Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 19:20:09 Player: TheSkyeDoctor Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (4186) 4186 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 11320 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 177 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 423/1150 Matter 31/300 Energy 59/100 System Corruption 5% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Quantum Capacitor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (0) Advanced Terrain Scan Processor System Shield PSU Rigger Rocket Array Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weight Redist. System Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Flak Gun Coil Gun Heavy Flak Cannon Power Sword > --- INVENTORY -------- Cold Fusion Reactor Armored Huge Wheel VTOL Module High-capacity Matter Pod Advanced Terrain Scan Processor Advanced Targeting Computer Utility Shielding System Shield PSU Rigger Magnetic Acceleration Cannon Rocket Array Rocket Array Plasma Cutter [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . Power . | . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 2 1 1 . Utility 4 | . . . . . . . 1 1 . 1 1 . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 92 | 7 3 1 10 1 1 1 11 21 14 9 12 1 Power 9 | 1 1 . 1 . . . 1 2 1 1 1 . Engine 5 | 1 1 . 1 . . . 1 1 . . . . Core 2 | . . . . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 32 | 2 1 . 3 . . . 4 7 4 5 6 . Treads 14 | 2 1 . 3 . . . 4 . . . 4 . Leg . | . . . . . . . . . . . . . Wheel 3 | . . . . . . . . 1 . . 2 . Hover . | . . . . . . . . . . . . . Flight 15 | . . . . . . . . 6 4 5 . . Utility 25 | 2 1 . 2 . 1 . 4 6 2 3 3 1 Device 10 | 1 . . . . 1 . 1 2 . 2 2 1 Storage 3 | 1 1 . . . . . . . . 1 . . Processor 6 | . . . . . . . . 3 2 . 1 . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . 2 . . . 3 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 . 1 4 1 . 1 2 6 7 . 2 . Energy Gun 5 | 1 . . 1 . . . 2 . 1 . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 7 | 1 . 1 1 . . . . 2 2 . . . Ballistic Cannon 6 | . . . 1 . . 1 . 1 2 . 1 . Launcher 4 | . . . . 1 . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . 3 1 1 1 . . Parts Lost 59 | . 1 1 2 . . 2 1 16 5 6 14 11 Power 5 | . 1 . . . . . . 2 . . 1 1 Propulsion 26 | . . . 1 . . 1 . 5 3 5 6 5 Utility 14 | . . . 1 . . . . 5 1 . 3 4 Weapon 14 | . . 1 . . . 1 1 4 1 1 4 1 Highest Loss Streak 9 | . 1 1 1 . . 2 1 5 3 5 8 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 11 | 2 6 9 12 14 14 14 14 13 13 13 8 7 Power . | . . . . 1 1 1 . . . . . . Propulsion 2 | . 1 2 1 2 2 2 2 4 2 1 . . Utility 5 | . 2 3 6 6 6 7 7 5 6 5 4 4 Weapon 2 | . 1 3 2 4 4 3 2 1 3 4 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . . 2 . . . 3 1 . . . 4 Power 2 | . . . 1 . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 . . . . 3 Weapon 1 | . . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 97 99 100 92 99 89 92 90 63 52 Engine 6 | . 13 14 11 11 11 11 9 4 2 . . . Treads 17 | . 28 28 30 33 33 26 27 9 . . 11 15 Flight 8 | . . . . . . . . 13 35 34 7 . Device 9 | . 14 14 10 . 2 11 8 9 6 9 7 6 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 Processor 4 | . . . . . . . . 6 7 11 11 14 Protection 3 | . . . . 10 8 . 9 5 3 1 1 . Energy Gun 8 | . 14 14 10 11 11 11 16 7 4 1 . . Ballistic Gun 6 | . 14 14 11 11 11 11 1 5 6 10 1 . Ballistic Cannon 5 | . . . 11 . . 6 17 2 6 1 6 4 Launcher 1 | . . . . 10 11 4 . . 3 . . . Slashing Weapon 1 | . . . . . . . . 5 2 5 1 . Peak Build Rating 67 | 7 8 8 17 18 19 19 31 51 60 67 66 58 Average Rating 32 | 5 7 7 12 17 18 17 25 37 54 59 55 47 On Entrance 26 | . 