Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 17:02:52 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1878) 1878 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6728 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 940/1000 Matter 209/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Improved Heat Sink Advanced Weight Redist. System Target Analyzer Improved Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter ECM Suite Reflective Plating > --- WEAPON ----------- Medium Laser Beam Rifle Impact Mace > --- INVENTORY -------- Ion Engine Improved Ion Engine Reinforced Ion Engine Light Deuterium Engine Aluminum Leg Improved Carbon-fiber Leg Subdweller Monowheel Sensor Array Improved Shield Generator EM Pulse Gun Heavy Particle Cannon Heavy Assault Rifle Gauss Cannon Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Slots Evolved 10 | . . . . 6 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 6 | . . . . 3 1 . 2 Weapon 1 | . . . . 1 . . . Parts Attached 73 | 7 13 9 1 32 3 7 1 Power 12 | 1 2 1 1 5 1 1 . Engine 10 | 1 2 1 1 3 1 1 . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 21 | 2 3 2 . 13 . . 1 Treads . | . . . . . . . . Leg 16 | 2 3 2 . 8 . . 1 Wheel 5 | . . . . 5 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 4 1 . 6 1 3 . Device 7 | 1 2 1 . 3 . . . Storage 3 | 1 2 . . . . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 5 | . . . . 2 . 3 . Artifact . | . . . . . . . . Weapon 23 | 2 4 5 . 8 1 3 . Energy Gun 5 | . 2 1 . 2 . . . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 7 | 2 . 2 . 1 . 2 . Ballistic Cannon 3 | . . . . 3 . . . Launcher 3 | . 1 2 . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 2 | . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 44 | . 1 4 . 20 . 18 1 Power 7 | . . 1 . 3 . 3 . Propulsion 14 | . . 2 . 8 . 4 . Utility 11 | . . . . 3 . 7 1 Weapon 12 | . 1 1 . 6 . 4 . Highest Loss Streak 15 | . 1 3 . 5 . 14 15 To Critical Strikes . | . . . . . . . . Average Backups 12 | 4 10 14 12 14 13 13 4 Power 1 | . 1 1 . 2 . . . Propulsion 2 | 2 3 5 3 1 1 1 . Utility 3 | . 2 3 3 4 6 7 4 Weapon 4 | . 3 5 5 5 5 4 . Tool/Special . | . . . . . . . . Unused Backups 14 | . 5 1 . 3 . 1 4 Power 2 | . 1 . . 1 . . . Propulsion 4 | . 3 1 . . . . . Utility 6 | . . . . 1 . 1 4 Weapon 2 | . 1 . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 98 98 100 90 99 63 14 Engine 8 | . 14 13 14 3 6 3 . Core 1 | . . . . 3 6 1 . Leg 22 | . 28 27 28 20 . . 5 Wheel 3 | . . . . 4 26 16 . Device 14 | . 14 14 14 16 20 11 . Storage 10 | . 14 14 14 7 6 5 . Processor 3 | . . . . 7 12 12 5 Protection 1 | . . . . 4 . 1 3 Energy Gun 6 | . 10 4 14 4 . . . Energy Cannon 1 | . . . . 2 6 2 . Ballistic Gun 9 | . 11 21 14 5 . 2 . Ballistic Cannon 1 | . . . . 3 6 . . Impact Weapon 2 | . 5 . . 2 . . . Peak Build Rating 38 | 8 9 11 10 38 37 38 11 Average Rating 17 | 5 7 9 9 27 36 24 9 On Entrance 14 | . 8 8 10 10 32 37 8 Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 30 32 31 49 55 55 4 Greatest Support 68 | 20 20 20 20 68 64 64 15 Greatest Overweight (x) 10 | . 1 3 1 2 . 10 . Average Overweight (x) . | . . 1 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 13 | 7 11 15 15 15 15 14 5 Most Carried 15 | 8 15 15 14 15 14 15 5 Average Carried 12 | 4 10 14 12 14 13 13 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 8 15 12 14 15 14 5 5 Class Distribution -------------------- 74% | Mutant 9% | Skirmisher 5% | Infiltrator-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Infiltrator-Skirmisher | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Matter Collected 1862 | 310 354 204 108 703 . 