 | . 3 . . . 4 Grunt 19 | . 11 . . 6 2 Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Scrapper 2 | . . . 2 . . Best Kill Streak 4 | 1 3 . 2 3 4 Combat Bots Only 4 | . 3 . 2 3 4 Max Kills in Single Turn 2 | 1 1 . 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 305 | . 86 9 . 42 168 Missed 95 | . 23 5 . 13 54 Hits 210 | . 63 4 . 29 114 Melee 1 | . . . . . 1 Projectile 209 | . 63 4 . 29 113 AOE 2 | . . . . . 2 Critical Strikes 13 | . 1 2 . 3 7 Damage Taken 3455 | . 729 110 19 497 2100 Core 1283 | . 144 . 19 112 1008 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 139 | . . . 98 41 . Core Remaining (%) 73 | 100 . . 34 86 . Volleys Fired 169 | 13 80 3 6 45 22 Largest 3 | 2 2 2 2 3 3 Hottest 158 | 40 100 120 150 158 108 Shots Fired 338 | 26 160 4 10 78 60 Gun 290 | 26 159 1 9 75 20 Cannon 43 | . . . . 3 40 Launcher . | . . . . . . Special 5 | . 1 3 1 . . Kinetic 291 | 26 159 1 . 45 60 Thermal 18 | . 1 3 4 10 . Explosive . | . . . . . . Electromagnetic 29 | . . . 6 23 . Robot Hit Streak 12 | 5 12 . 4 9 5 Robot Miss Streak 8 | 1 5 . 4 8 8 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 227 | 20 100 . 5 61 41 Core Hits 136 | 5 42 . 3 57 29 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 6 | 1 . . 1 . 4 Burn 1 | . . . 1 . . Destroy 1 | 1 . . . . . Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3678 | 150 1061 . 135 1239 1093 Guns 2721 | 150 1046 . 88 1120 317 Cannons 784 | . . . . 24 760 Explosions 137 | . . . 47 90 . Melee . | . . . . . . Ramming 36 | . 15 . . 5 16 Kinetic 2990 | 150 1046 . . 717 1077 Thermal 349 | . . . 89 260 . Explosive . | . . . . . . Electromagnetic 303 | . . . 46 257 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 3 3 . 4 Average Corruption 1 | . 1 3 3 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 5 3 . . 8 Message Errors 1 | . . . . . 1 Matter Fused 1 | . 1 . . . . Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . 1 1 . . 2 Data Loss (major) 3 | . 2 1 . . . Misfires 2 | . 1 . . . 1 Alerts 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 8 | . 5 . . 1 2 Kicked 8 | . 5 . . 1 2 Crushed . | . . . . . . Highest Temperature 428 | . 20 221 257 428 405 Average Temperature 136 | . 5 124 95 167 133 Received Heat Transfer 1294 | . 366 271 . 279 378 Effects 16 | . . . . 10 6 Shutdowns 6 | . . . . 2 4 Energy Bleed 1 | . . . . 1 . Interference 6 | . . . . 5 1 Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 1 . Heat Transferred 685 | . . . 185 500 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 79 | 100 100 . . 59 69 Level 1 18 | . . . . 40 24 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 556 | 5 91 . . 393 556 Initial 177 | . . . . . 177 Average 106 | . 20 . . 161 160 Influence Increases 2088 | 15 413 . . 623 1037 Destroy 0b10 Robot/C 740 | . 280 . . 220 240 Destroy 0b10 Robot/NC 50 | 15 25 . . 10 . Destroy Leader 190 | . 78 . . 72 40 Allied During Kill 64 | . . . . 36 28 Successful Hack 50 | . 14 . . 24 12 Disable Machine 135 | . . . . 60 75 Destroy Structure 14 | . 1 . . 1 12 Lose Combat Pursuer 345 | . 15 . . . 330 Active Sensor Use 500 | . . . . 200 300 Influence Decreases 1532 | 15 334 79 . 260 844 Entered New Map 225 | . . 39 . . 186 Time Decay 1187 | 15 334 40 . 230 568 Lost Part 80 | . . . . 30 50 Lost Ally 40 | . . . . . 40 Squads Dispatched 21 | . 4 . . 6 11 Investigation 13 | . 3 . . 4 6 Extermination 5 | . . . . 1 4 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses 5 | . . . . 2 3 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 21 6 13 13 45 Peak Tracking Total 13 | . 4 6 3 3 13 Tactical Retreats 8 | . 1 . . . 7 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . 1 . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 9 | . . . . 4 5 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled 3 | . . . . . 3 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 17 | . 8 . 2 3 4 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 76 | . 29 . 23 10 14 Successful 44 | . 13 . 23 6 2 Failed 32 | . 16 . . 4 12 Catastrophic 6 | . 3 . . . 3 Database Lockouts . | . . . . . . Manual 42 | . 29 . . 1 12 Terminals 38 | . 28 . . . 