7 8 8 16 18 19 17 31 47 56 62 58 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 30 30 40 41 41 39 45 58 60 56 63 55 Greatest Support 120 | 40 40 40 60 60 60 60 62 62 47 42 120 120 Greatest Overweight (x) 13 | . . . . . . . . 4 3 2 13 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 8 10 15 15 15 15 15 15 15 15 13 9 Average Carried 11 | 2 6 9 12 14 14 14 14 13 14 14 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 10 15 14 15 14 15 14 15 12 9 6 Class Distribution -------------------- 39% | Mutant 33% | Skirmisher 13% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Matter Collected 3372 | 300 365 48 400 41 . 123 515 466 225 420 465 4 Remotely . | . . . . . . . . . . . . . Salvage Created 3849 | 151 456 101 568 106 . 53 549 866 267 342 390 . Parts 232 | 10 41 3 35 4 . 4 29 44 11 19 32 . Haulers Intercepted 5 | . 2 . 1 . . . 1 1 . . . . Recyclers Shooed 3 | 1 . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 96 | . 13 2 14 9 . 1 12 16 7 9 13 . Melee 7 | . . . . . . . . 2 1 3 1 . Guns 48 | . 13 2 10 1 . . 6 7 4 5 . . Cannons 21 | . . . 4 . . . 6 6 1 1 3 . AOE 19 | . . . . 8 . 1 . 1 . . 9 . Classes Destroyed 14 | 2 4 . 1 2 . . 1 3 . . 1 . Worker 5 | . . . . . . . . 3 . . 2 . Builder 1 | . . . . . . . . . . . 1 . Tunneler 7 | 3 . . . . . 1 . . 1 . 2 . Hauler 5 | . 2 . 1 . . . 1 1 . . . . Recycler 5 | 1 . . . . . . . 4 . . . . Watcher 9 | . 3 . 2 . . . 2 . . 1 1 . Swarmer 30 | . 9 . 4 . . . 2 8 3 4 . . Grunt 29 | . 4 2 5 3 . 1 6 . 2 3 3 . Duelist 2 | . . . . . . . 1 . . . 1 . Sentry 12 | . . . 5 . . . 3 . 2 1 1 . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 4 | . . . . . . . . 1 . 1 2 . Programmer 13 | . . . . . . . . 7 . . 6 . Assembled 4 | . . . . 4 . . . . . . . . Best Kill Streak 5 | 4 4 2 4 5 . 2 4 5 4 4 5 . Combat Bots Only 5 | . 4 2 4 5 . 1 4 4 4 4 4 . Max Kills in Single Turn 4 | 1 2 1 1 4 . 1 2 2 1 1 3 . Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 4 | . . . . 4 . 1 . 1 . . 2 . Melee 1 | . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Hostile Shots Fired 794 | . 79 12 46 6 . 19 30 162 115 69 176 80 Missed 255 | . 21 7 12 2 . 3 10 45 45 17 66 27 Hits 539 | . 58 5 34 4 . 16 20 117 70 52 110 53 Melee 4 | . . . . . . . . . . . 4 . Projectile 535 | . 58 5 34 4 . 16 20 117 70 52 106 53 AOE 5 | . . . . 5 . . . . . . . . Critical Strikes 26 | . . . 3 . . 1 1 5 . 3 10 3 Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 8909 | . 522 61 425 256 . 280 282 2123 816 711 2359 1074 Core 1469 | . 94 . 33 21 . 39 26 389 32 108 368 359 Absorbed by Shields 149 | . . . . . . . . . . . 92 57 Redirected to Shielding 51 | . . . . . . . . 16 . 13 22 . Core Remaining (%) 80 | 100 . 62 . . . 76 95 44 96 89 . . Volleys Fired 235 | 10 45 8 33 5 . 6 28 39 15 15 29 2 Largest 4 | 2 2 2 3 3 . 3 4 3 4 3 4 1 Hottest 194 | 70 70 70 109 112 . 112 174 144 194 138 161 55 Shots Fired 597 | 20 91 16 100 15 . 17 112 113 32 39 40 2 Gun 399 | 20 91 16 66 10 . 12 56 79 22 26 1 . Cannon 168 | . . . 34 . . 3 56 26 7 13 27 2 Launcher 30 | . . . . 5 . 2 . 8 3 . 12 . Special . | . . . . . . . . . . . . . Kinetic 340 | 10 45 8 67 5 . 9 65 51 13 37 28 2 Thermal 227 | 10 46 8 33 5 . 6 47 54 16 2 . . Explosive 30 | . . . . 5 . 2 . 8 3 . 12 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 5 11 4 8 2 . 3 13 12 12 9 12 1 Robot Miss Streak 9 | 5 4 2 3 4 . 4 5 7 3 5 9 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 3 . 1 . . Max Gunslinging Chain 2 | . . . . . . . . 2 . 1 . . Shots Hit Robots 386 | 12 54 11 58 4 . 