183 . Remotely . | . . . . . . . . Salvage Created 2032 | 96 543 240 55 1098 . . . Parts 133 | 9 39 21 3 61 . . . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Combat Hostiles Destroyed 50 | . 16 9 1 24 . . . Melee 4 | . . 2 . 2 . . . Guns 30 | . 12 7 1 10 . . . Cannons 9 | . . . . 9 . . . AOE 6 | . 4 . . 2 . . . Classes Destroyed 11 | 2 4 2 1 2 . . . Builder 7 | . . . . 7 . . . Tunneler 3 | 2 . . . 1 . . . Hauler 2 | . 2 . . . . . . Recycler 4 | 1 . . . 3 . . . Turret 2 | . . 2 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 21 | . 6 6 . 9 . . . Grunt 18 | . 10 . . 8 . . . Sentry 4 | . . . 1 3 . . . Programmer 4 | . . . . 4 . . . Subdweller 3 | . . 3 . . . . . Best Kill Streak 7 | 3 5 6 1 7 . . . Combat Bots Only 4 | . 4 4 1 4 . . . Max Kills in Single Turn 5 | 1 3 1 1 5 . . . Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 2 . . 1 . . . Melee 1 | . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Hostile Shots Fired 602 | . 64 90 6 253 . 177 12 Missed 182 | . 21 32 2 70 . 54 3 Hits 420 | . 43 58 4 183 . 123 9 Melee 2 | . . . . . . 2 . Projectile 418 | . 43 58 4 183 . 121 9 Critical Strikes 11 | . 1 . . 6 . 3 1 Part Disruptions 3 | . . . . . . 3 . Damage Taken 5866 | . 483 603 57 2376 . 2170 177 Core 1183 | . 75 128 28 284 . 608 60 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 37 | . . . . 37 . . . Ignored by Resistances 30 | . . . . 30 . . . Core Remaining (%) 48 | 100 . . 7 59 . 28 . Volleys Fired 165 | 10 44 29 3 76 1 2 . Largest 3 | 2 2 2 2 3 1 2 . Hottest 181 | 40 70 63 63 181 5 93 . Shots Fired 334 | 20 79 45 6 179 1 4 . Gun 244 | 20 75 37 6 103 . 3 . Cannon 74 | . . . . 73 . 1 . Launcher 15 | . 4 8 . 3 . . . Special 1 | . . . . . 1 . . Kinetic 212 | 20 63 36 3 87 . 3 . Thermal 84 | . 12 . . 71 . 1 . Explosive 15 | . 4 8 . 3 . . . Electromagnetic 22 | . . 1 3 18 . . . Robot Hit Streak 14 | 6 7 14 4 9 10 11 . Robot Miss Streak 6 | 2 6 3 1 6 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 198 | 13 45 27 4 105 1 3 . Core Hits 119 | 6 33 20 2 57 . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 11 | . 2 1 . 8 . . . Burn 4 | . 1 . . 3 . . . Destroy 1 | . 1 . . . . . . Blast 5 | . . . . 5 . . . Smash 1 | . . 1 . . . . . Melee Attacks 58 | . 11 4 . 43 . . . Impact 58 | . 11 4 . 43 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4838 | 138 798 619 56 3163 . 64 . Guns 2073 | 138 483 349 56 1017 . 30 . Cannons 1043 | . . . . 1017 . 26 . Explosions 1428 | . 315 188 . 925 . . . Melee 286 | . . 82 . 204 . . . Ramming 8 | . . . . . . 8 . Kinetic 2058 | 138 412 349 33 1096 . 30 . Thermal 941 | . 71 . . 844 . 26 . Explosive 1428 | . 315 188 . 925 . . . Electromagnetic 117 | . . . 23 94 . . . Impact 286 | . . 82 . 204 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 5 . 9 2 Average Corruption 3 | . . . . 3 . 5 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . 24 . 1 1 Message Errors 5 | . . . . 4 . . 1 Matter Fused 7 | . . . . 6 . 1 . Heat Flow Errors 4 | . . . . 4 . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 2 | . . . . 2 . . . Misfires 2 | . . . . 2 . . . Weapon Failures 3 | . . . . 3 . . . Overload Shots . | . . . . . . . . Overflow Damage 357 | . 30 30 . 297 . . . Projectiles 2 | . . . . 2 . . . Explosions 244 | . 30 . . 214 . . . Melee 111 | . . 30 . 81 . . . Knockbacks 4 | . . . . 4 . . . Impact . | . . . . . . . . Kinetic 4 | . . . . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 236 | . 36 . . 197 . 3 . Shots 3 | . 1 . . 2 . . . Rammed 4 | . . . . . . 4 . Targets Rammed 4 | . . . . . . 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 363 | . 81 . 18 363 . . . Average Temperature 113 | . 