Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 22:20:25 Player: Runia Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (4029) 4029 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 10138 Bonus ------- High Alert Combat Kills 344 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 268/300 Energy 72/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Enhanced Armored Leg Enhanced Armored Leg Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Wheel Wheel Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Target Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Neutron Cannon High-powered Shotgun Improved Remote Datajack > --- INVENTORY -------- Enhanced Armored Leg Enhanced Armored Leg [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . Utility 7 | . . 1 1 1 2 . . . 2 Weapon 2 | . . . 1 . . 1 . . . Parts Attached 166 | . 5 25 14 19 24 37 7 1 34 Power 15 | . 1 3 1 3 1 2 . . 4 Engine 9 | . 1 3 1 3 1 . . . . Core 2 | . . . . . . . . . 2 Reactor 4 | . . . . . . 2 . . 2 Propulsion 48 | . . 13 2 4 10 9 2 1 7 Treads 7 | . . 1 . . 2 1 . . 3 Leg 23 | . . 8 . 4 2 7 2 . . Wheel 16 | . . 4 2 . 6 1 . . 3 Hover 2 | . . . . . . . . 1 1 Flight . | . . . . . . . . . . Utility 57 | . 1 4 7 9 8 11 5 . 12 Device 26 | . 1 1 3 4 3 8 3 . 3 Storage 5 | . . 1 1 . . 1 1 . 1 Processor 5 | . . . 1 1 1 . . . 2 Hackware 5 | . . 1 . . 1 . 1 . 2 Protection 16 | . . 1 2 4 3 2 . . 4 Artifact . | . . . . . . . . . . Weapon 46 | . 3 5 4 3 5 15 . . 11 Energy Gun 23 | . 1 1 1 2 5 8 . . 5 Energy Cannon 3 | . . . . . . 2 . . 1 Ballistic Gun 13 | . 2 4 3 1 . . . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . Special Weapon 2 | . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 74 | . 1 5 2 6 2 33 3 . 22 Power 9 | . . 3 . 2 . 2 . . 2 Propulsion 20 | . . . . 2 . 10 2 . 6 Utility 20 | . . 1 1 1 . 10 1 . 6 Weapon 25 | . 1 1 1 1 2 11 . . 8 Highest Loss Streak 16 | . 1 1 1 3 1 16 3 . 6 Average Slot Usage (%) 86 | . 96 98 97 99 99 90 62 11 54 Engine 5 | . 14 10 9 6 6 1 . . . Treads 2 | . . 2 . . 2 6 . . 3 Leg 11 | . 28 20 . 15 13 6 22 . . Wheel 9 | . . 10 27 14 9 11 . . 1 Device 11 | . 10 11 16 15 10 13 13 . 5 Storage 7 | . 14 11 9 7 6 5 9 . 2 Processor 4 | . . . 7 7 10 7 . . 2 Hackware 5 | . . 8 . . 6 5 9 5 8 Protection 4 | . . 1 2 7 10 2 . . 7 Energy Gun 10 | . 14 11 9 13 12 15 . . 4 Ballistic Gun 7 | . 14 11 15 8 6 1 . . 3 Naked Turns 37 | . . . . . . . . . 37 Heaviest Build 94 | 14 15 24 59 73 76 94 55 . 92 Greatest Support 100 | 20 20 36 36 36 74 80 100 9 75 Greatest Overweight (x) 7 | . . 1 1 6 6 7 1 . 5 Average Overweight (x) 1 | . . . . 3 2 2 . . . Largest Inventory Capacity 20 | . 8 10 20 20 20 20 20 5 20 Average Capacity 15 | . 8 9 17 20 20 20 17 5 13 Most Carried 20 | . 8 10 20 20 20 20 7 5 7 Average Carried 11 | . 6 8 16 19 19 15 1 4 2 Final Capacity 20 | 8 8 10 20 20 20 20 5 5 5 Final Carried 20 | 6 8 10 20 20 20 8 5 5 3 Class Distribution -------------------- 29% | Mutant 16% | Tank 15% | Scavenger-Mutant 13% | Machinist-Skirmisher 7% | Skirmisher 6% | Hacker-Mutant 3% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Machinist-Skirmisher | -5/Factory Hacker-Mutant | -5/Garrison Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Matter Collected 2519 | 200 104 595 285 239 226 204 . . 666 Remotely . | . . . . . . . . . . Salvage Created 4690 | . 249 1493 535 386 493 752 . . 782 Parts 249 | . 17 107 27 15 23 24 . . 36 Haulers Intercepted 5 | . . 5 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Combat Hostiles Destroyed 88 | . 7 31 9 7 10 13 . . 11 Melee 3 | . . . . . . . . . 3 Guns 76 | . 7 31 9 7 9 6 . . 7 Cannons 2 | . . . . . . 