Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 19:58:05 Player: Udabudha Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1786) 1786 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5111 Bonus ------- None Cogmind --------- Core Integrity 260/850 Matter 82/300 Energy 38/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Gravity Neutralizer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fusion Compressor Carbon-fiber Leg Advanced Heat Sink ECM Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fusion Compressor Carbon-fiber Leg Flexi-carbon Leg ECM Suite Shock Rifle Gauss Rifle [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . . 2 Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 68 | 6 4 9 32 2 15 Power 8 | 1 2 1 2 . 2 Engine 7 | 1 2 1 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 . 5 14 . 4 Treads 2 | . . . 2 . . Leg 23 | 2 . 5 12 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 1 8 1 4 Device 7 | . 1 . 3 1 2 Storage 1 | 1 . . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 5 | . . 1 4 . . Artifact . | . . . . . . Weapon 19 | 2 1 2 8 1 5 Energy Gun 9 | 2 . 1 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 1 4 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 40 | . 3 2 15 . 20 Power 5 | . 2 . 1 . 2 Propulsion 12 | . . 1 4 . 7 Utility 11 | . . . 6 . 5 Weapon 12 | . 1 1 4 . 6 Highest Loss Streak 20 | . 3 1 11 . 20 To Critical Strikes . | . . . . . . Average Backups 7 | 3 6 7 7 7 7 Power 1 | . . . 1 2 2 Propulsion 2 | 2 4 3 2 3 1 Utility 1 | . . 2 1 . . Weapon 1 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 15 | . . 2 7 . 6 Power 4 | . . . 1 . 3 Propulsion 6 | . . 2 3 . 1 Utility 4 | . . . 2 . 2 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 88 98 96 92 82 Engine 8 | . 11 11 8 7 5 Treads 1 | . . . 2 . . Leg 33 | . 28 42 32 30 33 Device 7 | . 5 . 6 15 14 Storage 8 | . 14 11 9 7 5 Processor 4 | . . . 4 7 7 Protection 8 | . . 10 13 7 3 Energy Gun 11 | . 21 20 10 4 5 Ballistic Gun 5 | . 6 . 7 10 4 Peak Build Rating 49 | 6 7 16 33 34 49 Average Rating 24 | 4 6 14 26 34 39 On Entrance 16 | . 6 7 16 33 34 Naked Turns 29 | . . . . . 29 Heaviest Build 35 | 11 15 23 30 31 35 Greatest Support 92 | 20 20 40 62 62 92 Greatest Overweight (x) 3 | 1 . . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1100 | 161 145 158 588 . 48 Remotely . | . . . . . . Salvage Created 1600 | . 201 353 968 . 78 Parts 85 | . 10 17 55 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 5 8 23 . 3 Guns 32 | . 5 8 18 . 1 AOE 7 | . . . 5 . 2 Classes Destroyed 10 | . 1 2 7 . . Builder 2 | . . . 2 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 3 | . . . 3 . . Grunt 24 | . 5 5 11 . 3 Brawler 1 | . . 1 . . . Sentry 6 | . . 2 4 . . Hunter 4 | . . . 4 . . Heavy 1 | . . . 1 . . Best Kill Streak 11 | . 4 3 11 . 2 Combat Bots Only 7 | . 4 3 7 . 2 Max Kills in Single Turn 4 | . 1 1 4 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 508 | . 51 62 186 . 209 Missed 145 | . 7 20 46 . 72 Hits 363 | . 44 42 140 . 137 Projectile 363 | . 44 42 140 . 137 Critical Strikes 11 | . 1 . 9 . 1 Actively Blocked 3 | . . . 3 . . Damage Taken 5777 | . 530 508 2518 . 2221 Core 1157 | . 130 116 321 . 590 Absorbed by Shields . | . . . . . . Redirected to Shielding 74 | . . . 74 . . Core Remaining (%) 72 | 100 48 71 41 100 . Volleys Fired 151 | . 17 29 91 . 14 Largest 2 | . 2 2 2 . 2 Hottest 128 | . 90 115 128 . 94 Shots Fired 286 | . 34 56 171 . 25 Gun 271 | . 34 56 163 . 18 Cannon . | . . . . . . Launcher 15 | . . . 8 . 7 Special . | . . . . . . Kinetic 89 | . 7 . 77 . 5 Thermal 159 | . 27 56 75 . 1 Explosive 15 | . . . 8 . 7 Electromagnetic 23 | . . . 11 . 12 Robot Hit Streak 13 | . 7 7 13 . 5 Robot Miss Streak 6 | . 2 4 6 . 2 Penetration Max 1 | . . . 1 . . Secondary Targets 6 | . 1 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 193 | . 25 35 116 . 17 Core Hits 105 | . 10 15 63 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 4 4 . . Burn 9 | . 1 4 4 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4674 | . 317 500 2782 . 1075 Guns 2943 | . 317 500 1904 . 222 Cannons . | . . . . . . Explosions 1727 | . . . 874 . 853 Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 1012 | . 77 . 858 . 77 Thermal 1761 | . 240 500 1001 . 20 Explosive 1626 | . . . 773 . 853 Electromagnetic 271 | . . . 146 . 125 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . 19 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 436 | . 349 436 264 . 6 Average Temperature 130 | . 173 186 85 . 4 Received Heat Transfer 1203 | . 312 240 495 . 156 Effects 11 | . 1 8 2 . . Shutdowns 3 | . . 3 . . . Energy Bleed 2 | . . 2 . . . Interference 2 | . . . 2 . . Matter Decay 1 | . . 1 . . . Damage (minor) 2 | . 1 1 . . . Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 2 3 5 . . Heat Transferred 4789 | . 730 1628 2394 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 87 | 100 100 100 74 100 100 Level 1 12 | . . . 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 315 | . 67 76 315 132 81 Initial 132 | . . 24 25 132 49 Average 66 | . 