Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 21:36:28 Player: komunre Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4850) 4850 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 9395 Bonus ------- High Alert Combat Kills 175 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 64/100 System Corruption 4% Temperature Cool (-100) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Cryofiber Web High-capacity Storage Unit > --- WEAPON (5) ------- Gauss Cannon > --- INVENTORY (20) --- Reinforced Deuterium Engine Enhanced Nuclear Core Weapon Cycler Improved Light Armor Plating Thermal Shield Shock Absorption System Minigun Gauss Rifle Gauss Cannon Gauss Cannon Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Weapon Shielding Hardlight Generator Force Field > --- WEAPON ----------- Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon Long-range Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Enhanced Nuclear Core Fission Core Flexi-carbon Leg Cryofiber Web Weapon Cycler Core Shielding Improved Light Armor Plating Insulated Plating Thermal Shield Shock Absorption System Arc Projector Heavy Particle Cannon Phase Cannon Minigun Minigun Gauss Cannon Rocket Launcher Improved Datajack Heavy Mace [Rating: 60] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 3 | . . . . 2 1 . . . Weapon 3 | . . 1 . . 1 . . 1 Parts Attached 154 | 6 9 52 4 21 6 4 27 25 Power 16 | 1 1 7 . 1 1 1 1 3 Engine 12 | 1 1 5 . 1 1 . 1 2 Core 4 | . . 2 . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 2 20 3 4 . . 2 2 Treads 12 | . . 3 3 4 . . 2 . Leg 5 | . . 3 . . . . . 2 Wheel 18 | 2 2 14 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 1 3 8 1 6 4 . 10 7 Device 18 | . . 5 . 1 3 . 5 4 Storage 2 | 1 1 . . . . . . . Processor 2 | . . 2 . . . . . . Hackware 1 | . . . . 1 . . . . Protection 17 | . 2 1 1 4 1 . 5 3 Artifact . | . . . . . . . . . Weapon 63 | 2 3 17 . 10 1 3 14 13 Energy Gun 4 | 1 1 1 . . . . . 1 Energy Cannon 6 | . . 2 . . . 1 . 3 Ballistic Gun 21 | 1 1 11 . 2 1 . 3 2 Ballistic Cannon 5 | . . . . 1 . . . 4 Launcher 11 | . . . . 4 . 1 3 3 Special Weapon 3 | . 1 2 . . . . . . Impact Weapon 9 | . . . . 3 . 1 5 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . 1 . . . . 3 . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . . 3 1 3 . . 10 20 Power 6 | . . 1 . 1 . . 1 3 Propulsion 9 | . . 2 1 . . . 2 4 Utility 15 | . . . . 2 . . 6 7 Weapon 7 | . . . . . . . 1 6 Highest Loss Streak 14 | . . 1 1 1 . . 7 14 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 91 94 99 86 86 92 92 92 Engine 6 | . 14 7 11 6 4 2 2 11 Core 1 | . . 3 . . . 4 3 . Treads 18 | . . . 32 27 23 23 22 15 Wheel 5 | . 28 27 . . . . . . Device 7 | . . 2 . . 12 15 13 17 Storage 8 | . 14 11 11 9 7 7 7 6 Processor 1 | . . 6 1 . . . . . Protection 8 | . 5 1 9 13 7 7 10 6 Energy Gun 1 | . 19 5 . . . . . . Energy Cannon 3 | . . 4 . . . 3 7 2 Ballistic Gun 14 | . 8 22 33 15 7 7 10 7 Ballistic Cannon 5 | . . . . 6 7 7 3 16 Launcher 2 | . . . . 2 7 6 2 4 Impact Weapon 1 | . . . . 3 7 3 3 . Naked Turns . | . . . . . . . . . Heaviest Build 96 | 11 47 57 59 80 78 83 85 96 Greatest Support 60 | 26 26 60 60 60 60 60 60 60 Greatest Overweight (x) 20 | . 1 2 . 1 1 1 1 20 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 Average Carried 18 | 6 15 19 18 19 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 18 19 20 20 20 12 Class Distribution -------------------- 43% | Tank 27% | Gunner 12% | Mutant 10% | Derelict-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 4334 | 264 154 1217 153 1002 84 172 584 704 Remotely . | . . . . . . . . . Salvage Created 5458 | 64 206 1627 168 1462 84 150 874 823 Parts 279 | 5 13 100 12 70 2 10 15 52 Haulers Intercepted 4 | . . 