7 59 83 27 38 32 1 Core Hits 259 | 5 24 5 25 17 . 4 26 38 21 29 65 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 25 | . 5 1 5 . . 1 4 3 1 2 3 . Burn 16 | . 5 1 4 . . 1 3 2 . . . . Destroy 1 | . . . . . . . . . 1 . . . Blast 5 | . . . 1 . . . 1 . . . 3 . Sever 3 | . . . . . . . . 1 . 2 . . Melee Attacks 102 | . . . 4 . . . . 57 10 23 8 . Impact 16 | . . . 4 . . . . 12 . . . . Slashing 86 | . . . . . . . . 45 10 23 8 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . . . . 7 . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10449 | 179 716 148 914 507 . 270 1141 2340 700 917 2582 35 Guns 4057 | 179 716 148 568 64 . 92 609 839 472 370 . . Cannons 2272 | . . . 304 . . 15 532 393 98 180 715 35 Explosions 2710 | . . . . 443 . 163 . 190 87 . 1827 . Melee 1408 | . . . 42 . . . . 918 43 367 38 . Ramming 2 | . . . . . . . . . . . 2 . Kinetic 3627 | 90 302 74 541 30 . 89 610 418 206 517 715 35 Thermal 2817 | 89 414 74 331 34 . 18 531 814 364 33 115 . Explosive 2595 | . . . . 443 . 163 . 190 87 . 1712 . Electromagnetic . | . . . . . . . . . . . . . Impact 42 | . . . 42 . . . . . . . . . Slashing 1366 | . . . . . . . . 918 43 367 38 . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 2 2 6 6 6 6 . 14 7 . 5 5 Average Corruption 4 | . 2 2 5 6 6 6 . 5 7 . 4 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 129 | . 9 6 10 11 10 5 . 41 14 . 16 7 Message Errors 35 | . 1 1 3 3 4 1 . 10 3 . 6 3 Matter Fused 32 | . 2 1 3 2 3 1 . 15 1 . 2 2 Heat Flow Errors 17 | . 4 . . 1 2 . . 6 . . 4 . Energy Discharges 18 | . . 1 1 3 . 1 . 5 5 . . 2 Parts Rejected 2 | . . 1 . . . 1 . . . . . . Data Loss (minor) 13 | . 1 1 . 1 1 . . 4 3 . 2 . Data Loss (major) 4 | . . . 2 1 . . . . . . 1 . Misfires 5 | . 1 . 1 . . . . 1 1 . 1 . Alerts 2 | . . 1 . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 299 | . . . . 2 . . 4 190 . . 103 . Projectiles 89 | . . . . . . . 4 3 . . 82 . Explosions 27 | . . . . 2 . . . 4 . . 21 . Melee 183 | . . . . . . . . 183 . . . . Knockbacks 21 | . . . 1 . . . 4 3 . 3 10 . Impact . | . . . . . . . . . . . . . Kinetic 20 | . . . 1 . . . 3 3 . 3 10 . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 300 | . . . . 57 . . . 66 . . 177 . Shots 12 | . . . . 2 . . . 2 . . 8 . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 454 | 54 251 85 188 162 167 242 384 372 454 120 223 . Average Temperature 81 | 24 36 39 56 74 82 112 128 87 140 53 99 . Received Heat Transfer 1198 | . 108 33 165 . . 162 153 36 147 126 172 96 Effects 8 | . . . . . . 3 4 . 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 7 | . . . . . . 3 4 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 14 | . 6 1 1 . . 1 1 3 1 . . . Heat Transferred 7414 | 259 1591 296 1147 74 . 111 1332 1554 825 75 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Maximum Alert Level 2 | . . . . . . . . . . . 2 . Low Security (%) 91 | 100 100 100 100 100 . 100 100 100 100 100 33 100 Level 1 8 | . . . . . . . . . . . 66 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 406 | 10 128 40 95 158 . 80 89 170 130 85 406 114 Initial 114 | . . 1 . 10 . . 11 13 68 40 12 114 Average 61 | 1 38 7 41 69 . 36 29 40 63 20 225 31 Influence Increases 3666 | 20 447 50 389 168 . 110 458 647 279 315 751 32 Destroy 0b10 Robot/C 1940 | . 260 40 280 100 . 60 300 320 140 180 260 . Destroy 0b10 Robot/NC 175 | 20 25 . 15 . . 5 30 40 5 5 30 . Destroy Leader 470 | . 50 10 76 20 . 10 68 102 30 42 62 . Allied During Kill 26 | . . . . . . 11 15 . . . . . Successful Hack 101 | . 35 . . . . . 5 51 . 6 4 . Disable Machine 165 | . . . 15 15 . . . 75 . . 