Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 18:16:26 Player: Nika Jay Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (207) 1035 Value Destroyed (8383) 8383 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3415) 3415 TOTAL SCORE: 20673 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1815 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 31/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Siege Treads Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Core Analyzer Improved Phase Shifter Improved Powered Armor Advanced Force Field Improved Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Dispersion Rifle Advanced Plasma Cannon > --- INVENTORY -------- Micro Antimatter Reactor Heavy Siege Treads Improved Heavy Siege Treads Wheel Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Weapon Cycler Layered Light Armor Plating Advanced Force Field Long-range Phase Cannon Long-range Phase Cannon Railgun Railgun Railgun Advanced Remote Datajack Longsword +1 [Rating: 146] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Siege Treads Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Field Lobotomy Kit Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Slots Evolved 14 | . . 2 . . . 2 2 2 . . . . 2 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . 2 . . . 2 1 1 . . . . 1 2 . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 294 | 8 2 18 1 4 7 42 6 13 . 3 16 13 11 9 . 15 121 5 Power 46 | 1 1 2 . . 1 3 1 1 . . 2 . 1 . . . 32 1 Engine 13 | 1 1 2 . . . 2 1 1 . . 2 . 1 . . . 2 . Core 5 | . . . . . 1 1 . . . . . . . . . . 3 . Reactor 28 | . . . . . . . . . . . . . . . . . 27 1 Propulsion 41 | 2 . 3 . . 4 9 1 1 . . 2 . 1 . . . 17 1 Treads 5 | . . . . . . . . . . . . . . . . . 5 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 33 | 2 . 3 . . 4 9 1 1 . . 1 . 1 . . . 11 . Hover 2 | . . . . . . . . . . . 1 . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 133 | 3 1 6 1 2 2 22 2 7 . 2 3 7 6 6 . 11 52 . Device 71 | 2 . 5 1 2 1 8 . 4 . . 1 3 4 5 . 9 26 . Storage 3 | 1 1 . . . . . . . . . . . . . . . 1 . Processor 12 | . . . . . 1 . 1 2 . 2 . . . . . 1 5 . Hackware 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Protection 44 | . . 1 . . . 14 1 1 . . 1 4 1 1 . 1 19 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . 7 . 2 . 8 2 4 . 1 9 6 3 3 . 4 20 3 Energy Gun 41 | 1 . 4 . . . 6 2 4 . 1 6 3 1 . . . 13 . Energy Cannon 16 | . . 1 . . . . . . . . . 2 1 3 . 3 5 1 Ballistic Gun 9 | 1 . 1 . 1 . 2 . . . . . . . . . . 2 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 4 | . . 1 . . . . . . . . 1 1 1 . . . . . Unidentified Prototypes 8 | . . 1 . . . 1 1 2 . . 1 . . 2 . . . . Parts Lost 60 | . . 7 . . . 9 . 2 . . . . . . 1 . 37 4 Power 9 | . . 1 . . . . . . . . . . . . . . 8 . Propulsion 12 | . . 2 . . . 2 . 1 . . . . . . . . 6 1 Utility 27 | . . 3 . . . 4 . 1 . . . . . . 1 . 17 1 Weapon 12 | . . 1 . . . 3 . . . . . . . . . . 6 2 Highest Loss Streak 11 | . . 5 . . . 5 . 1 . . . . . . 1 . 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 88 97 100 100 98 94 87 93 93 90 93 92 93 89 93 93 62 Engine 7 | . 14 10 11 11 8 6 6 9 13 13 12 13 10 10 10 10 . . Reactor 2 | . . . . . . . . . . . . . . . . . 9 9 Wheel 10 | . 28 21 22 22 22 17 9 6 6 6 6 6 11 10 10 10 6 . Device 20 | . 14 18 30 33 30 14 15 13 13 13 15 13 19 30 28 28 27 18 Storage 6 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 4 2 Processor 10 | . . . . . 