Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.22 @ 13:27:24 Player: PionFour Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (298) 1490 Value Destroyed (12797) 12797 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (35214) 35214 TOTAL SCORE: 61601 Bonus ------- High Alert Combat Kills 1015 Follower Combat Kills 1856 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 A7 Reached Mainframe 300 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -111 Cogmind --------- Core Integrity 1085/1600 Matter 24/300 Energy 113/600 System Corruption 7% Temperature Cool (0) Movement Hovering (126) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Stasis Canceller Advanced Phase Shifter Improved Remote Shield Improved System Shield > --- WEAPON (4) ------- Graviton Cannon Advanced Remote Datajack Advanced Remote Datajack Force Lance > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Antigrav System Enhanced Quantum Rifle Molecular Deconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Machine Analyzer System Mapper Wardrone Bay > --- WEAPON ----------- High-powered Shock Rifle Molecular Deconstructor > --- INVENTORY -------- Particle Reactor Experimental Myomer Leg Structural Scanner Centrium Medium Armor Plating Improved Energy Mantle [Rating: 201] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Combat Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . Utility 10 | . . . 1 . . . 2 1 . . . 1 . . . . 1 . . . . . . . . . 2 1 1 . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 611 | 5 . 9 10 11 5 . 7 41 1 4 12 23 27 35 . 1 19 25 13 10 14 38 7 7 30 9 61 58 52 77 Power 39 | 1 . 1 1 . . . . 1 . . 3 1 3 1 . . . 1 1 . . 5 . . 1 . 3 7 1 8 Engine 11 | 1 . . 1 . . . . 1 . . . 1 1 . . . . 1 1 . . 2 . . . . . . . 2 Core 10 | . . 1 . . . . . . . . 3 . 2 1 . . . . . . . 3 . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 7 1 6 Propulsion 111 | 2 . 2 3 1 . . 4 1 1 . . 5 3 12 . . 3 2 1 4 . 6 . . 12 2 9 10 13 15 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 49 | . . 1 3 1 . . 4 1 1 . . 5 3 8 . . . . . . . . . . 11 2 9 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 59 | . . . . . . . . . . . . . . 4 . . 3 2 1 4 . 6 . . 1 . . 10 13 15 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 287 | 1 . 4 3 6 2 . 3 28 . 4 5 14 13 15 . 1 10 13 6 4 11 25 5 6 12 2 20 26 22 26 Device 198 | 1 . 2 1 4 . . 1 17 . 3 4 7 11 13 . 1 6 10 4 3 7 21 5 6 6 1 13 16 20 15 Storage 14 | . . 1 1 1 . . . . . . . . . . . . . . 1 . 2 . . . 1 . 3 1 . 3 Processor 30 | . . 1 . . 1 . 1 4 . . 1 1 1 1 . . 1 . . . 1 2 . . 2 . 3 7 1 2 Hackware 5 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 Protection 40 | . . . 1 1 1 . 1 6 . 1 . 6 1 1 . . 2 3 1 1 . 2 . . 2 1 1 2 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 174 | 1 . 2 3 4 3 . . 11 . . 4 3 8 7 . . 6 9 5 2 3 2 2 1 5 5 29 15 16 28 Energy Gun 56 | . . 1 1 . 2 . . 4 . . 2 . . . . . . . 1 . 1 . 1 1 1 4 18 5 5 9 Energy Cannon 22 | . . . . . . . . 4 . . 1 1 2 1 . . 1 4 . . . . . . 2 1 2 1 . 2 Ballistic Gun 20 | 1 . . . . . . . . . . . 1 3 1 . . 2 . 1 1 . . . . . . . 6 4 . Ballistic Cannon 15 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 3 3 6 Launcher 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 16 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . 9 . 1 3 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . . . . . . 2 3 . . 3 3 2 1 . 2 . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 7 Special Melee Weapon 14 | . . . . . . . . 3 . . 1 1 . 1 . . . 2 1 . 2 . 1 . 1 . . . . 1 Unidentified Prototypes 30 | . . . . 1 3 . . . . 2 . . 1 . . . . 1 3 . . . . . 9 . 1 8 . 1 Corrupted Parts 7 | . . 3 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . System Corruption 18 | . . 7 . . . . . . . . . 3 . . . 1 . . . . . . . . . . 3 4 . . Parts Lost 68 | . . 1 . . . . . . . . . 4 1 2 . . . . 1 . . 1 . 1 2 4 7 7 8 29 Power 9 | . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . 4 Propulsion 18 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 3 2 1 7 Utility 25 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 2 1 5 12 Weapon 16 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 3 2 6 Highest Loss Streak 10 | . . 1 . . . . . . . . . 3 1 2 . . . . 1 . . 1 . 1 2 3 4 5 4 10 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 100 99 98 100 94 88 90 92 84 84 84 84 99 99 100 100 97 94 93 93 93 92 89 89 86 85 77 97 94 89 Engine 3 | . 14 5 . 11 11 11 9 6 7 7 2 2 4 . . . . 4 5 5 5 7 . . . . . . . . Core 2 | . . 7 10 . . . . . . . 4 3 1 6 6 6 5 . . . . 2 10 10 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 8 8 6 Treads 1 | . 28 25 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . 2 29 33 33 33 27 30 30 30 30 24 26 25 . . . . . . . . . . 8 30 27 2 . . Hover 9 | . . . . . . . . . . . . . . . 26 26 26 23 23 23 23 25 21 21 13 . . 21 22 22 Device 13 | . 14 12 9 9 6 . 9 11 7 7 6 11 13 10 6 6 13 11 12 15 13 12 15 15 14 13 14 23 24 18 Storage 6 | . 14 13 1 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 7 5 7 5 5 5 5 5 4 4 4 5 Processor 14 | . . 1 11 11 11 11 18 21 15 15 15 13 19 21 20 20 14 11 11 11 11 11 10 10 6 5 6 12 17 18 Protection 5 | . . . 11 1 3 11 9 4 7 6 7 6 6 6 13 13 11 16 11 12 11 9 10 10 11 5 2 3 1 1 Energy Gun 4 | . . 11 1 . 3 11 9 5 7 7 6 3 . . . . . . 2 . 3 . 1 . . 3 5 9 1 6 Energy Cannon 1 | . . . . . . . . 1 . . . 6 5 3 . . . 2 . . . . . . 6 6 1 . . . Ballistic Gun 3 | . 28 15 1 . . . . . . . . 1 9 9 . . 1 . . . . . . . . . . 1 8 1 Ballistic Cannon 1 | . . 1 12 10 6 . . . . . . . . . . . . . . . . . . . . . . 4 4 4 Slashing Weapon 1 | . . . . . . . . . . . . . . 2 13 13 9 8 5 5 5 7 10 10 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 6 6 5 5 5 5 5 2 . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . 1 . . . 2 2 . . . . . 2 5 1 5 3 4 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 15 15 17 25 29 29 29 39 46 46 46 57 85 54 54 45 45 53 58 51 45 51 59 51 48 105 103 111 90 92 110 Greatest Support 143 | 40 40 40 45 45 45 45 60 80 80 60 80 80 65 65 48 48 57 53 53 52 47 58 58 58 140 140 143 118 103 94 Greatest Overweight (x) 14 | . . . . . . . . . . . . 3 . 14 . . . 1 . . 1 1 . . 2 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 7 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 Most Carried 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 7 7 7 5 9 8 9 9 9 9 9 9 9 9 9 10 9 9 9 9 9 9 9 10 9 9 10 6 9 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 8 8 8 9 9 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 8 10 10 5 Class Distribution -------------------- 32% | Scavenger-Mutant 21% | Mutant 9% | Scavenger-Scout 7% | Skirmisher 6% | Hacker-Mutant 6% | Derelict-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Extension Derelict-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Matter Collected 10885 | 268 150 105 213 189 64 18 34 393 84 17 195 755 359 1915 . 34 254 255 133 100 76 349 97 136 270 158 765 1166 1028 1305 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13295 | 106 259 267 169 72 . 33 105 516 284 . 985 618 457 547 . . 242 206 215 214 268 1042 238 247 2 215 958 826 1711 2493 Parts 663 | 6 24 21 13 3 . . 10 42 15 . 35 32 14 33 . . 10 10 10 11 16 58 16 18 . 4 34 28 86 114 Haulers Intercepted 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 9 | 1 . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . 8 . 34 . 10 39 . . . . . . . . 16 18 . 3 . . . . Prevented 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 221 | . 8 10 5 1 . 2 3 6 6 . 19 10 6 13 . . 3 2 4 1 3 11 7 10 1 5 15 14 19 37 Melee 48 | . . . . 1 . . . . . . . . . 3 . . 2 2 4 1 3 11 7 10 . . . . . 4 Guns 96 | . 8 10 . . . 2 1 5 6 . 18 2 4 7 . . . . . . . . . . . . 2 8 11 12 Cannons 53 | . . . 2 . . . . . . . 1 6 2 3 . . 1 . . . . . . . 1 4 2 5 7 19 AOE 7 | . . . 3 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | 2 5 . 1 . . . . 2 1 . 2 1 1 . . . 1 . . . . . . . . . 2 2 1 1 Worker 16 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 5 7 Builder 11 | . 1 . . . . . 1 3 . . . 1 . . . . . . . . 1 3 . . . . . . 1 . Tunneler 8 | 1 . 1 . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . 1 . Hauler 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycler 10 | 1 . . . 1 . . . . . . . 2 . . . . . . . . 1 2 . . . . . . 1 2 Mechanic 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Operator 11 | . . . . . . . . . . . . . . . . . 1 . . 3 1 1 . . . . 2 . 1 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 14 | . 1 . . . . . 1 2 . . . . . . . . 1 2 . . . 1 . . . . 1 . 3 2 Swarmer 81 | . 6 6 3 1 . 2 3 . . . 7 7 . 6 . . . . . . 3 8 7 10 1 . . . 1 10 Grunt 44 | . 2 4 2 . . . . . 3 . 4 1 3 . . . 2 . 2 . . . . . . 4 6 3 3 5 Brawler 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . Duelist 6 | . . . . . . . . . . . 3 1 1 1 . . . . . . . . . . . . . . . . Sentry 20 | . . . . . . . . 2 1 . 2 1 1 1 . . . 2 . 1 . 1 . . . . 1 . 2 5 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 4 2 5 Programmer 40 | . . . . . . . . 4 . . 1 . . 3 . . . . 1 . . 2 . . . 1 6 2 10 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 3 3 1 . 2 5 2 3 . 10 5 3 5 . . 3 1 2 2 3 4 7 5 1 2 3 2 7 8 Combat Bots Only 10 | . 4 3 3 1 . 2 3 1 3 . 10 5 3 5 . . 2 1 2 1 3 4 7 5 1 2 3 2 4 5 Max Kills in Single Turn 3 | 1 1 2 3 1 . 1 3 1 1 . 1 1 1 2 . . 1 1 1 1 1 1 1 1 1 1 1 1 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . 1 . . 1 1 1 1 1 1 1 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Damage Taken 16205 | . 170 227 41 89 . . 85 136 124 . 505 1488 407 549 . . . 78 128 85 407 302 114 206 1188 513 1923 2147 1025 4268 Core 1815 | . 28 38 13 11 . . 18 9 . . 39 181 28 74 . . . . 7 40 55 61 24 23 97 24 196 334 61 454 Absorbed by Shields 3055 | . . . . . . . . 39 . . . . 189 336 . . . 24 58 . 282 50 . . 338 493 898 . . 348 Redirected to Shielding 400 | . . . . 2 . . . . . . . . . . . . . 41 6 9 37 31 26 34 91 9 . . . 114 Regen/Repaired (Parts) 2610 | . . . . . . . . . . . . 716 . . . . . . . . . 320 . . 94 . 1176 304 . . Core Remaining (%) 83 | 100 . 73 . . . 94 96 . . . 93 . . . . 66 . . . . 89 . . . . 80 84 76 . 67 Volleys Fired 505 | 3 25 17 17 . . . . 13 . . 2 36 26 23 . . 5 5 1 . . . 5 . 8 21 62 72 59 105 Largest 4 | 2 2 2 2 . . . . 1 . . 1 1 3 3 . . 1 1 1 . . . 1 . 1 2 3 4 4 4 Hottest 276 | 40 40 85 64 . . . . 80 . . 85 85 141 141 . . 98 90 240 . . . 240 . 100 200 263 276 239 243 Shots Fired 1075 | 6 50 34 19 1 . 3 8 41 20 . 84 44 54 37 . . 5 5 1 . . . 5 . 8 26 92 139 153 240 Gun 654 | 6 50 34 2 . . 3 8 28 20 . 82 8 29 22 . . 2 . 1 . . . 5 . . 7 44 77 108 118 Cannon 380 | . . . 16 1 . . . 13 . . 2 36 25 15 . . 3 5 . . . . . . 8 19 15 62 41 119 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 4 3 Kinetic 518 | 6 50 18 18 1 . . . . . . . . 29 22 . . 2 . . . . . . . . . . 83 134 155 Thermal 383 | . . 16 . . . 3 8 41 20 . 84 44 25 15 . . 3 5 1 . . . 5 . . . 15 35 15 48 Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 44 21 . 34 Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 19 . . . . Robot Hit Streak 76 | 4 15 9 4 4 . 7 12 22 24 . 74 76 42 8 . . 8 11 . . . . 1 . 5 6 35 37 16 22 Robot Miss Streak 5 | . 2 3 5 . . . 1 2 1 . 3 2 2 3 . . . 2 . . . . . . 1 4 2 5 1 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 2 2 2 Secondary Targets 7 | . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Autonomous 153 | . . . . . . 3 8 29 20 . 