60 . Destroy Structure 474 | . 2 . 3 33 . 24 10 44 44 22 290 2 Partial Spotted 45 | . . . . . . . . . . 45 . . Lose Combat Pursuer 270 | . 75 . . . . . 30 15 60 15 45 30 Influence Decreases 3651 | 20 441 56 361 196 . 80 458 537 336 371 543 252 Entered New Map 310 | . . 5 . 18 . . 19 17 72 43 15 121 Time Decay 2847 | 20 441 51 341 178 . 60 381 386 222 268 388 111 Lost Part 436 | . . . 20 . . 20 10 124 42 60 140 20 Lost Ally 58 | . . . . . . . 48 10 . . . . Squads Dispatched 20 | . 1 . 2 . . . 2 8 . 2 3 2 Investigation 4 | . . . . . . . 2 . . 1 . 1 Extermination 10 | . . . . . . . . 6 . 1 3 . Reinforcement 6 | . 1 . 2 . . . . 2 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Distress Signals 12 | . 1 1 1 . . . 3 1 . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 25 2 20 15 . 3 18 23 9 11 21 7 Peak Tracking Total 16 | . 5 2 6 16 . 3 5 5 4 4 6 4 Tactical Retreats 13 | . 3 . . 1 . . 2 1 1 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Traps Triggered 9 | . 1 . 4 . . . . 1 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . 3 3 . . . . Exploded 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Disabled 11 | . . . 1 1 . . . 5 . . 4 . Max in Single Turn 3 | . . . 1 1 . . . 2 . . 3 . Garrison Access 2 | . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Accessed 31 | . 5 . 1 . 1 . 5 13 1 2 1 2 Terminals 24 | . 5 . 1 . . . 5 9 . 1 1 2 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 1 . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 65 | . 14 . 3 . 1 . 14 21 2 4 1 5 Successful 25 | . 5 . 1 . 1 . 2 11 2 2 1 . Failed 40 | . 9 . 2 . . . 12 10 . 2 . 5 Catastrophic 11 | . 1 . 1 . . . 4 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 14 . 3 . 1 . 6 14 . 1 . 2 Terminals 53 | . 14 . 3 . . . 14 15 . 1 1 5 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 4 2 . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . Terminal Hacks 6 | . 2 . . . 1 . 1 1 . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 3 2 . . . Retrieve Study 5 | . . . . . . . . 3 2 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . 1 . 1 . . Unauthorized Hacks 12 | . 3 . 1 . . . 1 6 . 1 . . Terminals 12 | . 3 . 1 . . . 1 6 . 1 . . Assimilate 5 | . . . . . . . . 4 . 1 . . Botnet 7 | . 3 . 1 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 1 . . . 5 11 1 . . 2 Full Trace Events 3 | . . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 3 2 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total Allies 5 | . . . . 3 . . . 1 . 1 . . Largest Group 3 | . . . . 3 3 3 3 1 . 1 . . Highest-Rated Group 40 | . . . . 40 40 40 40 26 . 10 . . Highest-Rated Ally 26 | . . . . 16 16 16 16 26 . 10 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . 22 39 . . . . . Total Damage 574 | . . . . . . 229 345 . . . . . Kills 8 | . . . . . . 2 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Active Infowar (turns) 5047 | 68 1444 304 856 . 100 144 705 818 . . 257 351 Terrain 246 | . . . . . . . . 246 . . . . Structural 1753 | . . . . . 100 144 705 804 . . . . Seismic 3280 | 68 1444 304 856 . . . . . . . 257 351 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Turns Passed 11060 | 169 1444 304 903 375 357 162 1520 2582 575 893 1384 392 Spaces Moved 6428 | 82 748 171 450 217 222 87 744 1541 359 649 921 237 Core 13 | 5 . . . . . . . . . . 6 2 Treads 4004 | 77 748 171 450 217 222 87 744 594 . . 459 235 Legs . | . . . . . . . . . . . . . Wheels 226 | . . . . . . . . 79 . 2 145 . Hover . | . . . . . . . . . . . . . Flight 2185 | . . . . . . . . 