Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 10:57:49 Player: Florist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (194) 970 Value Destroyed (7201) 7201 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2095) 2095 TOTAL SCORE: 17446 Bonus ------- High Alert Combat Kills 561 Follower Combat Kills 234 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 235/350 Energy 150/150 System Corruption 50% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (13) ----- Small Matter Pod Structural Scanner Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Heat Sink Gamma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Small Matter Pod Seismic Detector Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Light Ion Engine Micro Antimatter Reactor Advanced Heat Sink Gamma Rifle Gamma Rifle [Rating: 146] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Improved Gyrokinetic Inverter Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Slots Evolved 16 | . . . . . 4 2 . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . 1 . Utility 11 | . . . . . 1 2 . 2 1 2 . 1 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 141 | 6 10 1 . 3 23 2 6 5 24 . 8 6 47 Power 13 | 1 2 . . . 3 . 1 . 1 . . . 5 Engine 7 | 1 2 . . . 3 . . . . . . . 1 Core 2 | . . . . . . . 1 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 25 | 2 2 . . . 7 . . 1 5 . . 2 6 Treads 18 | 2 2 . . . 7 . . 1 5 . . 1 . Leg 6 | . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 52 | 1 2 1 . 1 4 2 1 4 9 . 4 2 21 Device 19 | . . 1 . . . 1 1 3 1 . 2 1 9 Storage 5 | 1 1 . . . . . . . 1 . . . 2 Processor 16 | . . . . . 2 . . 1 3 . 1 1 8 Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 . . 1 2 1 . . 4 . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 4 . . 2 9 . 4 . 9 . 4 2 15 Energy Gun 10 | . . . . . . . . . . . . . 10 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 18 | 2 4 . . 2 6 . . . 1 . . 1 2 Ballistic Cannon 14 | . . . . . 1 . 4 . 5 . 2 1 1 Launcher 4 | . . . . . . . . . 2 . 2 . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . 1 . . . . . . 1 . 1 . 1 Parts Lost 59 | . 1 . . . 2 . . . 8 . 4 13 31 Power 5 | . . . . . . . . . 1 . . 1 3 Propulsion 15 | . 1 . . . . . . . 2 . 1 5 6 Utility 21 | . . . . . 1 . . . 3 . 2 5 10 Weapon 18 | . . . . . 1 . . . 2 . 1 2 12 Highest Loss Streak 13 | . 1 . . . 2 . . . 2 . 3 13 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 1 12 23 24 23 23 23 22 24 21 21 22 21 3 Power 1 | . . . . . . 1 1 2 1 1 2 1 . Propulsion 3 | 1 2 4 4 4 4 4 4 4 2 4 3 3 . Utility 8 | . 6 9 10 9 10 12 12 11 11 11 10 6 1 Weapon 5 | . 4 9 10 9 6 5 4 4 4 4 5 7 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . 5 . . . 10 . 6 1 . . . 12 4 Power 3 | . . . . . . . 1 . . . . 2 . Propulsion 8 | . 2 . . . 1 . 3 . . . . 2 . Utility 14 | . 1 . . . 6 . . 1 . . . 4 2 Weapon 13 | . 2 . . . 3 . 2 . . . . 4 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 71 84 96 79 89 92 95 89 91 82 60 Engine 5 | . 14 14 14 14 9 7 3 . . . . . . Core 2 | . . . . . . . 3 6 4 5 5 3 . Treads 21 | . 27 28 28 28 26 23 23 20 21 21 19 16 . Leg 1 | . . . . . . . . . . . . . 13 Device 7 | . . 1 . . . 4 7 13 14 15 15 17 13 Storage 8 | . 14 14 14 14 9 7 7 6 5 5 5 3 1 Processor 8 | . . . . . 7 7 7 12 13 15 19 17 13 Protection 8 | . 11 12 14 14 9 4 7 6 8 5 4 3 1 Ballistic Gun 12 | . 28 28 . 12 32 15 2 . 3 . . 3 1 Ballistic Cannon 9 | . . . . . . 7 24 26 18 21 17 12 2 Peak Build Rating 146 | 6 9 17 9 11 34 42 53 60 83 81 102 104 146 Average Rating 46 | 4 7 10 8 9 23 41 48 58 74 79 92 92 94 On Entrance 35 | . 6 9 10 9 11 34 42 51 60 79 81 100 4 Naked Turns 44 | . . . . . . . . . . . . 