Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 22:42:09 Player: TheGreatBorealis Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (28) 140 Value Destroyed (1063) 1063 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (1300) 1300 TOTAL SCORE: 10343 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 193/300 Energy 90/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Centrium Leg Advanced Coolant Injector Linear Accelerator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Utility Shielding Advanced Component Analysis Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Particle Reactor Makeshift Flight Unit Advanced Signal Interpreter Improved Remote Datajack [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Spear Energy Gun Tesla Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 . . . . 2 2 . Power 3 | . . . . . . 1 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 . . Utility 8 | . . . . . 2 1 1 2 . . 2 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 97 | 6 3 2 . . 13 10 16 3 . . 5 4 1 . 1 22 10 1 Power 21 | 1 . . . . 2 1 6 1 . . 2 . . . . 7 1 . Engine 10 | 1 . . . . 2 . 6 1 . . . . . . . . . . Core 2 | . . . . . . 1 . . . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . 1 . . . . 7 1 . Propulsion 32 | 2 2 . . . 5 5 1 . . . . 3 . . . 10 3 1 Treads 3 | . . . . . . . . . . . . . . . . 3 . . Leg 3 | 2 . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 . . Flight 22 | . 2 . . . 5 5 1 . . . . 3 . . . 3 3 . Utility 26 | 1 . . . . 3 3 7 2 . . 2 . 1 . 1 4 2 . Device 11 | . . . . . . 1 4 1 . . 2 . . . 1 2 . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 2 . . . . . . 1 . . . 1 . Hackware 4 | . . . . . . . 1 1 . . . . . . . 1 1 . Protection 5 | . . . . . 2 . 2 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 1 2 . . 3 1 2 . . . 1 1 . . . 1 4 . Energy Gun 3 | . . . . . . . . . . . . . . . . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . 1 . . 3 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . . . . . . . . . 1 Parts Lost 44 | . . . . . 5 1 . . . 1 9 1 2 . 3 16 5 1 Power 12 | . . . . . 1 . . . . . 3 . . . 1 6 1 . Propulsion 16 | . . . . . 3 . . . . . . 1 . . . 9 2 1 Utility 9 | . . . . . . . . . . 1 5 . 2 . 1 . . . Weapon 7 | . . . . . 1 1 . . . . 1 . . . 1 1 2 . Highest Loss Streak 6 | . . . . . 4 1 . . . 1 5 1 1 . 2 6 4 1 Average Slot Usage (%) 64 | . 79 62 57 57 63 81 81 88 100 97 67 62 56 . 50 60 18 11 Engine 6 | . 14 14 14 14 8 7 8 13 17 17 6 . . . . . . . Core 1 | . . . . . . 1 . . . . 1 5 5 . 5 2 . . Reactor 1 | . . . . . . . . . . . . 5 5 . . 6 1 . Flight 21 | . 6 28 28 28 32 30 26 23 23 23 21 21 21 . 21 15 6 . Device 5 | . . . . . . 6 6 13 17 14 9 10 3 . 3 5 . . Processor 10 | . . . . . 7 18 14 11 11 11 10 10 10 . 15 13 4 4 Hackware 3 | . . . . . . . 5 6 11 11 7 . . . . . 1 4 Protection 3 | . . . . . 6 7 7 5 5 5 2 . . . . 3 . . Ballistic Gun 3 | . 25 14 14 14 7 . . . . . 1 5 5 . . . . . Launcher 1 | . . 4 . . 2 6 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 2 5 5 5 2 . . . . . 2 . Piercing Weapon 2 | . . . . . . 1 6 5 5 5 2 4 5 . 5 3 . . Naked Turns 9 | . . . . . . . . . . . . . . . . 6 3 . Heaviest Build 39 | 13 13 8 6 6 10 18 30 38 38 38 37 32 32 30 30 39 35 . Greatest Support 140 | 20 20 8 8 8 12 30 32 41 41 41 41 32 32 32 32 140 44 30 Greatest Overweight (x) 8 | 1 . . . . 1 . 1 . . . 3 . . . . 8 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 Average Carried 3 | 2 4 3 4 4 3 3 3 3 4 4 3 3 4 4 4 3 1 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 1 4 3 4 4 4 4 4 4 4 4 3 3 4 Class Distribution -------------------- 37% | Mutant 30% | Sprinter 16% | Hacker-Sprinter 9% | Scavenger-Mutant 4% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Generator-Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Matter Collected 1306 | 223 42 119 . 53 86 11 94 29 . 23 81 76 268 . 