1 . . 1 AOE 1 | . . . . . . 1 . . . Classes Destroyed 13 | . 3 5 . 1 1 1 . . 2 Worker 4 | . . 1 . . 2 . . . 1 Builder 2 | . . 1 . . . . . . 1 Hauler 5 | . . 5 . . . . . . . Recycler 1 | . . . . . . . . . 1 Operator 1 | . . 1 . . . . . . . Watcher 8 | . 2 3 2 . . 1 . . . Swarmer 18 | . 3 10 . 1 4 . . . . Grunt 35 | . 4 14 5 . 3 9 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . Sentry 20 | . . 7 4 4 1 1 . . 3 Hunter 2 | . . . . . . . . . 2 Programmer 11 | . . . . 2 1 2 . . 6 Best Kill Streak 7 | . 4 7 3 2 5 6 . . 3 Combat Bots Only 6 | . 4 5 3 2 4 6 . . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Damage Taken 14477 | . 425 1220 504 1034 1090 4833 823 23 4525 Core 2622 | . 86 190 117 50 44 509 466 . 1160 Absorbed by Shields 404 | . . . 136 . . 268 . . . Reduced by Siege Mode 32 | . . . . . . . . . 32 Core Remaining (%) 69 | 100 65 52 78 92 94 . . 2 . Volleys Fired 350 | . 30 117 28 30 32 46 . . 67 Largest 4 | . 2 2 3 3 3 4 . . 3 Hottest 304 | . 70 79 109 106 149 304 . . 180 Shots Fired 770 | . 60 233 75 90 92 104 . . 116 Gun 721 | . 60 233 75 90 92 75 . . 96 Cannon 40 | . . . . . . 20 . . 20 Launcher 9 | . . . . . . 9 . . . Special . | . . . . . . . . . . Kinetic 302 | . 30 117 47 30 32 1 . . 45 Thermal 437 | . 30 116 28 60 60 79 . . 64 Explosive 9 | . . . . . . 9 . . . Electromagnetic 22 | . . . . . . 15 . . 7 Robot Hit Streak 22 | . 9 22 16 19 9 11 . . 21 Robot Miss Streak 5 | . 4 5 2 2 4 3 . . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 11 | . 1 2 3 . 4 . . . 1 Max Gunslinging Chain 2 | . 1 1 2 . 1 . . . 1 Shots Hit Robots 554 | . 42 155 57 72 59 78 . . 91 Core Hits 229 | . 14 63 23 19 23 49 . . 38 Critical Kills 4 | . . 1 1 . . . . . 2 Critical Parts Destroyed 5 | . . 1 . . . . . . 4 Critical Strikes 21 | . 3 7 2 . 1 1 . . 7 Burn 11 | . 3 5 1 . 1 1 . . . Destroy 10 | . . 2 1 . . . . . 7 Melee Attacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9987 | . 532 2029 901 1318 1020 2207 . . 1980 Guns 8300 | . 528 2029 901 1318 1020 1292 . . 1212 Cannons 1037 | . . . . . . 457 . . 580 Explosions 450 | . . . . . . 450 . . . Melee . | . . . . . . . . . . Ramming 200 | . 4 . . . . 8 . . 188 Kinetic 3450 | . 226 1064 575 367 317 13 . . 888 Thermal 5551 | . 302 965 326 951 703 1405 . . 899 Explosive 450 | . . . . . . 450 . . . Electromagnetic 336 | . . . . . . 331 . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . . 1 1 . 2 10 11 11 26 Average Corruption 4 | . . 1 1 . 2 4 10 11 10 Corruption Purged . | . . . . . . . . . . Effects 63 | . . 11 2 . 2 9 5 4 30 Message Errors 17 | . . 3 1 . . 1 . . 12 Matter Fused 15 | . . . . . . 1 2 1 11 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 13 | . . 4 . . 2 3 1 1 2 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 8 | . . 4 1 . . 1 . 1 1 Data Loss (major) 3 | . . . . . . 1 . . 2 Misfires 1 | . . . . . . 1 . . . Misdirections 3 | . . . . . . 1 1 . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . . . . . 6 . . 73 Projectiles 73 | . . . . . . . . . 73 Explosions 6 | . . . . . . 6 . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . 214 . . 9 Shots 5 | . . . . . . 5 . . . Rammed 39 | . . . . . . . . . 39 Targets Rammed 45 | . 1 . . . . 2 . . 42 Kicked 3 | . 1 . . . . 2 . . . Crushed 3 | . . . . . . . . . 3 Highest Temperature 287 | . 142 192 282 13 125 287 1 122 126 Average Temperature 61 | . 48 39 85 3 50 123 1 72 36 Received Heat Transfer 2839 | . 207 462 237 240 378 1008 82 9 216 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . 1 Total Turns 75 | . . . . . . . . . 75 Longest Duration 75 | . . . . . . . . . 75 Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . 1 3 . . . Parts Melted 38 | . 1 5 2 7 9 8 . . 6 Heat Transferred 12659 | . 1110 2886 777 1850 1554 2837 . . 1645 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Peak Influence 795 | . 115 401 201 134 139 795 432 298 574 Initial 417 | . . 48 169 38 14 14 417 218 72 Average 201 | . 49 211 105 74 54 480 415 231 246 Maximum Alert Level 3 | . . 2 1 . . 3 2 1 2 Low Security (%) 66 | . 100 45 93 100 100 28 . 13 58 Level 1 12 | . . 51 6 . . . . 86 1 Level 2 16 | . . 2 . . . 43 100 . 40 Level 3 4 | . . . . . . 28 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 4 1 1 1 7 . 1 5 Investigation 5 | . . 1 . . . 2 . 1 1 Extermination 5 | . . . . 1 1 1 . . 2 Reinforcement 8 | . 2 3 1 . . 1 . . 1 Assault 2 | . . . . . . 1 . . 1 Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Distress Signals 9 | . . 5 . 1 . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 191 | . 13 59 16 13 10 46 16 2 16 Peak Tracking Total 17 | . 5 5 5 5 4 15 17 1 5 Tactical Retreats 11 | . . 5 . 2 . 3 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Traps Triggered 11 | . 1 1 2 . 4 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Machines Disabled 8 | . 1 . . . . 5 . . 2 Max in Single Turn 4 | . 1 . . . . 4 . . 2 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Machines Accessed 36 | . 3 9 6 5 2 5 . 2 4 Terminals 23 | . 3 7 5 3 . 1 . 2 2 Fabricators 3 | . . . . 1 1 1 . . . Repair Stations 3 | . . 1 . 1 . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 1 1 . 1 1 . . 1 Garrison Access 2 | . . . . . . 2 . . . Total Hacks 117 | . 12 31 27 12 8 10 . 5 12 Successful 74 | . 6 16 20 6 8 6 . 2 10 Failed 43 | . 6 15 7 6 . 4 . 3 2 Catastrophic 6 | . 1 1 . 3 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 61 | . 9 21 13 6 1 4 . 4 3 Terminals 78 | . 12 26 21 6 . 2 . 5 6 Fabricators 12 | . . . . 5 4 3 . . . Repair Stations 7 | . . 2 . 1 . . . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . 3 6 . 4 2 . . 2 Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 27 | . 3 8 10 1 . . . 2 3 Record 1 | . . . . . . . . . 1 Robot Analysis 2 | . . . 1 1 . . . . . Prototype ID Bank 3 | . . 2 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 7 | . 1 2 3 . . . . 1 . Locate Traps 2 | . 1 . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 4 | . . 2 2 . . . . . . Fabricator Hacks 7 | . . . . 3 3 1 . . . Load Schematic 2 | . . . . 1 1 . . . . Build 5 | . . . . 2 2 1 . . . Repair Station Hacks 6 | . . 2 . . . . . . 4 Scan Component 2 | . . 1 . . . . . . 1 Repair 2 | . . 1 . . . . . . 1 Refit 2 | . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . 2 6 . 4 2 . . 2 Insert Component 8 | . . 1 3 . 2 1 . . 1 Analyze 8 | . . 1 3 . 2 1 . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 17 | . 3 4 4 2 1 2 . . 1 Terminals 13 | . 3 4 4 1 . . . . 1 Assimilate 1 | . . 1 . . . . . . . Botnet 12 | . 3 3 4 1 . . . . 1 Fabricators 3 | . . . . 1 1 1 . . . Haulers 3 | . . . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 2 9 6 5 2 4 . 2 2 Full Trace Events 3 | . . 1 . . . . . 1 1 Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . 1 3 . 1 1 . . 1 Parts Built 8 | . . . . 2 4 2 . . . Matter 818 | . . . . 292 248 278 . . . Time 409 | . . . . 146 124 139 . . . Total Part Build Rating 32 | . . . . 6 8 18 . . . Parts Repaired 2 | . . 1 . . . . . . 1 Time 88 | . . 32 . . . . . . 56 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . 1 3 . 1 1 . . 1 Part Schematics Acquired 7 | . . 1 3 . 1 1 . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Total Allies 19 | . . 1 . . . . . . 18 Largest Group 18 | . . 1 . . . . . . 18 Highest-Rated Group 1012 | . . 