83 10 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1031 | 4 35 24 9 6 . 3 6 37 19 . 85 37 44 44 . . 10 16 26 17 14 60 14 20 9 18 74 95 105 200 Core Hits 480 | 3 15 14 8 1 . 2 6 16 9 . 31 19 40 28 . . 7 7 8 9 7 30 8 9 1 5 17 43 52 85 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Critical Parts Destroyed 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Critical Strikes 81 | . . 1 . 1 . . . . . . . . . 1 . . 2 1 3 . . 11 . 2 7 9 8 2 11 22 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Blast 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 10 Corrupt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . 4 Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . . . . . . . . . 1 . . 1 1 3 . . 11 . 2 . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 5 Sunder 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . . . . Melee Attacks 335 | . . . . 6 . . . . . . 4 1 3 20 . . 6 17 33 19 34 96 15 35 4 . . . 7 35 Impact 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . . . . . . 3 14 . . 5 11 24 14 27 87 15 35 . . . . . . Piercing 74 | . . . . . . . . . . . . . . 2 . . 1 2 8 5 7 9 . . . . . . 7 33 Sneak Attacks 60 | . . . . 1 . . . . . . 4 1 . 4 . . 1 1 3 4 2 15 . . 4 . . . 7 13 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . . . . . . . 2 . . 2 2 7 3 2 8 2 . . . . . . . Damage Inflicted 35682 | 47 462 342 365 245 . 85 267 1142 540 . 2194 1145 1244 1228 . . 346 510 951 822 562 2268 431 562 535 1507 1601 3478 4543 8260 Guns 14098 | 47 462 337 12 . . 85 174 831 540 . 2131 197 560 296 . . 33 . . . . . 37 . . 149 1078 1704 2723 2702 Cannons 11859 | . . . 174 24 . . . 307 . . 63 882 573 344 . . 97 111 . . . . . . 535 1358 449 1774 1183 3985 Explosions 468 | . . . 179 . . . 93 . . . . 66 . . . . . 68 . . . . . . . . 62 . . . Melee 9234 | . . . . 219 . . . . . . . . 111 588 . . 216 331 951 822 562 2268 394 562 . . . . 637 1573 Ramming 23 | . . 5 . 2 . . . 4 . . . . . . . . . . . . . . . . . . 12 . . . Kinetic 12866 | 47 462 138 186 24 . . . . . . . . 560 296 . . 33 . . . . . . . . . . 2384 3670 5066 Thermal 9052 | . . 199 . . . 85 202 1138 540 . 2194 1079 573 344 . . 97 111 . . . . 37 . . . 511 764 236 942 Explosive 245 | . . . 179 . . . . . . . . 66 . . . . . . . . . . . . . . . . . . Electromagnetic 2369 | . . . . . . . 65 . . . . . . . . . . 68 . . . . . . . 149 1078 330 . 679 Impact 219 | . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6369 | . . . . . . . . . . . . . 111 525 . . 193 303 805 749 512 2215 394 562 . . . . . . Piercing 2646 | . . . . . . . . . . . . . . 63 . . 23 28 146 73 50 53 . . . . . . 637 1573 Entropic 1893 | . . . . . . . . . . . . . . . . . . . . . . . . . 535 1358 . . . . Highest Corruption 15 | . . 8 . 5 5 5 1 . . . . 3 . 1 . 1 . 1 1 1 . 1 1 . . 1 15 4 2 12 Average Corruption 4 | . . 2 . 5 5 5 1 . . . . 2 . 1 . 1 . 1 1 1 . 1 1 . . 1 10 4 1 5 Corruption Purged 19 | . . . . . . . . . . . . 3 . 1 . . . . . 1 . . 1 . . . . . 4 9 Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 43 Effects 113 | . . 7 . 7 12 8 1 . . . . 2 . 4 . . . 2 2 1 . 2 . . . . 32 5 2 26 Message Errors 26 | . . 1 . 2 4 1 1 . . . . 1 . 2 . . . . . 1 . . . . . . 7 . . 6 Matter Fused 26 | . . 2 . 2 3 2 . . . . . . . 1 . . . 1 1 . . 1 . . . . 6 1 . 6 Heat Flow Errors 18 | . . 3 . . 1 2 . . . . . . . . . . . . 1 . . . . . . . 7 1 . 3 Energy Discharges 13 | . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . 2 1 1 4 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . 3 1 1 3 Data Loss (major) 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Alerts 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Overflow Damage 1262 | . . . . 62 . . . . . . . 2 93 2 . . 16 18 . 149 46 205 13 31 . 148 27 5 212 233 Projectiles 401 | . . . . . . . . . . . . 2 35 . . . . . . . . . . . . 148 27 5 36 148 Explosions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Melee 859 | . . . . 62 . . . . . . . . 58 2 . . 16 16 . 149 46 205 13 31 . . . . 176 85 Knockbacks 31 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . 23 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . 20 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 4 1 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Kicked 7 | . . 2 1 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 2 227 11 4 141 205 . 78 1 . 104 261 313 166 . . 180 90 194 . . 30 347 2 168 452 329 318 307 315 Average Temperature 55 | . 2 73 2 2 72 106 . 24 1 . 55 76 99 52 . . 71 33 96 . . 8 68 1 14 176 99 94 86 75 Received Heat Transfer 2295 | . 57 117 9 33 . . . 8 72 . 117 396 158 81 . . . 21 48 18 82 12 9 . 109 160 435 117 81 155 Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . 2 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . 2 Parts Fried 25 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 15 1 . 4 Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 27 | . . 2 . . . 1 . 7 . . 11 4 . 2 . . . . . . . . . . . . . . . . Heat Transferred 11247 | . . 555 . . . 111 322 1488 703 . 2738 1332 703 407 . . 150 . . . . . 37 . . . 407 925 259 1110 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Peak Influence 916 | 10 271 233 212 103 . 40 147 134 . . . 206 . . . . 160 615 634 338 790 536 . . . . 284 207 540 916 Initial 299 | . 5 23 . 8 . . 13 57 . . . 22 . . . . . 67 299 213 98 213 . . . . 83 91 87 191 Average 215 | 8 97 89 114 19 . 36 95 41 . . . 114 . . . . 70 328 444 315 466 389 . . . . 169 75 219 665 Maximum Alert Level 3 | . 1 1 1 . . . . . . . . 1 . . . . . 2 2 1 3 2 . . . . 1 1 2 3 Low Security (%) 65 | 100 88 99 95 100 . 100 100 100 . . . 99 . . . . 100 43 . . 10 . . . . . 69 96 62 1 Level 1 13 | . 11 . 4 . . . . . . . . . . . . . . 14 49 99 16 44 . . . . 