Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 17:55:32 Player: shockman27 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (162) 810 Value Destroyed (4399) 4399 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9569 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 99/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Cooled Aerolev Unit Signal Interpreter Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Phase Shifter Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Cooled Aerolev Unit Large Storage Unit High-capacity Matter Pod Signal Interpreter Hacking Suite System Shield Improved System Shield Heavy Plasma Cannon Heavy Assault Rifle Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Katana Botcube [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Parts Attached 117 | 7 19 47 18 . 4 22 Power 16 | 1 3 9 . . . 3 Engine 12 | 1 3 8 . . . . Core 4 | . . 1 . . . 3 Reactor . | . . . . . . . Propulsion 41 | 2 6 18 5 . . 10 Treads 29 | . 3 18 5 . . 3 Leg . | . . . . . . . Wheel 5 | 2 3 . . . . . Hover 7 | . . . . . . 7 Flight . | . . . . . . . Utility 28 | 2 3 6 9 . 3 5 Device 8 | 1 . . 4 . . 3 Storage 7 | 1 3 . 1 . 1 1 Processor 1 | . . 1 . . . . Hackware 1 | . . . . . 1 . Protection 11 | . . 5 4 . 1 1 Artifact . | . . . . . . . Weapon 32 | 2 7 14 4 . 1 4 Energy Gun 5 | . 2 2 . . . 1 Energy Cannon 4 | . 2 . 1 . . 1 Ballistic Gun 17 | 2 . 9 3 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 2 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 Parts Lost 39 | . 3 5 4 . . 27 Power 3 | . . . . . . 3 Propulsion 14 | . 1 1 . . . 12 Utility 13 | . . 3 3 . . 7 Weapon 9 | . 2 1 1 . . 5 Highest Loss Streak 17 | . 2 2 1 . . 17 To Critical Strikes . | . . . . . . . Average Backups 19 | 3 16 19 19 19 20 21 Power 1 | . 1 1 1 1 1 . Propulsion 5 | 2 4 4 5 5 6 6 Utility 6 | . 5 8 5 5 6 6 Weapon 6 | . 4 6 8 8 7 7 Tool/Special . | . . . . . . . Unused Backups 29 | . 3 13 2 1 2 8 Power 3 | . . 3 . . . . Propulsion 3 | . 1 1 . . . 1 Utility 11 | . 1 3 1 . 1 5 Weapon 12 | . 1 6 1 1 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 98 98 100 99 75 Engine 4 | . 14 6 . . . . Core 7 | . . 4 11 11 11 11 Treads 30 | . 22 33 32 33 33 28 Wheel 1 | . 5 . . . . . Device 9 | . 14 11 9 11 7 3 Storage 11 | . 14 11 11 11 11 5 Hackware 1 | . . . . . 3 4 Protection 7 | . . 8 11 11 10 5 Energy Gun 2 | . 8 1 . . . . Energy Cannon 1 | . 7 . . . . . Ballistic Gun 16 | . 7 17 19 21 21 8 Slashing Weapon 1 | . . 2 1 . . 1 Peak Build Rating 46 | 7 11 18 21 21 24 46 Average Rating 18 | 5 9 16 19 20 22 32 On Entrance 14 | . 7 11 17 20 21 24 Naked Turns 24 | . . . . . . 24 Heaviest Build 115 | 15 91 64 62 62 102 115 Greatest Support 109 | 20 40 60 69 69 69 109 Greatest Overweight (x) 4 | 2 4 1 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 25 25 Average Capacity 20 | 7 18 20 20 20 21 23 Most Carried 25 | 8 20 20 20 20 24 25 Average Carried 19 | 3 16 19 19 19 21 22 Final Capacity 25 | 8 20 20 20 20 25 5 Final Carried 24 | 8 20 20 20 20 24 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 4710 | 300 856 1571 1028 179 25 751 Remotely . | . . . . . . . Salvage Created 6408 | 79 1037 2217 1552 488 . 1035 Parts 427 | 11 87 137 109 21 . 62 Haulers Intercepted 13 | . 2 6 5 . . . Recyclers Shooed 5 | . . 2 1 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 109 | . 28 36 24 3 . 18 Guns 81 | . 10 34 24 3 . 10 Cannons 13 | . 12 . . . . 1 AOE 15 | . 6 2 . . . 7 Classes Destroyed 15 | 1 8 3 . . . 3 Worker 8 | . 3 2 1 . . 2 Builder 9 | . 1 2 2 1 . 3 Tunneler 4 | 3 1 . . . . . Hauler 13 | . 2 6 5 . . . Recycler 9 | . 1 2 1 4 . 1 Operator 5 | . 