3 . 1 . . . . Recyclers Shooed 5 | . . 2 . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 16 21 . Prevented 5 | . . . . . . 1 4 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 99 | . 2 27 7 28 . 4 20 11 Melee 5 | . . . . 1 . . 4 . Guns 49 | . 1 23 7 13 . 1 2 2 Cannons 24 | . . 2 . 10 . 1 3 8 AOE 11 | . 1 2 . 3 . 1 4 . Classes Destroyed 16 | 2 3 6 1 . . 1 1 2 Worker 9 | . 1 . . 3 . . . 5 Builder 8 | . . 1 . 2 . . . 5 Tunneler 3 | 1 1 1 . . . . . . Hauler 4 | . . 3 . 1 . . . . Recycler 10 | 1 1 3 . 3 1 . . 1 Operator 3 | . . 1 . 1 . . . 1 Watcher 11 | . 1 5 . 2 . . . 3 Swarmer 9 | . . 4 4 . . . 1 . Grunt 55 | . 2 15 2 22 . 2 7 5 Brawler 9 | . . . 1 . . 1 7 . Duelist 3 | . . 1 . . . . 2 . Sentry 16 | . . 7 . 6 . . 2 1 Hunter 2 | . . . . . . . . 2 Programmer 2 | . . . . . . . . 2 Behemoth 2 | . . . . . . 1 . 1 Thief 1 | . . . . . . . 1 . Best Kill Streak 9 | 1 2 8 3 8 1 2 9 7 Combat Bots Only 9 | . 2 7 3 3 . 3 9 2 Max Kills in Single Turn 3 | 1 1 2 2 2 1 1 2 3 Gunslinging 1 | . . 1 1 . . . . . Exploded 2 | . 1 2 . 1 . 1 2 . Melee 1 | . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 611 | . 4 101 24 129 . 5 129 219 Missed 165 | . 1 25 6 41 . 3 42 47 Damage Taken 7775 | . 181 904 155 1789 . 59 1624 3063 Core 1268 | . 71 160 16 116 . . 55 850 Absorbed by Shields 409 | . . . . . . . . 409 Redirected to Shielding 203 | . 13 35 . . . . . 155 Regen/Repaired (Parts) 14 | . 14 . . . . . . . Core Remaining (%) 79 | 100 71 . 56 78 . . 92 . Volleys Fired 285 | 4 14 107 10 60 2 7 26 55 Largest 5 | 2 2 3 3 3 1 4 4 5 Hottest 300 | 60 80 225 75 102 25 177 182 300 Shots Fired 797 | 8 28 297 30 154 2 26 82 170 Gun 509 | 8 28 255 30 85 2 7 40 54 Cannon 230 | . . 37 . 44 . 14 31 104 Launcher 53 | . . . . 25 . 5 11 12 Special 5 | . . 5 . . . . . . Kinetic 555 | 4 4 210 30 129 2 14 51 111 Thermal 125 | . 10 49 . . . 7 20 39 Explosive 53 | . . . . 25 . 5 11 12 Electromagnetic 64 | 4 14 38 . . . . . 8 Robot Hit Streak 11 | 4 6 7 3 11 1 10 10 8 Robot Miss Streak 21 | 1 3 21 8 5 2 2 3 9 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 6 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 478 | 6 17 147 19 97 2 21 88 81 Core Hits 265 | 4 8 73 9 79 1 11 34 46 Critical Kills 2 | . . . . 1 . . 1 . Critical Parts Destroyed 11 | . . . 1 1 . 2 7 . Critical Strikes 20 | . . 1 1 2 . 3 9 4 Burn 1 | . . 1 . . . . . . Destroy 2 | . . . 1 1 . . . . Blast 6 | . . . . . . 1 1 4 Smash 11 | . . . . 1 . 2 8 . Melee Attacks 53 | . . . . 12 1 2 38 . Impact 37 | . . . . 12 1 2 22 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . 2 . . 12 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11708 | 138 250 2228 268 3127 71 692 2317 2617 Guns 4805 | 63 189 1960 268 1186 20 117 550 452 Cannons 2991 | . . 201 . 501 . 264 501 1524 Explosions 2610 | 75 61 67 . 969 . 264 566 608 Melee 1269 | . . . . 471 51 47 700 . Ramming 33 | . . . . . . . . 33 Kinetic 5913 | 25 15 1572 268 1687 20 227 765 1334 Thermal 1563 | 75 108 348 . . . 154 286 592 Explosive 2407 | . . . . 969 . 264 566 608 Electromagnetic 523 | 38 127 308 . . . . . 50 Impact 1269 | . . . . 471 51 47 700 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 3 | . . . . . . . 