24 35 111 120 10 Influence Increases 1278 | . 147 227 775 . 129 Destroy 0b10 Robot/C 780 | . 100 160 460 . 60 Destroy 0b10 Robot/NC 30 | . . . 30 . . Destroy Leader 214 | . 20 40 144 . 10 Successful Hack 30 | . 12 10 8 . . Disable Machine 90 | . . . 60 . 30 Destroy Structure 44 | . . 2 28 . 14 Lose Combat Pursuer 90 | . 15 15 45 . 15 Influence Decreases 1278 | . 90 223 544 190 231 Entered New Map 282 | . . 33 36 160 53 Time Decay 701 | . 70 170 358 30 73 Lost Part 295 | . 20 20 150 . 105 Squads Dispatched 11 | . 1 1 5 . 4 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 6 | . . . 5 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 7 11 47 . 10 Peak Tracking Total 8 | . 5 3 8 . 5 Tactical Retreats 6 | . 1 1 3 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 4 . 2 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 2 3 3 . 3 Terminals 7 | . 2 2 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . 1 . 2 Total Hacks 30 | . 7 9 7 . 7 Successful 14 | . 2 3 5 . 4 Failed 16 | . 5 6 2 . 3 Catastrophic 4 | . . 1 1 . 2 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 23 | . 7 7 5 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 5 | . . . 2 . 3 Terminal Hacks 10 | . 2 1 4 . 3 Record 1 | . . 1 . . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 2 | . . . 1 . 1 Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 2 2 . 2 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 740 | . . . 216 64 460 Sensors 524 | . . . . 64 460 Terrain 179 | . . . . . 179 Traps 216 | . . . 216 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2270 | 58 223 350 1064 64 511 Spaces Moved 1361 | 43 135 178 560 50 395 Core 84 | 16 . . . . 68 Treads 8 | . . . 8 . . Legs 1269 | 27 135 178 552 50 327 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 50 Average Speed 116 | 96 120 120 120 122 109 Slowest Speed 200 | 120 120 120 190 122 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 34 18 49 2 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 27 . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 27 . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1769 | 59 161 259 792 52 446 Wait 95 | . 2 30 58 . 5 Move 1356 | 42 134 177 559 49 395 Hop . | . . . . . . Pick Up 56 | 11 4 7 25 1 8 Fast Attach 20 | 1 2 2 6 . 9 Attach 30 | 5 2 2 15 1 5 Detach . | . . . . . . Swap 24 | . . 5 14 1 4 Drop 35 | . . 7 22 . 6 Fire 151 | . 17 29 91 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Lost 3 parts (2p1w) 257 | -10/Materials | Core integrity fell below 50% 271 | -10/Materials | Discovered new exit (range 9) 274 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x2 325 | -9/Materials | Build established: Mutant 625 | -9/Materials | Discovered new exit (range 7) 632 | -9/Materials | Entered another Materials area 632 | -8/Materials | Evolved 2 slots: Utility x2 861 | -8/Materials | Build established: Scavenger-Mutant 1118 | -8/Materials | Destroyed 7 combat bots 1124 | -8/Materials | Lost 11 parts (1p4n3u3w) 1390 | -8/Materials | Core integrity fell below 50% 1479 | -8/Materials | Lost 3 parts (2u1w) 1641 | -8/Materials | Discovered new exit (range 16) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Utility x2 1739 | -7/Factory | Discovered new exit (range 16) 1760 | -7/Factory | Entered another Factory area 1760 | -6/Factory | Evolved 2 slots: Propulsion x2 2046 | -6/Factory | Spotted B-75 Beast 2163 | -6/Factory | Garrison activated, responded to threat 2235 | -6/Factory | Core integrity fell below 50% 2270 | -6/Factory | Lost 20 parts (2p7n5u6w) 2271 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. Acquired Prototype Launcher. Identified Gui. EMP Blaster. Faulty integration damages Faulty Gui. EMP Blaster (-46). Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Faulty Gui. EMP Blaster destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. Acquired Prototype Device. Identified Gravity Neutralizer. K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####+################+##???? | | ??????????????????????# t +???? | | ??????????????????????# #???? | | ??????????????????????#!!! #??? | | ??????????????????????#!!! """ """ """ +?? | | ??????????????????????#!! """ """ """ #?### | | ??????????????????????# """ """ """ #### | | ??????????????????????+ @ | | ??????????????????????# k | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ###### | | ??????????????????????# m #????### #### | | ??????????????????????# #??????#+#??## | | ??????????????????????+ #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ????????????????????? w ????????????? | | ????????????????????? ????????????? | | ????????????????????? ???????????? | | ??????????????????????? ???????????? | | ????????????????????????? ??????????? | | ???????????????????????????? ???????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryEtherialVibroblade Manual? 0 Play Time 00:29:06 Cumulative 18.3 hours Start 2025.06.30 @ 00:29:54 End 2025.07.05 @ 19:58:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 44 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ae34f4c-3eb6-49a8-aa4f-91d733ba4566