30 3 16 5 Level 2 14 | . . . . . . . . . . . . . . . . . . 42 50 . 66 55 . . . . . . 20 35 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 57 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . . . . . . 6 . . 1 . . 1 . . . 4 1 . 7 5 . . . . 9 . 10 8 Investigation 17 | . . . . . . . . 1 . . . . . . . . . 3 1 . 5 1 . . . . 1 . 3 2 Extermination 16 | . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . 3 . 4 3 Reinforcement 13 | . . . . . . . . 1 . . . . . . . . . 1 . . 2 1 . . . . 4 . 2 2 Assault 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . 2 1 . 3 1 . . . . 1 . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Distress Signals 28 | . 2 . 2 . . . 1 . . . . 1 . . . . 1 . 1 . 2 . . . . . 1 13 1 3 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 9 . . . 3 . . . . . . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . 9 . . . 3 . . . . . . . . Times Spotted 462 | . 14 8 13 5 . 3 5 8 6 . 25 17 12 25 . . 6 21 8 8 21 28 29 13 23 13 34 35 25 57 Peak Tracking Total 12 | . 4 3 4 3 . 3 3 2 3 . 10 7 6 11 . . 3 9 5 3 9 5 12 5 11 4 4 6 9 6 Tactical Retreats 46 | . 1 . . . . . . . . . 3 1 . 4 . . . . . . 4 5 7 4 . 4 2 4 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 8 | . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 87 | . . . . . . . . 37 . . . . . . . . . . . . . 50 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 29 | . . . 12 . . . . 5 . . . . . . . . 7 . . . . 5 . . . . . . . . Reused 7 | . . . . . . . . 1 . . . 2 . . . . . . . . . 4 . . . . . . . . Traps Extracted 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Triggered 22 | . . 2 . . . . . 1 . . . 2 1 2 . . . . . . . 4 . . 10 . . . . . Fabricated Traps 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 3 3 . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 18 | . . . . . . . 2 . . . . 1 1 . . . 1 2 4 2 1 . . . . . . . 2 2 Max in Single Turn 2 | . . . . . . . 2 . . . . 1 1 . . . . . 1 . . . . . . . . . 1 1 Garrison Access 9 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 3 2 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 97 | . 4 2 4 . 1 . 2 11 1 . . 2 1 3 4 1 2 3 3 1 11 9 1 1 5 . 6 4 9 6 Terminals 53 | . 4 1 3 . . . 2 4 . . . 1 . . . 1 2 3 3 . 10 7 . . . . 2 . 5 5 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 8 | . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . 2 1 . 1 Recycling Units 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 3 2 . Total Hacks 342 | . 13 4 11 . 1 . 11 26 1 . . 5 1 7 30 1 7 8 11 25 39 35 1 1 15 . 33 7 40 9 Successful 215 | . 10 1 5 . 1 . 6 15 1 . . 4 1 7 30 1 5 3 5 25 21 17 1 1 15 . 17 5 14 4 Failed 127 | . 3 3 6 . . . 5 11 . . . 1 . . . . 2 5 6 . 18 18 . . . . 16 2 26 5 Catastrophic 18 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . 2 5 . . . . 1 . 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 7 3 6 . 1 . 10 8 . . . 1 1 . . . 6 4 2 . 15 12 . . 1 . 7 . 13 4 Terminals 184 | . 13 3 9 . . . 11 13 . . . 1 . . . 1 7 8 11 . 38 28 . . . . 7 . 26 8 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Repair Stations 35 | . . . . . . . . 5 . . . 4 . . . . . . . . . 2 . . . . 20 3 . 1 Recycling Units 17 | . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . 3 . 7 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . . 1 . . . . . . . . . . . . 1 5 . . . . 3 4 4 . Terminal Hacks 136 | . 6 1 3 . 1 . 3 3 1 . . . 1 7 30 1 3 . 5 25 13 9 1 1 15 . 1 . 3 3 Record 61 | . 1 . . . 1 . . . . . . . 1 5 11 1 . . 5 25 1 . . . 10 . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 2 . . . . . 1 1 . . . . . . 3 . . . . . 3 2 . . 4 . . . . . Open Door 8 | . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 1 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Terminal Index 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . 1 . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . Locate Traps 6 | . 1 . 1 . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . . Reprogram Traps 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 21 | . . . . . . . . 1 . . . 4 . . . . . . . . . 2 . . . . 12 2 . . Scan Component 12 | . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . 7 1 . . Repair 9 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 1 . . Recycling Unit Hacks 9 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 3 1 . Seal Access 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 3 1 . Unauthorized Hacks 39 | . 4 . 1 . . . 3 5 . . . . . . . . 2 3 . . 7 6 . . . . 2 . 5 1 Terminals 33 | . 4 . . . . . 3 4 . . . . . . . . 2 3 . . 7 5 . . . . 1 . 3 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 24 | . 3 . . . . . 2 3 . . . . . . . . 2 3 . . 3 3 . . . . 1 . 3 1 Operators 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Monitor 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 59 | . 4 1 4 . . . 2 7 . . . 1 . . . . 2 3 3 . 7 9 . . . . 5 2 6 3 Full Trace Events 9 | . . . 2 . . . . 1 . . . . . . . . . 2 1 . 1 . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 14 . . . . 10 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 1 . . Time 587 | . . . . . . . . . . . . 41 . . . . . . . . . 54 . . . . 456 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531 . Retrieved Matter 531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531 . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . 1 . . . . . 3 1 . . . . . 3 . . . . 4 Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 3 . . . . 3 Robot Hacks Applied 10 | . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . 3 . . . . 3 parse_system 9 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 3 . . . . 3 find_recycling 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total Allies 24 | . . 2 . 