868 359 647 311 . Fastest Speed 19 | 50 160 160 160 160 160 160 155 108 25 19 90 152 Average Speed 139 | 153 160 160 160 160 160 160 157 136 99 86 134 159 Slowest Speed 700 | 160 160 160 160 160 160 160 160 280 280 192 700 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . Potential Cave-ins 5 | . . . . . . . . 5 . . . . Cave-ins Triggered 2 | . . . . . . . . 1 1 . . . Exploration Rate (%) 36 | 4 96 45 36 58 60 24 38 39 9 22 13 30 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 56 | . . . 1 . . . . 32 9 10 4 . Terrain Destroyed 377 | . . . 1 42 . 27 6 47 45 12 196 1 Melee 56 | . . . 1 . . . . 32 9 10 4 . Projectile 19 | . . . . . . 1 6 2 1 2 6 1 AOE 302 | . . . . 42 . 26 . 13 35 . 186 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total 7844 | 102 905 185 553 233 223 96 1021 1834 531 909 1003 249 Wait 822 | . 104 2 34 10 . 2 207 130 122 182 21 8 Move 6411 | 81 747 170 449 216 221 86 743 1540 358 643 920 237 Hop 2 | . . . . . . . . . . 2 . . Pick Up 59 | 4 4 3 9 . 1 . 10 16 6 3 3 . Fast Attach 39 | 7 . 1 4 . . 1 1 5 3 10 7 . Attach 46 | . 1 1 2 1 . 1 4 16 5 5 8 2 Detach 10 | . . . 2 . . . 1 2 . 2 3 . Swap 43 | . 2 . 9 1 1 . 12 6 8 2 2 . Drop 37 | . 1 . 7 . . . 12 5 4 7 1 . Fire 235 | 10 45 8 33 5 . 6 28 39 15 15 29 2 Melee 102 | . . . 4 . . . . 57 10 23 8 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . 1 . Escape Stasis 30 | . . . . . . . . 15 . 15 . . Rewire . | . . . . . . . . . . . . . Trap 6 | . . . . . . . 3 3 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Discovered new exit (range 14) 762 | -10/Materials | Discovered new exit (range 9) 1070 | -10/Materials | Identified exit to Mines 1253 | -10/Materials | Discovered new exit (range 5) 1614 | -10/Materials | Entered Mines 1635 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1896 | -10/Mines | Discovered new exit (range 9) 1918 | -10/Mines | Entered Materials 1918 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2238 | -9/Materials | Build established: Gunner 2735 | -9/Materials | Discovered new exit (range 13) 2821 | -9/Materials | Entered Mines 2822 | -9/Mines | Assembled infested the area 2827 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2842 | -9/Mines | Learned location of Zion (-7) 3045 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3112 | -9/Mines | Build established: Scavenger-Tank 3130 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3186 | -9/Mines | Discovered new exit (range 5) 3196 | -9/Mines | Entered Exiles 3196 | -9/Exiles | Accompanied by 3 allies 3236 | -9/Exiles | Met 8R-AWN 3264 | -9/Exiles | Met EX-HEX 3315 | -9/Exiles | Met EX-BIN 3334 | -9/Exiles | Aligned with FarCom system 3336 | -9/Exiles | Given EX-Vault access code 3377 | -9/Exiles | Opened EX-Vault 3388 | -9/Exiles | Found PSU Rigger 3420 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3473 | -9/Exiles | Met EX-DEC 3538 | -9/Exiles | Discovered new exit (range 10) 3553 | -9/Exiles | Left Exiles lab with PSU Rigger 3553 | -9/Exiles | Entered Mines 3553 | -8/Mines | Accompanied by 3 allies 3693 | -8/Mines | Discovered new exit (range 15) 3715 | -8/Mines | Entered Materials 3715 | -8/Materials | Accompanied by 3 allies 3715 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3738 | -8/Materials | Build established: Skirmisher 4008 | -8/Materials | Lost 3 allies 4297 | -8/Materials | Discovered new exit (range 9) 5235 | -8/Materials | Entered Factory 5235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6084 | -7/Factory | Lost 5 parts (1p1n3u) 6546 | -7/Factory | Lost 4 parts (2n2w) 7106 | -7/Factory | Build established: Mutant 7758 | -7/Factory | Crushed by falling