2 9 14 17 20 20 13 13 11 10 10 12 10 5 Hackware 1 | . . . . . . . . . . . 3 . 4 . . . 1 . Protection 11 | . . 4 . . . 20 15 13 13 13 13 20 8 10 8 10 7 9 Energy Gun 11 | . 14 10 . . . 14 23 20 20 20 11 13 11 8 5 5 5 . Energy Cannon 3 | . . . 11 11 11 1 . . . . . 5 5 6 10 10 6 4 Ballistic Gun 1 | . 14 10 11 11 11 1 . . . . . . . . . . . 4 Peak Build Rating 146 | 9 7 12 13 25 16 29 44 60 56 60 66 68 72 90 87 92 146 131 Average Rating 64 | 6 7 9 12 13 14 26 41 51 56 58 59 65 70 86 83 88 121 87 On Entrance 47 | . 7 7 12 13 14 16 28 44 56 56 60 66 65 72 87 75 86 131 Naked Turns 49 | . . . . . . . . . . . . . . . . . . 49 Heaviest Build 136 | 15 50 55 53 53 53 72 71 81 80 81 85 110 110 118 118 103 136 98 Greatest Support 105 | 26 26 32 32 32 32 32 28 28 28 28 28 28 38 38 38 38 105 98 Greatest Overweight (x) 6 | 1 1 2 1 1 2 6 3 2 2 2 5 3 2 3 3 2 4 1 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 2 2 2 3 2 2 2 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 11 Most Carried 20 | 6 9 18 18 19 20 20 20 20 19 20 20 20 20 20 20 20 20 15 Average Carried 18 | 2 8 12 18 18 19 19 19 19 19 19 19 19 19 19 20 18 19 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 18 18 19 20 20 20 19 19 20 20 19 20 20 20 20 20 3 Class Distribution -------------------- 22% | Scavenger-Mutant 16% | Derelict-Tank 15% | Scavenger-Gunner 14% | Gunner 9% | Mutant 8% | Scavenger-Tank 4% | Derelict-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Derelict-Tank | -4/Waste Derelict-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Matter Collected 4038 | 304 33 481 20 . 120 538 60 90 40 30 130 150 115 131 . 150 1535 111 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10785 | 160 80 780 . . 215 1719 130 472 . . . 521 398 372 . 219 5436 283 Parts 522 | 14 12 50 . . 15 70 13 13 . . . 12 20 23 . 13 248 19 Haulers Intercepted 3 | . . 1 . . . 2 . . . . . . . . . . . . Recyclers Shooed 8 | . . 3 . . 2 . . 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 157 | . 3 18 . . 1 23 5 7 . . . 5 6 8 . 1 74 6 Guns 94 | . 3 17 . . . 20 5 6 . . . 4 2 5 . . 30 2 Cannons 52 | . . 1 . . 1 3 . . . . . . 3 2 . 1 37 4 Classes Destroyed 16 | 3 2 3 . . 1 4 1 . . . . . . . . . 2 . Worker 21 | 2 . 2 . . . 5 . . . . . . 1 1 . . 10 . Builder 6 | . . . . . . 1 . . . . . . . . . . 4 1 Tunneler 6 | 3 . . . . 1 1 . . . . . . . . . . 1 . Hauler 3 | . . 1 . . . 2 . . . . . . . . . . . . Recycler 8 | 1 . . . . 2 2 . 1 . . . . . . . 1 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 6 | . . . . . . 1 1 . . . . . 1 . . 2 1 . Watcher 11 | . 1 2 . . . 3 . 2 . . . . . . . . 3 . Swarmer 38 | . 3 7 . . . 2 4 3 . . . . . 4 . . 10 5 Grunt 52 | . . 6 . . . 16 . . . . . 3 4 . . . 22 1 Brawler 4 | . . . . . . 2 . . . . . 1 . . . . 1 . Duelist 4 | . . . . . . . . . . . . . . . . . 4 . Sentry 16 | . . 5 . . . 3 . 2 . . . 1 . . . 1 4 . Hunter 3 | . . . . . 1 . . . . . . . . 2 . . . . Programmer 39 | . . . . . . . 1 2 . . . . 2 2 . . 32 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 3 3 6 . . 1 4 4 3 . . . 4 4 5 . 1 10 6 Combat Bots Only 9 | . 3 5 . . 1 4 4 3 . . . 4 4 4 . 1 9 5 Max Kills in Single Turn 2 | 2 1 1 . . 1 2 1 2 . . . 1 1 2 . 1 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Hostile Shots Fired 1166 | . 5 121 . . 12 135 27 134 . . . 29 16 33 1 . 536 117 Missed 347 | . 1 33 . . 3 25 8 64 . . . 11 4 13 . . 148 37 Damage Taken 14755 | . 