20 158 23 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 885 | . 42 11 . . 111 70 94 29 . 23 140 . 21 . . 344 . . Parts 73 | . 4 4 . . 8 8 5 1 . 3 11 . . . . 29 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Combat Hostiles Destroyed 21 | . 3 3 . . 4 1 2 . . . 3 . 1 . . 4 . . Melee 9 | . . . . . . 1 2 . . . 1 . 1 . . 4 . . Guns 6 | . 3 . . . 1 . . . . . 2 . . . . . . . AOE 6 | . . 3 . . 3 . . . . . . . . . . . . . Classes Destroyed 7 | . 1 . . . 3 1 1 1 . . . . . . . . . . Worker 2 | . . . . . 1 . . . . . . . . . . 1 . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . . 1 . 1 . . . . . 1 . . Swarmer 9 | . 3 3 . . 2 . . . . . . . 1 . . . . . Grunt 2 | . . . . . 2 . . . . . . . . . . . . . Sentry 2 | . . . . . . 1 . . . . . . . . . 1 . . Programmer 8 | . . . . . . . 2 . . . 3 . . . . 3 . . Best Kill Streak 3 | . 3 3 . . 3 2 1 1 . 1 2 . 1 . . 2 . . Combat Bots Only 3 | . 3 3 . . 2 1 1 . . . 2 . 1 . . 2 . . Max Kills in Single Turn 3 | . 2 3 . . 2 1 1 1 . 1 1 . 1 . . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Damage Taken 6545 | . 185 54 . . 419 107 78 . . 47 990 151 181 . 176 1850 1134 1173 Core 2698 | . 33 10 . . 191 28 32 . . . 186 68 29 . 130 552 611 828 Absorbed by Shields 30 | . . . . . . . . . . . 30 . . . . . . . Core Remaining (%) 82 | 100 . . . 82 65 96 96 . . 100 . . . . 64 57 . . Volleys Fired 60 | . 12 10 . . 16 1 . . . . 17 . . . . . 4 . Largest 2 | . 2 1 . . 2 1 . . . . 1 . . . . . 2 . Hottest 159 | . 40 30 . . 50 30 . . . . 35 . . . . . 159 . Shots Fired 78 | . 24 10 . . 18 1 . . . . 17 . . . . . 8 . Gun 68 | . 24 5 . . 14 . . . . . 17 . . . . . 8 . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 5 . . 4 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 60 | . 24 5 . . 14 . . . . . 17 . . . . . . . Thermal 4 | . . . . . . . . . . . . . . . . . 4 . Explosive 10 | . . 5 . . 4 1 . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 12 | . 2 2 . . 12 1 . . . . 6 . . . . . 3 . Robot Miss Streak 4 | . 4 2 . . 1 . . . . . 2 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 73 | . 10 2 . . 12 2 3 2 . 1 17 . 4 . . 16 4 . Core Hits 45 | . 3 5 . . 13 4 2 1 . 1 5 . 1 . . 9 1 . Critical Hits 3 | . . . . . . . 1 . . . 1 . . . . 1 . . Critical Kills 2 | . . . . . . . . . . . 1 . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . Melee Attacks 46 | . . . . . . 1 5 2 . 1 11 . 6 . . 20 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . 1 5 2 . 1 11 . 6 . . 20 . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2675 | . 62 173 . . 593 87 110 93 . 49 562 . 152 . . 727 67 . Guns 598 | . 62 18 . . 95 . . . . . 356 . . . . . 67 . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 694 | . . 155 . . 498 41 . . . . . . . . . . . . Melee 1383 | . . . . . . 46 110 93 . 49 206 . 152 . . 727 . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 531 | . 62 18 . . 95 . . . . . 356 . . . . . . . Thermal 351 | . . . . . 322 . . . . . . . . . . . 29 . Explosive 372 | . . 155 . . 176 41 . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . . . . . . . 38 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1383 | . . . . . . 46 110 93 . 49 206 . 152 . . 727 . . Highest Corruption 13 | . . . . . . 1 1 . 9 9 13 13 13 13 13 4 3 4 Average Corruption 7 | . . . . . . 1 1 . 9 9 9 13 13 13 13 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . . 4 1 . . 19 20 13 13 . 29 5 2 4 Message Errors 17 | . . . . . . 1 1 . . 4 3 . 2 . 4 1 . 1 Matter Fused 18 | . . . . . . . . . . 5 5 1 3 . 3 . . 1 Heat Flow Errors 11 | . . . . . . . . . . 2 3 . . . 2 2 1 1 Energy Discharges 11 | . . . . . . 2 . . . 1 1 2 1 . 2 1 1 . Data Loss (minor) 12 | . . . . . . 1 . . . 5 . 1 1 . 2 1 . 1 Data Loss (major) 4 | . . . . . . . . . . 2 2 . . . . . . . Misdirections 35 | . . . . . . . . . . . 5 9 5 . 16 . . . Targeting Errors 2 | . . . . . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . . 106 . . 21 . . . . 