Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 10:54:51 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (619) 619 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2799 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 383/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Improved Light Armor Plating Beam Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Flight Unit Improved Light Armor Plating Flak Cannon Flak Cannon Improved Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 1 2 . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 51 | 6 4 30 11 . Power 6 | 1 1 3 1 . Engine 4 | 1 1 2 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 21 | 2 . 15 4 . Treads 1 | . . 1 . . Leg 5 | 2 . 3 . . Wheel 7 | . . 7 . . Hover 1 | . . 1 . . Flight 7 | . . 3 4 . Utility 7 | 1 1 3 2 . Device 1 | . 1 . . . Storage 3 | 1 . 1 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 17 | 2 2 9 4 . Energy Gun 9 | 2 1 5 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 12 | . 4 3 2 3 Power 2 | . 1 1 . . Propulsion 7 | . 1 1 2 3 Utility . | . . . . . Weapon 3 | . 2 1 . . Highest Loss Streak 4 | . 4 2 1 2 To Critical Strikes . | . . . . . Average Backups 6 | . 4 8 7 6 Power 2 | . 2 1 2 2 Propulsion 1 | . . 3 1 . Utility . | . . . 1 1 Weapon 2 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 7 | . . 3 1 3 Power 5 | . . 2 1 2 Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 78 91 75 57 Engine 8 | . 13 8 . . Core 1 | . . . 9 7 Leg 9 | . 18 4 . . Wheel 7 | . . 19 . . Flight 7 | . . 1 41 29 Device 2 | . 3 4 . . Storage 11 | . 14 11 10 7 Processor 1 | . . 3 . . Protection 2 | . . 3 7 5 Energy Gun 14 | . 18 15 3 . Ballistic Gun 9 | . 9 14 . . Peak Build Rating 22 | 6 6 18 22 18 Average Rating 9 | 4 5 12 18 14 On Entrance 9 | . 6 6 18 18 Avg Prop Armor Cover (%) 9 | . . 9 . . Naked Turns 19 | . . . . 19 Heaviest Build 27 | 14 14 27 19 16 Greatest Support 42 | 20 20 42 20 16 Greatest Overweight (x) 4 | 4 1 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 8 Average Capacity 8 | 7 8 9 8 7 Most Carried 10 | 2 6 10 9 8 Average Carried 6 | . 4 8 6 6 Final Capacity 10 | 8 8 10 8 5 Final Carried 10 | 2 5 10 7 5 Class Distribution -------------------- 46% | Mutant 19% | Sprinter 18% | Scavenger-Skirmisher 8% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 840 | 203 81 215 63 278 Remotely . | . . . . . Salvage Created 844 | . 130 714 . . Parts 59 | . 11 48 . . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 20 | . 5 15 . . Guns 14 | . 4 10 . . AOE 5 | . 1 4 . . Classes Destroyed 10 | . 3 7 . . Worker 1 | . . 1 . . Builder 2 | . . 2 . . Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 10 | . 3 7 . . Grunt 5 | . 2 3 . . Sentry 5 | . . 5 . . Best Kill Streak 8 | . 4 8 . . Combat Bots Only 6 | . 3 6 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging 1 | . . 1 . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 164 | . 31 78 10 45 Missed 53 | . 10 22 2 19 Hits 111 | . 21 56 8 26 Projectile 111 | . 21 56 8 26 Critical Strikes 3 | . . 1 1 1 Damage Taken 1570 | . 449 747 121 253 Core 376 | . 128 81 18 149 Absorbed by Shields 23 | . . . . 23 Core Remaining (%) 75 | 100 48 79 . . Volleys Fired 50 | . 17 33 . . Largest 3 | . 2 3 . . Hottest 135 | . 80 135 . . Shots Fired 129 | . 34 95 . . Gun 127 | . 34 93 . . Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 54 | . 9 45 . . Thermal 50 | . 9 41 . . Explosive 2 | . . 2 . . Electromagnetic 23 | . 16 7 . . Robot Hit Streak 11 | . 7 11 . . Robot Miss Streak 3 | . 2 3 . . Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 93 | . 22 66 2 3 Core Hits 43 | . 9 34 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 3 . . Burn 2 | . . 2 . . Destroy 1 | . . 1 . . Melee Attacks 5 | . . . 2 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1731 | . 414 1317 . . Guns 1142 | . 263 879 . . Cannons . | . . . . . Explosions 589 | . 151 438 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 443 | . 47 396 . . Thermal 713 | . 141 572 . . Explosive 319 | . 83 236 . . Electromagnetic 256 | . 143 113 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 80 | . 46 34 . . Projectiles . | . . . . . Explosions 80 | . 46 34 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 297 | . 251 46 . . Shots 6 | . 4 2 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 371 | . 106 371 48 . Average Temperature 90 | . 43 121 17 . Received Heat Transfer 461 | . 54 273 72 62 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 1671 | . 322 1349 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 65 100 100 Level 1 13 | . . 34 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 319 | . 