Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 01:02:04 Player: ThatBishHoly Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (955) 955 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4483 Bonus ------- Follower Combat Kills 203 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Improved Heat Sink Pulse Rifle Pulse Rifle Heavy Particle Gun Heavy Laser Beamcaster Ion Cannon Assault Cannon Flak Cannon Impact Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Advanced Signal Interpreter Recoil Stabilizer Advanced ECM Suite Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Impact Mace > --- INVENTORY -------- Heavy Deuterium Engine Improved Heat Sink Pulse Rifle Pulse Rifle Heavy Particle Gun Heavy Laser Beamcaster Heavy Particle Cannon Ion Cannon Assault Cannon Assault Cannon Flak Cannon Remote Datajack [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Compact Wheel Utility Signal Interpreter Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 1 1 2 Weapon 1 | . . . . . 1 . Parts Attached 65 | 6 8 1 4 19 19 8 Power 10 | 1 1 1 . 2 5 . Engine 4 | 1 . . . 1 2 . Core 6 | . 1 1 . 1 3 . Reactor . | . . . . . . . Propulsion 12 | 2 1 . 1 5 3 . Treads . | . . . . . . . Leg 3 | . . . . . 3 . Wheel 9 | 2 1 . 1 5 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 . 1 1 2 3 Device 4 | . 1 . . . 1 2 Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . . 1 . 1 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 32 | 2 3 . 2 11 9 5 Energy Gun 16 | . . . 2 7 6 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 2 3 . . 1 2 1 Ballistic Cannon 4 | . . . . 3 . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 4 1 . Parts Lost 27 | . . . 1 13 1 12 Power 5 | . . . . 3 . 2 Propulsion 9 | . . . 1 5 . 3 Utility 4 | . . . . 1 1 2 Weapon 9 | . . . . 4 . 5 Highest Loss Streak 10 | . . . 1 10 1 6 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 86 | . 89 100 83 93 86 70 Engine 3 | . 11 . . 6 2 . Core 8 | . 2 14 11 8 7 11 Leg 10 | . . . . . 23 4 Wheel 13 | . 28 28 28 33 . . Device 7 | . 4 14 1 . 6 16 Storage 6 | . 9 . 9 9 7 6 Processor 10 | . 5 14 11 17 7 12 Protection 2 | . . . . . 5 . Energy Gun 11 | . . . 20 8 19 5 Ballistic Gun 6 | . 26 28 1 . 1 4 Ballistic Cannon 1 | . . . . 9 . . Impact Weapon 1 | . . . . . 1 5 Naked Turns . | . . . . . . . Heaviest Build 74 | 13 48 9 49 64 74 74 Greatest Support 54 | 32 32 32 48 54 39 39 Greatest Overweight (x) 24 | . 1 . 1 13 2 24 Average Overweight (x) 1 | . . . . 1 1 9 Largest Inventory Capacity 20 | 8 20 5 20 20 20 20 Average Capacity 17 | 7 13 5 18 20 20 20 Most Carried 16 | 3 5 4 9 16 15 15 Average Carried 9 | . . 4 7 11 12 12 Final Capacity 20 | 8 5 5 20 20 20 20 Final Carried 16 | . 5 4 9 16 14 11 Class Distribution -------------------- 36% | Scavenger-Mutant 31% | Scavenger-Tank 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1129 | 229 137 . 73 463 164 63 Remotely . | . . . . . . . Salvage Created 1188 | . 146 . 119 626 206 91 Parts 65 | . 10 . 5 35 11 4 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 4 | . . . . . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 22 | . 3 . 2 11 2 4 Guns 14 | . 3 . 2 3 2 4 Cannons 8 | . . . . 8 . . Classes Destroyed 11 | . 2 . 1 6 2 . Worker 2 | . . . . 2 . . Builder 2 | . . . . . 2 . Hauler 1 | . . . . 1 . . Recycler 2 | . . . . 1 1 . Watcher 3 | . 1 . 1 1 . . Swarmer 7 | . . . . 3 . 4 Grunt 6 | . 3 . 1 2 . . Sentry 6 | . . . 1 4 1 . Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 2 . 2 6 2 4 Combat Bots Only 6 | . 2 . 2 6 1 4 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 326 | . 17 . 4 63 83 159 Missed 103 | . 4 . 2 26 29 42 Damage Taken 3856 | 6 199 . 109 988 564 1990 Core 1043 | . 32 . 19 114 22 856 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 26 | . . . . 26 . . Core Remaining (%) 91 | 100 . 87 95 79 96 . Volleys Fired 97 | . 14 2 7 33 20 21 Largest 3 | . 2 2 2 2 3 2 Hottest 197 | . 40 40 122 122 197 91 Shots Fired 183 | . 24 4 14 63 46 32 Gun 143 | . 24 4 14 29 46 26 Cannon 34 | . . . . 34 . . Launcher . | . . . . . . . Special 6 | . . . . . . 6 Kinetic 87 | . 24 4 . 34 10 15 Thermal 90 | . . . 14 29 36 11 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 5 . 