36 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 106 | . . . . . 106 . . . . . . . . . . . . . Melee 57 | . . . . . . . . 21 . . . . 36 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . 23 . . 61 . . . . . . . . . . . . . Shots 2 | . . 1 . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . . 24 . . 11 22 17 . . 236 235 . 7 . 271 305 228 34 Average Temperature 79 | . . 9 . . 4 12 7 . . 47 17 . 6 . 118 139 112 34 Received Heat Transfer 684 | . . 60 . . 189 30 . . . 9 . 9 9 . 9 207 99 63 Effects 3 | . . . . . . . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 287 | . . . . . 250 . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Peak Influence 1620 | . 85 137 . . 187 144 79 43 30 98 196 . . . . 37 128 1620 Average Influence 109 | . 33 95 . . 30 100 33 37 16 33 66 . . . . 6 64 1599 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . 5 Low Security (%) 96 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . . 100 100 . Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 20 | . . 1 . . 1 . 2 . . . 4 . 1 . . 3 2 6 Investigation 2 | . . . . . 1 . . . . . . . . . . 1 . . Extermination 6 | . . . . . . . 2 . . . 2 . . . . 1 1 . Reinforcement 4 | . . . . . . . . . . . 2 . . . . 1 1 . Assault 8 | . . 1 . . . . . . . . . . 1 . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Distress Signals 7 | . . . . . 2 1 . . . . 1 . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 3 13 . 4 23 7 8 1 5 4 22 3 12 . 16 15 25 16 Peak Tracking Total 12 | . 3 3 . 4 12 3 6 1 5 1 5 3 10 . 12 6 11 12 Tactical Retreats 35 | . . 1 . . 6 2 3 . . 1 2 2 3 . 5 2 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Traps Triggered 10 | . . . . . 1 1 . 1 . . 6 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Machines Disabled 6 | . 1 1 . . 3 . . . . . 1 . . . . . . . Max in Single Turn 3 | . 1 1 . . 3 . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Machines Accessed 14 | . . . . . 1 1 2 . . 2 2 . 1 . . 5 . . Terminals 10 | . . . . . . . 2 . . 2 2 . . . . 4 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 28 | . . . . . 2 1 8 . . 6 4 . 1 . . 6 . . Successful 13 | . . . . . 1 1 2 . . 5 1 . 1 . . 2 . . Failed 15 | . . . . . 1 . 6 . . 1 3 . . . . 4 . . Catastrophic 2 | . . . . . . . 1 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 1 . . . 4 . . 5 3 . . . . 3 . . Terminals 23 | . . . . . . . 8 . . 6 4 . . . . 5 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 9 | . . . . . . . 2 . . 4 1 . 1 . . 1 . . Record 5 | . . . . . . . . . . 4 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . 2 . . 2 2 . . . . 3 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Total Allies 2 | . . 1 . . . . . . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . 10 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . 10 . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . . . . . . . . Total Damage 190 | . . 190 . . . . . . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Turns Passed 5594 | 83 166 248 77 97 525 504 562 49 24 487 830 125 148 2 400 642 432 193 Spaces Moved 10314 | 61 120 540 208 58 778 1062 1272 97 88 645 1097 451 480 5 1348 1016 763 225 Core 344 | 9 . . . . . . . . . . 208 . . . . 16 5 106 Treads 16 | . . . . . . . . . . . . . . . . 16 . . Legs 212 | 52 49 . . . . . . . . . . . . . . . . 111 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 251 | . . . . . . . . . . . . . . . . 251 . . Flight 9491 | . 71 540 208 58 778 1062 1272 97 88 645 889 451 480 5 1348 733 758 8 Fastest Speed 25 | 50 37 37 37 37 34 27 26 26 26 26 26 26 26 26 26 25 34 40 Average Speed 34 | 115 70 37 37 37 44 33 28 26 26 26 32 26 26 26 28 36 38 84 Slowest Speed 450 | 120 120 37 37 37 117 37 100 26 26 26 200 26 26 26 29 450 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . 1 10 5 11 2 . 1 11 . . . . 