2 3 . . . . Watcher 5 | . 1 4 . . . . Swarmer 18 | . 12 3 . . . 3 Grunt 57 | . 16 21 11 . . 9 Brawler 1 | . . 1 . . . . Duelist 4 | . . 1 1 . . 2 Sentry 25 | . . 10 12 3 . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 2 6 5 5 4 . 6 Combat Bots Only 6 | . 5 4 4 1 . 6 Max Kills in Single Turn 5 | 1 3 2 2 1 . 5 Gunslinging 1 | . . 1 1 . . 1 Exploded 5 | . 3 1 . . . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 669 | . 98 203 82 14 . 272 Missed 182 | . 22 60 24 5 . 71 Hits 487 | . 76 143 58 9 . 201 Melee 13 | . . 9 . . . 4 Projectile 474 | . 76 134 58 9 . 197 AOE 1 | . . . . . . 1 Critical Strikes 29 | . . 7 4 1 . 17 Damage Taken 7780 | . 784 2019 836 136 . 4005 Core 1242 | . 155 179 41 . . 867 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 702 | . 22 113 383 . 184 . Core Remaining (%) 61 | 100 38 . . . 45 . Volleys Fired 422 | 5 80 151 92 19 . 75 Largest 2 | 2 2 2 2 2 . 2 Hottest 120 | 40 120 79 46 46 . 118 Shots Fired 816 | 10 152 291 185 40 . 138 Gun 738 | 10 91 281 185 40 . 131 Cannon 59 | . 52 . . . . 7 Launcher 13 | . 3 10 . . . . Special 6 | . 6 . . . . . Kinetic 702 | 10 82 264 185 40 . 121 Thermal 91 | . 67 17 . . . 7 Explosive 5 | . 3 2 . . . . Electromagnetic 18 | . . 8 . . . 10 Robot Hit Streak 15 | 2 8 15 14 6 . 12 Robot Miss Streak 6 | 3 4 6 5 1 . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 11 | . . 4 3 . . 4 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 522 | 4 71 218 115 30 . 84 Core Hits 244 | 3 47 79 50 12 . 53 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 2 1 . . . Destroy 3 | . . 2 1 . . . Melee Attacks 39 | . . 20 11 . . 8 Impact . | . . . . . . . Slashing 39 | . . 20 11 . . 8 Piercing . | . . . . . . . Sneak Attacks 11 | . . 9 . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11268 | 51 1546 4124 1753 445 . 3349 Guns 7737 | 51 574 3105 1740 445 . 1822 Cannons 667 | . 551 . . . . 116 Explosions 2075 | . 416 372 . . . 1287 Melee 771 | . . 647 . . . 124 Ramming 18 | . 5 . 13 . . . Kinetic 7403 | 51 518 2951 1740 445 . 1698 Thermal 1049 | . 607 214 . . . 228 Explosive 1686 | . 416 95 . . . 1175 Electromagnetic 341 | . . 217 . . . 124 Impact . | . . . . . . . Slashing 771 | . . 647 . . . 124 Piercing . | . . . . . . . Highest Corruption 7 | . 2 3 3 3 . 7 Average Corruption 2 | . 2 2 3 3 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 152 | . 30 61 39 15 . 7 Message Errors 36 | . 8 12 13 1 . 2 Matter Fused 32 | . 4 16 6 6 . . Heat Flow Errors 15 | . 5 5 4 1 . . Energy Discharges 25 | . 4 8 8 3 . 2 Parts Rejected 2 | . . 1 1 . . . Parts Fused 3 | . . 1 . 1 . 1 Data Loss (minor) 18 | . 4 10 3 1 . . Data Loss (major) 4 | . . 1 3 . . . Misfires 12 | . 3 5 1 2 . 1 Alerts 3 | . 1 2 . . . . Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 237 | . . 118 . . . 119 Projectiles . | . . . . . . . Explosions 110 | . . 15 . . . 95 Melee 127 | . . 103 . . . 24 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . 11 . . . . 224 Shots 5 | . 2 . . . . 3 Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 351 | . 272 225 351 140 . 328 Average Temperature 57 | . 65 44 54 46 . 73 Received Heat Transfer 2525 | . 333 789 393 54 . 956 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 2028 | . 1295 433 . . . 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 71 | 100 54 57 91 100 . 94 Level 1 28 | . 45 42 8 . . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 335 | 10 335 327 212 118 . 291 Initial 130 | . . 68 130 66 . . Average 136 | 2 191 156 132 38 . 44 Influence Increases 3996 | 15 861 1287 861 262 . 710 Destroy 0b10 Robot/C 2180 | . 560 720 480 60 . 360 Destroy 0b10 Robot/NC 265 | 15 55 95 45 25 . 