Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 18:38:31 Player: Noggity Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1127) 1127 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 6307 Bonus ------- Follower Combat Kills 297 Met Imprinter 300 Was Imprinted 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Actuator Array Z-Drone Bay (2/2) Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Actuator Array ECM Suite > --- WEAPON ----------- Ripper Phasing Sabre > --- INVENTORY -------- Improved Terrain Scanner Advanced Terrain Scan Processor Improved Assault Rifle Grenade Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Machine Analyzer Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . Utility 4 | . . 1 . 1 1 . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 87 | 7 7 19 3 19 10 8 2 2 6 4 Power 9 | 1 1 2 . 3 1 1 . . . . Engine 5 | 1 1 2 . 1 . . . . . . Core 4 | . . . . 2 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 5 9 . 8 3 1 . 1 1 2 Treads . | . . . . . . . . . . . Leg 16 | 2 3 6 . 4 . . . . . 1 Wheel 4 | . . . . 4 . . . . . . Hover 5 | . 2 3 . . . . . . . . Flight 7 | . . . . . 3 1 . 1 1 1 Utility 18 | 2 . 2 . 4 3 4 . . 2 1 Device 12 | 1 . 1 . 3 2 3 . . 2 . Storage 3 | 1 . 1 . . . 1 . . . . Processor 3 | . . . . 1 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 1 6 3 4 3 2 2 1 3 1 Energy Gun 4 | . . 3 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | 2 1 2 1 3 1 2 . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . 1 . 1 1 . 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . 1 . Parts Lost 9 | . . 1 . 1 . . . . . 7 Power 2 | . . . . . . . . . . 2 Propulsion 6 | . . 1 . 1 . . . . . 4 Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 6 | . . 1 . 1 . . . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 100 99 100 99 99 100 100 49 Engine 5 | . 14 11 11 5 . . . . . . Core 6 | . . . . 3 15 15 15 15 13 5 Leg 16 | . 27 30 33 29 . . . . . . Wheel 4 | . . . . 5 28 . . . . . Flight 9 | . . . . . 1 29 30 30 33 13 Device 19 | . 14 22 22 18 15 22 23 23 26 11 Storage 6 | . 14 11 11 9 7 . . . . . Processor 7 | . . . . 9 15 15 15 15 13 8 Energy Gun 3 | . . 1 17 . . . . . . . Ballistic Gun 10 | . 27 16 1 16 11 14 8 2 1 2 Slashing Weapon 3 | . . 3 . . 2 . 5 7 10 4 Peak Build Rating 51 | 7 8 17 18 29 40 40 41 41 51 51 Average Rating 26 | 5 7 13 17 24 39 39 40 40 49 26 On Entrance 25 | . 7 7 17 18 27 40 40 41 40 48 Naked Turns 17 | . . . . . . . . . . 17 Heaviest Build 39 | 14 14 36 37 37 39 24 19 19 25 20 Greatest Support 51 | 20 20 33 33 51 48 25 25 25 31 27 Greatest Overweight (x) 11 | 1 2 1 1 11 9 1 . . . . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 10 5 5 5 5 Average Capacity 10 | 7 8 10 15 15 15 5 5 5 5 5 Most Carried 15 | 7 8 11 12 15 15 10 5 5 5 5 Average Carried 9 | 4 7 8 11 13 14 4 4 5 3 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 7 8 11 12 15 13 5 5 5 5 5 Class Distribution -------------------- 40% | Scavenger-Mutant 24% | Ninja 16% | Mutant 9% | Skirmisher 5% | Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scout | -7/Lower Caves Ninja | -7/Zion Ninja | -6/Proximity Caves Ninja | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Matter Collected 1928 | 314 250 519 68 260 102 200 43 72 68 32 Remotely . | . . . . . . . . . . . Salvage Created 1919 | 96 182 617 146 386 268 . . 55 128 41 Parts 123 | 5 13 40 6 22 18 . . 6 10 3 Haulers Intercepted 9 | . 2 1 . 4 1 . . . 1 . Recyclers Shooed 4 | . . 1 . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 14 . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Combat Hostiles Destroyed 28 | . 2 12 2 4 4 . . 4 . . Guns 19 | . 2 11 1 4 1 . . . . . AOE 9 | . . 1 1 . 3 . . 4 . . Classes Destroyed 13 | 2 2 5 1 . 2 . . . 1 . Worker 3 | . . . . . 2 . . . 1 . Tunneler 1 | 1 . . . . . . . . . . Hauler 9 | . 2 1 . 4 1 . . . 1 . Recycler 5 | 1 . 1 1 . 2 . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . . 1 . 1 . . . . . 1 Watcher 2 | . . . . . . . . . 