10 . . . . . . 1012 Highest-Rated Ally 75 | . . 10 . . . . . . 75 Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 22 Total Damage 635 | . . . . . . . . . 635 Kills 11 | . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Robot Analysis Total 2 | . . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Turns Passed 7130 | . 500 1324 565 925 1113 1087 145 143 1328 Spaces Moved 3890 | 1 273 665 373 395 639 502 81 322 639 Core 180 | . . . . . . . 38 11 131 Treads 251 | . . . . . . . . . 251 Legs 884 | 1 273 391 . . 107 69 43 . . Wheels 2035 | . . 274 373 395 532 433 . . 28 Hover 540 | . . . . . . . . 311 229 Flight . | . . . . . . . . . . Fastest Speed 40 | 120 120 90 90 105 105 120 50 40 40 Average Speed 115 | 120 120 107 101 140 127 136 95 40 129 Slowest Speed 300 | 120 120 120 105 180 200 200 200 50 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 2 60 67 35 13 16 18 25 9 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . . . . . 6 . . . Terrain Destroyed 89 | . . . . . . 82 . . 7 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . . . 7 AOE 82 | . . . . . . 82 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Fac Total 5784 | . 386 1047 504 698 866 807 152 334 990 Wait 1125 | . 68 198 49 238 145 194 56 8 169 Move 3882 | . 272 664 372 394 638 502 80 321 639 Hop . | . . . . . . . . . . Pick Up 127 | . 6 20 25 11 13 18 1 2 31 Fast Attach 23 | . 1 5 2 1 12 1 . 1 . Attach 95 | . 2 10 3 8 6 25 7 . 34 Detach 6 | . . . . . . . 3 . 3 Swap 48 | . 2 10 9 10 6 11 . . . Drop 81 | . 4 23 16 6 14 6 5 2 5 Fire 350 | . 30 117 28 30 32 46 . . 67 Melee 2 | . . . . . . 2 . . . Ram 8 | . . . . . . . . . 8 Kick 3 | . 1 . . . . 2 . . . Crush 34 | . . . . . . . . . 34 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Garrison -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 15) 119 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 3) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -9/Materials | Discovered new exit (range 14) 1082 | -9/Materials | Discovered new exit (range 10) 1104 | -9/Materials | Build established: Scavenger-Mutant 1307 | -9/Materials | Discovered new exit (range 3) 1349 | -9/Materials | Discovered new exit (range 16) 1395 | -9/Materials | Discovered new exit (range 11) 1681 | -9/Materials | Build established: Mutant 1692 | -9/Materials | Repaired Arm. Wheel 1703 | -9/Materials | Discovered new exit (range 16) 1825 | -9/Materials | Entered another Materials area 1825 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2248 | -8/Materials | Discovered new exit (range 16) 2390 | -8/Materials | Entered Factory 2390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2484 | -7/Factory | Fabricated Hacking Suite (x1) 2558 | -7/Factory | Fabricated Hacking Suite (x1) 2636 | -7/Factory | Discovered new exit (range 4) 2669 | -7/Factory | Identified exit to Lower Caves 2835 | -7/Factory | Lost 3 parts (1n1u1w) 3225 | -7/Factory | Discovered new exit (range 16) 3313 | -7/Factory | Identified exit to Factory 3315 | -7/Factory | Entered another Factory area 3315 | -6/Factory | Evolved 2 slots: Utility x2 3545 | -6/Factory | Build established: Tank 3905 | -6/Factory | Fabricated Arm. Wheel (x2) 3976 | -6/Factory | Fabricated Arm. Wheel (x2) 4220 | -6/Factory | Discovered new exit (range 12) 4231 | -6/Factory | Identified exit to Factory 4262 | -6/Factory | Build established: Machinist-Skirmisher 4428 | -6/Factory | Entered another Factory area 4428 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4640 | -5/Factory | Fabricated Quantum Reactor (x2) 4733 | -5/Factory | Local fabrication network