34 906 . . 143 1730 291 770 . . . 359 233 146 40 62 8410 1631 Core 1951 | . . 212 . . 23 192 28 110 . . . 19 19 40 . . 790 518 Absorbed by Shields 993 | . . . . . . . . . . . . . . 53 14 22 904 . Reduced by Siege Mode 242 | . . . . . . . . . . . . . . . . . 157 85 Ignored by Resistances 220 | . . . . . . . . 15 . . . 26 . 58 . . 45 76 Regen/Repaired (Parts) 430 | . . . . . . 430 . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . . . 41 65 96 . . . . 84 98 . . 96 . . Volleys Fired 693 | 8 9 81 . . 10 128 11 38 . . . 30 43 33 7 10 271 14 Largest 3 | 2 2 2 . . 2 2 3 3 . . . 3 3 3 3 3 3 3 Hottest 291 | 70 70 106 . . 88 126 189 189 . . . 187 187 216 216 216 291 238 Shots Fired 1544 | 16 18 162 . . 20 254 33 109 . . . 62 73 59 18 27 653 40 Gun 1022 | 16 18 157 . . 10 237 33 109 . . . 40 30 19 4 8 320 21 Cannon 522 | . . 5 . . 10 17 . . . . . 22 43 40 14 19 333 19 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 205 | 8 9 74 . . 10 34 . . . . . . . . . . 49 21 Thermal 1338 | 8 9 88 . . 10 220 33 109 . . . 62 73 59 18 27 604 18 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 28 | 4 2 16 . . 7 28 8 13 . . . 13 12 16 10 13 21 6 Robot Miss Streak 11 | 3 2 11 . . 1 7 2 5 . . . 1 4 1 2 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 16 | . . 4 . . . 5 . 1 . . . 1 . . . . 5 . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . 1 . . . . 1 . Shots Hit Robots 994 | 9 8 103 . . 12 184 20 84 . . 16 34 32 25 10 11 430 16 Core Hits 406 | 7 4 42 . . 7 72 9 25 . . . 15 13 14 1 7 178 12 Critical Kills 10 | . . . . . . . . . . . . . . 1 . 1 8 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . 8 1 Critical Strikes 45 | . 1 4 . . . 6 1 3 . . . 2 3 1 . 1 22 1 Burn 25 | . 1 4 . . . 6 1 3 . . . 2 3 . . . 5 . Meltdown 4 | . . . . . . . . . . . . . . 1 . 1 2 . Destroy 16 | . . . . . . . . . . . . . . . . . 15 1 Melee Attacks 29 | . . 8 . . . . . . . . 18 1 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . 8 . . . . . . . . 16 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23862 | 152 98 1192 . . 173 3117 369 1641 . . . 704 820 754 284 277 13681 600 Guns 14515 | 152 98 1132 . . 50 2868 369 1641 . . . 570 425 315 56 114 6450 275 Cannons 9235 | . . 60 . . 123 249 . . . . . 134 395 327 228 163 7231 325 Explosions 112 | . . . . . . . . . . . . . . 112 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2389 | 89 61 412 . . 50 331 . . . . . . . . . . 1171 275 Thermal 21473 | 63 37 780 . . 123 2786 369 1641 . . . 704 820 754 284 277 12510 325 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 4 1 1 1 1 1 . 2 . . . 28 28 Average Corruption 7 | . . . . . . 4 1 1 1 1 1 . 1 . . . 13 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 218 | . . . . . . 38 1 6 1 1 3 . 12 . . . 145 11 Message Errors 52 | . . . . . . 12 . . . . . . 2 . . . 34 4 Matter Fused 49 | . . . . . . 7 . . . . 1 . 4 . . . 34 3 Heat Flow Errors 25 | . . . . . . 6 1 1 1 . . . 2 . . . 14 . Energy Discharges 22 | . . . . . . 3 . 1 . . . . 1 . . . 17 . Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . 2 . Parts Fused 4 | . . . . . . 1 . . . . . . . . . . 3 . Data Loss (minor) 16 | . . . . . . 3 . 1 . 1 1 . . . . . 10 . Data Loss (major) 17 | . . . . . . 2 . 2 . . 1 . . . . . 11 1 Misfires 8 | . . . . . . 3 . . . . . . 2 . . . 2 1 Alerts 4 | . . . . . . . . 1 . . . . 1 . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . . . . . . . . . . . . . 16 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . 5 . Overflow Damage 377 | . . . . . . . . . . . . . 9 . . . 368 . Projectiles 377 | . . . . . . . . . . . . . 9 . . . 368 . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 18 27 49 . . 26 335 229 215 81 . . 108 336 186 204 172 299 . Average Temperature 69 | 9 10 11 . . 5 98 45 47 54 . . 35 83 68 80 59 100 . Received Heat Transfer 2620 | . . 264 . . . 891 . 123 . . . 138 36 . . . 862 306 Effects 7 | . . . . . . 6 . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . 6 . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . 6 2 Total Turns 166 | . . . . . . . . . . . . . . . . . 151 15 Longest Duration 62 | . . . . . . . . . . . . . . . . . 62 10 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . 1 . . . 1 1 1 . 1 8 . Combat Hostiles 11 | . . . . . . . . 1 . . . 1 1 1 . . 7 . Parts Melted 107 | . . 2 . . . 9 . 5 . . . 2 8 4 . . 77 . Heat Transferred 35824 | 185 185 2331 . . 222 6512 814 3404 . . . 1421 1512 1092 461 472 16867 346 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Peak Influence 1812 | 30 123 317 123 . 60 263 130 145 . . . . 158 329 127 142 1385 1812 Initial 773 | . 19 51 123 . . 23 86 16 . . . . . 9 115 81 43 773 Average 241 | 9 80 146 123 . 23 132 55 41 . . . . 32 46 123 92 565 1686 Maximum Alert Level 5 | . . 1 . . . 1 . . . . . . . 1 . . 4 5 Low Security (%) 70 | 100 100 64 100 . 100 81 100 100 . . . . 100 96 100 100 22 . Level 1 10 | . . 35 . . . 18 . . . . . . . 3 . . 15 . Level 2 9 | . . . . . . . . . . . . . . . . . 33 . Level 3 3 | . . . . . . . . . . . . . . . . . 13 . Level 4 4 | . . . . . . . . . . . . . . . . . 15 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 39 | . . 1 . . . 2 3 2 . . . . 3 1 . 2 19 6 Investigation 6 | . . 1 . . . 1 1 . . . . . 1 . . 1 1 . Extermination 17 | . . . . . . . 2 2 . . . . 1 1 . 1 10 . Reinforcement 4 | . . . . . . 1 . . . . . . 1 . . . 2 . Assault 10 | . . . . . . . . . . . . . . . . . 4 6 Garrison 2 | . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Distress Signals 16 | . . 1 . . . 7 . . . . . . . 2 . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 5 26 . . 1 47 7 17 . . . 6 8 10 6 5 101 34 Peak Tracking Total 15 | . 3 5 . . 1 6 4 4 . . . 4 4 4 6 2 11 15 Tactical Retreats 14 | . . . . . . 7 1 . . . . 1 . . . . 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Traps Triggered 16 | . . 1 . . . 3 2 2 . . . . 2 1 . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Machines Disabled 14 | . . 2 . . . . . . . . . . 1 5 . 2 4 . Max in Single Turn 4 | . . 1 . . . . . . . . . . 1 4 . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Machines Accessed 30 | . 3 . . 1 . 7 4 2 . . . . 6 . . 3 4 . Terminals 15 | . 2 . . . . 5 3 1 . . . . 2 . . 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations 6 | . 1 . . . . 2 . 1 . . . . . . . . 2 . Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 2 . . 1 2 . Total Hacks 89 | . 11 . . 1 . 33 12 4 . . . . 12 . . 10 6 . Successful 44 | . 6 . . 1 . 21 4 1 . . . . 5 . . 4 2 . Failed 45 | . 5 . . . . 12 8 3 . . . . 7 . . 6 4 . Catastrophic 9 | . 2 . . . . 3 . . . . . . 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 7 . . 1 . 16 12 3 . . 9 . 8 . . 3 3 . Terminals 54 | . 10 . . . . 24 8 3 . . . . 3 . . 6 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Repair Stations 15 | . 1 . . . . 9 . 1 . . . . . . . . 4 . Recycling Units 8 | . . . . . . . 