3 13 6 5 Robot Miss Streak 4 | . 3 . 2 3 4 1 Penetration Max 1 | . . . . . 1 1 Secondary Targets 3 | . 1 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 98 | . 12 . 5 37 21 23 Core Hits 50 | . 9 . 3 19 9 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . . 5 2 . Burn 5 | . . . . 4 1 . Blast 1 | . . . . 1 . . Smash 1 | . . . . . 1 . Melee Attacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2457 | 13 118 . 120 1092 718 396 Guns 1559 | . 115 . 120 480 450 394 Cannons 571 | . . . . 571 . . Explosions . | . . . . . . . Melee 268 | . . . . . 268 . Ramming 59 | 13 3 . . 41 . 2 Kinetic 1131 | . 115 . . 571 165 280 Thermal 999 | . . . 120 480 285 114 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 268 | . . . . . 268 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | 1 1 1 1 4 4 2 Average Corruption 2 | 1 1 1 1 4 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 3 . . 16 10 . Message Errors 6 | . 2 . . . 4 . Matter Fused 7 | . . . . 6 1 . Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 5 | . . . . 4 1 . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 6 | . . . . 4 2 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 149 | . . . . 14 135 . Projectiles 14 | . . . . 14 . . Explosions . | . . . . . . . Melee 135 | . . . . . 135 . Knockbacks 4 | . 1 . . 2 1 . Impact 2 | . 1 . . . 1 . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 27 | 6 1 . . 20 . . Shots . | . . . . . . . Rammed 7 | 2 1 . . 2 . 2 Targets Rammed 7 | 2 1 . . 2 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 543 | . 9 4 114 232 543 108 Average Temperature 132 | . 8 3 40 79 251 46 Received Heat Transfer 762 | . 87 . 36 27 54 558 Effects 22 | . . . . . 22 . Shutdowns 7 | . . . . . 7 . Energy Bleed 2 | . . . . . 2 . Interference 6 | . . . . . 6 . Matter Decay 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 5 | . . . . . 5 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 1 4 2 . Heat Transferred 2109 | . . . 222 1184 481 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 391 | . 121 46 260 391 191 70 Initial 141 | . . 46 17 109 141 12 Average 82 | . 51 46 117 229 46 34 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 87 | 100 100 100 88 36 100 100 Level 1 12 | . . . 11 63 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 2 2 1 Investigation . | . . . . . . . Extermination 3 | . . . . . 2 1 Reinforcement 4 | . 1 . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 4 | . 2 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 7 . 8 19 4 9 Peak Tracking Total 5 | . 2 . 3 5 1 4 Tactical Retreats 4 | . . . 1 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 3 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 6 | . 1 . . 3 2 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 3 . . 6 4 . Successful 6 | . 1 . . 4 1 . Failed 7 | . 2 . . 2 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 3 . . 2 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . 2 1 . Zone Layout 4 | . 1 . . 2 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 2 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 76 | . . . . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 4 3 . . Highest-Rated Group 89 | . . 89 71 55 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 66 | . . . 32 34 . . Total Damage 842 | . . . 413 429 . . Kills 10 | . . . 4 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3793 | 93 313 344 205 724 1516 598 Spaces Moved 1955 | 84 225 330 149 358 716 93 Core 48 | 9 . . . 2 . 37 Treads . | . . . . . . . Legs 772 | . . . . . 716 56 Wheels 1135 | 75 225 330 149 356 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 92 180 183 Average Speed 159 | 94 106 100 113 103 196 559 Slowest Speed 1250 | 100 115 100 115 700 270 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 4 35 20 17 28 10 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 2 | . . . . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2447 | 97 275 340 171 651 779 134 Wait 243 | . 15 8 . 206 6 8 Move 1949 | 83 224 329 148 357 715 93 Hop . | . . . . . . . Pick Up 65 | 6 11 . 9 25 12 2 Fast Attach . | . . . . . . . Attach 36 | 6 4 1 1 10 9 5 Detach . | . . . . . . . Swap 30 | . 