Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 19:51:44 Player: beans Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (295) 1475 Value Destroyed (15324) 15324 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (11771) 11771 TOTAL SCORE: 42170 Bonus ------- High Alert Combat Kills 2438 Follower Combat Kills 2588 Entered Garrisons 1000 Used RIF Installer 1500 Met Data Miner 300 Used Data Conduit 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Looter] Advanced Target Analyzer Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Small Battery (20) SHELL Armor Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink 0b10 Decoder Chip [Looter] Advanced Target Analyzer SHELL Armor Authchip [R/Combat] > --- WEAPON ----------- Advanced Plasma Rifle Quantum Rifle Enhanced Quantum Rifle Improved Matter Neutralizer Linked Autogun > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Proto] Phase Gun Improved Remote Datajack [Rating: 180] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Relay Coupler [Hunter] Protection SHELL Armor Weapon Field Laser Energy Gun Field Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Tactical Quantum Warhead Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Slots Evolved 16 | . . 2 2 2 . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . Utility 7 | . . 2 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 Weapon 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 248 | 6 4 7 22 17 16 . 7 7 1 1 4 5 . 8 . 6 . 12 1 3 1 9 . 28 14 69 Power 41 | 1 1 1 3 4 2 . 2 . . . . 1 . 1 . 1 . 1 1 1 . 2 . 6 3 10 Engine 8 | 1 . . 1 2 . . . . . . . . . 1 . . . . . . . . . 2 1 . Core 16 | . 1 1 2 2 2 . 2 . . . . 1 . . . . . 1 1 . . 2 . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 2 10 Propulsion 69 | 2 . 3 3 4 8 . 2 1 . . 1 2 . 1 . 1 . 3 . 1 . 4 . 6 1 26 Treads 15 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . 6 1 5 Leg 39 | . . 2 3 4 8 . . . . . . . . . . . . . . . . 1 . . . 21 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 2 1 . . 1 2 . 1 . 1 . 3 . 1 . 3 . . . . Utility 56 | 1 1 1 5 2 1 . 2 2 1 . 3 1 . 1 . 2 . 4 . . . 2 . 8 5 14 Device 35 | . 1 1 5 2 . . 2 2 . . 1 . . 1 . 2 . 2 . . . 1 . 5 3 7 Storage 4 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Processor 5 | . . . . . 1 . . . . . 2 1 . . . . . . . . . . . 1 . . Hackware 9 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . 5 Protection 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 2 11 7 5 . 1 4 . 1 . 1 . 5 . 2 . 4 . 1 1 1 . 8 5 19 Energy Gun 42 | . 1 2 4 6 1 . 1 1 . . . . . 3 . 1 . 1 . . . 1 . 6 3 11 Energy Cannon 6 | . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . 2 . Ballistic Gun 19 | 2 . . 3 . 4 . . . . . . 1 . 1 . . . 1 . 1 . . . . . 6 Ballistic Cannon 8 | . 1 . 2 . . . . 2 . 1 . . . 1 . . . . . . . . . . . 1 Launcher 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 2 . . . 2 . . . . . . . . . . . . . . . . 4 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 System Corruption 31 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . 24 Parts Lost 166 | . . 3 7 7 16 . 11 3 2 . . 1 . 8 . . . 8 3 1 . 16 . 20 9 51 Power 31 | . . . 2 . 3 . 2 1 . . . . . 2 . . . 2 1 . . 3 . 4 3 8 Propulsion 51 | . . 2 2 3 4 . 3 1 . . . . . 2 . . . 4 1 . . 7 . 4 2 16 Utility 31 | . . . 1 1 4 . 1 1 . . . 1 . . . . . 2 1 1 . 3 . 5 1 9 Weapon 53 | . . 1 2 3 5 . 5 . 2 . . . . 4 . . . . . . . 3 . 7 3 18 Highest Loss Streak 15 | . . 2 3 2 9 . 8 2 1 . . 1 . 4 . . . 2 3 1 . 5 . 7 5 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 1 6 7 6 4 3 3 4 4 4 4 4 5 4 5 4 5 4 4 3 4 4 4 11 20 9 Power . | . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . 1 . 2 2 1 . . 1 1 1 1 . . . . . . . . . . . . . Utility 3 | . . . . 1 . . 1 1 1 . . . 1 1 1 1 1 1 . . . . . 6 13 5 Weapon 2 | . . 3 4 3 1 1 . 2 3 3 2 2 3 3 4 3 3 2 2 3 3 3 3 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 5 2 6 . . . . . . . . . . . 2 . 1 2 . . . . . . 11 Power 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 15 | . . . . 3 . . . . . . . . . . . 1 . 1 2 . . . . . . 8 Weapon 8 | . . 2 2 2 . . . . . . . . . . . 1 . . . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 94 77 95 98 65 76 55 32 36 36 45 62 73 66 58 64 69 63 67 49 43 38 9 43 53 71 Engine 2 | . 4 . 2 10 4 . . . . . . . . 1 . 1 5 . . . . . . 2 2 . Core 2 | . 9 11 5 4 6 7 8 1 . . . 3 6 . . . . 1 4 4 . . . . 2 . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 3 . . 5 2 . 2 3 6 Treads 3 | . 28 15 . . . . . . . . . . . . . . . . . . . . . 10 6 2 Leg 7 | . . 4 17 22 11 23 12 . . . . . . . . . . . . . . . . . . 15 Flight 6 | . . . . . . . 2 7 13 11 11 21 26 23 23 23 22 19 16 15 15 13 . . . . Device 11 | . 9 13 25 25 16 7 3 10 6 6 8 3 . 5 5 7 5 7 9 5 4 3 . 7 10 9 Storage 2 | . 14 11 9 4 . . . . . . . . . . . . . . . . . . . 3 4 . Processor 7 | . . . . . 2 7 7 6 6 6 10 14 20 20 17 17 17 11 11 10 10 10 9 8 9 8 Hackware 2 | . . . . . . . . . . 6 6 6 6 6 5 5 5 8 10 3 . 2 . . . 3 Energy Gun 10 | . 9 9 25 29 12 . 2 . . 4 6 3 . 2 . 2 5 6 6 4 . 1 . 4 11 9 Ballistic Gun 3 | . 17 5 1 . 8 30 17 . . . . 3 6 2 5 2 . . . 1 5 2 . 1 . 5 Ballistic Cannon 1 | . . 6 6 . . . . 5 9 . . 3 6 . . . . . . . . . . . . . Peak Build Rating 180 | 6 12 22 39 55 52 31 31 37 29 31 43 55 53 58 49 75 68 90 90 79 85 83 20 129 108 180 Average Rating 65 | 3 10 14 31 50 30 31 23 20 26 28 36 47 53 48 49 59 67 69 85 76 73 57 13 81 88 136 On Entrance 43 | . 