3 . . . . . . 2 . . 2 . 1 . 9 4 . . 1 . . . . . . . . Largest Group 8 | . . 2 1 3 3 3 . . . . 2 . . 2 . 1 1 6 8 7 4 1 . . . . . . . . Highest-Rated Group 704 | . . 49 31 40 40 40 . . . . 40 . . 61 . 96 96 477 704 671 379 26 . . . . . . . . Highest-Rated Ally 159 | . . 31 31 16 16 16 . . . . 20 . . 32 . 96 96 159 159 151 96 26 . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Ally Attacks 238 | . . 1 16 11 . 10 . . . . 12 . . 2 . . 14 59 48 18 33 . . . . . 14 . . . Total Damage 8012 | . . . 230 78 . 28 . . . . 221 . . 75 . . 241 1798 1878 611 1139 . . . . . 1713 . . . Kills 56 | . . . 5 3 . 1 . . . . . . . . . . 1 18 8 3 9 . . . . . 8 . . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 1 1 3 . . 2 . 1 . . . . . . 2 3 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . . . 7 12 7 2 8 . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Items 20 | . . . . . . . . . . . . . . . . . 6 8 1 . 5 . . . . . . . . . Machines 7 | . . . . . . . . . . . . . . . . . . 1 4 1 1 . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Exits 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Turns Passed 22361 | 56 415 800 434 521 446 233 226 1958 1003 1187 853 703 837 1999 45 399 299 397 306 220 365 1224 228 400 838 296 1388 1563 1213 1509 Spaces Moved 19465 | 22 190 402 285 378 340 178 158 1154 733 904 602 371 572 1481 78 240 394 394 292 261 475 1790 416 801 971 204 842 1682 1523 1332 Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Treads 569 | 22 190 357 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8439 | . . 45 285 378 340 178 158 1154 733 904 602 371 572 1461 . . . . . . . . . . 61 204 842 151 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10456 | . . . . . . . . . . . . . . 19 78 240 394 394 292 261 475 1790 416 801 910 . . 1531 1523 1332 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 160 160 140 126 126 126 126 126 130 130 130 130 122 122 58 58 58 48 48 45 43 43 36 38 38 38 108 106 49 40 43 Average Speed 87 | 160 160 157 128 126 126 126 127 130 130 130 130 144 122 120 58 58 49 62 47 43 53 37 38 38 74 109 109 72 47 66 Slowest Speed 750 | 160 160 160 140 126 126 126 133 130 130 130 130 340 122 750 58 58 58 115 48 45 105 102 38 38 180 110 113 174 131 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 2 44 73 30 86 65 48 22 26 91 85 98 7 58 97 68 41 10 61 81 96 46 32 62 79 91 41 16 34 33 38 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 4 | . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . . . 1 1 . . . 1 1 . 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 . . . . . 1 1 . . 1 1 . Scrap Searched 25 | . . 1 . 1 . 1 . . 3 1 5 . 2 4 . 1 . . . . . . . 4 . 2 . . . . Spaces Dug 56 | . . . 1 . . . . . . . . . . 2 . . . . . . 9 18 1 4 4 . 3 4 8 2 Terrain Destroyed 219 | . . . 13 . . . 3 4 . . 5 26 4 4 . . . 1 . . 9 18 1 4 9 15 9 24 41 29 Melee 33 | . . . . . . . . . . . . . . . . . . . . . 9 18 . 4 . . . . . 2 Projectile 128 | . . . 6 . . . 1 4 . . 5 6 4 4 . . . 1 . . . . 1 . 9 15 4 24 17 27 AOE 58 | . . . 7 . . . 2 . . . . 20 . . . . . . . . . . . . . . 5 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total 23517 | 35 254 533 335 413 361 188 185 1608 784 917 668 504 655 1642 77 499 488 517 432 352 551 2189 460 845 1082 249 1207 1913 1871 1703 Wait 1859 | . 28 82 10 6 2 4 10 288 44 2 38 40 7 38 . 257 47 76 93 48 23 195 18 4 36 11 150 21 191 90 Move 19435 | 21 189 401 284 377 339 177 157 1153 732 903 601 370 571 1480 77 239 393 393 291 260 474 1789 415 800 970 203 841 1681 1522 1332 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 298 | 4 6 11 4 4 7 4 4 32 4 2 4 15 7 16 . 1 8 2 3 8 4 15 1 1 4 . 43 28 20 36 Fast Attach 158 | 1 . 2 6 4 . . 1 4 1 3 1 8 4 10 . . 2 6 5 4 1 13 . . 22 8 7 24 12 9 Attach 169 | . . 2 2 . 5 . 2 20 . . 4 13 3 2 . . 4 . . 2 6 4 . 1 3 . 37 10 14 35 Detach 36 | . . . . . . . . 5 . . 1 2 1 . . . 1 . . . 3 . . . . . 17 2 1 3 Swap 284 | 4 . 5 2 7 . . 4 17 . 1 7 2 20 23 . 1 13 19 8 4 7 21 7 6 5 1 17 24 26 33 Drop 390 | 2 6 9 9 8 8 3 7 36 3 6 6 14 10 32 . 1 11 4 8 12 6 26 1 . 30 5 32 51 19 25 Fire 505 | 3 25 17 17 . . . . 13 . . 2 36 26 23 . . 5 5 1 . . . 5 . 8 21 62 72 59 105 Melee 280 | . . . . 6 . . . . . . 4 1 3 18 . . 4 12 23 14 27 76 13 33 4 . . . 7 35 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . 2 1 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Trap 91 | . . . . . . . . 38 . . . 3 . . . . . . . . . 50 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / Qua) -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 57 | -11/Junkyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 4) 472 | -10/Materials | Entered Mines 482 | -10/Mines | Learned Materials stockpile data 815 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1164 | -10/Mines | Discovered new exit (range 11) 1272 | -10/Mines | Entered Materials 1272 | -9/Materials | Accompanied by 1 ally 1272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1636 | -9/Materials | Discovered new exit (range 19) 1648 | -9/Materials | Build established: Scavenger-Mutant 1706 | -9/Materials | Entered Mines 1747 | -9/Mines | Discovered new exit (range 20) 1749 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1813 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1816 | -9/Mines | Found Prototype Device 1816 | -9/Mines | Identified Exp. Sensor Array 1841 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1985 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2022 | -9/Mines | Learned location of 1 exit from Materials 2033 | -9/Mines | Discovered new exit (range 12) 2214 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2214 | -9/Mines | Discovered new exit (range 5) 2227 | -9/Mines | Entered