23 . 9 129 . . . Received Heat Transfer 1281 | . 192 144 18 549 . 378 . Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . 1 . 2 . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 2233 | . 272 . . 1924 . 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Maximum Alert Level 1 | . 1 . . 1 . . . Low Security (%) 78 | 100 70 . 100 73 100 100 100 Level 1 21 | . 29 . . 26 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 302 | 10 302 . 93 294 137 57 . Initial 137 | . . . 93 . 137 57 . Average 96 | 1 111 . 24 115 111 14 . Influence Increases 1717 | 15 572 305 20 800 5 . . Destroy 0b10 Robot/C 980 | . 320 160 20 480 . . . Destroy 0b10 Robot/NC 90 | 15 20 . . 55 . . . Destroy Leader 178 | . 58 10 . 110 . . . Successful Hack 39 | . 24 . . 10 5 . . Disable Machine 60 | . . . . 60 . . . Destroy Structure 100 | . 15 . . 85 . . . Lose Combat Pursuer 270 | . 135 135 . . . . . Influence Decreases 1717 | 15 572 109 216 519 204 82 . Entered New Map 272 | . . . 103 . 144 25 . Time Decay 946 | 15 380 89 70 332 60 . . Lost Part 274 | . 10 20 . 187 . 57 . Purge Threat 225 | . 182 . 43 . . . . Squads Dispatched 11 | . 2 . . 7 . 2 . Investigation 1 | . 1 . . . . . . Extermination 4 | . . . . 4 . . . Reinforcement 6 | . 1 . . 3 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Distress Signals 7 | . 5 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 31 16 1 52 . 19 2 Peak Tracking Total 12 | . 7 6 1 7 . 12 2 Tactical Retreats 24 | . 7 4 . 9 . 4 . Traps | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Machines Disabled 8 | . . 4 . 4 . . . Max in Single Turn 3 | . . 3 . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Machines Accessed 17 | . 8 . 3 4 2 . . Terminals 13 | . 6 . 2 4 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 20 . 7 5 4 . . Successful 17 | . 11 . 3 2 1 . . Failed 19 | . 9 . 4 3 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 32 | . 18 . 6 5 3 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 9 . 2 2 1 . . Prototype ID Bank 2 | . 2 . . . . . . Open DSF 2 | . . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 3 | . 2 . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 3 | . 1 . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 3 | . 2 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 5 . 2 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Active Infowar (turns) 4374 | 22 1191 717 338 1841 124 141 . Sensors 2898 | . . 662 338 1633 124 141 . Terrain 2 | . 2 . . . . . . Seismic 1648 | 22 1189 55 . 382 . . . Jamming 419 | . . . . 193 124 102 . ECM 2063 | . . . . 1835 124 104 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Turns Passed 4571 | 122 1191 717 338 1841 124 199 39 Spaces Moved 2503 | 66 656 299 169 1052 119 113 29 Core 21 | 4 . . . . . 17 . Treads . | . . . . . . . . Legs 1885 | 62 656 299 169 670 . . 29 Wheels 597 | . . . . 382 119 96 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 102 100 100 120 Average Speed 142 | 115 145 190 190 125 100 144 120 Slowest Speed 550 | 120 190 330 190 190 100 550 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 84 18 42 32 4 79 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 36 | . 5 . . 31 . . . Terrain Destroyed 143 | . 14 28 . 101 . . . Melee 36 | . 5 . . 31 . . . Projectile 12 | . . . . 12 . . . AOE 95 | . 9 28 . 58 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Total 3104 | 90 804 392 181 1338 123 143 33 Wait 180 | . 44 47 5 68 . 14 2 Move 2496 | 65 655 298 168 1051 118 112 29 Hop . | . . . . . . . . Pick Up 63 | 8 16 2 3 29 1 3 1 Fast Attach 18 | 7 1 . . 10 . . . Attach 34 | . 1 4 1 19 2 6 1 Detach 1 | . . . . 