Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 22:16:14 Player: Some Pennies Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (194) 970 Value Destroyed (5263) 5263 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1822) 1822 TOTAL SCORE: 11415 Bonus ------- High Alert Combat Kills 1522 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Compact Matter Pod (150) Trap Scanner Advanced Terrain Scan Processor Transmission Jammer Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Graphene Brace System Restoration Module Improved Recalibrator Thief Drone Bay (3/3) Firepult Gauss Cannon Missile Launcher Remote Datajack Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Deuterium Engine Compact Matter Pod Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer Heavy Armor Plating Improved Light Armor Plating Graphene Brace System Restoration Module Improved Recalibrator Thief Drone Bay Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Missile Launcher Remote Datajack Remote Datajack Mining Laser [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 149 | 9 9 11 . 4 60 56 Power 12 | 1 1 2 . 1 3 4 Engine 11 | 1 1 2 . 1 2 4 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 40 | 2 . 5 . . 22 11 Treads 37 | 2 . 5 . . 20 10 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 60 | 4 3 1 . 2 19 31 Device 24 | 2 1 1 . 2 7 11 Storage 5 | 2 1 . . . 2 . Processor 9 | . 1 . . . 3 5 Hackware 1 | . . . . . 1 . Protection 21 | . . . . . 6 15 Artifact . | . . . . . . . Weapon 37 | 2 5 3 . 1 16 10 Energy Gun 3 | . . . . . 2 1 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 16 | 2 3 3 . 1 7 . Ballistic Cannon 12 | . . . . . 4 8 Launcher 1 | . . . . . 1 . Special Weapon 3 | . 2 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 4 . Parts Lost 42 | . . 10 . 2 6 24 Power 5 | . . 2 . 1 . 2 Propulsion 18 | . . 4 . . 3 11 Utility 11 | . . 1 . . 2 8 Weapon 8 | . . 3 . 1 1 3 Highest Loss Streak 10 | . . 10 . 2 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 100 97 100 99 95 81 Engine 7 | . 14 14 14 14 5 4 Core 2 | . . . . . 3 2 Treads 30 | . 28 27 28 28 35 26 Device 9 | . 13 13 14 14 9 4 Storage 10 | . 14 14 14 14 9 7 Processor 5 | . . . . . 7 8 Hackware 2 | . . . . . 2 5 Protection 4 | . . . . . 5 7 Ballistic Gun 11 | . 27 27 28 27 6 . Ballistic Cannon 6 | . . . . . 8 10 Naked Turns . | . . . . . . . Heaviest Build 123 | 14 50 50 47 51 106 123 Greatest Support 108 | 40 40 46 46 46 80 108 Greatest Overweight (x) 39 | . 1 2 1 1 1 39 Average Overweight (x) . | . . 1 1 . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 Average Capacity 21 | 7 19 20 20 20 21 25 Most Carried 25 | 5 20 20 12 18 23 25 Average Carried 18 | 2 15 12 11 15 19 23 Final Capacity 25 | 8 20 20 20 20 25 25 Final Carried 21 | 4 20 10 12 18 21 20 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Mutant 16% | Scavenger-Skirmisher 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 5564 | 382 328 142 . 81 2266 2365 Remotely . | . . . . . . . Salvage Created 6518 | 197 633 125 . 63 2844 2656 Parts 359 | 20 51 1 . 5 144 138 Haulers Intercepted 10 | . 2 . . . 6 2 Recyclers Shooed 10 | . . . . . 3 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 124 | . 12 7 . 4 51 50 Guns 38 | . 12 7 . 4 15 . Cannons 80 | . . . . . 36 44 AOE 1 | . . . . . . 1 Classes Destroyed 18 | 2 5 1 . . 8 2 Worker 20 | . 3 . . . 4 13 Builder 7 | . . . . . 2 5 Tunneler 13 | 7 . . . . 3 3 Hauler 10 | . 2 . . . 6 2 Recycler 21 | 1 2 . . . 6 12 Mechanic 2 | . . . . . . 2 Operator 3 | . . . . . 2 1 Watcher 8 | . 3 . . . 4 1 Swarmer 25 | . 9 . . 4 3 9 Grunt 53 | . 3 1 . . 30 19 Brawler 5 | . . . . . 3 2 Duelist 4 | . . . . . 3 1 Protector 3 | . . . . . 1 2 Sentry 13 | . . . . . 9 4 Hunter 6 | . . . . . 1 5 Programmer 8 | . . . . . . 8 Heavy 1 | . . . . . 1 . Assembled 6 | . . 6 . . . . Best Kill Streak 9 | 2 5 4 . 