10 Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units 8 | . 1 . . 3 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 1 . 23 . . Record 24 | . 1 . 23 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 3 | . . . . 3 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 11 . . . 1 Terminals 12 | . 11 . . . 1 Assimilate 4 | . 4 . . . . Botnet 7 | . 6 . . . 1 Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 . . 3 4 Full Trace Events 9 | . 5 . . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 31 | . . . . 31 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 74 | . . . 74 74 74 Highest-Rated Ally 74 | . . . 74 74 74 Total Orders 20 | . . . 4 6 10 STAY 5 | . . . . 1 4 FOLLOW 9 | . . . 1 4 4 GUARD 4 | . . . 3 . 1 AID 1 | . . . . 1 . EXPLORE 1 | . . . . . 1 Ally Attacks 45 | . . . 3 26 16 Total Damage 958 | . . . 120 439 399 Kills 7 | . . . . 4 3 Allies Corrupted . | . . . . . . Allies Melted 4 | . . . 4 . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 6595 | 11 1484 217 2449 904 1530 Sensors 2507 | . . . 1832 675 . A.S.S. 2385 | . . . . 855 1530 Seismic 2329 | 11 1484 217 617 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 6905 | 129 1484 217 2451 913 1711 Spaces Moved 4483 | 72 954 152 1936 585 784 Core 242 | 5 . . . . 237 Treads . | . . . . . . Legs 4239 | 67 954 152 1936 585 545 Wheels . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 120 50 Average Speed 120 | 115 120 120 120 120 121 Slowest Speed 190 | 120 120 120 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 97 7 87 11 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 10 | . . . 10 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 16 | . 1 . 9 . 6 Melee . | . . . . . . Projectile 9 | . 1 . 2 . 6 AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 5666 | 94 1147 177 2051 730 1467 Wait 806 | . 70 13 70 65 588 Move 4478 | 71 953 151 1935 584 784 Hop . | . . . . . . Pick Up 47 | 3 8 2 13 12 9 Fast Attach 32 | 7 11 1 2 4 7 Attach 16 | . 1 . 3 9 3 Detach 5 | . 2 . . 2 1 Swap 24 | . 4 3 3 4 10 Drop 52 | . 13 4 17 4 14 Fire 169 | 13 80 3 6 45 22 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 5 . . 1 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous 27 | . . . . . 27 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 9) 886 | -10/Materials | Discovered new exit (range 16) 950 | -10/Materials | Discovered new exit (range 6) 1155 | -10/Materials | Build established: Scavenger-Mutant 1210 | -10/Materials | Discovered new exit (range 11) 1339 | -10/Materials | Core integrity fell below 50% 1614 | -10/Materials | Entered Subcaves 1615 | -10/Subcaves | Approached by a straggling Scientist 1652 | -10/Subcaves | Learned Materials emergency access door positions 1654 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1665 | -10/Subcaves | Learned location of Zion (-6) 1665 | -10/Subcaves | Met a Zionite searching for "candidates" 1758 | -10/Subcaves | Ambushed by swarm of Subdwellers 1831 | -10/Subcaves | Entered Scraptown 1834 | -8/Scraptown | System corruption cleaned by C-Scrubber 1836 | -8/Scraptown | Lost 6 allies 2411 | -8/Scraptown | Visited Bundlers 2547 | -8/Scraptown | Visited CR-KLE's Repair Center 2555 | -8/Scraptown | CR-KLE repaired 6 parts 2577 | -8/Scraptown | Visited SPCMW 2861 | -8/Scraptown | Build established: Mutant 2931 | -8/Scraptown | Discovered new exit (range 3) 3028 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3032 | -8/Scraptown | Learned Research security intel 3062 | -8/Scraptown | Visited Fellowship of the Rings 3104 | -8/Scraptown | Visited Cyclists 3142 | -8/Scraptown | Visited UFD Registry 3150 | -8/Scraptown | Visited Artisan Demo Area 3342 | -8/Scraptown | Registered with UFD as "Kinetimod" 3401 | -8/Scraptown | Visited Chapter 10 3453 | -8/Scraptown | Visited Infowarlord's Domain 3473 | -8/Scraptown | Found Active Sensor Suite 3500 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3525 | -8/Scraptown | Found DCF Scrap (30 items) 3661 | -8/Scraptown | Discovered new exit (range 5) 3788 | -8/Scraptown | Visited Scrapoid Research Area 3831 | -8/Scraptown | Visited Research Penetration Think Tank 3872 | -8/Scraptown | Met Optimus 3872 | -8/Scraptown | Accepted into 0bPrime 3963 | -8/Scraptown | Visited Botcube Research 3972 | -8/Scraptown | Found Lrg. Botcube 3995 | -8/Scraptown | Visited Derelict Rescue Squad 4030 | -8/Scraptown | Visited LU-1G1's Boring Crew 4032 | -8/Scraptown | Civil war broke out across Scraptown 4154 | -8/Scraptown | Lrg. Botcube activated 4172 | -8/Scraptown | Optimus destroyed in the chaos of civil war 4182 | -8/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 2 guns. 4192 | -8/Scraptown | Lost 11 allies 4282 | -8/Scraptown | Entered Factory 4282 | -6/Factory | Accompanied by 1 ally 4282 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 4776 | -6/Factory | Allied Derelicts emerged from ambush trap array 4826 | -6/Factory | Build established: Derelict-Skirmisher 4902 | -6/Factory | P-60 Hacker assimilated allied ZE-V72(g) 5030 | -6/Factory | Lost 3 parts (1p1u1w) 5133 | -6/Factory | Repaired Myomer Leg 5178 | -6/Factory | Discovered new exit (range 9) 5188 | -6/Factory | Identified exit to Factory 5195 | -6/Factory | Entered another Factory area 5195 | -5/Factory | Accompanied by 1 ally 5195 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5291 | -5/Factory | Build established: Scavenger-Skirmisher 5856 | -5/Factory | Build established: Generator-Skirmisher 6720 | -5/Factory | Build established: Scavenger-Skirmisher 6783 | -5/Factory | Released all parts (12) 6806 | -5/Factory | Lost 3 parts (1n1u1w) 6845 | -5/Factory | Core integrity fell below 50% 6875 | -5/Factory | Core integrity fell below 20% 6906 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06827_ System corrupted: Energy discharge (-39). 06830_ K-01 Serf cleans the Pressure Siphon. 06838_ Dropped Imp. Particle Charger. 06839_ Acquired Antigrav System. 06844_ Neutrino Reactor explodes. 06845_ System corrupted: Heat flow error (+173). 06845_ C-30 ARC bursts open, deploying its payload. 06845_ S-27 Virus unfolds itself. 06848_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06851_ C-30 ARC bursts open, deploying its payload. 06851_ S-27 Virus unfolds itself. 06852_ Door malfunctions. 06854_ Neutrino Reactor explodes. 06854_ S-27 Virus destroyed. 06855_ P-70 Sage resets S-27 Virus, system corruption cleaned. 06865_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5C. 06888_ S-27 Virus destroyed. 06891_ K-01 Serf collects debris. 06897_ UTPF/#3O/Z&FJTTE2MORIJVGKC0QI2W4&XM Map ----- +----------------------------------------------------+ | ????????????????????????+ """ """ ? | | ????????????????????????# """ """ ?? | | ????????????????????????# """ """ ?? | | ????????????????????????# ######### ??? | | ????????????????????????# %= """ #???????????? | | ????????????????????????# = """ T#??????????? | | ????????????????????????# """ #??????????? | | ?????????????????######## !!! ##??????????? | | ???????????????# + !!! """ #???????????? | | ???????????????# """ # !! """ #???????????? | | ???????????????? """ # """ #???????????? | | ???????????????? """ ?# #???????????? | | ???????????????? ??#/ """ #???????????? | | ???????????????# """ ???# """ #???????????? | | ???????????????# """ ???# A """ #???????????? | | ???????????????#?"""????# p #???????????? | | ?????????????????? ?????# #???????????? | | ?????????????????#??????# ## #???????????? | | ????????????????????????# p # #???????????? | | ????????????????????????# #?? ? #???????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????#@ """ #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# ss #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# s""" #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 55 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Myomer Leg | 74% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Link The Feds Nice Directions, Buddy Plot Armor Some Acronyms Are Better Than Others Uncivil War Challenges ------------ None Game ------ Seed CorruptionBeamSword Manual? 0 Play Time 02:11:29 Cumulative 59.0 hours Start 2026.02.07 @ 04:48:18 End 2026.02.07 @ 22:13:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 221e722c-1e28-490e-81e2-7ea086c6b790