3 3 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . . . . 20 16 Message Errors 13 | . . . . . . . 8 5 Matter Fused 7 | . . . . . . . 2 5 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . 2 1 Data Loss (minor) 7 | . . . . . . . 3 4 Data Loss (major) 2 | . . . . . . . 2 . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 369 | . . . . 106 . 47 203 13 Projectiles . | . . . . . . . . . Explosions 53 | . . . . 40 . . 4 9 Melee 316 | . . . . 66 . 47 199 4 Knockbacks 14 | . . . . 3 1 . 1 9 Impact 2 | . . . . . 1 . 1 . Kinetic 11 | . . . . 3 . . . 8 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 249 | . 51 . . 174 . . 24 . Shots 9 | . 2 . . 6 . . 1 . Rammed 1 | . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . 6 Kicked 4 | . . . . . . . . 4 Crushed 1 | . . . . . . . . 1 Highest Temperature 573 | 10 128 336 84 316 . 342 362 573 Average Temperature 105 | 7 48 77 27 71 . 154 92 201 Received Heat Transfer 2177 | . 18 324 24 864 . . 564 383 Effects 27 | . . 1 . . . . . 26 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 3 | . . 1 . . . . . 2 Interference 5 | . . . . . . . . 5 Matter Decay 7 | . . . . . . . . 7 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 1 | . . . . . . . . 1 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . 1 . 3 . . 4 . Impact Corruptions 16 | . . . . 3 . 2 10 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2482 | 150 200 780 . . . 222 316 814 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | 1 2 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 630 | 10 127 486 249 630 262 . . 311 Initial 257 | . 6 53 189 29 257 . . . Average 202 | 3 55 307 128 264 260 . . 98 Maximum Alert Level 2 | . . 2 1 2 1 . . 1 Low Security (%) 50 | 100 100 12 60 50 . . . 76 Level 1 37 | . . 71 39 18 100 . . 23 Level 2 12 | . . 15 . 31 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 5 . 6 1 . 1 6 Investigation 6 | . 1 2 . 1 . . . 2 Extermination 3 | . . . . . 1 . . 2 Reinforcement 9 | . . 3 . 4 . . . 2 Assault 2 | . . . . 1 . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 8 | . . 4 . 3 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 4 39 6 43 . 4 24 20 Peak Tracking Total 9 | . 2 7 4 5 1 3 9 3 Tactical Retreats 2 | . . 1 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 4 | . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 8 | . . . . . . 1 . 7 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 20 | . 1 3 . 6 . . 1 9 Max in Single Turn 4 | . 1 1 . 1 . . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 11 | . 2 6 . 2 . . . 1 Terminals 3 | . . 3 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . 2 . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 31 | . 7 16 . 5 . . . 3 Successful 15 | . 4 9 . 2 . . . . Failed 16 | . 3 7 . 3 . . . 3 Catastrophic 2 | . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . 8 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 4 1 . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 13 | . . 7 . 3 . . . 3 Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 4 | . . 4 . . . . . . Record 2 | . . 2 . . . . . . Alert Level 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 6 | . . 5 . 1 . . . . Insert Component 3 | . . 2 . 1 . . . . Analyze 3 | . . 3 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 7 | . 1 3 . 2 . . . 1 Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . 3 . Robot Hacks Applied 5 | . . . . . . . 5 . parse_system 5 | . . . . . . . 