debris 7758 | -7/Factory | Core integrity fell below 50% 7758 | -7/Factory | System corruption reached 10% 7784 | -7/Factory | Discovered new exit (range 14) 7797 | -7/Factory | Build established: Skirmisher 7817 | -7/Factory | Entered another Factory area 7817 | -6/Factory | Evolved 2 slots: Propulsion x2 7945 | -6/Factory | Crushed by falling debris 8188 | -6/Factory | Lost 3 parts (2n1u) 8327 | -6/Factory | Found Prototype Launcher 8328 | -6/Factory | Identified Rocket Array 8330 | -6/Factory | Found Rocket Array 8364 | -6/Factory | Discovered new exit (range 12) 8392 | -6/Factory | Entered another Factory area 8392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8584 | -5/Factory | Build established: Gunner 9137 | -5/Factory | Discovered new exit (range 16) 9147 | -5/Factory | Build established: Scavenger-Mutant 9208 | -5/Factory | Lost 5 parts (4n1w) 9285 | -5/Factory | Entered another Factory area 9285 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9477 | -4/Factory | Build established: Gunner 9744 | -4/Factory | Lost 8 parts (1p4n2u1w) 9875 | -4/Factory | Build established: Mutant 10469 | -4/Factory | Found Unknown Device 10662 | -4/Factory | Discovered new exit (range 5) 10669 | -4/Factory | Entered Extension 11023 | -4/Extension | Identified Quantum Capacitor 11051 | -4/Extension | Spotted B-86 Titan 11052 | -4/Extension | Core integrity fell below 50% 11061 | -4/Extension | Self-destructed Last Messages --------------- 11015_ Slug penetrates Wall. 11020_ Adv. Medium Treads destroyed. 11020_ Seismic Detector destroyed. 11020_ Penetrated by Slug. 11023_ Wheel destroyed. 11023_ Identified Quantum Capacitor. 11026_ Penetrated by Slug. 11026_ Critical hit (Destroy). 11026_ Hardcell Cannon destroyed. 11029_ Penetrated by Slug. 11031_ Cold Fusion Reactor destroyed. 11051_ Imp. Target Analyzer destroyed. 11051_ Imp. Medium Treads destroyed. 11051_ Adv. Targeting Computer destroyed. 11051_ Critical hit (Blast). 11054_ Penetrated by Slug. 11061_ Machine disabled. 11061_ Slug penetrates R-10 Processor. 11061_ Slug penetrates Machine. 11061_ Machine disabled. Map ----- +----------------------------------------------------+ | ###???????????????????????????????????????? | | ^ ""#???????????????????????????????????????? | | " ""#???????????????????????????????????????? | | "" ""#??????????####?????????????????????????? | | "" T#??????????? #?????????????????????????? | | "" ""#???????????# #?????????????????????????? | | "" ""#???????????# ####??????????????????????? | | "" ""#???????????# #??????????????????????? | | "" ############### #??????????????????????? | | " #??????????????????????? | | = h #??????????????????????? | | ###### ########### #??????????????????????? | | T"######??#T #????????# #??????????????????????? | | ###???????##""##????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#?????????????Y????????? | | ????????????????????????#%#?????????????Y????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??Y??Y????????????????? | | ????????????????????????" "??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? R??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? BB??????BB?????????????? | | ??????????????????????? BB??????BB?????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 33 Evasion (%) 66 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMetamassShovel Manual? 0 Play Time 01:10:32 Cumulative 113.9 hours Start 2026.07.03 @ 16:21:35 End 2026.07.03 @ 19:20:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3a0a267-a15d-48d4-b821-64c790ab2ac9