1 1 Swarmer 11 | . . 3 . 1 3 . . 4 . . Grunt 11 | . 2 6 1 2 . . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . 2 . . . . . . . . Sentry 2 | . . 1 . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 2 2 3 2 3 8 . . 3 2 1 Combat Bots Only 3 | . 2 3 2 2 3 . . 3 . . Max Kills in Single Turn 2 | 1 1 1 1 1 2 . . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 1 . 1 . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Hostile Shots Fired 298 | . 11 54 4 30 26 . . 9 . 164 Missed 112 | . 2 16 . 7 12 . . 5 . 70 Damage Taken 2593 | . 143 614 34 315 195 . . 60 . 1232 Core 1204 | . 15 171 . 104 46 . . 18 . 850 Absorbed by Shields 71 | . . . . . . . . . . 71 Regen/Repaired (Parts) 46 | . 46 . . . . . . . . . Core Remaining (%) 84 | 100 94 . 57 81 . . . 90 . . Volleys Fired 127 | 11 16 50 4 26 17 . . 3 . . Largest 2 | 2 2 2 2 2 2 . . 1 . . Hottest 101 | 40 40 101 101 68 53 . . 30 . . Shots Fired 227 | 22 32 85 7 52 26 . . 3 . . Gun 219 | 22 32 85 5 52 23 . . . . . Cannon . | . . . . . . . . . . . Launcher 8 | . . . 2 . 3 . . 3 . . Special . | . . . . . . . . . . . Kinetic 212 | 22 32 83 1 51 23 . . . . . Thermal 3 | . . 1 2 . . . . . . . Explosive 8 | . . . 2 . 3 . . 3 . . Electromagnetic 4 | . . 1 2 1 . . . . . . Robot Hit Streak 12 | 5 9 12 4 6 7 . . 4 . . Robot Miss Streak 4 | 4 3 3 2 4 3 . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 160 | 15 22 64 3 32 13 . . 1 4 6 Core Hits 87 | 4 9 28 6 12 16 . . 7 3 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . 2 Sever 3 | . . 1 . . . . . . . 2 Melee Attacks 40 | . . 5 . . 5 . 3 . 19 8 Impact . | . . . . . . . . . . . Slashing 40 | . . 5 . . 5 . 3 . 19 8 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3548 | 162 254 859 304 488 618 . . 199 262 402 Guns 1950 | 162 254 764 52 488 230 . . . . . Cannons . | . . . . . . . . . . . Explosions 866 | . . 27 252 . 388 . . 199 . . Melee 700 | . . 68 . . . . . . 262 370 Ramming 32 | . . . . . . . . . . 32 Kinetic 1866 | 162 254 725 16 479 230 . . . . . Thermal 60 | . . 43 17 . . . . . . . Explosive 839 | . . . 252 . 388 . . 199 . . Electromagnetic 51 | . . 23 19 9 . . . . . . Impact . | . . . . . . . . . . . Slashing 700 | . . 68 . . . . . . 262 370 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 93 | . . . 3 . . . . . . 90 Projectiles . | . . . . . . . . . . . Explosions 3 | . . . 3 . . . . . . . Melee 90 | . . . . . . . . . . 90 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . . 35 . . . . . . . 16 Shots 1 | . . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 191 | . 59 45 33 6 . . . 11 191 4 Average Temperature 44 | . 21 13 17 4 . . . 10 100 2 Received Heat Transfer 712 | . 135 162 . 81 6 . . . . 328 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 124 | . . 87 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Peak Influence 287 | 10 106 219 125 287 157 . . . 41 138 Initial 95 | . 6 4 57 48 95 . . . . 19 Average 72 | 2 23 90 48 191 74 . . . 6 55 Maximum Alert Level 1 | . . 1 . 1 . . . . . . Low Security (%) 92 | 100 100 98 100 50 100 . . . 100 100 Level 1 7 | . . 1 . 49 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . 3 1 1 1 . . . 2 2 Investigation 3 | . . 1 . . . . . . 1 1 Extermination 2 | . . . . . 1 . . . 1 . Reinforcement 4 | . . 2 . 1 . . . . . 1 Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Distress Signals 4 | . 1 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 5 29 9 14 11 . . 8 1 27 Peak Tracking Total 15 | . 3 5 5 4 5 . . 3 1 15 Tactical Retreats 18 | . 1 9 1 1 1 . . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Traps Triggered 6 | . 1 . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Machines Disabled 2 | . . 1 . 1 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Machines Accessed 17 | . 4 3 . 5 1 . . . 3 1 Terminals 11 | . 2 2 . 5 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers 2 | . . 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 40 | . 9 10 . 12 1 . . . 7 1 Successful 23 | . 5 6 . 6 . . . . 