4 . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 3 . . 4 2 . Terminal Hacks 9 | . 2 . . 1 . 4 . . . . . . . . . 2 . . Record 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . . . . . . 8 . . . . . . . . . . 1 . Scan Component 5 | . . . . . . 4 . . . . . . . . . . 1 . Repair 4 | . . . . . . 4 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 23 | . 4 . . . . 9 4 1 . . . . 3 . . 1 1 . Terminals 16 | . 4 . . . . 9 1 1 . . . . . . . 1 . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . Botnet 8 | . 2 . . . . 3 1 1 . . . . . . . 1 . . Skim 6 | . 2 . . . . 4 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . . . . . 2 . . . . . Reject 2 | . . . . . . . 1 . . . . . 1 . . . . . Recyclers 2 | . . . . . . . 1 . . . . . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . 2 . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 24 | . 3 . . . . 6 4 2 . . . . 4 . . 2 3 . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . 4 . . . . . . . . 13 1 1 . . . . . Non-combat 12 | . . 4 . . . . . . . . 6 1 1 . . . . . Combat 7 | . . . . . . . . . . . 7 . . . . . . . Robot Hacks Applied 25 | . . 6 . . . . . . . . 16 1 2 . . . . . parse_system 22 | . . 4 . . . . . . . . 16 1 1 . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . 1 . . . . . . . . . . . . . . . . find_station 1 | . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Total Allies 2 | . . . 1 . . 1 . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . 10 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . 10 . . . . . . . . . . . . Total Orders 7 | . . . . . . 1 . . . . . . . 1 . 4 1 . STAY 1 | . . . . . . 1 . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . 1 . 4 1 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 1 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 1 . 4 1 . Drone Recoveries 6 | . . . . . . . . . . . . . . 1 . 4 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Turns Passed 18782 | 115 220 1034 277 494 338 2469 1012 1394 224 111 1810 1988 1408 786 169 665 4096 172 Spaces Moved 10331 | 82 179 296 238 424 244 1232 630 720 173 81 1351 1123 1015 411 117 392 1491 132 Core 92 | 4 . . . . . . . . . . . . . . . . . 88 Treads 675 | . . . . . . . . . . . . . . . . . 633 42 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 9561 | 78 179 296 238 424 244 1232 630 720 173 81 1350 1123 1015 411 117 392 858 . Hover 1 | . . . . . . . . . . . 1 . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 Fastest Speed 40 | 50 90 105 115 115 105 110 125 130 130 130 130 145 120 120 120 120 115 40 Average Speed 132 | 89 103 111 115 115 117 124 128 130 130 130 130 145 120 129 130 120 168 88 Slowest Speed 420 | 100 105 120 115 115 120 170 130 130 130 130 420 145 120 135 135 120 270 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 30 27 59 89 49 73 25 14 44 7 86 88 16 8 73 11 28 15 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 17 | . . . 2 . . . . . 1 6 3 5 . . . . . . Spaces Dug 138 | . . . . . . . . . . . . 16 27 19 4 1 71 . Terrain Destroyed 236 | . . . . . . . . . . . . 18 30 45 7 10 120 6 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 217 | . . . . . . . . . . . . 18 30 26 7 10 120 6 AOE 19 | . . . . . . . . . . . . . . 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Qua Total 14363 | 103 196 843 240 428 278 1926 811 1095 172 86 1397 1430 1163 631 123 570 2705 166 Wait 2741 | . 2 420 2 . 