30 Destroy Leader 596 | . 116 230 180 . . 70 Successful Hack 103 | . 22 29 41 11 . . Select Force Hacks 330 | . 60 60 60 150 . . Disable Machine 135 | . 15 15 30 15 . 60 Destroy Structure 117 | . 18 33 10 1 . 55 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 255 | . . 105 15 . . 135 Influence Decreases 3709 | 15 699 1139 999 434 . 423 Entered New Map 380 | . . 94 180 106 . . Time Decay 2552 | 15 669 695 600 328 . 245 Lost Part 298 | . 30 50 40 . . 178 Purge Threat 479 | . . 300 179 . . . Squads Dispatched 27 | . 6 7 5 . . 9 Investigation 10 | . 3 4 3 . . . Extermination 3 | . . . . . . 3 Reinforcement 12 | . 3 3 2 . . 4 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 12 | . 4 7 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 33 54 31 3 . 41 Peak Tracking Total 12 | . 6 7 4 1 . 12 Tactical Retreats 9 | . . 5 1 . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 7 | . 2 3 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 9 | . 1 1 2 1 . 4 Max in Single Turn 2 | . 1 1 1 1 . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 44 | . 7 14 9 9 4 1 Terminals 23 | . 4 9 6 4 . . Fabricators . | . . . . . . . Repair Stations 4 | . 1 2 1 . . . Recycling Units 11 | . 2 2 2 5 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 118 | . 17 42 29 19 9 2 Successful 77 | . 11 25 23 9 9 . Failed 41 | . 6 17 6 10 . 2 Catastrophic 6 | . 1 4 . . . 1 Database Lockouts . | . . . . . . . Manual 51 | . 10 20 13 8 . . Terminals 71 | . 11 30 17 13 . . Fabricators . | . . . . . . . Repair Stations 20 | . 4 7 9 . . . Recycling Units 13 | . 2 2 3 6 . . Scanalyzers 3 | . . 3 . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 32 | . 3 9 8 3 9 . Record 8 | . . . . . 8 . Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 4 | . 1 . 2 1 . . Branch Access Points 2 | . . 1 . 1 . . Alert Level 5 | . . 3 1 1 . . Unreport Threat 4 | . . 2 2 . . . Hauler Manifests 4 | . . 2 2 . . . Zone Layout 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 17 | . 3 6 8 . . . Scan Component 9 | . 2 3 4 . . . Repair 8 | . 1 3 4 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 26 | . 5 8 7 6 . . Terminals 15 | . 3 6 5 1 . . Botnet 12 | . 2 5 4 1 . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 2 2 2 5 . . Tunnel 11 | . 2 2 2 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 5 11 6 4 . 1 Full Trace Events 4 | . . 2 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . 1 3 4 . . . Time 250 | . 44 78 128 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 7664 | 36 2861 3897 870 . . . Sensors 628 | . . . 628 . . . Seismic 7036 | 36 2861 3897 242 . . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 15004 | 88 2861 3897 1995 1005 3832 1326 Spaces Moved 7556 | 64 1288 1882 938 594 2098 692 Core 93 | 7 . . . . . 86 Treads 6901 | . 858 1882 938 594 2098 531 Legs . | . . . . . . . Wheels 487 | 57 430 . . . . . Hover 75 | . . . . . . 75 Flight . | . . . . . . . Fastest Speed 42 | 50 80 160 160 160 160 42 Average Speed 171 | 85 190 168 160 160 181 145 Slowest Speed 240 | 150 240 240 160 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 4 100 98 98 88 92 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 12 | . 2 2 3 5 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug 26 | . 4 9 5 . . 8 Terrain Destroyed 108 | . 13 30 5 . . 60 Melee 20 | . . 9 5 . . 6 Projectile 8 | . 4 . . . . 4 AOE 80 | . 9 21 . . . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 8799 | 83 1531 2311 1264 615 2130 865 Wait 417 | . 93 113 178 . . 33 Move 7550 | 63 1287 1881 937 593 2097 692 Hop . | . . . . . . . Pick Up 93 | 8 26 31 6 1 12 9 Fast Attach 28 | 7 . 