34 10 Heaviest Build 150 | 13 92 92 88 92 116 134 144 140 150 124 139 140 73 Greatest Support 145 | 40 40 40 40 40 62 62 62 70 120 117 117 117 145 Greatest Overweight (x) 6 | . 2 2 2 2 2 2 2 2 1 1 1 2 6 Average Overweight (x) 1 | . 1 2 2 2 1 2 1 1 . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 19 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 4 23 24 25 25 25 25 25 25 25 25 25 25 5 Average Carried 19 | 2 13 23 24 23 23 23 22 24 23 23 23 22 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 22 24 25 22 25 23 24 25 23 25 25 4 3 Class Distribution -------------------- 33% | Mutant 31% | Gunner 16% | Skirmisher 8% | Scavenger-Gunner 3% | Infiltrator-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/DSF Infiltrator-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Matter Collected 7864 | 246 862 98 . . 1160 . 370 954 2311 . 158 70 1635 Remotely . | . . . . . . . . . . . . . . Salvage Created 7626 | . 790 50 . . 1375 . 165 748 2670 . 72 70 1686 Parts 367 | . 45 3 . . 73 . 9 46 94 . 2 5 90 Haulers Intercepted 9 | . 2 . . . 3 . . 1 3 . . . . Recyclers Shooed 12 | . . . . . 1 . . 1 5 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 125 | . 16 3 . . 18 . 8 16 35 . 6 1 22 Melee 1 | . . . . . . . . . . . . 1 . Guns 46 | . 16 3 . . 18 . . . 4 . . . 5 Cannons 64 | . . . . . . . 8 16 24 . 1 . 15 AOE 12 | . . . . . . . . . 7 . 5 . . Classes Destroyed 17 | . 7 1 . . 4 . 1 1 1 . 1 . 1 Worker 8 | . 2 . . . 2 . . 2 2 . . . . Builder 9 | . . . . . 1 . . 1 5 . . . 2 Tunneler 3 | . . . . . . . . . 1 . . . 2 Hauler 9 | . 2 . . . 3 . . 1 3 . . . . Recycler 20 | . 1 . . . 3 . . 1 13 . . . 2 Mechanic 1 | . . . . . 1 . . . . . . . . Operator 6 | . 2 . . . 1 . . 1 1 . . . 1 Watcher 14 | . 2 . . . 4 . . 2 4 . . . 2 Swarmer 36 | . 7 2 . . 6 . 3 3 10 . 5 . . Grunt 36 | . 9 . . . 6 . 4 6 8 . . . 3 Brawler 1 | . . . . . . . . . . . . . 1 Sentry 12 | . . . . . 5 . . 3 2 . . . 2 Specialist 1 | . . . . . . . . . . . 1 . . Hunter 5 | . . . . . 1 . . . 4 . . . . Programmer 32 | . . . . . . . 1 3 11 . . 1 16 Behemoth 1 | . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 19 | . 6 2 . . 3 . 4 4 19 . 5 1 4 Combat Bots Only 12 | . 4 2 . . 3 . 4 3 12 . 5 1 3 Max Kills in Single Turn 8 | . 1 1 . . 2 . 2 2 8 . 3 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . . 3 . 3 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Hostile Shots Fired 1115 | . 110 19 . . 77 . 18 112 252 . 26 145 356 Missed 305 | . 26 7 . . 17 . 7 38 75 . 4 36 95 Deflected 5 | . . . . . . . . . . . . . 5 Hits 810 | . 84 12 . . 60 . 11 74 177 . 22 109 261 Melee 12 | . . . . . . . . . . . . 6 6 Projectile 798 | . 84 12 . . 60 . 11 74 177 . 22 103 255 Critical Strikes 49 | . . . . . 6 . 1 3 2 . 1 11 25 Part Disruptions 3 | . . . . . . . . . . . . 1 2 Damage Taken 15925 | . 853 108 . . 963 . 314 1095 3117 . 425 2594 6456 Core 2466 | . 78 26 . . 26 . . 60 257 . 13 537 1469 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 361 | . . . . . . . . . 361 . . . . Regen/Repaired (Parts) 134 | . 134 . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 58 95 . 100 92 74 . 98 58 . Volleys Fired 472 | . 83 8 . . 71 . 11 43 86 . 10 5 155 Largest 4 | . 2 2 . . 4 . 4 4 4 . 4 2 4 Hottest 283 | . 40 40 . . 96 . 160 160 168 . 178 80 283 Shots Fired 1232 | . 169 17 . 1 267 . 41 142 300 . 30 9 256 Gun 694 | . 169 17 . 1 266 . . . 70 . . . 171 Cannon 530 | . . . . . . . 40 142 228 . 27 8 85 Launcher 5 | . . . . . . . . . 2 . 2 1 . Special 3 | . . . . . 1 . 1 . . . 1 . . Kinetic 1101 | . 169 17 . 1 266 . 40 142 298 . 27 8 133 Thermal 47 | . . . . . . . . . . . . . 