4 . 3 10 10 3 Drop 18 | . 2 . 3 8 5 . Fire 97 | . 14 2 7 33 20 21 Melee 2 | . . . . . 2 . Ram 7 | 2 1 . . 2 . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Identified exit to Mines 407 | -10/Materials | Entered Mines 433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 448 | -10/Mines | Learned location of Storage (-7) 656 | -10/Mines | Build established: Scavenger-Mutant 734 | -10/Mines | Discovered new exit (range 8) 741 | -10/Mines | Identified exit to Materials 751 | -10/Mines | Entered Materials 751 | -9/Materials | Accompanied by 4 allies 751 | -9/Materials | Evolved 2 slots: Propulsion x2 756 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 924 | -9/Materials | Discovered new exit (range 9) 943 | -9/Materials | Identified exit to Materials 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Accompanied by 3 allies 956 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1062 | -8/Materials | Build established: Mutant 1230 | -8/Materials | Repaired Broken Adv. Beam Rifle 1373 | -8/Materials | Build established: Scavenger-Mutant 1588 | -8/Materials | Discovered new exit (range 6) 1673 | -8/Materials | Identified exit to Factory 1680 | -8/Materials | Entered Factory 1680 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1703 | -7/Factory | Lost 10 parts (2p4n1u3w) 2052 | -7/Factory | Build established: Scavenger-Tank 2164 | -7/Factory | Discovered new exit (range 5) 2172 | -7/Factory | Identified exit to Factory 3196 | -7/Factory | Entered another Factory area 3196 | -6/Factory | Evolved 2 slots: Utility x2 3220 | -6/Factory | Build established: Scavenger-Mutant 3361 | -6/Factory | Lost 4 parts (3n1w) 3607 | -6/Factory | Build established: Mutant 3747 | -6/Factory | Core integrity fell below 50% 3775 | -6/Factory | Lost 6 parts (2p1u3w) 3775 | -6/Factory | Core integrity fell below 20% 3794 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- report to Factory Zone 9R. 03707_ Jacked G-50 Soldier... 03707_ Command string: reboot 03707_ No effect. 03709_ Jacked G-50 Soldier... 03709_ Command string: reboot 03709_ No effect. 03716_ Hardlight Generator destroyed. 03722_ Mic. Nuclear Core destroyed. 03724_ Jacked G-50 Soldier... 03724_ Command string: pot of gold 03724_ No effect. 03726_ P-60 Hacker repels hacking attempt. 03732_ Assault Cannon destroyed. 03738_ Mic. Nuclear Core destroyed. 03738_ Jacked G-50 Soldier... 03738_ Command string: overwrite_iff 03741_ Hvy. Particle Cannon destroyed. 03744_ Remote Datajack destroyed. 03786_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????###### #?????????????????????????? | | ????????????????+ ^^ ^#?????????????????????????? | | ????????????????# ^^ ^#?????????????????????????? | | ????? ####+### #?????????????????????????? | | ????? +?????????????????????????? | | ???? #?????????????????????????? | | ???? ######## ""??????????????? | | ???? + ????????????? | | ???????????######## ####???????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# % #??????????????????????? | | ???????????????####/##### #??????????????????????? | | ???????????????# #?# #??????????????????????? | | ???????????????#""" #?# ##########?????????????? | | ???????????????#""" #?# # #?????????????? | | ???????????????#""" ###u# """ #?????????????? | | ???????????????# p @g """"" #?????????????? | | ???????????????#! ### # """"" #?????????????? | | ???????????????########?# # #?????????????? | | ????????????????????????# # """ #?????????????? | | ????????????????????????# # """"" #?????????????? | | ????????????????????##### # """"" #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# ###+######?????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ??????????????????? ??????????????? | | ????????????????? ????????????? | | ???????????????? ???????????? | | ??????????????? ??????????? | | ??????????????? ??????????? | | ???????????????###############+######+#??????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyGaussBarrier Manual? 0 Play Time 00:33:30 Cumulative 27.9 hours Start 2024.07.08 @ 00:24:35 End 2024.07.08 @ 01:02:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: aca52e0a-561f-4636-9ac7-98a7eaacf3af