7 9 . . 5 Attach 40 | . 4 9 3 . 4 20 Detach 8 | . 1 1 . . 4 2 Swap 102 | . 22 47 14 1 4 14 Drop 98 | . 17 51 13 1 9 7 Fire 422 | 5 80 151 92 19 . 75 Melee 39 | . . 20 11 . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Core integrity fell below 50% 940 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Discovered new exit (range 13) 1164 | -10/Materials | Discovered new exit (range 7) 1189 | -10/Materials | Derelicts attacked the area 1536 | -10/Materials | Discovered new exit (range 15) 1818 | -10/Materials | Discovered new exit (range 9) 2245 | -10/Materials | Build established: Scavenger-Mutant 2754 | -10/Materials | Repaired Broken Beam Rifle 2950 | -10/Materials | Entered another Materials area 2950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3066 | -9/Materials | Build established: Mutant 3393 | -9/Materials | Identified exit to Mines 3393 | -9/Materials | Identified exit to Storage 3470 | -9/Materials | Discovered new exit (range 4) 3520 | -9/Materials | Repaired Lgt. Armor Plating 4136 | -9/Materials | Build established: Scavenger-Mutant 4578 | -9/Materials | Discovered new exit (range 4) 5383 | -9/Materials | Discovered new exit (range 16) 6528 | -9/Materials | Repaired Lgt. Armor Plating 6555 | -9/Materials | Repaired Lgt. Armor Plating 6847 | -9/Materials | Entered Storage 7262 | -9/Storage | Build established: Mutant 7742 | -9/Storage | Core integrity fell below 50% 8035 | -9/Storage | Discovered new exit (range 16) 8134 | -9/Storage | Repaired Med. Armor Plating 8194 | -9/Storage | Repaired Imp. Treads 8228 | -9/Storage | Repaired Imp. Treads 8261 | -9/Storage | Repaired Imp. Treads 8733 | -9/Storage | Used back door to open Recycling access 8733 | -9/Storage | Discovered new exit (range 4) 8842 | -9/Storage | Entered Recycling 9165 | -9/Recycling | Discovered new exit (range 16) 9729 | -9/Recycling | Scanned before Scraplab entrance 9822 | -9/Recycling | Entered Scraplab 9836 | -9/Recycling | Discovered new exit (range 3) 9847 | -9/Recycling | Entered Scraptown 9847 | -9/Scraptown | System corruption cleaned by C-Scrubber 9926 | -9/Scraptown | Visited Spacefarers 10030 | -9/Scraptown | Visited Assassins FH 10103 | -9/Scraptown | Visited Red Mages 11049 | -9/Scraptown | Visited Cave Peace 11113 | -9/Scraptown | Received an X-ray algorithm 11135 | -9/Scraptown | Visited UFD Registry 11138 | -9/Scraptown | Registered with UFD as "Nanoflow" 11151 | -9/Scraptown | Visited CR-KLE's Repair Center 11166 | -9/Scraptown | CR-KLE repaired 6 parts 11212 | -9/Scraptown | Visited Shadow of the Wyrm 11247 | -9/Scraptown | Visited Awakened 11354 | -9/Scraptown | Discovered new exit (range 13) 11643 | -9/Scraptown | Visited Curators Association 11775 | -9/Scraptown | Visited LU-1G1's Boring Crew 12068 | -9/Scraptown | Visited Science Guys 12150 | -9/Scraptown | Visited Supply Room 12574 | -9/Scraptown | Visited Abandonware Association 12598 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 12620 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 12620 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12687 | -9/Scraptown | Visited Botcube Research 12759 | -9/Scraptown | Found Botcube 12863 | -9/Scraptown | Discovered new exit (range 5) 13086 | -9/Scraptown | Visited Scrapoid Research Area 13173 | -9/Scraptown | Visited Chapter 10 13540 | -9/Scraptown | Met Optimus 13540 | -9/Scraptown | Accepted into 0bPrime 13679 | -9/Scraptown | Entered Factory 13679 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 14505 | -6/Factory | Cargo convoy interrupted 14794 | -6/Factory | Lost 4 parts (1p1n2u) 14900 | -6/Factory | Core integrity fell below 50% 14927 | -6/Factory | Lost 17 parts (2p8n4u3w) 14939 | -6/Factory | Core integrity fell below 20% 14967 | -6/Factory | Lost 3 parts (2n1w) 15005 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14935_ G-67 Veteran destroyed. 