6 20 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 4 21 48 61 16 51 30 32 3 76 13 29 76 80 7 95 31 23 35 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 10 | . . 2 . 1 . . . . . . . 3 3 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 71 | . . 44 . . 21 . . . . . 6 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . 6 . . . . . . . AOE 65 | . . 44 . . 21 . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Qua Total 12095 | 70 181 579 207 131 927 1200 1458 114 88 961 1531 456 492 4 1357 1242 869 228 Wait 1504 | . 32 23 . 75 123 122 159 13 1 317 332 . 6 . 9 182 110 . Move 10171 | 60 119 539 207 55 757 1051 1251 93 87 642 1074 450 479 4 1347 1003 728 225 Hop 59 | . . . . 1 10 5 9 2 . 1 11 . . . . 6 14 . Pick Up 32 | 4 6 2 . . 3 4 2 1 . . 5 2 . . . 2 1 . Fast Attach 67 | 6 1 . . . 5 6 13 3 . . 4 . 1 . 1 18 7 2 Attach 25 | . 2 1 . . 8 1 3 . . . 1 2 . . . 4 3 . Detach 13 | . 1 . . . 3 1 3 . . . . . . . . 2 2 1 Swap 7 | . . 1 . . . 3 . . . . . 2 . . . 1 . . Drop 40 | . 8 3 . . 2 5 13 . . . 5 . . . . 4 . . Fire 60 | . 12 10 . . 16 1 . . . . 17 . . . . . 4 . Melee 46 | . . . . . . 1 5 2 . 1 11 . 6 . . 20 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . . . . 71 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Tes) -2/Research -2/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 5) 250 | -10/Materials | Entered Mines 260 | -10/Mines | Met a Derelict testing a Signal Generator 302 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 305 | -10/Mines | Build established: Mutant 311 | -10/Mines | Assembled infested the area 477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 477 | -10/Mines | Discovered new exit (range 5) 498 | -10/Mines | Entered Exiles 507 | -10/Exiles | Met 8R-AWN 514 | -10/Exiles | Met EX-HEX 524 | -10/Exiles | Met EX-BIN 529 | -10/Exiles | Aligned with FarCom system 529 | -10/Exiles | Given EX-Vault access code 538 | -10/Exiles | Opened EX-Vault 548 | -10/Exiles | Warned to stay clear of 0b10 Research branches 558 | -10/Exiles | Met EX-DEC 571 | -10/Exiles | Discovered new exit (range 12) 575 | -10/Exiles | Entered Mines 582 | -9/Mines | Discovered new exit (range 9) 672 | -9/Mines | Entered Materials 672 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 967 | -8/Materials | Build established: Scavenger-Mutant 1131 | -8/Materials | Lost 4 parts (1p2n1w) 1196 | -8/Materials | Discovered new exit (range 3) 1197 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1377 | -7/Factory | Build established: Mutant 1691 | -7/Factory | Discovered new exit (range 17) 1698 | -7/Factory | Identified exit to Factory 1701 | -7/Factory | Entered another Factory area 1701 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1892 | -6/Factory | Build established: Sprinter 1964 | -6/Factory | Spotted B-75 Beast 2262 | -6/Factory | Discovered new exit (range 8) 2263 | -6/Factory | Identified exit to Factory 2263 | -6/Factory | Entered another Factory area 2263 | -5/Factory | Evolved 2 slots: Utility x2 2312 | -5/Factory | Sucked down chute 2312 | -5/Factory | Entered Waste 2321 | -5/Waste | Spotted C-40 Crusher 2321 | -5/Waste | Spotted C-40 Crusher 2321 | -5/Waste | Spotted C-40 Crusher 2327 | -5/Waste | EMP discharged 2327 | -5/Waste | Spotted C-40 Crusher 2332 | -5/Waste | Spotted C-40 Crusher 2333 | -5/Waste | Discovered new exit (range 13) 2333 | -5/Waste | Spotted C-40 Crusher 2336 | -5/Waste | Identified exit to Factory 2336 | -5/Waste | Entered Factory 2594 | -5/Factory | Build established: Hacker-Sprinter 2798 | -5/Factory | Discovered new exit (range 14) 2802 | -5/Factory | Identified exit to Factory 2823 | -5/Factory | Entered another Factory area 2823 | -4/Factory | Evolved 2 slots: Utility x2 3163 | -4/Factory | Discovered new exit (range 9) 3188 | -4/Factory | Identified exit to Research 3248 | -4/Factory | Lost 5 parts (2p2u1w) 3383 | -4/Factory | System corruption reached 10% 3479 | -4/Factory | Spotted B-86 