5 1 Failed 17 | . 4 4 . 6 1 . . . 2 . Catastrophic 4 | . . . . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 42 | . 4 5 . 9 1 . . . 9 14 Terminals 25 | . 5 6 . 12 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . Scanalyzers 9 | . . 4 . . . . . . 5 . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 5 | . 1 1 . 2 . . . . . 1 Record 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . 4 . . . . . . 4 . Insert Component 4 | . . 2 . . . . . . 2 . Analyze 4 | . . 2 . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 7 | . 2 1 . 4 . . . . . . Terminals 7 | . 2 1 . 4 . . . . . . Botnet 7 | . 2 1 . 4 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 13 | . 3 3 . 5 1 . . . 1 . Full Trace Events 2 | . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . 2 . . . . 13 . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . . . . 2 . Part Schematics Acquired 4 | . . 2 . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Total Allies 15 | . . . 4 . . . 10 . . 1 Largest Group 10 | . . . 3 3 . . 10 10 3 1 Highest-Rated Group 295 | . . . 63 63 . . 295 295 105 31 Highest-Rated Ally 40 | . . . 31 31 . . 40 40 40 31 Zionite Dispatches 1 | . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . 19 34 . . . 12 . 5 Total Damage 991 | . . . 254 394 . . . 261 . 82 Kills 14 | . . . 5 5 . . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 3 . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . 2 1 Emergency Access 2 | . . . . . . . . . 1 1 Prototype Stockpiles 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Turns Passed 5956 | 131 527 930 996 707 807 153 459 429 573 244 Spaces Moved 5560 | 73 302 402 507 469 630 441 891 679 759 407 Core 77 | 13 . . . 1 . . . . . 63 Treads . | . . . . . . . . . . . Legs 1600 | 60 300 369 507 364 . . . . . . Wheels 733 | . . . . 104 629 . . . . . Hover 35 | . 2 33 . . . . . . . . Flight 3115 | . . . . . 1 441 891 679 759 344 Fastest Speed 24 | 50 116 52 190 90 90 26 26 26 24 27 Average Speed 71 | 114 120 139 190 114 92 29 26 26 26 36 Slowest Speed 765 | 120 190 190 190 600 765 106 26 26 27 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 2 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 46 26 93 30 13 41 87 74 15 63 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . 2 . . 1 3 3 . . Spaces Dug 35 | . . 3 12 . 5 . . . 13 2 Terrain Destroyed 65 | . . 5 18 . 17 . . 10 13 2 Melee 23 | . . 3 . . 5 . . . 13 2 Projectile . | . . . . . . . . . . . AOE 42 | . . 2 18 . 12 . . 10 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Ext Total 7253 | 97 440 687 532 590 821 466 1113 927 1097 483 Wait 1271 | . 95 186 18 42 143 3 213 243 314 14 Move 5533 | 72 301 401 506 468 629 440 890 678 755 393 Hop 8 | . . . . . . . . . 1 7 Pick Up 60 | 7 8 11 1 15 7 5 2 . 3 1 Fast Attach 29 | 7 5 4 . 5 3 2 1 . . 2 Attach 19 | . . 4 . 4 2 4 . . 3 2 Detach 6 | . . 2 . 1 . 2 . . . 1 Swap 39 | . 2 11 3 10 5 2 1 2 3 . Drop 69 | . 13 13 . 19 10 8 3 1 1 1 Fire 127 | 11 16 50 4 26 17 . . 3 . . Melee 38 | . . 5 . . 5 . 3 . 17 8 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . 48 Rewire 3 | . . . . . . . . . . 3 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 555 | -10/Materials | Repaired Assault Rifle 630 | -10/Materials | Discovered new exit (range 3) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -9/Materials | Build established: Scavenger-Mutant 1550 | -9/Materials | Discovered new exit (range 9) 1589 | -9/Materials | Entered Mines 1648 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1881 | -9/Mines | Discovered new exit (range 14) 1968 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1972 | -9/Mines | Found Prototype Device 2122 | -9/Mines | Learned location of Zion (-7) 2380 | -9/Mines | Met a Derelict testing a Signal Generator 2585 | -9/Mines | Entered Materials 2585 | -8/Materials | Accompanied by 3 allies 2585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2586 | -8/Materials | Identified exit to Factory 2586 | -8/Materials | Identified Exp. Sensor Array 3292 | -8/Materials | Entered Factory 3292 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3582 | -7/Factory | Build established: Skirmisher 3995 | -7/Factory | Build established: Assassin 4077 | -7/Factory | Discovered new exit (range 15) 4098 | -7/Factory | Identified exit to Lower Caves 4099 | -7/Factory | Entered Lower Caves 4165 | -7/Lower Caves | Learned 4 Factory zone layouts 4225 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4252 | -7/Lower Caves | Identified exit to Zion 4252 | -7/Lower Caves | Entered Zion 4311 | -7/Zion | Gained Derelict followers 4383 | -7/Zion | Identified exit to Deep Caves 4421 | -7/Zion | Met Imprinter 4426 | -7/Zion | Imprinted 4428 | -7/Zion | Declared Zion's savior 4490 | -7/Zion | Learned Factory emergency access door positions 4501 | -7/Zion | Gained Derelict followers 4522 | -7/Zion | Discovered new exit (range 13) 4525 | -7/Zion | Identified exit to Proximity Caves 4636 | -7/Zion | Build established: Ninja 4711 | -7/Zion | Entered Proximity Caves 4711 | -6/Proximity Caves | Accompanied by 10 allies 4951 | -6/Proximity Caves | Discovered new exit (range 9) 4954 | -6/Proximity Caves | Identified exit to Factory 5072 | -6/Proximity Caves | Lost 5 allies 5140 | -6/Proximity Caves | Entered Factory 5140 | -6/Factory | Accompanied by 3 allies 5140 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5141 | -6/Factory | Identified exit to Extension 5245 | -6/Factory | Retrieved Zion intel report: Emergency Access 5626 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5627 | -6/Factory | Discovered new exit (range 16) 5644 | -6/Factory | Identified exit to Lower Caves 5713 | -6/Factory | Entered Extension 5813 | -6/Extension | Spotted B-75 Beast 5815 | -6/Extension | Spotted B-75 Beast 5826 | -6/Extension | Released all parts (9) 5829 | -6/Extension | Zion Recon squad teleported in 5849 | -6/Extension | Lost 6 parts (2p3n1u) 5863 | -6/Extension | Rescued a captive Derelict 5934 | -6/Extension | Core integrity fell below 50% 5952 | -6/Extension | Core integrity fell below 20% 5954 | -6/Extension | Retrieved Zion intel report: Emergency Access 5957 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- [ 2 : Unaware Schematics ] [ 3 : Active Terminals ] [ 4 : Emergency Access ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 4x emergency access. ] [ Coordinates transferred. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Prototype Schematics ] [ 2 : Unaware Schematics ] [ 3 : Active Terminals ] >>\\ZION-SEEK-3 [ Targeting Active Terminals... ] Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????? | | ????????????????#######????????? | | ################# #????????? | | #####????? | | #????? | | ### #????? | | ################# #?# #????? | | ????????????????#######?# #????? | | ????????????????????????# #????? | | ??????????????????#######%#????? | | ??????????????????+ %###??? | | ??????????????????# YY""#??? | | ??????????????????# ""#??? | | ??????????????????# ""#??? | | ??????????????????# T#??? | | ??????????????????# ""#??? | | ??????????????????# ""#??? | | ??????????????????# ""#??? | | ?????????????????## ###??? | | ????????????# #????? | | ?????????????############ #????? | | ????????????????????????#@#????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ?????????????????????????R?????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????+?????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 64 Melee Accuracy 5 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Coil Gun | -7/Zion | Archive Chainsword | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Phasing Sabre | -6/Factory | Scanalyzed Actuator Array | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneAlertAutopenetrator Manual? 0 Play Time 01:50:39 Cumulative 31.9 hours Start 2025.04.04 @ 13:07:28 End 2025.04.04 @ 18:38:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04bcac9c-3f01-43d8-833a-c2fabb27f114