6 12 22 39 52 31 31 24 29 25 24 43 53 53 49 49 68 68 89 67 76 71 12 12 75 102 Avg Prop Armor Cover (%) 9 | . . . . 5 . . . . . . 4 4 . . . 4 . . . . . 25 . . . 13 Naked Turns 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 11 17 20 38 46 45 22 25 15 13 9 6 18 17 18 3 27 26 31 29 30 33 33 . 186 188 202 Greatest Support 225 | 40 40 40 33 53 40 40 40 14 16 13 12 24 29 23 22 31 25 31 29 36 36 41 3 225 210 170 Greatest Overweight (x) 48 | . . 1 2 1 12 . 4 4 . . . 4 . 5 . 1 1 2 1 . . . . 48 3 22 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Largest Inventory Capacity 30 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 30 30 30 Average Capacity 10 | 6 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 26 30 10 Most Carried 30 | 4 4 8 8 8 5 3 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 26 29 30 Average Carried 7 | . 1 6 7 6 4 3 3 4 3 4 4 4 5 4 5 4 4 4 4 3 4 4 3 12 22 9 Final Capacity 30 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 30 30 5 Final Carried 29 | . 4 8 8 5 3 3 2 4 3 5 5 5 5 5 5 5 5 5 5 4 5 4 4 13 29 5 Class Distribution -------------------- 16% | Mutant 14% | Scavenger-Gunner 12% | Gunner 9% | Scavenger-Executioner 9% | Commander-Sprinter 7% | Scavenger-Tank 7% | Bothacker-Mutant 6% | Commander-Mutant 5% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Commander-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Commander-Sprinter | -5/Waste Commander-Mutant | -5/Factory Commander-Mutant | -5/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Bothacker-Mutant | -3/Garrison Scavenger-Tank | -3/Testing Scavenger-Executioner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Matter Collected 7790 | 200 177 301 600 360 311 . 259 76 . 21 229 225 . 189 . 10 . 292 113 12 463 562 . 790 242 2358 Remotely 272 | . . . . . . . . . . . . . . . . . . . . . . 272 . . . . Salvage Created 15659 | . 262 919 1186 1870 681 . 450 55 41 21 77 59 . 557 . . 111 804 382 80 1038 436 . 1595 1484 3551 Parts 618 | . 13 56 65 80 34 . 22 1 . 3 1 11 . 13 . . 2 18 16 4 16 24 . 63 49 127 Haulers Intercepted 7 | . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 2 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . 7 . 55 . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Combat Hostiles Destroyed 241 | . 6 15 24 31 18 . 10 3 1 . 1 3 . 8 . . . 9 9 1 4 18 . 15 18 47 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 165 | . 6 11 11 24 16 . 10 . . . 1 1 . 4 . . . 6 9 1 4 5 . 14 10 32 Cannons 28 | . . 4 6 . . . . 3 1 . . 2 . 1 . . . 1 . . . . . . 4 6 AOE 25 | . . . 7 3 2 . . . . . . . . . . . . . . . . 13 . . . . Classes Destroyed 26 | . 1 8 5 1 . . . . . . 2 . . 1 . . . 2 . . 1 . . 1 1 3 Worker 11 | . . 1 6 1 . . . . . . . . . . . . . . . . . 3 . . . . Builder 8 | . . 1 2 1 . . . . . . . . . . . . . . . . . 1 . . . 3 Tunneler 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . Recycler 12 | . . 4 3 2 . . . . . . . . . . . . 1 . . . . 1 . . 1 . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . 2 Swarmer 51 | . . 3 7 4 5 . 3 2 . . . 3 . 1 . . . . 4 . . 15 . . . 4 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 102 | . 6 10 9 14 11 . 1 1 1 . . . . 2 . . . 3 2 . . 2 . 6 13 21 Brawler 8 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . 4 Duelist 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 30 | . . 1 4 8 . . 4 . . . . . . 2 . . . 4 2 1 . . . . . 4 Specialist 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . 1 . 2 . . . . . . . . 1 . . . . 1 . . . . 2 . . Programmer 16 | . . . . 4 . . 2 . . . . . . . . . . . . . . 1 . 2 5 2 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Compactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 7 7 7 7 . 4 3 1 1 1 3 . 3 . . 1 2 5 1 3 9 . 4 5 7 Combat Bots Only 9 | . 4 5 4 7 7 . 4 3 1 . 1 3 . 3 . . . 2 5 1 3 9 . 4 4 5 Max Kills in Single Turn 7 | . 1 2 3 4 2 . 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 7 . 2 1 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Exploded 6 | . . . 3 3 1 . . . . . . . . . . . . . . . . 6 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Hostile Shots Fired 2417 | . 47 52 109 265 95 . 154 78 31 4 2 22 2 61 . . . 82 45 8 . 225 2 235 141 757 Missed 781 | . 18 14 25 127 30 . 47 39 18 3 1 9 . 33 . . . 32 25 3 . 92 1 46 31 187 Hits 1636 | . 29 38 84 138 65 . 107 39 13 1 1 13 2 28 . . . 50 20 5 . 133 1 189 110 570 Melee 24 | . . 1 . . . . . . 1 . 1 . . . . . . 3 . . . . . 8 . 10 Projectile 1612 | . 29 37 84 138 65 . 107 39 12 1 . 13 2 28 . . . 47 20 5 . 133 1 181 110 560 AOE 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Critical Strikes 73 | . 1 . 3 3 4 . 3 . . . . . . 1 . . . . . 3 . 4 . 17 10 24 Part Disruptions 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 32669 | . 373 456 1318 1610 1144 . 1060 618 199 23 . 212 102 690 . . . 1534 383 112 21 2629 30 4626 2176 13353 Core 6172 | . 65 97 151 213 221 . 223 306 29 23 . 98 50 204 . . . 694 38 23 . 1066 30 928 250 1463 Absorbed by Shields 98 | . . . . . . . 98 . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 189 | . . . . . . . . . . . . . . . . . . . . . . . . 189 . . Regen/Repaired (Parts) 3886 | . . . . . . . . . . . . . . . . 42 . 337 49 13 45 21 . . . 3379 Core Remaining (%) 42 | 100 74 75 72 . . . 6 . . . . . . 16 . . . . 26 . . 5 . . 7 . Volleys Fired 972 | . 30 62 70 77 46 . 