Exiles 2227 | -9/Exiles | Accompanied by 3 allies 2248 | -9/Exiles | Discovered new exit (range 19) 2258 | -9/Exiles | Met 8R-AWN 2279 | -9/Exiles | Met EX-HEX 2326 | -9/Exiles | Met EX-BIN 2341 | -9/Exiles | Met EX-DEC 2353 | -9/Exiles | Learned location of Zion (-7) 2451 | -9/Exiles | Aligned with FarCom system 2452 | -9/Exiles | Given EX-Vault access code 2481 | -9/Exiles | Opened EX-Vault 2489 | -9/Exiles | Found Prototype Energy Gun 2490 | -9/Exiles | Identified AWS/Thermal 2496 | -9/Exiles | Found Prototype Processor 2497 | -9/Exiles | Identified 0b10 Alert Chip 2500 | -9/Exiles | Found Prototype Special Weapon 2501 | -9/Exiles | Identified Field Lobotomy Kit 2545 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2548 | -9/Exiles | Exiles lab attacked by MAIN.C 2659 | -9/Exiles | Discovered new exit (range 10) 2673 | -9/Exiles | Left Exiles lab with AWS/Thermal 2673 | -9/Exiles | Entered Mines 2673 | -8/Mines | Accompanied by 3 allies 2878 | -8/Mines | Discovered new exit (range 6) 2906 | -8/Mines | Entered Materials 2906 | -8/Materials | Evolved 2 slots: Utility x2 2907 | -8/Materials | Identified exit to Factory 3066 | -8/Materials | Discovered exit to Factory (range 20) 3132 | -8/Materials | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3380 | -7/Factory | Build established: Skirmisher 4089 | -7/Factory | Discovered new exit (range 9) 4100 | -7/Factory | Identified exit to Factory 4201 | -7/Factory | Discovered new exit (range 12) 4621 | -7/Factory | Discovered exit to Factory (range 10) 5031 | -7/Factory | Discovered new exit (range 5) 5090 | -7/Factory | Entered Lower Caves 5355 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5386 | -7/Lower Caves | Build established: Mutant 5446 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5464 | -7/Lower Caves | Learned 8 Factory zone layouts 5793 | -7/Lower Caves | Discovered new exit (range 9) 5971 | -7/Lower Caves | Encountered a Warlord checkpoint 6093 | -7/Lower Caves | Entered Zion 6239 | -7/Zion | Discovered new exit (range 9) 6366 | -7/Zion | Identified exit to Deep Caves 6415 | -7/Zion | Learned location of Extension (-5) 6677 | -7/Zion | Rebuked by Imprinter 6716 | -7/Zion | Given the Hacking Drone Bay 6716 | -7/Zion | Found Prototype Device 6716 | -7/Zion | Identified Hacking Drone Bay 7008 | -7/Zion | Found Prototype Device 7008 | -7/Zion | Identified Bomb Factory No. 2 7280 | -7/Zion | Entered Proximity Caves 7398 | -6/Proximity Caves | Learned 4 Factory zone layouts 7430 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7575 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7643 | -6/Proximity Caves | Destroyed 10 combat bots 7756 | -6/Proximity Caves | Learned 4 Factory zone layouts 7842 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8133 | -6/Proximity Caves | Entered Factory 8133 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8134 | -6/Factory | Identified exit to Lower Caves 8135 | -6/Factory | Identified exit to Factory 8489 | -6/Factory | Discovered exit to Factory (range 14) 8559 | -6/Factory | Lost 3 parts (3n) 8625 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8645 | -6/Factory | Repaired Reactive Plating? 8836 | -6/Factory | Entered Lower Caves 9135 | -6/Lower Caves | Build established: Scavenger-Assassin 9344 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9562 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9574 | -6/Lower Caves | Found Prototype Special Weapon 9574 | -6/Lower Caves | Identified Molecular Deconstructor 9594 | -6/Lower Caves | Discovered new exit (range 6) 9658 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9662 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9673 | -6/Lower Caves | Entered another Lower Caves area 9674 | -6/Lower Caves | Encountered a Warlord checkpoint 9681 | -6/Lower Caves | Learned location of 1 exit from Factory 9942 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9966 | -6/Lower Caves | Build established: Scavenger-Mutant 10202 | -6/Lower Caves | Discovered exit to Factory (range 7) 10787 | -6/Lower Caves | Learned location of 1 exit from Factory 10787 | -6/Lower Caves | Learned Research trap positions 10813 | -6/Lower Caves | Discovered new exit (range 16) 11672 | -6/Lower Caves | Entered Data Miner 11672 | -6/Data Miner | Discovered new exit (range 6) 11684 | -6/Data Miner | Met Data Miner 11695 | -6/Data Miner | Learned location of Section 7 (-3) 11695 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11705 | -6/Data Miner | Received God Mode back door access code from Data Miner 11717 | -6/Data Miner | Entered Proximity Caves 11789 | -5/Proximity Caves | Spotted B-75 Beast 11791 | -5/Proximity Caves | Escorted by Enhanced Grunt 11825 | -5/Proximity Caves | Learned 4 Factory zone layouts 11842 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11935 | -5/Proximity Caves | Build established: Derelict-Mutant 11972 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12116 | -5/Proximity Caves | Entered Factory 12116 | -5/Factory | Accompanied by 1 ally 12116 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12117 | -5/Factory | Identified exit to Extension 12117 | -5/Factory | Identified exit to Factory 12415 | -5/Factory | Entered Extension 12415 | -5/Extension | Accompanied by 1 ally 12460 | -5/Extension | Rescued a captive Derelict 12490 | -5/Extension | Rescued a captive Derelict 12497 | -5/Extension | Rescued a captive Derelict 12515 | -5/Extension | Rescued a captive Derelict 12529 | -5/Extension | Rescued a captive Derelict 12532 | -5/Extension | Incoming investigation squad redirected 12554 | -5/Extension | Rescued a captive Derelict 