14935_ Destroyed Lgt. Angular Momentum Engine. 14935_ G-50 Soldier destroyed. [Achievement: Quick And Dirty] 14936_ Imp. Hover Unit destroyed. 14937_ Dropped Lrg. Storage Unit. 14937_ Dropped Hvy. Plasma Cannon. 14937_ Critical hit (Burn: +37). 14938_ Nuclear Reactor explodes. 14938_ Destroyed Carbon-fiber Leg. 14938_ G-50 Soldier destroyed. 14938_ Extracted 171 matter. 14939_ K-01 Serf collects debris. 14952_ System corrupted: Energy discharge (-26). 14962_ Dropped Gravmag Array. 14973_ K-01 Serf cleans the Fusion Modulator. 14978_ U%HQ:YLPXCQTR4&MG>WEOY 14979_ K-01 Serf cleans the Fusion Modulator. 15002_ G-50 Soldier suffers critical hit (Burn). 15004_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # ????????????????? #??????????????????????????? | | # ??????????????? #??????????????????????????? | | # ??????????????? #??????????????????????????? | | # ?????????????? #??????????????????????????? | | # ???????????? #??????????????????????????? | | # ??????????? #??????????????????????????? | | ###+############ #??????????????????????????? | | ^^ #??????????????????????????? | | ^ #" ??????????????????????? | | ^ % +%" ???????????????????????? | | ^^ #??????????????????????????? | | !! #??????????????????????????? | | ######### *=! ######????????????????????????????? | | # #%!*=%#?????????????????????????????????? | | # " # |%! #?????????????????????????????????? | | # "" / !=* ##############????????????????????? | | # % ! G # ! # g #????????????????????? | | # !! # # #????????????????????? | | # ! " # % # """ """g #????????????????????? | | # # # """ """ #????????????????????? | | # # # """ """g #????????????????????? | | # """" # %# @ #????????????????????? | | # """" # k """ """ #????????????????????? | | / """" # # """ """ #????????????????????? | | # """" # # """ """ #????????????????????? | | # """" # # #????????????????????? | | # """" # # #????????????????????? | | # # # g #????????????????????? | | + # ##+###########????????????????????? | | # # #????####??????????????????????? | | ######### #?? #??????????????????????? | | #???????# # #??????????????????????? | | #???????# + #??????????????????????? | | #####?####+#+####/########???????????????????????? | | !# #???????????????????????????? | | # """"""""" #???????????????????????????? | | #???????????????????????????? | | """"""""" #???????????????????????????? | | #???????????????????????????? | | "S #???????????????????????????? | | """ #???????????????????????????? | | "" #???????????????????????????? | | # #???????????????????????????? | | ] #############+#####+########?????????????????? | | ]& #????????# ???????????????? | | ![[ #????????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Imp. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 70% | -10/Materials | Broken Lgt. Armor Plating | 74% | -9/Materials Lgt. Armor Plating | 32% | -9/Materials Lgt. Armor Plating | 67% | -9/Materials Med. Armor Plating | 13% | -9/Storage Imp. Treads | 27% | -9/Storage Imp. Treads | 46% | -9/Storage Imp. Treads | 46% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed NullPropulsionLoader Manual? 0 Play Time 01:28:40 Cumulative 107.1 hours Start 2025.06.01 @ 16:29:32 End 2025.06.01 @ 17:55:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 59 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf24f846-287d-425d-b4f0-c3b6c344ec94