quarantined 4959 | -5/Factory | Spotted B-75 Beast 5080 | -5/Factory | Lost 10 parts (5n2u3w) 5328 | -5/Factory | First assault squad dispatched 5359 | -5/Factory | Garrison activated, responded to threat 5463 | -5/Factory | Lost 16 parts (1p4n4u7w) 5471 | -5/Factory | System corruption reached 10% 5509 | -5/Factory | Lost 4 parts (1n3u) 5513 | -5/Factory | Core integrity fell below 50% 5515 | -5/Factory | Identified exit to Garrison 5515 | -5/Factory | Entered Garrison 5637 | -5/Garrison | Triggered checkpoint 5644 | -5/Garrison | Core integrity fell below 20% 5656 | -5/Garrison | Discovered new exit (range 8) 5660 | -5/Garrison | Entered Factory 5676 | -5/Factory | Lost 3 parts (2n1u) 5778 | -5/Factory | Discovered new exit (range 9) 5803 | -5/Factory | Entered another Factory area 5803 | -4/Factory | Evolved 2 slots: Utility x2 5900 | -4/Factory | Identified exit to Research 5962 | -4/Factory | Build established: Mutant 6033 | -4/Factory | Lost 4 parts (1p1n1u1w) 6069 | -4/Factory | Core integrity fell below 50% 6106 | -4/Factory | Lost 6 parts (1n2u3w) 6307 | -4/Factory | Repaired Mic. Fission Core 6575 | -4/Factory | Cargo convoy interrupted 6758 | -4/Factory | Build established: Scavenger-Mutant 6880 | -4/Factory | System corruption reached 10% 6990 | -4/Factory | Lost 4 parts (1n2u1w) 7053 | -4/Factory | First assault squad dispatched 7082 | -4/Factory | Released all parts (12) 7085 | -4/Factory | Core integrity fell below 20% 7131 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Released Hcp. Storage Unit. Released Mic. Fission Core. Released Imp. Remote Datajack. Released Imp. Target Analyzer. Released Neutron Cannon. Released Wheel. Released Tesla Rifle. Released Imp. Target Analyzer. Slammed into P-70 Sage. Destabilizing: System corrupted (+1). System corrupted: Matter fused (-6). P-70 Sage resets P-70 Sage, system corruption cleaned. System corrupted: Matter fused (-10). System corrupted: Matter fused (-8). Slammed into P-70 Sage. Hpw. Shock Rifle destroyed. Tesla Rifle destroyed. Slammed into P-70 Sage. P-70 Sage knocked back. Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????# #! " " "?????? | | ###### # " " " ????? | | # # " " " ????? | | """ # # " " " ????? | | """ # # " " " "???? | | """ + # " " " "???? | | # # " " " "???? | | # + " " " "???? | | # # ?? | | [ # # ! # | | ###### ############?? | | ?????# #??????????? | | ?????# #??????????? | | ?????# #??????????? | | ####?# #??????????? | | #?# #??????????? | | !! #?# ##########??????????? | | !! #?# ################????? | | !! #?# #????? | | #?# ############## #????? | | #?# #????????????# #????? | | +##### #????????????# #????? | | #????????????# #????? | | ########+#######????????# #????? | | #?# = #????????#p#????? | | #?# #????????#@#????? | | #?# """ """ #????????# #????? | | #?# """ """ #?########p#????? | | #?# """ """ #?# = #p#????? | | #?# #?# #p#????? | | #?# """ "" #?# """ + #????? | | #?# """ """ #?# """ ###????? | | #?# """ S" #?# """ #??????? | | ??????? """ #?# #??????? | | ???????? """ #?#######???????? | | ???????? ?? ????????????????? | | ????????####??#????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 25 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1350 Resistance: KI 25 Resistance: EM 25 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Shield Generator | -5/Factory | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaPropulsionAxe Manual? 0 Play Time 00:59:15 Cumulative 222.3 hours Start 2021.07.03 @ 21:22:51 End 2021.07.03 @ 22:20:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da5bdf2b-9db4-49db-8886-dd1afbac8b13