12 471 145 305 . . . 257 83 172 . 134 730 8 Move 10314 | 81 178 295 237 423 243 1231 629 719 172 80 1350 1122 1014 411 116 391 1490 132 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 106 | 6 3 13 . 1 . 22 5 3 . 1 3 1 4 3 . 5 33 3 Fast Attach 90 | 7 . 5 1 . 1 11 2 7 . 1 6 3 4 2 . 3 34 3 Attach 56 | . 1 7 . . . 6 2 2 . . 1 1 1 1 . 2 30 2 Detach 23 | . 1 4 . . . . 1 2 . 1 1 . . 1 . 2 9 1 Swap 149 | 1 1 6 . 4 6 26 2 4 . 2 9 9 6 6 . 10 57 . Drop 138 | . 1 4 . . 6 31 6 7 . 1 9 6 6 2 . 5 51 3 Fire 693 | 8 9 81 . . 10 128 11 38 . . . 30 43 33 7 10 271 14 Melee 29 | . . 8 . . . . . . . . 18 1 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 8 8 . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Lost 5 parts (1p1n2u1w) 1091 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Core integrity fell below 50% 1332 | -9/Materials | Discovered new exit (range 12) 1370 | -9/Materials | Entered Mines 1433 | -9/Mines | Discovered new exit (range 11) 1434 | -9/Mines | Learned Materials terminal intel 1629 | -9/Mines | Received a Mining Laser from a helpful Derelict 1641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1641 | -9/Mines | Discovered new exit (range 5) 1647 | -9/Mines | Entered Exiles 1647 | -9/Exiles | Accompanied by 1 ally 1675 | -9/Exiles | Met 8R-AWN 1695 | -9/Exiles | Met EX-HEX 1727 | -9/Exiles | Met EX-BIN 1741 | -9/Exiles | Aligned with FarCom system 1742 | -9/Exiles | Given EX-Vault access code 1796 | -9/Exiles | Opened EX-Vault 1803 | -9/Exiles | Found Field Lobotomy Kit 1813 | -9/Exiles | Found Chronowheel 1813 | -9/Exiles | Activated Chronowheel 1820 | -9/Exiles | Found Longsword +1 1842 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1878 | -9/Exiles | Met EX-DEC 1945 | -9/Exiles | Visited The Gauntlet 2131 | -9/Exiles | Discovered new exit (range 10) 2141 | -9/Exiles | Left Exiles lab with Longsword +1 2141 | -9/Exiles | Entered Mines 2472 | -8/Mines | Discovered new exit (range 6) 2479 | -8/Mines | Entered Materials 2479 | -8/Materials | Evolved 2 slots: Utility x2 2480 | -8/Materials | Loaded intel: 9 terminal locations 3715 | -8/Materials | Repaired Hrd. Medium Armor Plating 3748 | -8/Materials | Repaired Lgt. Armor Plating 4070 | -8/Materials | Discovered new exit (range 15) 4194 | -8/Materials | Lost 5 parts (1n3u1w) 4222 | -8/Materials | Repaired Lgt. Armor Plating 4867 | -8/Materials | Repaired Lyr. Light Armor Plating 4948 | -8/Materials | Entered Factory 4948 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5320 | -7/Factory | Build established: Gunner 5850 | -7/Factory | Discovered new exit (range 15) 5960 | -7/Factory | Entered another Factory area 5960 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7111 | -6/Factory | Discovered new exit (range 14) 7354 | -6/Factory | Entered Lower Caves 7559 | -6/Lower Caves | Discovered new exit (range 7) 7578 | -6/Lower Caves | Entered another Lower Caves area 7586 | -6/Lower Caves | Discovered new exit (range 17) 7661 | -6/Lower Caves | Identified exit to Factory 7689 | -6/Lower Caves | Entered Zion 7704 | -6/Zion | Found CR-A16's Pointy Stick 7764 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7914 | -6/Zion | Discovered new exit (range 12) 7993 | -6/Zion | System corruption cleaned by Quarantine Array 8030 | -6/Zion | Build established: Mutant 8348 | -6/Zion | Build established: Derelict-Mutant 8351 | -6/Zion | Learned Factory garrison