4 5 9 Combat Bots Only 8 | . 4 4 . 4 4 8 Max Kills in Single Turn 8 | 1 2 1 . 1 2 8 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 808 | . 50 104 . 26 234 394 Missed 224 | . 13 26 . 7 59 119 Damage Taken 9129 | . 282 1228 . 149 2898 4572 Core 1197 | . 65 120 . 25 287 700 Absorbed by Shields 270 | . . . . . 21 249 Redirected to Shielding 96 | . . . . . . 96 Ignored by Resistances 12 | . . . . . . 12 Regen/Repaired (Parts) 220 | . . . . . . 220 Core Remaining (%) 54 | 100 . . . 16 47 . Volleys Fired 511 | 23 59 26 . 10 211 182 Largest 2 | 2 2 2 . 2 2 2 Hottest 250 | 40 100 40 . 40 100 250 Shots Fired 910 | 46 115 51 . 18 402 278 Gun 425 | 46 112 51 . 18 198 . Cannon 481 | . . . . . 203 278 Launcher . | . . . . . . . Special 4 | . 3 . . . 1 . Kinetic 859 | 46 112 51 . 18 358 274 Thermal 51 | . 3 . . . 44 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 7 7 11 . 7 17 19 Robot Miss Streak 6 | 2 6 4 . 2 5 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 12 | . 5 3 . 1 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 577 | 32 63 31 . 12 256 183 Core Hits 292 | 12 29 17 . 6 117 111 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 40 | . 1 . . . 14 25 Burn 2 | . . . . . 2 . Destroy 1 | . 1 . . . . . Blast 37 | . . . . . 12 25 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16831 | 358 772 357 . 99 6429 8816 Guns 3877 | 358 772 357 . 99 2291 . Cannons 11125 | . . . . . 4138 6987 Explosions 1823 | . . . . . . 1823 Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 14369 | 358 772 357 . 99 5962 6821 Thermal 1995 | . . . . . 467 1528 Explosive 461 | . . . . . . 461 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 52 | . . . . . . 52 Message Errors 11 | . . . . . . 11 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 13 | . . . . . . 13 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 4 | . . . . . . 4 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 763 | . . . . . 40 723 Projectiles 438 | . . . . . 40 398 Explosions 325 | . . . . . . 325 Melee . | . . . . . . . Knockbacks 70 | . . . . . 30 40 Impact . | . . . . . . . Kinetic 64 | . . . . . 26 38 Secondary 6 | . . . . . 4 2 Self-Inflicted Damage 616 | . . . . . 111 505 Shots 16 | . . . . . 1 15 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 652 | . 20 16 . . 351 652 Average Temperature 84 | . 10 9 . . 78 91 Received Heat Transfer 2397 | . 18 39 . . 1337 1003 Effects 7 | . . . . . 1 6 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . 1 1 Interference 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 5 | . . . . . . 5 Combat Hostiles 5 | . . . . . . 5 Parts Melted 16 | . . . . . 1 15 Heat Transferred 4809 | . . . . . 1147 3662 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1495 | 40 257 35 . 70 978 1495 Initial 337 | . 26 . . . . 337 Average 416 | 20 57 6 . 29 433 738 Maximum Alert Level 4 | . 1 . . . 3 4 Low Security (%) 39 | 100 88 100 . 100 24 6 Level 1 21 | . 11 . . . 27 27 Level 2 11 | . . . . . 18 13 Level 3 18 | . . . . . 29 24 Level 4 8 | . . . . . . 27 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 31 | . 1 . . . 9 21 Investigation 7 | . 1 . . . 3 3 Extermination 8 | . . . . . . 8 Reinforcement 6 | . . . . . 4 2 Assault 7 | . . . . . 2 5 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . 3 2 . . 3 . Communications Jammed 4 | . . . . . 4 . Distress Signals 3 | . . . . . 3 . Times Spotted 201 | . 21 9 . 4 78 89 Peak Tracking Total 11 | . 5 4 . 4 5 11 Tactical Retreats 25 | . 4 1 . . 2 18 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . . . . . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed 3 | . . . . . 3 . Triggered 2 | . . . . . 2 . Most Traps Carried 3 | . . . . 3 3 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 21 | . 1 . . . 4 16 Max in Single Turn 10 | . 1 . . . 2 10 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 34 | . 