104 319 124 30 Initial 124 | . . . 124 12 Average 74 | . 35 149 36 9 Influence Increases 841 | . 216 541 54 30 Destroy 0b10 Robot/C 400 | . 100 300 . . Destroy 0b10 Robot/NC 40 | . 5 35 . . Destroy Leader 114 | . 20 94 . . Successful Hack 27 | . 12 6 9 . Disable Machine 60 | . 45 15 . . Destroy Structure 50 | . 34 16 . . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . . 60 45 30 Influence Decreases 811 | . 216 246 330 19 Entered New Map 178 | . . . 171 7 Time Decay 422 | . 176 226 20 . Lost Part 87 | . 40 20 15 12 Purge Threat 124 | . . . 124 . Squads Dispatched 4 | . 2 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 13 23 11 14 Peak Tracking Total 16 | . 4 7 8 16 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . 3 1 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 3 2 2 1 Terminals 6 | . 3 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 23 | . 10 5 7 1 Successful 8 | . 3 1 4 . Failed 15 | . 7 4 3 1 Catastrophic 4 | . 2 . 1 1 Database Lockouts . | . . . . . Manual 16 | . 9 1 5 1 Terminals 19 | . 10 3 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 3 1 3 . Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 5 | . 3 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 459 | . 116 343 . . Optics 169 | . . 169 . . Structural 290 | . 116 174 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1271 | 68 497 487 65 154 Spaces Moved 982 | 41 270 302 139 230 Core 51 | 15 . . . 36 Treads . | . . . . . Legs 335 | 26 270 39 . . Wheels 247 | . . 247 . . Hover . | . . . . . Flight 349 | . . 16 139 194 Fastest Speed 24 | 50 120 80 24 28 Average Speed 91 | 141 160 96 28 33 Slowest Speed 260 | 250 190 260 106 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 44 40 23 41 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . 38 14 . . Melee . | . . . . . Projectile . | . . . . . AOE 52 | . 38 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1248 | 48 300 428 166 306 Wait 15 | . 5 10 . . Move 976 | 40 269 301 137 229 Hop 1 | . . . 1 . Pick Up 29 | 2 5 18 4 . Fast Attach 28 | 6 2 16 4 . Attach 11 | . 2 3 6 . Detach 5 | . . . 4 1 Swap 16 | . . 15 1 . Drop 39 | . . 31 7 1 Fire 50 | . 17 33 . . Melee 5 | . . . 2 3 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 72 | . . . . 72 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Discovered new exit (range 9) 237 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Lost 4 parts (1p1n2w) 307 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 473 | -10/Materials | Discovered new exit (range 6) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 620 | -9/Materials | Discovered new exit (range 16) 997 | -9/Materials | Discovered new exit (range 4) 1053 | -9/Materials | Entered another Materials area 1053 | -8/Materials | Evolved 2 slots: Propulsion x2 1118 | -8/Materials | Identified exit to Garrison 1118 | -8/Materials | Entered Garrison 1152 | -8/Garrison | Triggered checkpoint 1204 | -8/Garrison | Discovered new exit (range 15) 1216 | -8/Garrison | Triggered checkpoint 1238 | -8/Garrison | Triggered checkpoint 1253 | -8/Garrison | Released all parts (3) 1265 | -8/Garrison | Discovered new exit (range 15) 1272 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1272 | -8/Garrison | Self-destructed Last Messages --------------- 01246_ Field strength at 64. 01247_ Field strength at 58. 01248_ Field strength at 52. 01249_ Field strength at 46. 01249_ VTOL Module destroyed. 01249_ Critical hit (Burn: +27). 01250_ Field strength at 32. 01251_ Field strength at 26. Garrison Door activated. 01252_ Field strength at 20. 01252_ Flight Unit destroyed. 01253_ Released Sml. Storage Unit. 01253_ Released Nuclear Core. 01253_ Released Flight Unit. 01253_ Field strength at 4. 01254_ Stasis field depleted. 01265_ EXIT=FOUND 01272_ Attempting to access garrison exit controls... 01272_ Remote lockdown engaged. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?? ?????????????????????????????????? | | ? #????????????????????????????????? | | ? #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?" #????????????????????????????????? | | ?" #????????????????????????????????? | | ?" #??????????????????#####?????????? | | ?# #??????????????????# #?????????? | | ## #################### @ #?????????? | | #?????????? | | s #?????????? | | ss #?????????? | | ############################?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed PhysicsSalvageMiniperforator Manual? 0 Play Time 00:26:50 Cumulative 60.1 hours Start 2026.02.12 @ 10:25:53 End 2026.02.12 @ 10:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f133f06-4233-415c-a3ea-ceddd58e69b0