access intel 8413 | -6/Zion | Received a hallucinogenic algorithm 8579 | -6/Zion | Learned Factory terminal intel 8586 | -6/Zion | Given A8's code to call for help 8920 | -6/Zion | Given the Hacking Drone Bay 8921 | -6/Zion | Found Prototype Device 8921 | -6/Zion | Identified Hacking Drone Bay 8984 | -6/Zion | Rebuked by Imprinter 9190 | -6/Zion | Opened final containment barrier to the Deep Caves 9211 | -6/Zion | Discovered new exit (range 3) 9211 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9228 | -6/Zion | Build established: Mutant 9499 | -6/Zion | Entered Proximity Caves 9772 | -5/Proximity Caves | Build established: Derelict-Tank 9860 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10269 | -5/Proximity Caves | Spotted B-75 Beast 11260 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11456 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11487 | -5/Proximity Caves | Entered Factory 11487 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11488 | -5/Factory | Loaded intel: 26 terminal locations 11489 | -5/Factory | Loaded intel: 4 garrison access locations 12253 | -5/Factory | Build established: Scavenger-Gunner 12559 | -5/Factory | Discovered new exit (range 11) 12593 | -5/Factory | Discovered new exit (range 12) 12895 | -5/Factory | Entered another Factory area 12895 | -4/Factory | Evolved 2 slots: Utility x2 13195 | -4/Factory | Build established: Scavenger-Tank 13681 | -4/Factory | Sucked down chute 13681 | -4/Factory | Entered Waste 13703 | -4/Waste | Build established: Derelict-Tank 13726 | -4/Waste | Spotted C-40 Crusher 13728 | -4/Waste | Spotted C-40 Crusher 13763 | -4/Waste | Spotted C-40 Crusher 13780 | -4/Waste | Spotted C-40 Crusher 13799 | -4/Waste | Spotted C-40 Crusher 13807 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13810 | -4/Waste | Spotted C-40 Crusher 13838 | -4/Waste | Discovered new exit (range 11) 13850 | -4/Waste | Entered Factory 14098 | -4/Factory | Identified exit to Research 14515 | -4/Factory | Entered Research 14515 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14868 | -3/Research | Build established: Skirmisher 15296 | -3/Research | Garrison activated, responded to threat 15729 | -3/Research | Build established: Scavenger-Skirmisher 16067 | -3/Research | Build established: Scavenger-Tank 16146 | -3/Research | System corruption reached 10% 16231 | -3/Research | Spotted B-86 Titan 16264 | -3/Research | Destroyed B-86 Titan 16289 | -3/Research | Lost 3 parts (1p1n1w) 16347 | -3/Research | Found Imp. Powered Armor 16515 | -3/Research | First assault squad dispatched 16807 | -3/Research | Lost 11 parts (3p6u2w) 17019 | -3/Research | Build established: Scavenger-Gunner 17353 | -3/Research | Garrison activated, responded to threat 17594 | -3/Research | Core integrity fell below 50% 17644 | -3/Research | Destroyed 9 combat bots 17648 | -3/Research | Lost 7 parts (1p1n4u1w) 18013 | -3/Research | Destroyed 9 combat bots 18586 | -3/Research | Discovered new exit (range 6) 18611 | -3/Research | Entered Quarantine 18612 | -3/Quarantine | Maximum security lockdown engaged 18725 | -3/Quarantine | Released all parts (19) 18731 | -3/Quarantine | Core integrity fell below 20% 18761 | -3/Quarantine | Lost 3 parts (1n1u1w) 18770 | -3/Quarantine | Spotted Striker 18770 | -3/Quarantine | Spotted Striker 18783 | -3/Quarantine | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 18735_ Penetrated by Slug. 18745_ System corrupted: Matter fused (-10). 