Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.22 @ 21:12:52 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (971) 971 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2746 Bonus ------- None Cogmind --------- Core Integrity 294/550 Matter 132/300 Energy 265/265 System Corruption 1% Temperature Cool (5) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher Missile Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Medium Armor Plating Medium Laser Rocket Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 6 4 8 16 Power 6 | 1 . 2 3 Engine 4 | 1 . 1 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads . | . . . . Leg 13 | 2 2 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 1 | . . 1 . Storage 3 | 1 . 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 1 16 Power 2 | . . . 2 Propulsion 8 | . . . 8 Utility 5 | . . 1 4 Weapon 2 | . . . 2 Highest Loss Streak 16 | . . 1 16 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 91 99 85 Engine 6 | . 14 2 1 Core 5 | . . 8 7 Leg 34 | . 28 44 33 Device 5 | . . 8 7 Storage 14 | . 14 11 18 Processor 1 | . 3 . . Protection 2 | . 2 2 2 Energy Gun 21 | . 28 22 15 Naked Turns . | . . . . Heaviest Build 40 | 13 20 35 40 Greatest Support 43 | 20 20 40 43 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 14 15 Most Carried 14 | 2 8 10 14 Average Carried 7 | . 4 8 10 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 1 8 10 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 400 | 232 58 90 20 Remotely . | . . . . Salvage Created 964 | . 355 305 304 Parts 35 | . 15 12 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 25 | . 9 7 9 Guns 18 | . 8 7 3 AOE 5 | . . . 5 Classes Destroyed 5 | . 3 1 1 Hauler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 17 | . 6 6 5 Sentry 5 | . . 1 4 Best Kill Streak 6 | . 3 2 6 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2323 | . 359 290 1674 Core 356 | . 89 11 256 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 64 97 . Volleys Fired 97 | . 34 31 32 Largest 2 | . 2 2 2 Hottest 106 | . 90 90 106 Shots Fired 187 | . 68 62 57 Gun 178 | . 68 62 48 Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic . | . . . . Thermal 178 | . 68 62 48 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 16 | . 14 6 16 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 134 | . 48 42 44 Core Hits 59 | . 16 16 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 6 2 2 Burn 10 | . 6 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2320 | . 591 512 1217 Guns 1575 | . 591 512 472 Cannons . | . . . . Explosions 742 | . . . 742 Melee . | . . . . Ramming 3 | . . . 3 Kinetic . | . . . . Thermal 1575 | . 591 512 472 Explosive 742 | . . . 742 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 362 | . 362 330 345 Average Temperature 130 | . 125 123 141 Received Heat Transfer 1197 | . 144 189 864 Effects 3 | . 1 1 1 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 2 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 7 | . 2 2 3 Heat Transferred 4829 | . 1994 1475 1360 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 271 | . 271 243 164 Initial 29 | . . 29 20 Average 95 | . 106 131 61 Maximum Alert Level 1 | . 1 1 . Low Security (%) 90 | 100 89 79 100 Level 1 9 | . 10 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 12 9 21 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 2 8 7 Successful 9 | . 2 3 4 Failed 8 | . . 5 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 17 | . 2 8 7 Terminals 17 | . 2 8 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . 1 . Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 6 | . 2 2 2 Botnet 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1319 | 58 422 414 425 Spaces Moved 763 | 43 251 235 234 Core 6 | 6 . . . Treads . | . . . . Legs 757 | 37 251 235 234 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 110 120 120 122 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 38 27 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile . | . . . . AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 967 | 51 302 303 311 Wait 57 | . 6 26 25 Move 760 | 42 250 234 234 Hop . | . . . . Pick Up 16 | 3 7 3 3 Fast Attach 6 | 4 1 . 1 Attach 16 | 2 . 3 11 Detach . | . . . . Swap 12 | . 3 5 4 Drop 2 | . 1 1 . Fire 97 | . 34 31 32 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Materials 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Discovered new exit (range 16) 890 | -9/Materials | Identified exit to Mines 895 | -9/Materials | Build established: Scavenger-Mutant 895 | -9/Materials | Entered another Materials area 895 | -8/Materials | Evolved 2 slots: Utility x2 1173 | -8/Materials | Discovered new exit (range 15) 1210 | -8/Materials | Garrison activated, responded to threat 1320 | -8/Materials | Self-destructed Last Messages --------------- 01303_ Destroyed Wheel. 01305_ Aluminum Leg destroyed. 01305_ Imp. Aluminum Leg destroyed. 01307_ Y-45 Defender destroyed. 01309_ K-01 Serf collects debris. 01309_ U-05 Engineer builds a Wall. 01310_ G-47 Trooper destroyed. 01310_ Y-45 Defender destroyed. 01311_ U-05 Engineer lays Concrete. 01312_ U-05 Engineer builds a Wall. 01313_ Pressure Siphon disabled. 01313_ W-25 Informer destroyed. 01316_ K-01 Serf collects debris. 01316_ U-05 Engineer lays Concrete. 01317_ G-47 Trooper destroyed. 01317_ U-05 Engineer lays Concrete. 01317_ R-06 Scavenger collects Imp. Ion Engine. 01319_ The unstable cave ceiling collapses. 01320_ U-05 Engineer lays Concrete. 01320_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????????######### #????????????????????? | | #??????????????? ## #????????????????????? | | #??????????# ## #????????????????????? | | ??????????# """ ## #????????????????????? | | ??????????# """ = ## #????????????????????? | | ??????????# """ ## #?##########?????????? | | ??????????# """ ## #?# = #?????????? | | " #?????????# ?# #?# T #?????????? | | ? ????????????? ???# ### #?????????? | | ???????????????##/###### # #?????????? | | ???????????????# # #?????????? | | ???????????????# s # """ #?????????? | | ???????????????# + """ #?????????? | | ???????????????# s # """ % #?????????? | | ???????????????# " # #?????????? | | ???????????????# s ##########?????????? | | ? ###### ^r #???????????? | | ? """ "" #???????????? | | ? ###### r """ "G ]#???????????? | | ???????????????# r"""" "" ##??????????? | | ???????????????# g #??????????? | | ???????????????# = #???????????? | | ???????????????# " Y # ###??????????? | | ???????????????# #??????????? | | ???????????????# r % #??????????? | | ???????????????# u % @! < #??????????? | | ???????????????# u #??????????? | | ?=?????????????## #k #??????????? | | ????????#########/# ;##########??????????? | | ????????# %# ???????????????????? | | ????????# %#### ""???????????????????? | | ????????# %#??# ""???????????????????? | | ????????# % " +??# ""???????????????????? | | ?????? + "" " " ##?# ???????????????????? | | ???? # "T """ #??# ""???????????????????? | | ??? ??# "" #??# ?????????????????????? | | ???#????? #??# ?????????????????????? | | ?????????##+###/###??# ! ?????????????????????? | | ??????????# ??# ?????###??????????????????????? | | ??????????#???# ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeFieldMagmablaster Manual? 0 Play Time 00:12:20 Cumulative 49.2 hours Start 2023.09.22 @ 21:00:33 End 2023.09.22 @ 21:12:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 64 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d8eef55-ec4a-4c78-8db6-6d7dcb519f44