12555 | -5/Extension | Incoming investigation squad redirected 12592 | -5/Extension | Spotted B-75 Beast 12594 | -5/Extension | Spotted B-75 Beast 12600 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 12604 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 12631 | -5/Extension | Discovered exit to Factory (range 3) 12643 | -5/Extension | Rescued A7 12760 | -5/Extension | Discovered new exit (range 16) 12761 | -5/Extension | Discovered exit to Factory (range 15) 12812 | -5/Extension | Entered Cetus 12812 | -5/Cetus | Accompanied by 6 allies (A7) 12817 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12829 | -5/Cetus | Spotted Cetus Guard 12829 | -5/Cetus | Spotted Cetus Guard 12830 | -5/Cetus | Spotted Cetus Guard 12841 | -5/Cetus | Spotted Cetus Guard 12849 | -5/Cetus | Allies destroyed Cetus Guard 12861 | -5/Cetus | Allies destroyed Cetus Guard 12869 | -5/Cetus | Destroyed Cetus Guard 12931 | -5/Cetus | Started Cetus Manufacturing Module 12937 | -5/Cetus | Escorted A7 to Cetus Mainframe 12956 | -5/Cetus | Manufactured an Enhanced Grunt 12957 | -5/Cetus | Incoming investigation squad redirected 12968 | -5/Cetus | Identified exit to Archives 12981 | -5/Cetus | Manufactured an Enhanced Grunt 13006 | -5/Cetus | Manufactured an Enhanced Grunt 13031 | -5/Cetus | Manufactured an Enhanced Grunt 13041 | -5/Cetus | Cetus Manufacturing Module disabled 13057 | -5/Cetus | Found a strange terminal 13118 | -5/Cetus | Entered Archives 13118 | -5/Archives | Accompanied by 7 allies (A7) 13124 | -5/Archives | Received a hacking code to weaken MAIN.C 13142 | -5/Archives | Discovered exit to Factory (range 13) 13151 | -5/Archives | Discovered new exit (range 14) 13161 | -5/Archives | Unable to access archive contents 13162 | -5/Archives | Identified exit to Hub_04(d) 13194 | -5/Archives | Found Exp. Thermal Shield 13338 | -5/Archives | Entered Hub_04(d) 13338 | -5/Hub_04(d) | Accompanied by 4 allies 13399 | -5/Hub_04(d) | Build established: Scavenger-Mutant 13538 | -5/Hub_04(d) | Network Hub disabled 13566 | -5/Hub_04(d) | Spotted B-75 Beast 13567 | -5/Hub_04(d) | Incoming investigation squad redirected 13593 | -5/Hub_04(d) | Network Hub disabled 13613 | -5/Hub_04(d) | Incoming investigation squad redirected 13628 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 13629 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 13666 | -5/Hub_04(d) | Incoming investigation squad redirected 13703 | -5/Hub_04(d) | Entered Factory 13703 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14664 | -4/Factory | Identified exit to Upper Caves 14703 | -4/Factory | First assault squad dispatched 14729 | -4/Factory | Incoming assault squad redirected 14768 | -4/Factory | Repaired Centrium Medium Armor Plating 14927 | -4/Factory | Entered Upper Caves 14974 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15018 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15019 | -4/Upper Caves | Identified exit to Upper Caves 15020 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15042 | -4/Upper Caves | Destroyed 7 combat bots 15046 | -4/Upper Caves | Encountered a Warlord checkpoint 15155 | -4/Upper Caves | Entered another Upper Caves area 15207 | -4/Upper Caves | Learned Research terminal intel 15276 | -4/Upper Caves | Learned 8 Research zone layouts 15299 | -4/Upper Caves | Encountered a Warlord checkpoint 15299 | -4/Upper Caves | Discovered new exit (range 6) 15555 | -4/Upper Caves | Entered Warlord 15579 | -4/Warlord | Discovered new exit (range 9) 15724 | -4/Warlord | Found Prototype Device 15800 | -4/Warlord | Warlord's base attacked by MAIN.C 15828 | -4/Warlord | Found Prototype Energy Gun 15828 | -4/Warlord | Identified Vortex Shotgun 15830 | -4/Warlord | Found Prototype Energy Cannon 15830 | -4/Warlord | Identified Vortex Driver 15833 | -4/Warlord | Found Vortex Driver 15891 | -4/Warlord | Met Warlord 15916 | -4/Warlord | Opened Warlord's prototype stash 15944 | -4/Warlord | Found Prototype Processor 15944 | -4/Warlord | Identified Exp. Target Analyzer 15949 | -4/Warlord | Found Prototype Hackware 15949 | -4/Warlord | Identified System Mapper 15966 | -4/Warlord | Found Prototype Reactor 15966 | -4/Warlord | Identified Vortex Chain Reactor 16150 | -4/Warlord | Warlord forces counterattacked 16219 | -4/Warlord | Build established: Hacker-Mutant 16265 | -4/Warlord | Spotted Striker 16358 | -4/Warlord | Spotted Executioner 16361 | -4/Warlord | Spotted Executioner 16393 | -4/Warlord | Entered Proximity Caves 16394 | -3/Proximity Caves | Identified exit to Research 16436 | -3/Proximity Caves | Lost 3 parts (1n2u) 16608 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16689 | -3/Proximity Caves | Entered Research 16689 | -3/Research | Evolved 2 slots: Utility x2 16690 | -3/Research | Identified exit to Armory 16691 | -3/Research | Identified exit to Quarantine 16692 | -3/Research | Loaded intel: 83 trap records 16693 | -3/Research | Loaded intel: 25 terminal locations 16696 | -3/Research | Identified Wardrone Bay 16717 | -3/Research | Lost 3 parts (1n2w) 16778 | -3/Research | Garrison activated, responded to threat 16976 | -3/Research | Repaired Centrium Medium Armor Plating? 16998 | -3/Research | Repaired Imp. Energy Mantle? 