Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 11:57:34 Player: H3-RMN Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 619 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Structural Scanner Hacking Suite Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Compact Wheel Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 7 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 1 | 1 . . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power . | . . . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 6 | . 6 . To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 95 . Engine 13 | . 13 . Treads 12 | . 13 . Wheel 13 | . 13 . Storage 13 | . 13 . Protection 12 | . 12 . Ballistic Gun 26 | . 26 . Naked Turns 34 | . 20 14 Heaviest Build 15 | 13 15 . Greatest Support 20 | 20 16 3 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 7 | 7 7 5 Most Carried 8 | 7 8 5 Average Carried 6 | 3 7 5 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 350 | 280 70 . Remotely . | . . . Salvage Created 293 | 92 201 . Parts 20 | 5 15 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 5 | 2 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 120 | . 119 1 Missed 31 | . 31 . Damage Taken 851 | . 843 8 Core 252 | . 244 8 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | 5 35 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 78 | 10 68 . Gun 78 | 10 68 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | 10 68 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 9 . Robot Miss Streak 5 | 1 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | 8 42 . Core Hits 20 | 4 16 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 426 | 68 358 . Guns 418 | 68 350 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 418 | 68 350 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 85 | . 85 . Average Temperature 23 | . 23 . Received Heat Transfer 195 | . 195 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 155 | 10 155 56 Initial 56 | . 6 56 Average 35 | 3 41 56 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 636 | 99 523 14 Spaces Moved 195 | 46 122 27 Core 64 | 4 33 27 Treads 40 | 40 . . Legs . | . . . Wheels 91 | 2 89 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 96 | 148 86 50 Slowest Speed 160 | 160 100 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 28 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 579 | 65 487 27 Wait 317 | 1 316 . Move 193 | 45 121 27 Hop . | . . . Pick Up 14 | 7 7 . Fast Attach 6 | 6 . . Attach 2 | 1 1 . Detach . | . . . Swap 1 | . 1 . Drop 5 | . 5 . Fire 40 | 5 35 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 603 | -10/Materials | Released all parts (2) 605 | -10/Materials | Core integrity fell below 50% 608 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Core integrity fell below 20% 623 | -10/Materials | Entered Mines 633 | -10/Mines | Lost 6 parts (2n1u3w) 637 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00591_ Switching to secondary target: G-34 Mercenary. 00592_ K-01 Serf destroyed. 00593_ Lgt. Treads destroyed. 00598_ Lgt. Assault Rifle destroyed. 00601_ Com. Wheel destroyed. 00601_ K-01 Serf collects debris. 00602_ Assault Rifle destroyed. 00603_ Released Sml. Storage Unit. 00603_ Released Ion Engine. 00603_ Dropped Ion Engine. 00605_ Acquired Hacking Suite. 00605_ K-01 Serf collects debris. 00607_ Acquired 24 matter. 00608_ EXIT=FOUND 00612_ Dropped Com. Wheel. 00616_ Acquired Assault Rifle. 00620_ Slammed into S-10 Pest. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## #???????????????????????? | | ????????????????????# ##?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ????#?????????????????? | | ???????????????????????# ???? ###??????????????? | | ???????????????????????# #????# #??????????????? | | ???????????????????????# ###### #??????????????? | | ???????????????????????# @ ## #??????????????? | | ?????????????????# ### ## #??????????????? | | ?????????????????#### ## #?# ## #??????????????? | | ???????????????????????# t#?# ## #####??????????? | | ???????????????????????# #?# #??????????? | | ???????????????????????# #?######### #??????????? | | ??????????????????????? #?????????# #??????????? | | ??????????????????????? ?????????# #??????????? | | ??????????????????????? ?????????# #??????????? | | ??????????????????????# s ?????????# #??####????? | | ??????????????????????# s?????????# #?## ##???? | | ?????????????????????? s?????????# ### #???? | | ?????????????????????? ?????????# #???? | | ?????????????????????? #?????????# ### #???? | | ?????????????????????? ??????????# #?# #???? | | ??????????????????????? ??????????# #???? | | ????????????????????????????????????###### #??? | | ?????????????????????????????????????????# ?? | | ????????????????????????????????????????? ? | | ????????????????????????????????????????? # | | ???????????????????????????????????????? ## | | ????????????????????????????????????????# # #? | | ????????????????????????????????????????# ## ##? | | ????????????????????????????????????????# #?# #?? | | ????????????????????????????????????????# ??? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreIntegrityPlating Manual? 0 Play Time 00:03:52 Cumulative 11.0 hours Start 2024.07.18 @ 11:53:47 End 2024.07.18 @ 11:57:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 8 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 008ef05a-bdce-4210-a46d-1a80469d2587