18749_ Dropped Lgt. Antimatter Reactor. 18750_ Triggered Blade Trap. 18750_ Massive razor-sharp blades shoot up from within the floor. 18753_ Acquired Lrn. Proton Cannon. 18755_ Dropped Xenon Bombardment Thruster. 18760_ VRDNEF5H AS Q:P,N IC9DZ2WVM:0LFLA|X 18763_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18769_ C-30 ARC bursts open, deploying its payload. 18769_ Striker unfolds itself. 18769_ H-77 Assassin unfolds itself. 18769_ E-15 Imp unfolds itself. 18780_ SCHJ/GL,U|BZWRNVVIQPUVINR<>2HU&UYTF3QRW0 18781_ C-30 ARC bursts open, deploying its payload. 18781_ G-73 Enforcer unfolds itself. 18781_ G-67 Veteran unfolds itself. 18781_ M-36 Artificer unfolds itself. 18782_ Lrn. Proton Cannon blasted off. 18783_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????? | | + #?????????????????????????????????????????? | | # #?????????#######?????????????????????????? | | # ###########"#"#"##############+#######????? | | # = = !|!! "%"" ???? | | " =! % !=!=! * ""% ???? | | ??# =|! !===![*!*!] %! " ???? | | ??# %=%* !=*=%=/]! [ ???? | | ??# ##############"#####*#########+#### "???? | | ??# #????????????###???###????????????????????? | | ??# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | "?# " #?????????????????????????????????????????? | | " # "%"#?????????????????????????????????????????? | | " # " ###+######+#+##???????????????????????????? | | + ^ #???????????????????????????? | | " # #???????????????????????????? | | " # ! +???????????????????????????? | | "?# * =! g #???????????????????????????? | | ?## !^ h "###???????????????????????????????? | | ???# gg #??????????????????????????????????? | | ??## """C h]#??????????????????????????????????? | | ??# """ ]]]#??????????????????????????????????? | | ??# """ ]] #??????????????????????????????????? | | ??# ##???????####??????????????????????? | | ??# Ch#########;@###????????????????????? | | ??####+### #%g g K =]|#????????????????????? | | ?????????# #"m g K !%=#????????????????????? | | ?????????# # """ """ """ #????????????????????? | | ?????????+ +g""" """ """ #????????????????????? | | ?????????# # """ """ """ #????????????????????? | | ?????????# # #????????????????????? | | ?????????# ###############????????????????????? | | ??????#####+#+#######????????????????????????????? | | ???# #????????????????????????????? | | ???# """""" "" #????????????????????????????? | | ???????""""" "" #????????????????????????????? | | ???????""""" T" #????????????????????????????? | | ???????? = "" #????????????????????????????? | | ???????""""" "" #????????????????????????????? | | ???????""""" #????????????????????????????? | | ????????"""" #????????????????????????????? | | ?????????? #????????????????????????????? | | ??????????###########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 64 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 285 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 11 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Adv. Cryofiber Web | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunGammaRigger Manual? 0 Play Time 04:34:23 Cumulative 71.0 hours Start 2024.11.28 @ 16:30:08 End 2024.11.30 @ 18:16:26 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 36 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6417cf77-dc9d-4e97-8791-ccece5327e0f