8 . 1 1 12 12 Terminals 22 | . 8 . . . 7 7 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . . 2 2 Recycling Units 2 | . . . . . 1 1 Scanalyzers 3 | . . . . . 2 1 Garrison Access . | . . . . . . . Total Hacks 97 | . 27 . 1 1 33 35 Successful 51 | . 13 . 1 1 18 18 Failed 45 | . 13 . . . 15 17 Catastrophic 10 | . 1 . . . 7 2 Database Lockouts 1 | . 1 . . . . . Manual 35 | . 14 . 1 . 11 9 Terminals 63 | . 27 . . . 15 21 Fabricators 2 | . . . . . . 2 Repair Stations 10 | . . . . . 3 7 Recycling Units 4 | . . . . . 2 2 Scanalyzers 16 | . . . . . 13 3 Garrison Access . | . . . . . . . Terminal Hacks 32 | . 13 . 1 1 5 12 Record 4 | . . . . . . 4 Robot Analysis 7 | . 6 . . . 1 . Prototype ID Bank 2 | . 1 . . . 1 . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 Scanalyzer Index 1 | . . . . . . 1 Unreport Threat 5 | . 1 . . . 3 1 Locate Traps 2 | . 1 . . . . 1 Disarm Traps 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . . 1 Zone Layout 3 | . 1 . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . . . 1 3 Scan Component 3 | . . . . . 1 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 12 | . . . . . 11 1 Insert Component 7 | . . . . . 6 1 Analyze 5 | . . . . . 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 30 | . 7 . . . 12 11 Full Trace Events 5 | . 1 . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired 1 | . . . . . . 1 Time 19 | . . . . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . . . 8 . Parts Scanalyzed 7 | . . . . . 6 1 Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged 2 | . . . . . 1 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 45 | . . 45 45 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 3 | . . . . 3 . . RETURN 3 | . . . . 3 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 7 | . 6 . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 3 | . . . . 3 . . Drone Recoveries 3 | . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 13424 | 242 2327 286 839 903 4743 4084 Spaces Moved 5231 | 102 871 84 350 363 2101 1360 Core 16 | 7 . . . . . 9 Treads 5198 | 95 871 84 350 363 2101 1334 Legs 17 | . . . . . . 17 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 160 160 162 Average Speed 217 | 152 239 240 240 239 184 247 Slowest Speed 2000 | 160 240 320 240 240 245 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 94 14 77 69 92 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 4 | . 3 . . . 1 . Terrain Destroyed 149 | . 3 . . . 48 98 Melee . | . . . . . . . Projectile 89 | . 3 . . . 33 53 AOE 60 | . . . . . 15 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6375 | 148 1001 121 350 384 2596 1775 Wait 236 | . 36 . . . 107 93 Move 5225 | 101 870 83 349 362 2100 1360 Hop . | . . . . . . . Pick Up 144 | 13 22 1 1 8 53 46 Fast Attach 17 | . . . . . 8 9 Attach 69 | 8 1 11 . 2 16 31 Detach 4 | . . . . . . 4 Swap 63 | 1 8 . . 2 36 16 Drop 102 | 2 5 . . . 62 33 Fire 511 | 23 59 26 . 10 211 182 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . . 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Central database locked down 1318 | -10/Materials | Discovered new exit (range 4) 1847 | -10/Materials | Discovered new exit (range 16) 2280 | -10/Materials | Discovered new exit (range 11) 2570 | -10/Materials | Entered Mines 2571 | -10/Mines | Assembled infested the area 2576 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2649 | -10/Mines | Met a Derelict bent on vengeance 2651 | -10/Mines | Core integrity fell below 50% 2718 | -10/Mines | Lost 10 parts (2p4n1u3w) 2846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2846 | -10/Mines | Discovered new exit (range 5) 2856 | -10/Mines | Entered Exiles 2856 | -10/Exiles | Accompanied by 2 allies 2886 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2892 | -10/Exiles | Discovered new exit (range 15) 2921 | -10/Exiles | Met 8R-AWN 2964 | -10/Exiles | Met EX-HEX 3063 | -10/Exiles | Met EX-BIN 3104 | -10/Exiles | Aligned with FarCom system 3106 | -10/Exiles | Given EX-Vault access code 3164 | -10/Exiles | Opened EX-Vault 3183 | -10/Exiles | Found Firepult 3237 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3304 | -10/Exiles | Met EX-DEC 3458 | -10/Exiles | Visited The Gauntlet 3664 | -10/Exiles | Discovered new exit (range 11) 3695 | -10/Exiles | Left Exiles lab with Firepult 3695 | -10/Exiles | Entered Mines 3706 | -9/Mines | Core integrity fell below 20% 3834 | -9/Mines | Learned 2 Materials zone layouts 3852 | -9/Mines | Found the Drone Emporium 3865 | -9/Mines | Found Prototype Device 3866 | -9/Mines | Identified Thief Drone Bay 4126 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4165 | -9/Mines | Found a hidden stash of uninstalled traps 4223 | -9/Mines | Discovered new exit (range 8) 4250 | -9/Mines | Build established: Skirmisher 4512 | -9/Mines | Discovered new exit (range 6) 4598 | -9/Mines | Entered Materials 4598 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5323 | -8/Materials | Discovered new exit (range 16) 5477 | -8/Materials | Build established: Scavenger-Skirmisher 5925 | -8/Materials | Discovered new exit (range 15) 6842 | -8/Materials | Build established: Scavenger-Mutant 6888 | -8/Materials | Discovered new exit (range 9) 7344 | -8/Materials | Discovered new exit (range 7) 7570 | -8/Materials | Discovered new exit (range 16) 7710 | -8/Materials | Build established: Skirmisher 7798 | -8/Materials | First assault squad dispatched 8243 | -8/Materials | Core integrity fell below 50% 8648 | -8/Materials | Build established: Scavenger-Mutant 8889 | -8/Materials | Sterilization system engaged 8889 | -8/Materials | Non-combat units ordered to evacuate 8989 | -8/Materials | Combat units ordered to evacuate 9189 | -8/Materials | Ambient heat levels rising (+10) 9339 | -8/Materials | Ambient heat levels rising (+10) 9341 | -8/Materials | Entered Factory 9341 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10046 | -7/Factory | Repaired Hvy. Assault Cannon 11518 | -7/Factory | Build established: Mutant 11603 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 11738 | -7/Factory | Destroyed 7 combat bots 11764 | -7/Factory | Lost 3 parts (2n1u) 12141 | -7/Factory | First assault squad dispatched 12704 | -7/Factory | Destroyed 8 combat bots 12709 | -7/Factory | Lost 6 parts (1p2n2u1w) 13207 | -7/Factory | Garrison activated, responded to threat 13326 | -7/Factory | Core integrity fell below 50% 13420 | -7/Factory | Core integrity fell below 20% 13425 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13404_ M-28 Smith unfolds itself. 13405_ U-05 Engineer builds a Door. 13405_ K-01 Serf destroyed. 13406_ K-01 Serf collects debris. 13410_ Adv. Assault Cannon destroyed. 13411_ K-01 Serf collects debris. 13411_ Acquired 11 matter. 13413_ K-01 Serf collects debris. 13414_ Adv. Assault Cannon destroyed. 13415_ Rnf. Deuterium Engine destroyed. 13415_ K-01 Serf collects debris. 13422_ C-30 ARC bursts open, deploying its payload. 13422_ G-50 Soldier unfolds itself. 13422_ B-48 Gladiator unfolds itself. 13422_ G-47 Trooper unfolds itself. 13422_ M-28 Smith unfolds itself. 13423_ Imp. Cooling System severed. 13423_ K-01 Serf destroyed. 13424_ K-01 Serf collects debris. 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Terrain Scan Processor | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It Was An Accident, I Swear Omniscient Cartographer Challenges ------------ None Game ------ Seed FieldSmartbombLeg Manual? 0 Play Time 01:46:07 Cumulative 37.6 hours Start 2024.05.06 @ 12:33:46 End 2024.05.06 @ 22:16:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 41 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eb7bfad-4afd-4861-9d2e-4568196f4461