47 Explosive 5 | . . . . . . . . . 2 . 2 1 . Electromagnetic 76 | . . . . . . . . . . . . . 76 Robot Hit Streak 16 | . 9 4 . . 16 . 7 14 14 . 11 3 11 Robot Miss Streak 6 | . 4 2 . . 5 . 2 3 6 . 2 2 5 Penetration Max 1 | . . . . . 1 . 1 1 1 . . . 1 Secondary Targets 7 | . 3 1 . . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . 1 Shots Hit Robots 788 | . 98 8 . . 181 . 24 84 196 . 24 10 163 Core Hits 381 | . 39 4 . . 64 . 10 35 144 . 9 7 69 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . . . 5 Critical Strikes 58 | . . . . . 1 . 5 16 13 . 4 . 19 Burn 2 | . . . . . . . . . . . . . 2 Destroy 6 | . . . . . 1 . . . . . . . 5 Blast 46 | . . . . . . . 5 16 13 . 4 . 8 Corrupt 4 | . . . . . . . . . . . . . 4 Melee Attacks 22 | . . . . . 11 . . . 3 . . 5 3 Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . 11 . . . . . . . . Piercing 8 | . . . . . . . . . 3 . . 5 . Sneak Attacks 6 | . . . . . 3 . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22058 | . 1242 91 . . 2896 . 716 2607 8015 . 1147 405 4939 Guns 7722 | . 1242 91 . . 2507 . . . 1433 . . . 2449 Cannons 10849 | . . . . . . . 716 2607 4296 . 633 111 2486 Explosions 2924 | . . . . . . . . . 2276 . 514 134 . Melee 539 | . . . . . 389 . . . . . . 150 . Ramming 24 | . . . . . . . . . 10 . . 10 4 Kinetic 17136 | . 1242 91 . . 2507 . 716 2607 5729 . 633 111 3500 Thermal 2794 | . . . . . . . . . 1856 . . . 938 Explosive 970 | . . . . . . . . . 322 . 514 134 . Electromagnetic 595 | . . . . . . . . . 98 . . . 497 Impact . | . . . . . . . . . . . . . . Slashing 389 | . . . . . 389 . . . . . . . . Piercing 150 | . . . . . . . . . . . . 150 . Highest Corruption 50 | . 2 2 2 2 . . . 1 14 . . 16 50 Average Corruption 8 | . 1 2 2 2 . . . 1 11 . . 11 32 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 220 | . 28 12 7 2 . . . 8 56 . . 4 103 Message Errors 46 | . 9 5 3 1 . . . . 13 . . . 15 Matter Fused 47 | . 6 2 2 . . . . 4 9 . . 1 23 Heat Flow Errors 29 | . 4 2 1 . . . . 2 6 . . 1 13 Energy Discharges 18 | . 4 . . . . . . . 8 . . 1 5 Parts Rejected 6 | . . . . . . . . . 2 . . . 4 Parts Fused 4 | . . . . . . . . 1 3 . . . . Data Loss (minor) 13 | . 1 . . . . . . 1 5 . . . 6 Data Loss (major) 11 | . 1 . . . . . . . 5 . . . 5 Misfires 10 | . 3 1 . 1 . . . . 3 . . . 2 Alerts 6 | . . 2 1 . . . . . 1 . . . 2 Misdirections 6 | . . . . . . . . . 1 . . 1 4 Weapon Failures 24 | . . . . . . . . . . . . . 24 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 868 | . . . . . . . 55 89 526 . 40 . 158 Projectiles 459 | . . . . . . . 55 89 155 . 2 . 158 Explosions 409 | . . . . . . . . . 371 . 38 . . Melee . | . . . . . . . . . . . . . . Knockbacks 78 | . . . . . . . 3 18 37 . 1 2 17 Impact . | . . . . . . . . . . . . . . Kinetic 75 | . . . . . . . 3 17 37 . 1 2 15 Secondary 3 | . . . . . . . . 1 . . . . 2 Self-Inflicted Damage 223 | . . . . . . . . . 182 . . 41 . Shots 3 | . . . . . . . . . 2 . . 1 . Rammed 4 | . . . . . . . . . 1 . . 3 . Targets Rammed 6 | . . . . . . . . . 1 . . 3 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 581 | . 270 266 107 . 148 . 194 434 581 . 72 82 350 Average Temperature 96 | . 60 101 57 . 31 . 80 123 134 . 30 23 100 Received Heat Transfer 2043 | . 309 . . . 369 . 18 238 372 . 90 332 315 Effects 16 | . . . . . . . . 1 15 . . . . Shutdowns 3 | . . . . . . . . 1 2 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 6 | . . . . . . . . . 6 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (minor) 4 | . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . 2 Total Turns 26 | . . . . . . . . . . . . . 26 Longest Duration 25 | . . . . . . . . . . . . . 