5 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 48 | . . . . . . . 48 . Highest-Rated Ally 32 | . . . . . . . 32 . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . 10 . Total Damage 176 | . . . . . . . 176 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 10297 | 118 351 1832 1022 2074 316 558 2195 1831 Spaces Moved 4627 | 91 254 1265 573 716 116 206 794 612 Core 9 | 7 . . . . . . . 2 Treads 2906 | . . 2 573 716 116 206 794 499 Legs 111 | . . . . . . . . 111 Wheels 1601 | 84 254 1263 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 95 170 250 250 250 250 250 Average Speed 190 | 92 102 104 170 250 250 250 250 258 Slowest Speed 1050 | 100 105 170 170 250 250 250 250 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 28 79 99 60 2 44 69 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 2 . . 2 4 . Spaces Dug 8 | . . 5 . . . . . 3 Terrain Destroyed 425 | 6 3 7 . 180 . 14 73 142 Melee . | . . . . . . . . . Projectile 50 | . . 5 . 15 . 2 1 27 AOE 375 | 6 3 2 . 165 . 12 72 115 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 5497 | 118 318 1576 598 848 141 232 916 750 Wait 112 | . 16 37 9 21 9 2 3 15 Move 4619 | 90 253 1264 572 715 115 205 793 612 Hop . | . . . . . . . . . Pick Up 158 | 16 20 59 2 13 5 6 18 19 Fast Attach . | . . . . . . . . . Attach 52 | 6 2 6 2 3 5 . 17 11 Detach 6 | . . . . . 2 . 4 . Swap 102 | . 7 46 2 18 1 4 10 14 Drop 102 | 2 6 57 1 6 1 6 7 16 Fire 285 | 4 14 107 10 60 2 7 26 55 Melee 53 | . . . . 12 1 2 38 . Ram . | . . . . . . . . . Kick 4 | . . . . . . . . 4 Crush 2 | . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Repaired Propulsion Shielding 435 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 549 | -9/Materials | Destroyed 7 combat bots 750 | -9/Materials | Build established: Tank 812 | -9/Materials | Discovered new exit (range 9) 1402 | -9/Materials | Discovered new exit (range 16) 1498 | -9/Materials | Build established: Scavenger-Gunner 1794 | -9/Materials | Discovered new exit (range 12) 1829 | -9/Materials | Build established: Gunner 2235 | -9/Materials | Discovered new exit (range 16) 2302 | -9/Materials | Entered Mines 2316 | -9/Mines | Met a Derelict bent on vengeance 2462 | -9/Mines | Learned Materials terminal intel 2503 | -9/Mines | Discovered new exit (range 14) 2538 | -9/Mines | Learned location of Storage (-8) 2694 | -9/Mines | Build established: Tank 2958 | -9/Mines | Discovered new exit (range 14) 3033 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3049 | -9/Mines | Found Prototype Device 3324 | -9/Mines | Entered Materials 3324 | -8/Materials | Evolved 2 slots: Utility x2 3325 | -8/Materials | Loaded intel: 12 terminal locations 3989 | -8/Materials | Discovered new exit (range 6) 4071 | -8/Materials | Identified exit to Garrison 4183 | -8/Materials | Identified Exp. Sensor Array 4795 | -8/Materials | Discovered new exit (range 14) 5188 | -8/Materials | Build established: Mutant 5324 | -8/Materials | First assault squad dispatched 5398 | -8/Materials | Entered Factory 5398 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5682 | -7/Factory | Discovered new exit (range 7) 5714 | -7/Factory | Entered Lower Caves 5835 | -7/Lower Caves | Build established: Gunner 5969 | -7/Lower Caves | Spotted B-75 Beast 5976 | -7/Lower Caves | Destroyed B-75 Beast 6078 | -7/Lower Caves | Learned Factory terminal intel 6090 | -7/Lower Caves | Discovered new exit (range 15) 6272 | -7/Lower Caves | Entered another Lower Caves area 6304 