1 . . . Swap 52 | . 16 7 . 26 1 2 . Drop 33 | . 16 1 1 15 . . . Fire 165 | 10 44 29 3 76 1 2 . Melee 58 | . 11 4 . 43 . . . Ram 4 | . . . . . . 4 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 13) 388 | -10/Materials | Discovered new exit (range 12) 497 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 12) 912 | -10/Materials | Discovered new exit (range 14) 1314 | -10/Materials | Entered Subcaves 1546 | -10/Subcaves | Core integrity fell below 50% 1801 | -10/Subcaves | Learned 8 Materials zone layouts 1951 | -10/Subcaves | Discovered new exit (range 11) 1995 | -10/Subcaves | Lost 3 parts (1p2n) 2003 | -10/Subcaves | Core integrity fell below 20% 2031 | -10/Subcaves | Entered Recycling 2032 | -9/Recycling | Met a Zionite searching for Scraptown 2340 | -9/Recycling | Discovered new exit (range 16) 2369 | -9/Recycling | Entered Factory 2369 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2988 | -7/Factory | Lost 4 parts (1p1u2w) 3319 | -7/Factory | Lost 5 parts (1p2n2w) 3567 | -7/Factory | Lost 3 parts (1p1n1w) 4151 | -7/Factory | Discovered new exit (range 15) 4169 | -7/Factory | Identified exit to Factory 4210 | -7/Factory | Entered another Factory area 4210 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4298 | -6/Factory | Identified exit to DSF 4334 | -6/Factory | Entered DSF 4367 | -6/DSF | Additional patrols routed to DSF 4403 | -6/DSF | Lost 4 parts (2p2w) 4496 | -6/DSF | Discovered new exit (range 14) 4516 | -6/DSF | Core integrity fell below 50% 4533 | -6/DSF | Entered Factory 4533 | -5/Factory | Evolved 2 slots: Utility x2 4572 | -5/Factory | Self-destructed Last Messages --------------- 04526_ Slug penetrates G-50 Soldier. 04526_ G-50 Soldier suffers critical hit (Burn). 04527_ Acquired 22 matter. 04527_ Lyr. Light Armor Plating destroyed. 04529_ Penetrated by Slug. 04531_ Slug penetrates G-50 Soldier. 04531_ Acquired 126 matter. 04532_ Acquired 18 matter. 04533_ Slug penetrates G-50 Soldier. 04533_ G-50 Soldier knocked back. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 04545_ Acquired Cmb. Gravmag System. 04553_ C-30 ARC bursts open, deploying its payload. 04553_ P-70 Sage unfolds itself. 04553_ Lyr. Light Armor Plating destroyed. 04563_ Door malfunctions. 04566_ =4I#TH>5L:KVIJAYJ<7O4 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#????????????########?????????????????? | | ???????????? ??"???????# #?????????????????? | | ?????????????? ???????# """#?????????????????? | | ???????????????#+#/####+# R"#?????????????????? | | ???????????????#" #@= """#?????????????????? | | ???????????????#%" #pp #?????????????????? | | ???????????????+" / #?????????????????? | | ???????????????# ##/########?????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # !! #??????????????????? | | ???????????????+ # !! #??????????????????? | | ???????????????# + !! #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# ##########??????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# !]] """ #????????????????????? | | ???????????????# !]] """ #????????????????????? | | ???????????????# ]] """ #????????????????????? | | ???????????????# #????????????????????? | | ?????????????### ###??????????????????? | | ????????? #??????????????????? | | ????????? #??????????????????? | | ????????? 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"F " #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledSurgeMesh Manual? 0 Play Time 01:12:20 Cumulative 10.4 hours Start 2025.06.04 @ 18:16:40 End 2025.06.05 @ 17:02:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 185ca61c-1090-44eb-9197-bb468f21679b