31 10 9 2 5 13 . 35 . 3 5 112 45 6 23 26 1 89 76 196 Largest 6 | . 2 2 4 4 4 . 4 2 2 1 1 2 . 2 . 1 1 2 2 2 2 2 1 3 4 6 Hottest 390 | . 85 126 252 290 295 . 109 85 80 85 85 80 . 110 . 88 88 176 176 88 88 176 113 213 319 390 Shots Fired 2175 | . 60 117 224 300 105 . 72 18 18 2 5 14 . 53 . 3 5 156 53 7 41 42 1 170 141 568 Gun 1819 | . 60 84 163 299 101 . 72 2 . 2 5 6 . 41 . 3 5 129 49 6 38 37 . 139 110 468 Cannon 316 | . . 33 58 . . . . 16 18 . . 8 . 12 . . . 20 . . . 1 1 28 31 90 Launcher 16 | . . . 3 1 4 . . . . . . . . . . . . . . . 3 4 . 1 . . Special 24 | . . . . . . . . . . . . . . . . . . 7 4 1 . . . 2 . 10 Kinetic 714 | . 43 59 66 . 26 . 62 16 18 . . 9 . 22 . 2 . 3 8 2 36 25 . 55 . 262 Thermal 1373 | . 17 58 155 299 66 . 10 2 . 2 5 5 . 17 . 1 5 146 41 4 2 13 1 112 141 271 Explosive 16 | . . . 3 1 4 . . . . . . . . . . . . . . . 3 4 . 1 . . Electromagnetic 48 | . . . . . 9 . . . . . . . . 14 . . . . . . . . . . . 25 Robot Hit Streak 28 | . 9 14 12 15 11 . 18 20 7 1 8 12 . 28 . 3 6 15 7 8 11 6 . 16 18 20 Robot Miss Streak 14 | . 2 4 14 6 6 . 3 3 4 2 1 3 . 2 . 1 . 7 3 . 1 3 . 14 3 9 Penetration Max 2 | . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 . 2 Secondary Targets 28 | . 2 3 3 5 . . 2 . . . . . . . . . . 1 . . 1 . . . 4 7 Max Gunslinging Chain 2 | . 1 1 1 2 . . 1 . . . . . . . . . . 1 . . 1 . . . 1 1 Autonomous 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 . . Shots Hit Robots 1376 | . 42 63 127 201 61 . 50 13 12 1 5 10 . 37 . 2 5 78 39 7 28 23 . 128 93 351 Core Hits 652 | . 14 30 89 104 57 . 23 4 3 1 7 5 . 19 . 1 2 17 14 2 10 23 . 55 39 133 Critical Kills 20 | . . . . . 1 . . . . . . . . 1 . . . 1 1 1 1 1 . 2 . 11 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 11 Critical Strikes 99 | . . 2 5 8 1 . . 1 . . 1 1 . 1 . . . 4 5 1 4 2 . 6 9 48 Burn 44 | . . . 5 8 . . . . . . 1 . . . . . . 3 2 . . . . 4 9 12 Meltdown 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 Destroy 36 | . . . . . 1 . . . . . . . . 1 . . . . 3 1 4 2 . . . 24 Blast 11 | . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . 7 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39536 | . 522 1099 2733 4185 1705 . 1068 284 326 18 118 253 18 958 . 52 137 2318 973 148 927 2455 . 4766 3001 11472 Guns 28344 | . 522 692 1391 3992 1341 . 1068 36 . 18 118 94 . 688 . 52 137 1676 973 148 513 483 . 3424 1963 9015 Cannons 7347 | . . 407 953 . . . . 248 326 . . 159 . 157 . . . 642 . . . . . 1002 1038 2415 Explosions 3462 | . . . 366 193 364 . . . . . . . . 113 . . . . . . 414 1962 . 50 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 383 | . . . 23 . . . . . . . . . 18 . . . . . . . . 10 . 290 . 42 Kinetic 12219 | . 352 606 987 . 183 . 852 248 326 . . 159 . 397 . 52 . 8 76 34 458 314 . 1202 . 5965 Thermal 23756 | . 170 493 1357 3992 1113 . 216 36 . 18 118 94 . 470 . . 137 2310 897 114 55 854 . 3206 3001 5105 Explosive 2664 | . . . 366 193 364 . . . . . . . . . . . . . . . 414 1277 . 50 . . Electromagnetic 496 | . . . . . 45 . . . . . . . . 91 . . . . . . . . . . . 360 Impact 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . 3 . . 5 . . . . . . . . . . . . . 19 21 . 4 15 50 Average Corruption 12 | . . . . 2 . . 4 . . . . . . . . . . . . . 14 19 . 3 7 21 Corruption Purged 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 203 | . . . . 11 . . 6 . . . . . . . . . . . . . 8 34 . 20 35 89 Message Errors 41 | . . . . . . . 1 . . . . . . . . . . . . . . 7 . 5 10 18 Matter Fused 47 | . . . . 6 . . 1 . . . . . . . . . . . . . 2 8 . 6 10 14 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 4 3 Energy Discharges 24 | . . . . 2 . . . . . . . . . . . . . . . . 1 2 . 1 3 15 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . 1 . . 2 . . . . . . . . . . . . . 1 5 . 3 5 5 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . 6 Weapon Failures 24 | . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . 1 1 18 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Overflow Damage 557 | . . . 20 . . . . 1 9 . . . . . . . . . . . . 325 . . 153 49 Projectiles 212 | . . . . . . . . 1 9 . . . . . . . . . . . . . . . 153 49 Explosions 345 | . . . 20 . . . . . . . . . . . . . . . . . . 325 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . 5 16 . . . . 5 5 . . 2 . . . . . . . . . . . . . 9 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . 5 14 . . . . 5 4 . . 2 . . . . . . . . . . . . . 8 Secondary 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 287 | . . . 45 . 43 . . . . . . . 9 . . . . . . . . 181 . . . 9 Shots 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . Rammed 34 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 27 . 5 Targets Rammed 40 | . . . 4 . . . . . . . . . 1 . . . . . . . . 1 . 27 . 7 Kicked 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 710 | . 33 189 281 173 45 . 109 . . . . . 57 7 . . . 66 234 22 111 218 20 222 479 710 Average Temperature 96 | . 12 75 67 47 18 . 41 . . . . . 31 3 . . . 22 94 15 70 64 15 123 111 136 Received Heat Transfer 5926 | . 219 150 531 528 522 . 97 81 66 . . . . 147 . . . 168 102 36 . 365 9 512 531 1862 Effects 38 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 30 Shutdowns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Interference 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 9 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . 46 . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 24 | . . . . 4 . . . . . . . . . 3 . . . 2 . . . . . 2 5 8 Combat Hostiles 21 | . . . . 4 . . . . . . . . . 3 . . . 2 . . . . . . 4 8 Parts Melted 111 | . 2 3 7 25 3 . 1 . . . . . . 6 . . 2 9 2 . . . . 8 15 28 Heat Transferred 38722 | . 407 1073 3293 8732 1946 . 409 100 . 50 375 225 . 662 . . 185 2960 1332 148 74 672 . 3693 4855 7531 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Maximum Alert Level 5 | . . . 1 2 3 2 2 1 1 . . . . . . . . 5 4 3 1 4 2 3 2 3 Low Security (%) 33 | 100 100 100 46 68 . . . . . 100 . . . . 100 100 100 12 . . . . . . . 40 Level 1 17 | . . . 53 29 6 . 16 100 100 . . . . . . . . 7 . . 100 49 . . 2 21 Level 2 27 | . . . . 2 84 100 83 . . . . . . . . . . 4 . 74 . 9 100 49 97 20 Level 3 12 | . . . . . 8 . . . . . . . . . . . . 13 . 25 . 39 . 50 . 17 Level 4 6 | . . . . . . . . . . . . . . . . . . 38 100 . . 2 . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . 23 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2235 | . 80 174 381 455 870 456 485 346 299 171 . . . . 8 31 75 2235 1430 704 366 1171 612 849 513 809 Initial 1173 | . . 20 69 170 326 456 329 254 214 151 . . . . 8 . . 38 1173 677 246 238 610 451 477 260 Average 457 | . 26 60 196 157 580 456 428 290 240 145 . . . . 1 1 14 1215 1333 690 313 521 608 676 456 365 Influence Increases 11898 | . 145 437 786 909 764 14 286 193 95 40 . 70 . 488 . 33 165 2563 470 57 194 1385 2 618 540 1644 Destroy 0b10 Robot/C 5860 | . 120 300 480 620 400 . 200 60 20 . . 60 . 260 . 20 60 880 240 20 . 380 . 300 400 1040 Destroy 0b10 Robot/NC 315 | . 5 45 80 55 5 . . . . 5 . . . . . . 5 15 . 5 . 25 . 30 5 35 Destroy Leader 908 | . 20 56 116 152 20 . 10 10 . . . 10 . 30 . . 10 50 60 10 . 50 . 30 60 214 Allied During Kill 1203 | . . . . . 11 . 1 . . . . . . 63 . 11 75 903 89 7 . 3 . . . 40 Successful Hack 73 | . . 5 . 28 14 14 . . . 5 . . . . . . . 7 . . . . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . . 30 15 15 15 . . . . . . . . . . . . 60 . . . 105 . . 45 60 Anti-Garrison Action 800 | . . . . . 200 . 50 . . . . . . . . . . 350 . . . . . 200 . . Destroy Structure 1119 | . . 1 35 9 54 . 10 3 . . . . . . . 2 . 223 36 . 194 312 2 28 30 180 Partial Spotted 90 | . . . . . . . . . . . . . . . . . . . 30 15 . 30 . . . 15 Lose Combat Pursuer 1155 | . . . 30 30 45 . 15 120 75 30 . . . 135 . . 15 75 15 . . 480 . 30 . 60 Influence Decreases 11172 | . 95 321 577 818 360 414 271 371 113 208 116 65 10 474 14 33 110 383 1322 736 558 562 563 371 926 1381 Entered New Map 5177 | . . 30 97 205 140 414 141 231 93 138 46 2 10 . 6 . . 17 1062 706 458 102 553 151 372 203 Time Decay 3709 | . 95 261 410 543 . . . 110 . 70 70 63 . 394 8 33 40 . 140 20 80 270 10 . 464 628 Lost Part 1640 | . . 30 70 70 160 . 110 30 20 . . . . 80 . . . 70 30 10 . 160 . 200 90 510 Lost Ally 646 | . . . . . 60 . 20 . . . . . . . . . 70 296 90 . 20 30 . 20 . 40 Squads Dispatched 46 | . 1 1 2 10 . . . . . . . . . 2 . . . . 3 . . 7 . . 5 15 Investigation 11 | . . . 1 2 . . . . . . . . . 2 . . . . 2 . . 1 . . 1 2 Extermination 12 | . . . . 4 . . . . . . . . . . . . . . . . . 2 . . 2 4 Reinforcement 11 | . 1 1 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 2 3 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Distress Signals 6 | . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 10 17 32 42 26 . 12 14 10 4 1 3 4 27 . 6 3 48 19 2 6 46 3 14 21 87 Peak Tracking Total 17 | . 3 2 7 6 7 . 5 8 8 2 1 3 4 12 . 2 3 11 7 1 3 17 3 3 4 12 Tactical Retreats 33 | . . . 2 1 3 . 1 3 1 1 . . . 4 . . 1 5 1 . . 8 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Traps Triggered 33 | . . 1 . 4 2 . 3 . . . . . . . 1 . 1 5 1 1 . 7 . 2 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Machines Disabled 38 | . . 2 1 1 3 . 1 . . . . . . 2 . . . 11 . . . 7 . 3 3 4 Max in Single Turn 5 | . . 1 1 1 1 . 1 . . . . . . 1 . . . 1 . . . 5 . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 Garrison Relay 9 | . . . . . 2 . 1 . . . . . . . . . . 4 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Machines Accessed 27 | . . 1 2 4 1 1 . 1 . 1 . . 2 4 . . 1 2 2 . . 1 1 . 1 2 Terminals 9 | . . 1 1 . 1 . . . . 1 . . . 2 . . . 2 1 . . . . . . . Fabricators 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . 1 1 . 1 1 Total Hacks 61 | . . 2 5 8 2 1 . 1 . 1 . . 15 6 . . 2 5 5 . . 1 2 . 2 3 Successful 50 | . . 2 5 4 1 1 . 1 . 1 . . 15 5 . . 2 2 3 . . 1 2 . 2 3 Failed 11 | . . . . 4 1 . . . . . . . . 1 . . . 3 2 . . . . . . . Catastrophic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 17 | . . 2 2 . 2 . . . . 1 . . . 2 . . . 5 3 . . . . . . . Fabricators 6 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 2 . 1 . 1 . . . . . . . . 2 . 2 . . 1 2 . 2 1 Terminal Hacks 24 | . . . 2 . 1 . . . . 1 . . 15 2 . . . 2 1 . . . . . . . Record 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Build 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 . 1 . 1 . . . . . . . . 2 . 2 . . 1 2 . 2 1 Unlock Access 5 | . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 Coupler Status 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . Unauthorized Hacks 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 2 1 . . . . . . . . 2 . . 1 1 1 . . . 1 . 1 . Full Trace Events 4 | . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . . . . . . . 8 . . . . . . . . . . . 