Titan 3576 | -4/Factory | Discovered exit to Research (range 22) 3649 | -4/Factory | Discovered new exit (range 17) 3653 | -4/Factory | Identified exit to Upper Caves 3653 | -4/Factory | Entered Upper Caves 3708 | -4/Upper Caves | Build established: Sprinter 3709 | -4/Upper Caves | Spotted B-86 Titan 3727 | -4/Upper Caves | Identified exit to Upper Caves 3778 | -4/Upper Caves | Entered another Upper Caves area 3787 | -4/Upper Caves | Discovered exit to Research (range 17) 3818 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3844 | -4/Upper Caves | Learned 4 Research zone layouts 3921 | -4/Upper Caves | Discovered new exit (range 18) 3922 | -4/Upper Caves | Encountered a Warlord checkpoint 3925 | -4/Upper Caves | Identified exit to Zhirov 3926 | -4/Upper Caves | Entered Zhirov 3926 | -4/Zhirov | Discovered new exit (range 3) 3927 | -4/Zhirov | Identified exit to Proximity Caves 3928 | -4/Zhirov | Entered Proximity Caves 4014 | -3/Proximity Caves | Discovered exit to Research (range 17) 4059 | -3/Proximity Caves | Spotted B-86 Titan 4328 | -3/Proximity Caves | Entered Research 4328 | -3/Research | Evolved 2 slots: Propulsion x2 4754 | -3/Research | Lost 5 parts (1p4n) 4794 | -3/Research | Spotted B-86 Titan 4835 | -3/Research | Lost 3 parts (3p) 4946 | -3/Research | Discovered new exit (range 8) 4955 | -3/Research | Discovered new exit (range 17) 4956 | -3/Research | Lost 6 parts (1p5n) 4956 | -3/Research | Identified exit to Testing 4964 | -3/Research | Released all parts (9) 4970 | -3/Research | Entered another Research area 4970 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 5193 | -2/Research | Build established: Mutant 5345 | -2/Research | Spotted B-90 Cyclops 5359 | -2/Research | Lost 4 parts (1p1n2w) 5396 | -2/Research | Discovered new exit (range 15) 5402 | -2/Research | Identified exit to Quarantine 5402 | -2/Research | Entered Quarantine 5403 | -2/Quarantine | Maximum security lockdown engaged 5404 | -2/Quarantine | Spotted Alpha 7 5449 | -2/Quarantine | Found Alien Artifact 5449 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 5449 | -2/Quarantine | Warped through subspace 5450 | -2/Quarantine | Core integrity fell below 50% 5520 | -2/Quarantine | Spotted Fortress 5552 | -2/Quarantine | Core integrity fell below 20% 5586 | -2/Quarantine | Spotted Striker 5595 | -2/Quarantine | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 05457_ System corrupted: Heat flow error (+123). 05460_ Acquired Centrium Leg. 05494_ System corrupted: Matter fused (-10). 05503_ ALERT: Assault forces dispatched. [Achievement: Nope] 05524_ Knocked back. 05529_ System corrupted: Component data lost. 05539_ Machine disabled. 05579_ C-30 ARC bursts open, deploying its payload. 05579_ G-73 Enforcer unfolds itself. 05579_ B-74 Champion unfolds itself. 05579_ G-73 Enforcer unfolds itself. 05579_ M-36 Artificer unfolds itself. 05586_ C-30 ARC bursts open, deploying its payload. 05586_ P-80 Master unfolds itself. 05586_ Striker unfolds itself. 05586_ H-88 Terminator unfolds itself. 05586_ I-47 Archangel unfolds itself. 05589_ Penetrated by Slug. 05593_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ###################################?????? | | h #?????? | | "%K +?????? | | " bpi +?????? | | " CCC g +?????? | | C mg @ +?????? | | g #?????? | | #########################;#########?????? | | ????????????????????????###?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 52 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 70 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech Nope Streaker Subspace Traveler Watch This! Challenges ------------ None Game ------ Seed PrecisionBoreMapper Manual? 0 Play Time 01:45:23 Cumulative 32.5 hours Start 2020.09.10 @ 20:57:01 End 2020.09.10 @ 22:42:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 161d0c24-76c1-487a-94d7-92779bc99ec7