25 Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 14 | . . . . . . . . . . . . . 14 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 10 | . . . . . . . . . 3 . . . 7 Heat Transferred 2793 | . . . . . . . . . 1350 . . . 1443 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Maximum Alert Level 4 | . . . . . 1 . 1 . 4 2 2 1 . Low Security (%) 79 | 100 100 100 . 100 68 100 83 100 45 . . 59 100 Level 1 7 | . . . . . 31 . 16 . . . 6 40 . Level 2 5 | . . . . . . . . . 14 100 93 . . Level 3 4 | . . . . . . . . . 21 . . . . Level 4 3 | . . . . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 1263 | . 128 51 . . 259 98 292 189 1263 612 607 341 192 Initial 612 | . . 1 . . . 98 65 153 79 612 391 341 39 Average 176 | . 32 2 . . 128 96 174 109 520 587 480 176 57 Influence Increases 5176 | . 477 50 . . 747 5 227 575 1817 17 276 193 792 Destroy 0b10 Robot/C 2640 | . 320 40 . . 440 . 180 320 700 . 180 20 440 Destroy 0b10 Robot/NC 350 | . 45 . . . 75 . . 40 145 . . . 45 Destroy Leader 626 | . 68 10 . . 134 . 30 86 154 . 30 10 104 Allied During Kill 30 | . . . . . 10 . 12 . . . 8 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 Successful Hack 115 | . 27 . . . 19 5 . 31 6 17 . . 10 Disable Machine 525 | . 15 . . . 45 . . 45 390 . . 15 15 Destroy Structure 580 | . 2 . . . 9 . 5 38 332 . 58 28 108 Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 285 | . . . . . 15 . . 15 75 . . 120 60 Influence Decreases 5030 | . 471 56 . . 529 130 28 704 730 708 228 730 716 Entered New Map 1479 | . . 5 . . . 120 28 139 84 638 168 266 31 Time Decay 2913 | . 461 51 . . 489 10 . 545 556 70 . 334 397 Lost Part 568 | . 10 . . . 20 . . . 80 . 40 130 288 Lost Ally 70 | . . . . . 20 . . 20 10 . 20 . . Squads Dispatched 37 | . 3 . . . 3 . . 8 12 1 1 1 8 Investigation 4 | . . . . . 1 . . 1 1 1 . . . Extermination 15 | . . . . . . . . 4 5 . . 1 5 Reinforcement 16 | . 3 . . . 2 . . 3 4 . 1 . 3 Assault 2 | . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 2 . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Distress Signals 11 | . 1 1 . . 1 . . 1 3 . . 1 3 Communications Jammed 2 | . . . . . . . . . . . . 2 . Distress Signals 1 | . . . . . . . . . . . . 1 . Times Spotted 217 | . 30 4 . . 38 . 10 21 53 . 9 16 36 Peak Tracking Total 13 | . 6 2 . . 5 . 4 4 9 . 5 12 13 Tactical Retreats 9 | . . . . . 1 . . 1 2 . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Traps Triggered 9 | . 2 . . . . . 1 1 3 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 42 | . . . . . . . . . . . . . 42 Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Machines Disabled 35 | . 1 . . . 3 . . 3 26 . . 1 1 Max in Single Turn 7 | . 1 . . . 1 . . 1 7 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Machines Accessed 34 | . 8 . 2 . 6 1 . 7 6 2 . . 2 Terminals 25 | . 5 . . . 5 1 . 6 5 1 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 1 1 . . . Recycling Units 4 | . 2 . . . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 93 | . 26 . 2 . 19 2 . 21 10 8 . . 5 Successful 41 | . 15 . 2 . 7 1 . 9 3 2 . . 2 Failed 51 | . 11 . . . 12 1 . 11 7 6 . . 3 Catastrophic 12 | . 1 . . . 3 . . 3 3 1 . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 46 | . 16 . 1 . 6 . . 13 8 . . . 2 Terminals 72 | . 17 . . . 15 2 . 19 9 5 . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . 3 . . . . . . . 1 3 . . . Recycling Units 12 | . 6 . . . 4 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 27 | . 7 . 2 . 5 1 . 7 2 1 . . 2 Record 3 | . . . 1 . . . . . . . . . 2 Robot Analysis 4 | . 2 . . . 1 . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 . . . Level Access Points 2 | . 1 . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 . . 1 1 . . . . Alert Level 3 | . . . . . 1 . . 1 1 . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . 1 . . . Scan Component 2 | . 1 . . . . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 . . 2 . . . . . Process 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 . . . 1 . . . . Terminals 2 | . 1 . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 27 | . 6 . . . 6 1 . 6 5 1 . . 2 Full Trace Events 4 | . . . . . 1 . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . 4 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Total Allies 4 | . . . . . 1 . 1 . 1 . 1 . . Largest Group 1 | . . . . . 1 . 1 1 1 . 1 . . Highest-Rated Group 142 | . . . . . 90 . 90 90 10 . 142 . . Highest-Rated Ally 142 | . . . . . 90 . 90 90 10 . 142 . . Initial Warlord ECA Mod 42 | . . . . . . . . 9 8 7 7 6 5 Total Orders 4 | . . . . . . . 1 . . . . . 3 ROAM 1 | . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . 1 . . . . . 1 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 30 | . . . . . 12 . 7 1 . . 10 . . Total Damage 863 | . . . . . 367 . 198 . . . 298 . . Kills 8 | . . . . . 4 . 1 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . 1 . 1 . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Active Infowar (turns) 2970 | . . 106 . . . 21 488 510 479 . 45 696 625 Sensors 106 | . . 106 . . . . . . . . . . . Terrain 206 | . . . . . . . . . . . . . 206 Structural 2360 | . . . . . . 21 488 510 479 . 45 696 121 Seismic 271 | . . . . . . . . . . . . . 271 Jamming 716 | . . . . . . . . . . . . 639 77 Robot Analysis Total 4 | . 2 . . . 1 . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Turns Passed 15840 | 67 2757 1118 895 95 2382 23 613 2198 2771 145 273 745 1758 Spaces Moved 5459 | 37 956 316 280 28 773 7 169 691 902 60 92 236 912 Core 163 | 4 . . . . . . . . . . . 67 92 Treads 4476 | 33 956 316 280 28 773 7 169 691 902 60 92 169 . Legs 756 | . . . . . . . . . . . . . 756 Wheels . | . . . . . . . . . . . . . . Hover 64 | . . . . . . . . . . . . . 64 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 235 321 241 246 160 242 242 50 50 Average Speed 235 | 148 251 320 320 320 238 321 318 288 242 242 242 188 112 Slowest Speed 350 | 160 320 320 320 320 317 321 321 321 246 242 243 325 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 4 99 59 68 15 54 . 90 21 26 1 90 8 23 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 37 | . . . . . . . . 4 5 . . 22 6 Terrain Destroyed 336 | . . . . . 3 . 4 42 202 . 22 22 41 Melee 3 | . . . . . . . . . 3 . . . . Projectile 132 | . . . . . 3 . 4 42 40 . 2 . 41 AOE 201 | . . . . . . . . . 159 . 20 22 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Total 7501 | 47 1149 408 282 36 1136 10 223 817 1301 61 126 517 1388 Wait 1090 | . 68 81 . 5 203 . 3 65 224 . . 250 191 Move 5447 | 36 955 315 279 27 772 6 168 690 901 59 91 236 912 Hop . | . . . . . . . . . . . . . . Pick Up 127 | 5 23 2 1 . 25 1 13 7 20 2 7 3 18 Fast Attach 65 | 4 1 . . . 5 . 3 . 12 . 3 1 36 Attach 71 | 2 1 . . 3 11 2 3 3 21 . 5 6 14 Detach 8 | . . . . . 1 . 1 . 1 . 2 2 1 Swap 54 | . 9 2 . . 10 . 5 5 13 . 4 3 3 Drop 94 | . 9 . 2 1 27 1 14 4 17 . 4 4 11 Fire 472 | . 83 8 . . 71 . 11 43 86 . 10 5 155 Melee 22 | . . . . . 11 . . . 3 . . 5 3 Ram 1 | . . . . . . . . . . . . 1 . Kick 2 | . . . . . . . . . . . . . 2 Crush 2 | . . . . . . . . . 1 . . 1 . Escape Stasis 4 | . . . . . . . 2 . 2 . . . . Rewire . | . . . . . . . . . . . . . . Trap 42 | . . . . . . . . . . . . . 