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6409 | -7/Lower Caves | Encountered a Warlord checkpoint 7370 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7428 | -7/Lower Caves | Destroyed 9 combat bots 7551 | -7/Lower Caves | Lost 7 parts (1p2n4u) 7763 | -7/Lower Caves | Build established: Tank 8401 | -7/Lower Caves | Discovered new exit (range 13) 8467 | -7/Lower Caves | Entered Factory 8467 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8468 | -6/Factory | Identified exit to Lower Caves 8469 | -6/Factory | Loaded intel: 26 terminal locations 8882 | -6/Factory | Build established: Derelict-Tank 9451 | -6/Factory | Cargo convoy interrupted 9848 | -6/Factory | Spotted B-75 Beast 9866 | -6/Factory | Destroyed B-75 Beast 9896 | -6/Factory | Lost 3 parts (2n1u) 9933 | -6/Factory | Build established: Tank 10262 | -6/Factory | Core integrity fell below 50% 10286 | -6/Factory | Core integrity fell below 20% 10298 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. R-10 Processor collects Adv. Heat Sink. K-01 Serf collects debris. Penetrated by Slug. Core Shielding destroyed. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor knocked back. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. R-10 Processor knocked back. K-01 Serf collects debris. Slug penetrates R-10 Processor. Penetrated by Slug. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????? ? ???????# #?????# | | ??????????????? ??????# #?????# | | ??????????????? ??????# #?????# | | ?????????????? ?????# #?????# | | ?????????????? ?????# #?????# | | ????????????? ????# #?????####### | | ????????????? ????# #???????????? | | ????????????? ???##+########???????????? | | ????????????# ????# ##???###???????????? | | ???????????# ???# #??""" ???????????? | | ??????? ???# ####+####### # """ #??????????? | | ??????? ## ##### + """ #??????????? | | ?????? % # #??????????? | | ?????? # #??????????? | | ????? = /! ##########?????????? | | ??????# /! # #?????????? | | ??????# % # """"#?????????? | | ??????# + """"########### | | ??????# " "" [ #######! """"# ^ | | ??????????F "" #????#" ! """"# ^^ | | ???????????""" "????## """"# | | ???????????######## #?????# """"# != ^ | | ??????????????????# #?????#[ # != | | ??????????????????# =#?????# # == ##### | | ??????????????????#% k %############+### |*#" | | ??????????????????# u % @ ## | | ??????????????????# [ ## | | ??????????????????# % t ## | | ??????????????????# ## | | ??????????????????# ## ? | | ??????????????????# ################ ? | | ??????????????????# % #??????????????# ?? | | ????????????????? s h R #??????????????# ?? | | ??????????????? % +?????????????????? | | ?????????????? =h #?????????????????? | | ????????????? *%= k #?????????????????? | | ????????????? ! ;?????????????????? | | ????????????? A######### #?????????????????? | | ?????????????? ????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ??????T"?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 750 Resistance: EX 25 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Crack Shot Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Oops Remodeling Safety First Serviceable Loadout Shopping List Significant Disruption Tourist Challenges ------------ None Game ------ Seed ConstructSlugFragment Manual? 1 Play Time 02:52:16 Cumulative 3.9 hours Start 2024.07.02 @ 16:25:50 End 2024.07.02 @ 21:36:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85e05dd0-f97c-469b-88ea-9b10e6a4983a