6 . Parts Built 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . 58 . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 20 | . . . . 14 . . . . . . . . . 6 . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Used RIF Installer 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . 1 3 1 . . . 2 . 4 Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 10 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . 2 . 4 Robot Hacks Applied 12 | . . . . . . . . . . . . . . . . . . 1 3 1 . . . 2 . 5 parse_system 5 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Relay Couplers Released 32 | . . . . . 7 . 4 . . . . . . . . . . 14 . . . . . 7 . . Machine Destruction 32 | . . . . . 7 . 4 . . . . . . . . . . 14 . . . . . 7 . . Attached 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 6 . . . . . . . . 6 . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Total Allies 44 | . . . . . 6 . . . . . . . . 6 . 22 . 3 2 . 1 . . 1 . 3 Largest Group 25 | . . . . . 3 1 1 . . . . . . 6 6 25 25 20 7 3 4 3 . 1 . 3 Highest-Rated Group 962 | . . . . . 63 12 12 . . . . . . 276 276 962 962 813 259 115 161 115 . 47 . 174 Highest-Rated Ally 148 | . . . . . 21 12 12 . . . . . . 49 49 50 50 148 49 49 49 49 . 47 . 58 Initial Warlord ECA Mod 6 | . . . . . . 6 6 6 6 . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 445 | . . . . . 16 . 1 . . . . . . 29 . 83 37 169 29 2 28 5 . 8 . 38 Total Damage 16349 | . . . . . 286 . . . . . . . . 1230 . 3255 856 6708 1078 45 1090 201 . 239 . 1361 Kills 67 | . . . . . 2 . . . . . . . . 4 . 7 3 35 4 1 2 2 . . . 7 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Active Infowar (turns) 9752 | . . . . . . . . . . . 113 153 27 968 145 617 206 1516 286 55 164 583 24 1663 1160 2072 Decoding 9752 | . . . . . . . . . . . 113 153 27 968 145 617 206 1516 286 55 164 583 24 1663 1160 2072 Robot Analysis Total 154 | . . . . . . . . . . . . . 154 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 296 | . . . . . . . . . . . . . . . 9 14 17 28 18 4 3 42 1 43 40 77 Items 296 | . . . . . . . . . . . . . . . 9 14 17 28 18 4 3 42 1 43 40 77 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Turns Passed 15678 | 45 275 624 982 1851 1207 10 348 228 71 144 149 153 27 968 145 617 206 1516 286 55 164 583 24 1663 1160 2177 Spaces Moved 10378 | 37 111 263 442 1100 479 8 205 344 128 158 295 331 103 853 47 518 116 1191 383 103 151 1103 40 676 288 905 Core 415 | 23 . . . . 97 . 26 20 . . . 1 . 1 . . . . . . . 72 40 51 . 84 Treads 1426 | 14 111 202 . . . . . . . . . . . . . . . . . . . . . 625 288 186 Legs 2744 | . . 61 442 1100 382 8 110 . . . . . . . . . . . . . . 6 . . . 635 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5793 | . . . . . . . 69 324 128 158 295 330 103 852 47 518 116 1191 383 103 151 1025 . . . . Fastest Speed 20 | 50 160 120 120 120 50 120 37 34 30 34 32 26 20 27 27 20 102 21 32 34 34 31 50 50 163 50 Average Speed 90 | 91 160 150 132 125 176 120 101 50 33 34 34 28 25 28 27 31 102 65 33 34 34 36 50 167 277 146 Slowest Speed 2450 | 160 160 190 260 195 650 120 250 250 34 35 35 250 27 300 27 102 106 172 105 34 34 120 50 2450 410 1150 Overloaded Moves 85 | . . . . . . . . . 7 . . 2 24 . . 10 . 32 10 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . 16 1 . . . 4 4 . . . 19 1 1 . 11 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 25 23 37 38 42 1 36 12 32 3 48 70 78 66 2 94 5 90 10 3 86 28 2 44 26 25 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 36 | . . . 1 . . . . . . . . . 35 . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 . 1 . 1 . . 1 1 1 1 . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . . . . . . . . 3 3 . 1 . . . . . . . . . . . . Spaces Dug 77 | . . . . . . . . . . . . . . . . . . 1 . . 68 . 1 2 2 3 Terrain Destroyed 538 | . . . 32 5 36 . 2 1 . . . 1 . . . . . 3 . . 193 189 1 8 7 60 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 90 | . . . 1 1 . . 2 1 . . . 1 . . . . . 3 . . 2 3 1 8 7 60 AOE 448 | . . . 31 4 36 . . . . . . . . . . . . . . . 191 186 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Was Fac Res Gar Tes Res Total 14872 | 48 150 377 677 1362 743 8 285 366 135 245 334 374 99 1520 179 967 198 1753 487 115 219 1221 43 1072 543 1352 Wait 2538 | . 1 15 98 123 97 . 9 11 . 81 22 19 . 539 132 428 75 361 50 . 31 30 . 188 123 105 Move 10253 | 36 110 262 441 1100 478 8 204 313 124 157 294 330 94 845 47 517 115 1158 380 101 150 1082 40 675 287 905 Hop 46 | . . . . . . . . 15 1 . . . 4 3 . . . 12 1 1 . 9 . . . . Pick Up 189 | 6 5 19 14 16 5 . 4 4 . 2 4 2 . 6 . 2 1 7 1 2 4 2 . 40 25 18 Fast Attach 123 | . . . 7 12 8 . 2 3 . . 4 2 . 6 . 3 1 6 1 . . 7 . 1 1 59 Attach 158 | 6 1 5 12 5 9 . 8 5 1 1 1 4 . 5 . . . 5 . 2 4 7 1 37 20 19 Detach 50 | . . . 6 . 2 . 3 3 . 1 . 2 . 2 . 2 . 2 . . 2 4 1 8 8 4 Swap 73 | . 3 3 13 4 5 . . . . 1 . 2 . . . 5 . 6 7 2 3 6 . 5 1 7 Drop 112 | . . 11 12 20 4 . . 2 . . 4 . . 5 . 7 1 5 2 1 2 . . 2 2 32 Fire 972 | . 30 62 70 77 46 . 31 10 9 2 5 13 . 35 . 3 5 112 45 6 23 26 1 89 76 196 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 5 Kick 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Crush 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Escape Stasis 159 | . . . . 5 8 . 24 . . . . . . . . . . 75 . . . 47 . . . . Rewire 159 | . . . . . 81 . . . . . . . . 74 . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Garrison -3/Testing -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Build established: Mutant 933 | -9/Materials | Discovered new exit (range 10) 945 | -9/Materials | Entered another Materials area 945 | -8/Materials | Evolved 2 slots: Weapon x2 1245 | -8/Materials | Build established: Gunner 1397 | -8/Materials | Lost 3 parts (1p1n1w) 1891 | -8/Materials | Discovered new exit (range 5) 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2520 | -7/Factory | Discovered new exit (range 12) 2751 | -7/Factory | Discovered new exit (range 4) 3193 | -7/Factory | Build established: Scavenger-Gunner 3288 | -7/Factory | Fabricated Impulse Thruster (x2) 3471 | -7/Factory | Allied Derelicts emerged from ambush trap array 3722 | -7/Factory | Lost 3 allies 3768 | -7/Factory | Destroyed 7 combat bots 3778 | -7/Factory | Identified exit to Garrison 3778 | -7/Factory | Entered Garrison 3799 | -7/Garrison | Triggered checkpoint 3885 | -7/Garrison | Lost 4 parts (1p2n1u) 3886 | -7/Garrison | Destroyed 7 combat bots 4068 | -7/Garrison | Triggered checkpoint 4100 | -7/Garrison | Garrison Relay disabled 4201 | -7/Garrison | Lost 3 parts (1n1u1w) 4454 | -7/Garrison | Core integrity fell below 50% 4455 | -7/Garrison | Triggered checkpoint 4470 | -7/Garrison | Lost 3 allies 4492 | -7/Garrison | Garrison Relay disabled 4501 | -7/Garrison | Lost 9 parts (2p1n2u4w) 4744 | -7/Garrison | Build established: Scavenger-Mutant 4782 | -7/Garrison | Triggered checkpoint 4872 | -7/Garrison | Triggered checkpoint 4970 | -7/Garrison | Discovered new exit (range 12) 4985 | -7/Garrison | Entered Factory 4985 | -7/Factory | Accompanied by 1 ally 4995 | -7/Factory | Identified exit to Garrison 4995 | -7/Factory | Entered Garrison 4995 | -7/Garrison | Accompanied by 1 ally 5021 | -7/Garrison | Triggered checkpoint 5051 | -7/Garrison | Garrison Relay disabled 5098 | -7/Garrison | Build established: Scavenger-Gunner 5146 | -7/Garrison | Triggered checkpoint 5187 | -7/Garrison | Core integrity fell below 20% 5223 | -7/Garrison | Lost 8 parts (2p3n3w) 5233 | -7/Garrison | Triggered checkpoint 5336 | -7/Garrison | Discovered new exit (range 14) 5343 | -7/Garrison | Entered Factory 5343 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5571 | -6/Factory | Identified exit to Garrison 5571 | -6/Factory | Entered Garrison 5613 | -6/Garrison | Triggered checkpoint 5631 | -6/Garrison | Discovered new exit (range 15) 5638 | -6/Garrison | Installed Relay Interface Framework 5642 | -6/Garrison | Entered Factory 5687 | -6/Factory | Build established: Mutant 5781 | -6/Factory | Discovered new exit (range 15) 5786 | -6/Factory | Entered Lower Caves 5834 | -6/Lower Caves | Encountered a Warlord checkpoint 5931 | -6/Lower Caves | Discovered new exit (range 10) 5934 | -6/Lower Caves | Identified exit to Lower Caves 5935 | -6/Lower Caves | Entered another Lower Caves area 5949 | -6/Lower Caves | Discovered new exit (range 8) 5970 | -6/Lower Caves | Core integrity fell below 50% 6085 | -6/Lower Caves | Encountered a Warlord checkpoint 6085 | -6/Lower Caves | Discovered new exit (range 11) 6088 | -6/Lower Caves | Identified exit to Data Miner 6088 | -6/Lower Caves | Entered Data Miner 6088 | -6/Data Miner | Discovered new exit (range 6) 6094 | -6/Data Miner | Met Data Miner 6107 | -6/Data Miner | Received God Mode back door access code from Data Miner 6109 | -6/Data Miner | Interfaced with the Data Conduit 6115 | -6/Data Miner | Identified exit to Proximity Caves 6115 | -6/Data Miner | Entered Proximity Caves 6123 | -5/Proximity Caves | Learned 12 Factory zone layouts 6166 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6243 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 6254 | -5/Proximity Caves | Discovered new exit (range 5) 6267 | -5/Proximity Caves | Lost 3 parts (1p2w) 6298 | -5/Proximity Caves | Identified exit to Factory 6316 | -5/Proximity Caves | Lost 5 allies 6391 | -5/Proximity Caves | Lost 3 allies 6491 | -5/Proximity Caves | Spotted B-75 Beast 6530 | -5/Proximity Caves | Core integrity fell below 20% 6539 | -5/Proximity Caves | Allies destroyed B-75 Beast 6557 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 6644 | -5/Proximity Caves | Fabricated Cld. Nuclear Pulse Thruster (x1) 6703 | -5/Proximity Caves | Build established: Commander-Sprinter 7083 | -5/Proximity Caves | Entered Factory 7083 | -5/Factory | Accompanied by 6 allies 7083 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7084 | -5/Factory | Identified exit to Upper Caves 7086 | -5/Factory | Loaded intel: 226 machine locations 7228 | -5/Factory | Manually triggered Chute Trap 7228 | -5/Factory | Sucked down chute 7228 | -5/Factory | Entered Waste 7228 | -5/Waste | Met up with 3 allies sucked down the chute earlier 7244 | -5/Waste | Spotted C-40 Crusher 7273 | -5/Waste | 3 allies followed down the chute 7308 | -5/Waste | Spotted C-40 Crusher 7317 | -5/Waste | Spotted C-40 Crusher 7322 | -5/Waste | Allies destroyed C-40 Crusher 7336 | -5/Waste | Allies destroyed C-40 Crusher 7336 | -5/Waste | Spotted C-40 Crusher 7349 | -5/Waste | Allies destroyed C-40 Crusher 7396 | -5/Waste | Spotted C-40 Crusher 7438 | -5/Waste | Allies destroyed C-40 Crusher 7441 | -5/Waste | Spotted C-40 Crusher 7459 | -5/Waste | Allies destroyed C-40 Crusher 7476 | -5/Waste | Allies destroyed C-40 Crusher 