17029 | -3/Research | Incoming investigation squad redirected 17152 | -3/Research | Repaired Exp. Myomer Leg 17310 | -3/Research | Repaired Broken Exp. Myomer Leg 17363 | -3/Research | Repaired Flexi-carbon Leg? 17442 | -3/Research | System corruption reached 10% 17750 | -3/Research | Spotted B-86 Titan 17859 | -3/Research | Destroyed B-86 Titan 17918 | -3/Research | Lost 4 parts (1p1n2u) 18000 | -3/Research | Identified exit to Research 18077 | -3/Research | Entered another Research area 18077 | -2/Research | Warlord forces began assault on 0b10 18077 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18187 | -2/Research | Research machine network offline 18213 | -2/Research | Repaired Centrium Medium Armor Plating 18363 | -2/Research | Met up with Warlord 18617 | -2/Research | Borebot progress halted 18661 | -2/Research | Spotted Striker 18662 | -2/Research | Destroyed Striker 18670 | -2/Research | Spotted Executioner 18773 | -2/Research | Borebot progress halted 18847 | -2/Research | Build established: Hacker-Scout 18857 | -2/Research | Borebot progress halted 18958 | -2/Research | Spotted Striker 18958 | -2/Research | Spotted Striker 18964 | -2/Research | Destroyed Striker 19040 | -2/Research | Spotted Striker 19043 | -2/Research | Spotted Striker 19051 | -2/Research | Spotted Executioner 19055 | -2/Research | Destroyed Striker 19070 | -2/Research | Spotted Executioner 19077 | -2/Research | Warlord invited to help at Command 19085 | -2/Research | Found Hvy. Reflective Plating 19102 | -2/Research | Found Prototype Device 19102 | -2/Research | Identified Adv. Kinecellerator 19110 | -2/Research | Spotted Striker 19124 | -2/Research | Destroyed Executioner 19146 | -2/Research | Found Exp. Melee Analysis Suite 19160 | -2/Research | Lost 5 parts (1p1n1u2w) 19346 | -2/Research | Found Corrupted Adv. Kinecellerator 19382 | -2/Research | Spotted Executioner 19409 | -2/Research | Spotted Striker 19467 | -2/Research | Spotted Executioner 19470 | -2/Research | Spotted Executioner 19499 | -2/Research | Found Prototype Processor 19499 | -2/Research | Identified Exp. Core Analyzer 19502 | -2/Research | Found Exp. Core Analyzer 19557 | -2/Research | Discovered new exit (range 15) 19599 | -2/Research | Build established: Scavenger-Scout 19640 | -2/Research | Entered Access 19640 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20042 | -1/Access | Energy Cycler disabled 20112 | -1/Access | Lost 4 parts (3u1w) 20562 | -1/Access | Garrison activated, responded to threat 20718 | -1/Access | Discovered new exit (range 18) 20730 | -1/Access | Spotted B-99 Colossus 20827 | -1/Access | Discovered new exit (range 20) 20853 | -1/Access | Entered Command 21103 | -1/Command | First assault squad dispatched 21128 | -1/Command | Incoming assault squad redirected 21574 | -1/Command | Crushed by falling debris 21574 | -1/Command | System corruption reached 10% 21621 | -1/Command | Lost 10 parts (1p2n6u1w) 21684 | -1/Command | Lost 7 parts (2p2u3w) 21937 | -1/Command | Build established: Scavenger-Mutant 21984 | -1/Command | Disengaged cave seal 21985 | -1/Command | Welcomed Warlord to Command 21989 | -1/Command | Disengaged cave seal 21989 | -1/Command | Derelicts emerged from the dark tunnel 22168 | -1/Command | Found Hvy. Reflective Plating 22201 | -1/Command | Warlord commented on Warlord statues 22203 | -1/Command | Spotted M Guard 22204 | -1/Command | Spotted M Guard 22204 | -1/Command | Spotted Combat Programmer 22208 | -1/Command | Spotted Combat Programmer 22214 | -1/Command | Combat Programmer assimilated allied 31-LKU(d) 22265 | -1/Command | All MAIN.C guards destroyed 22278 | -1/Command | Lost 5 parts (1n3u1w) 22280 | -1/Command | Incoming assault squad redirected 22304 | -1/Command | Met MAIN.C 22305 | -1/Command | Hacked MAIN.C using A7's code 22327 | -1/Command | 0b10 Conduit disabled 22336 | -1/Command | Destroyed MAIN.C Shell 22338 | -1/Command | MAIN.C activated Command garrisons 22362 | *** | Establishing Free Derelict Territories! Last Messages --------------- 22353_ MAIN.C reaction time slowed by virus. 22356_ Blast Slug penetrates 0b10 Conduit. 22356_ MAIN.C reaction time slowed by virus. 22357_ MAIN.C knocked back. 22358_ MAIN.C reaction time slowed by virus. 22359_ Blast Slug penetrates 0b10 Conduit. 22359_ MAIN.C reaction time slowed by virus. 22361_ System corrupted: Imp. Antigrav System rejected. 22361_ MAIN.C reaction time slowed by virus. 22361_ Acquired Imp. Antigrav System. 22362_ Blast Slug penetrates MAIN.C. 22362_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 22362_ MAIN.C destroyed. 22362_ Blast Slug penetrates 0b10 Conduit. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ?????????????? """" ##???????????????????? | | ????????????? "" @ ;#???????????????????? | | ????????????? "" ###################### | | ??????????????"""" / | | ???????????????""" / | | ???????????????"" W | | ??????????????""" ###################! | | ??????????????"" #?????????????????#] | | ?????????????? " #?????????????????# | | ?????????????? ""#?????????????????# | | ?????????????"" """#?????????????????# | | ?????????????? % " """"#?????????????????# | | ?????????????? """""""??????????????????# * | | ????????????? $ " ?????????????????????# | | ??????????????? " "??????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 55 Energy Capacity 800 Matter Stores 300 Matter Capacity 800 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 750 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Coolant Injector | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Recoil Nullifier | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Poison In The Code void main() Challenges ------------ None Game ------ Seed ConstructInsulationCannon Manual? 0 Play Time 10:12:10 Cumulative 212.3 hours Start 2024.01.15 @ 16:07:24 End 2024.01.22 @ 13:27:24 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 19 Adventurer 12 Explorer 4 Win Type 7 Total 6 Types 5/0/0/0/0/0/0/1/0 Lore% 54 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aca715e9-04dc-4914-909e-ee8af6232036