42 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 464 | -10/Materials | Identified exit to Materials 1107 | -10/Materials | Discovered new exit (range 12) 1651 | -10/Materials | Discovered new exit (range 12) 1782 | -10/Materials | Discovered new exit (range 12) 2671 | -10/Materials | Repaired Lgt. Treads 2825 | -10/Materials | Entered Mines 3007 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3013 | -10/Mines | Found Prototype Device 3332 | -10/Mines | Assembled infested the area 3353 | -10/Mines | Identified Exp. Sensor Array 3489 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3536 | -10/Mines | Learned location of Zion (-7) 3693 | -10/Mines | Discovered exit to Materials (range 10) 3696 | -10/Mines | Discovered exit to Materials (range 14) 3930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3930 | -10/Mines | Discovered new exit (range 5) 3943 | -10/Mines | Entered Exiles 4024 | -10/Exiles | Met 8R-AWN 4079 | -10/Exiles | Met EX-HEX 4191 | -10/Exiles | Met EX-DEC 4296 | -10/Exiles | Met EX-BIN 4341 | -10/Exiles | Aligned with FarCom system 4344 | -10/Exiles | Given EX-Vault access code 4424 | -10/Exiles | Opened EX-Vault 4450 | -10/Exiles | Found Field Lobotomy Kit 4512 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4797 | -10/Exiles | Discovered new exit (range 14) 4838 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4838 | -10/Exiles | Entered Mines 4901 | -9/Mines | Discovered new exit (range 9) 4933 | -9/Mines | Entered Materials 4933 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5241 | -8/Materials | Build established: Skirmisher 6296 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 6307 | -8/Materials | Discovered new exit (range 12) 7315 | -8/Materials | Entered Factory 7315 | -7/Factory | Evolved 2 slots: Utility x2 7338 | -7/Factory | Identified exit to DSF 7338 | -7/Factory | Entered DSF 7398 | -7/DSF | Additional patrols routed to DSF 7407 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 7451 | -7/DSF | Discovered new exit (range 15) 7878 | -7/DSF | Sterilization system engaged 7898 | -7/DSF | Ambient heat levels rising (+10) 7913 | -7/DSF | Ambient heat levels rising (+10) 7928 | -7/DSF | Ambient heat levels rising (+10) 7943 | -7/DSF | Ambient heat levels rising (+10) 7951 | -7/DSF | Entered Factory 7951 | -6/Factory | Accompanied by 1 ally 7951 | -6/Factory | Evolved 2 slots: Utility x2 8258 | -6/Factory | Build established: Scavenger-Gunner 8631 | -6/Factory | Identified exit to Factory 8637 | -6/Factory | Build established: Gunner 9149 | -6/Factory | Spotted B-75 Beast 9171 | -6/Factory | Destroyed B-75 Beast 9986 | -6/Factory | Central database locked down 10149 | -6/Factory | Entered another Factory area 10149 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11415 | -5/Factory | System corruption reached 10% 11479 | -5/Factory | Destroyed 12 combat bots 11810 | -5/Factory | Crushed by falling debris 12549 | -5/Factory | First assault squad dispatched 12732 | -5/Factory | Discovered new exit (range 14) 12757 | -5/Factory | Discovered new exit (range 15) 12770 | -5/Factory | Identified exit to Upper Caves 12858 | -5/Factory | Discovered new exit (range 10) 12920 | -5/Factory | Entered another Factory area 12920 | -4/Factory | Evolved 2 slots: Utility x2 13065 | -4/Factory | Identified exit to DSF 13065 | -4/Factory | Entered DSF 13082 | -4/DSF | Additional patrols routed to DSF 13115 | -4/DSF | Assimilated H-71 Marshal with FLK Orb 13146 | -4/DSF | Lost 3 parts (2u1w) 13282 | -4/DSF | Discovered new exit (range 15) 13338 | -4/DSF | Entered Research 13338 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13712 | -3/Research | Build established: Infiltrator-Gunner 14004 | -3/Research | System corruption reached 10% 14045 | -3/Research | Released all parts (8) 14076 | -3/Research | Lost 13 parts (1p5n5u2w) 14077 | -3/Research | Discovered new exit (range 8) 14083 | -3/Research | Entered another Research area 14083 | -2/Research | Evolved 2 slots: Utility x2 14318 | -2/Research | System corruption reached 10% 14363 | -2/Research | Lost 6 parts (1n2u3w) 14369 | -2/Research | Build established: Mutant 14586 | -2/Research | Core integrity fell below 50% 14653 | -2/Research | Lost 3 parts (1p2w) 14676 | -2/Research | Build established: Scavenger-Skirmisher 15027 | -2/Research | System corruption reached 30% 15089 | -2/Research | Lost 3 parts (1p1u1w) 15535 | -2/Research | Build established: Scavenger-Gunner 15694 | -2/Research | Core integrity fell below 20% 15712 | -2/Research | Lost 5 parts (1p1n2u1w) 15841 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15809_ R-10 Processor collects Com. Wheel. 15811_ Acquired 57 matter. 15818_ System corrupted: Matter fused (-7). 15819_ U-05 Engineer builds a Wall. 15825_ Slug penetrates Wall. 15825_ Slug penetrates Door. 15827_ W-44 Eye sends out distress signal. 15833_ Slug penetrates Wall. 15834_ Slug penetrates T-07 Excavator. 15834_ Slug penetrates Wall. 15834_ W-44 Eye sends out distress signal. 15836_ System corrupted: Matter fused (-7). 15837_ Slug penetrates Wall. 15837_ Penetrated by Slug. 15837_ Railgun destroyed. 15837_ W-44 Eye sends out distress signal. 15838_ Penetrated by Slug. 15838_ Kicked P-80 Master. 15839_ Penetrated by Slug. 15839_ Kicked P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? Y?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ?????????????????????## ##??#######??????????????? | | ?????????????????????## ##??##########???????????? | | ????????????? ???#### ### ! #####???????????? | | ?????????????+##???#### ### k/ ???????????? | | ????????????? ##### # R # ??????????????? | | ????????????"" ##### T" t# # ??????????????? | | ????????????T" h " pww ?w + w?????????????? | | ???????????? ????## R @#p?????????????????????? | | ??????????? ???## ##?#####???????????????? | | ???????????##h##???### ###?#### ???????????????? | | ???????????## ######## # # ???????????????? | | ???????????## ######## k# # ???????????????? | | ######???#### ### # + # ???????s???????? | | ############# ### #h # # ???????????????? | | ####### !% # #hR # ? # ???????????????? | | ####### # h/ # ??? # ???????????????? | | ^ " % % HY " ### ##????###???????????????? | | # %%### % " ### ##????###???????????????? | | %+%##### # ### ##??????????????????????? | | #!####### ###!! ### ##??????????????????????? | | ##### ##?#### ###!= ### ##??????????????????????? | | # # ???## ########## ##??????????????????????? | | ????"T !##?## #########? ##??????????????????????? | | ??? "" ##?##+##???????? ##??????????????????????? | | ??? ##?## ???????? ##??????????????????????? | | ?## ##?## ????????? ????????????????????????? | | ?### ###?##[ ????????? ????????????????????????? | | ?### ##??## ????????? ????????????????????????? | | ??## ##??## ??????????????????????????????????? | | ??## ##???? ??????????????????????????????????? | | ?????? ##???? ??????????????????????????????????? | | ?????? ##???# ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 25 Energy Capacity 350 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 26 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectPlasmaThrower Manual? 0 Play Time 01:59:04 Cumulative 79.9 hours Start 2025.05.18 @ 06:50:13 End 2025.05.18 @ 10:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc363355-34ce-4768-9381-908073b87fcd