7514 | -5/Waste | Discovered new exit (range 13) 7521 | -5/Waste | Identified exit to Factory 7654 | -5/Waste | Warlord forces began an assault 7845 | -5/Waste | Entered Factory 7845 | -5/Factory | Accompanied by 25 allies 7846 | -5/Factory | Loaded intel: 248 machine locations 7966 | -5/Factory | Identified exit to Garrison 7985 | -5/Factory | Lost 4 allies 8011 | -5/Factory | Build established: Commander-Mutant 8051 | -5/Factory | Entered Garrison 8051 | -5/Garrison | Accompanied by 20 allies 8052 | -5/Garrison | Loaded intel: 39 machine locations 8065 | -5/Garrison | Spotted B-86 Titan 8078 | -5/Garrison | Spotted B-75 Beast 8085 | -5/Garrison | Allies destroyed B-86 Titan 8094 | -5/Garrison | Allies destroyed B-75 Beast 8101 | -5/Garrison | Rewired B-90 Cyclops 8107 | -5/Garrison | Lost 4 allies 8133 | -5/Garrison | Triggered checkpoint 8149 | -5/Garrison | Garrison Relay disabled 8288 | -5/Garrison | Expanded RIF knowledge: Hotswap 8400 | -5/Garrison | Spotted B-75 Beast 8403 | -5/Garrison | Triggered checkpoint 8417 | -5/Garrison | Destroyed B-75 Beast 8424 | -5/Garrison | Triggered checkpoint 8438 | -5/Garrison | Triggered checkpoint 8515 | -5/Garrison | Discovered new exit (range 13) 8627 | -5/Garrison | Triggered checkpoint 8647 | -5/Garrison | Garrison Relay disabled 8802 | -5/Garrison | Discovered new exit (range 9) 8841 | -5/Garrison | Triggered checkpoint 8871 | -5/Garrison | Garrison Relay disabled 8957 | -5/Garrison | Triggered checkpoint 9040 | -5/Garrison | Garrison Relay disabled 9054 | -5/Garrison | Discovered new exit (range 28) 9054 | -5/Garrison | Discovered new exit (range 25) 9054 | -5/Garrison | Discovered new exit (range 84) 9059 | -5/Garrison | Triggered checkpoint 9240 | -5/Garrison | Core integrity fell below 50% 9269 | -5/Garrison | Lost 4 allies 9305 | -5/Garrison | Identified exit to Factory 9318 | -5/Garrison | Spotted Striker 9320 | -5/Garrison | Spotted Striker 9365 | -5/Garrison | Destroyed Striker 9390 | -5/Garrison | Lost 5 allies 9473 | -5/Garrison | Allies destroyed Striker 9567 | -5/Garrison | Entered Factory 9567 | -5/Factory | Accompanied by 7 allies 9568 | -5/Factory | Loaded intel: 271 machine locations 9707 | -5/Factory | Lost 4 allies 9792 | -5/Factory | Discovered new exit (range 12) 9848 | -5/Factory | Identified exit to Factory 9849 | -5/Factory | Lost 3 parts (1p1n1u) 9853 | -5/Factory | Entered another Factory area 9853 | -4/Factory | Accompanied by 3 allies 9853 | -4/Factory | Evolved 2 slots: Propulsion x2 9854 | -4/Factory | Loaded intel: 253 machine locations 9908 | -4/Factory | Manually triggered Chute Trap 9908 | -4/Factory | Sucked down chute 9908 | -4/Factory | Entered Waste 9909 | -4/Waste | Met a frightened Derelict 9913 | -4/Waste | 1 allies followed down the chute 9918 | -4/Waste | Spotted C-40 Crusher 9923 | -4/Waste | 5 allies followed down the chute 9923 | -4/Waste | EMP discharged 9936 | -4/Waste | Found Corrupted Tactical Quantum Warhead 9938 | -4/Waste | System corruption reached 10% 9943 | -4/Waste | Spotted C-40 Crusher 9954 | -4/Waste | Spotted C-40 Crusher 9955 | -4/Waste | Destroyed C-40 Crusher 9969 | -4/Waste | Destroyed C-40 Crusher 9978 | -4/Waste | Destroyed C-40 Crusher 9982 | -4/Waste | Spotted C-40 Crusher 9984 | -4/Waste | Allies destroyed C-40 Crusher 9988 | -4/Waste | Spotted C-40 Crusher 10005 | -4/Waste | Allies destroyed C-40 Crusher 10007 | -4/Waste | Spotted C-40 Crusher 10011 | -4/Waste | Destroyed C-40 Crusher 10023 | -4/Waste | EMP discharged 10036 | -4/Waste | Discovered new exit (range 13) 10065 | -4/Waste | Identified exit to Factory 10072 | -4/Waste | Entered Factory 10072 | -4/Factory | Accompanied by 3 allies 10073 | -4/Factory | Loaded intel: 288 machine locations 10180 | -4/Factory | Build established: Mutant 10270 | -4/Factory | Discovered new exit (range 8) 10281 | -4/Factory | Identified exit to Research 10362 | -4/Factory | Lost 5 parts (1n2u2w) 10432 | -4/Factory | Destroyed 9 combat bots 10558 | -4/Factory | Lost 5 parts (1p3n1w) 10572 | -4/Factory | First assault squad dispatched 10624 | -4/Factory | Core integrity fell below 50% 10641 | -4/Factory | Core integrity fell below 20% 10648 | -4/Factory | Discovered exit to Research (range 15) 10655 | -4/Factory | Entered Research 10655 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10656 | -3/Research | Loaded intel: 119 machine locations 10664 | -3/Research | Lost 3 parts (2n1u) 10679 | -3/Research | Identified exit to Garrison 10679 | -3/Research | Entered Garrison 10680 | -3/Garrison | Loaded intel: 31 machine locations 10695 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 10987 | -3/Garrison | Triggered checkpoint 11328 | -3/Garrison | Found Relay Coupler [Proto] 11330 | -3/Garrison | Found Relay Coupler [Proto] 11333 | -3/Garrison | Found Relay Coupler [Proto] 11335 | -3/Garrison | Found Relay Coupler [Proto] 11431 | -3/Garrison | Lost 3 parts (1p2w) 11495 | -3/Garrison | Garrison Relay disabled 11671 | -3/Garrison | Spotted B-86 Titan 11691 | -3/Garrison | Triggered checkpoint 11757 | -3/Garrison | Lost 6 parts (2p2n2w) 11914 | -3/Garrison | Core integrity fell below 50% 11958 | -3/Garrison | Destroyed B-86 Titan 11966 | -3/Garrison | Lost 7 parts (1p1n3u2w) 11978 | -3/Garrison | Build established: Bothacker-Mutant 12102 | -3/Garrison | Discovered new exit (range 15) 12143 | -3/Garrison | Triggered checkpoint 12222 | -3/Garrison | Garrison Relay disabled 12342 | -3/Garrison | Entered Testing 12343 | -3/Testing | Loaded intel: 83 machine locations 12492 | -3/Testing | Build established: Scavenger-Tank 12684 | -3/Testing | Found Prototype Energy Cannon 12687 | -3/Testing | Identified Cld. Nova Cannon 12810 | -3/Testing | Scanned by Researcher 12831 | -3/Testing | Found Prototype Protection 12833 | -3/Testing | Identified Hvy. Regenerative Plating 12847 | -3/Testing | Found Prototype Protection 12849 | -3/Testing | Identified SHELL Armor 12856 | -3/Testing | Found Hvy. Regenerative Plating 13031 | -3/Testing | Core integrity fell below 20% 13114 | -3/Testing | Lost 5 parts (2p3w) 13328 | -3/Testing | System corruption reached 10% 13370 | -3/Testing | Discovered new exit (range 16) 13502 | -3/Testing | Entered Research 13502 | -2/Research | Evolved 2 slots: Utility x2 13503 | -2/Research | Loaded intel: 108 machine locations 14005 | -2/Research | Lost 12 parts (1p2n3u6w) 14314 | -2/Research | Build established: Scavenger-Gunner 14514 | -2/Research | Spotted B-90 Cyclops 14535 | -2/Research | Destroyed B-90 Cyclops 14709 | -2/Research | Lost 4 parts (1n1u2w) 14865 | -2/Research | System corruption reached 10% 14872 | -2/Research | Build established: Scavenger-Executioner 14879 | -2/Research | System corruption reached 30% 15002 | -2/Research | First assault squad dispatched 15147 | -2/Research | Lost 3 parts (2n1u) 15160 | -2/Research | Intercept squad dispatched 15181 | -2/Research | Spotted Tracker 15183 | -2/Research | Spotted Tracker 15191 | -2/Research | Destroyed Tracker 15206 | -2/Research | Destroyed Tracker 15243 | -2/Research | Spotted Combat Programmer 15244 | -2/Research | Destroyed Combat Programmer 15265 | -2/Research | Spotted Combat Programmer 15278 | -2/Research | Destroyed Combat Programmer 15543 | -2/Research | Lost 5 parts (1p2n1u1w) 15623 | -2/Research | Core integrity fell below 50% 15653 | -2/Research | Lost 15 parts (2p4n3u6w) 15669 | -2/Research | Core integrity fell below 20% 15679 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Acquired Railgun. Centrium Leg destroyed. UHXAUAN&LRG7JH|KCTRZPZZU #CBY1XZMH&H3H%J Slug penetrates Wall. Linked Autogun destroyed. Slug penetrates P-80 Master. Slug penetrates Wall. Acquired 31 matter. Slug penetrates P-80 Master. P-80 Master destroyed. Penetrated by Slug. Centrium Leg destroyed. Acquired 9 matter. Slug penetrates Wall. Acquired Sml. Battery. Penetrated by Slug. P-80 Master destroyed. Penetrated by Slug. >> DECODED: Mic. Antimatter Reactor location. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ??????????????????????#?????####????????? | | ?????????????????????# ? #????????? | | ?????????????????????# #????????? | | ?????????????????????# """" ?????????? | | ?????????????????????# """"" ??????????? | | ?????????????????????# """ " ??????????? | | ###################??# ?########## | | # #??# ?# # | | # #???? ? ?# # | | # #????##+###+## # | | # """! ###### # # | | # ""=[ + !%= + # | | # ! !%[######% # # | | [ # / =% ##???#h # """ # | | # *|*!!##???#h # "" # | | ######+######+######???# |[|=# """ ?? | | #?????# !%%=##+#####?? | | #?????# =!%*=! #?????? | | #?????# ####!## ##??##? | | ^ #?????# ## *![# # ## ## | | ######+######+####?????# ## *%#%# ## # | | ## #?? ?/?????# ## =# # # # | | ## # ?????# ## # # # | | ## *#"" """ #????# ## # | | ## #"T """ #????# ## ## # | | ## #"" """ #????# @## ! # ## # | | ## # #????# ## ## # ## | | ## # #????# ## # # # | | ## # #????# ##/#### # # | | ##"" #######???#????# # ! # | | ##"T #??????????????# # # # | | ##"" #??????????????# # ### ## | | #? #??????????????# + ??# #?## | | #? ???????????????# # ???# #??? | | #?######???????????????# # ???# #??? | | #??????????????????????# ####+###?#"#??? | | #??????????????????????# #??# ## ?#%#??? | | #??????????????????????# #??# ##"##!#??? | | #??????????????????????# #??# %=#??? | | #??????####???########## #??# ###!""#### | | #???? #???# # g#??# #?#%== # | | #?!? = #???# # #??# #?#==%/ # | | #? #???# [ # #??# #?# !!= # | | # """????# ! # #??# #?# ! *# | | + """????# # #### #?# / !*# | | # ! """????# + #?# %!! # | | #???? #???# ! # #####/#### | | #???????? #???# # ## # | | #?????????????# ! # ## ! # | | #?????????????########## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 130 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 900 Resistance: EM 25 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 36 Authchip Count 4 Item Schematics ----------------- Field Laser | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Enh. Armored Medium Treads | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Hvy. Antimatter Reactor | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-02 Transporter | -3/Testing | Archive Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Proximity Caves Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 40k Club Packrat Pyromaniac Tailor-made Unlimited Data Challenges ------------ None Game ------ Seed ExperimentalStrikeBallwheel Manual? 0 Play Time 02:32:30 Cumulative 310.0 hours Start 2026.05.26 @ 19:02:14 End 2026.05.29 @ 19:51:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 788 Rogue 786 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2242c05-1a23-44c2-bbe5-0e7bdace758d