Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 14:04:21 Player: 7604 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (786) 786 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1461 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 121/125 System Corruption 0% Temperature Cool (18) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Cooling System Cooling System Cooling System Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Medium Armor Plating Medium Laser Medium Laser Improved Light Cannon Rocket Launcher Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cooling System Cooling System Cooling System Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Medium Armor Plating Medium Armor Plating Medium Laser Improved Light Cannon Rocket Launcher Rocket Launcher Datajack Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 19 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 2 7 2 Device 5 | 1 4 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 2 | . 2 . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 11 | 3 12 15 Power . | . . . Propulsion . | . . . Utility 7 | 1 8 9 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 12 | . 3 9 Power . | . . . Propulsion . | . . . Utility 8 | . 3 5 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 98 100 Engine 14 | . 14 14 Treads 26 | . 26 28 Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 10 | . 11 . Ballistic Gun 5 | . 5 . Ballistic Cannon 12 | . 11 28 Peak Build Rating 12 | 7 12 12 Average Rating 9 | 6 9 11 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 92 | 12 34 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 13 | 7 13 21 Most Carried 16 | 5 15 16 Average Carried 11 | 3 12 15 Final Capacity 25 | 8 15 25 Final Carried 15 | 5 15 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 811 | 289 487 35 Remotely . | . . . Salvage Created 1111 | 202 909 . Parts 76 | 23 53 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | 1 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 22 . Guns 14 | . 14 . Cannons 7 | . 7 . AOE 1 | . 1 . Classes Destroyed 8 | 1 7 . Builder 1 | . 1 . Tunneler 10 | 9 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 16 | . 16 . Best Kill Streak 5 | 3 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 145 | . 139 6 Missed 36 | . 36 . Hits 109 | . 103 6 Projectile 109 | . 103 6 AOE 6 | . . 6 Critical Strikes 3 | . 3 . Damage Taken 1480 | . 1211 269 Core 252 | . 198 54 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 132 | 19 109 4 Largest 2 | 2 2 2 Hottest 115 | 70 115 66 Shots Fired 255 | 38 209 8 Gun 203 | 38 165 . Cannon 50 | . 42 8 Launcher 2 | . 2 . Special . | . . . Kinetic 131 | 19 104 8 Thermal 122 | 19 103 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 3 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 154 | 21 128 5 Core Hits 64 | 11 52 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 5 . Burn 6 | 1 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2078 | 234 1765 79 Guns 1493 | 234 1259 . Cannons 473 | . 394 79 Explosions 31 | . 31 . Melee . | . . . Ramming 81 | . 81 . Kinetic 865 | 60 726 79 Thermal 1101 | 174 927 . Explosive 31 | . 31 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 4 1 Impact . | . . . Kinetic 5 | . 4 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 17 | . 17 . Targets Rammed 18 | . 18 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 281 | 80 281 30 Average Temperature 43 | 27 48 13 Received Heat Transfer 639 | . 639 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 2 1 . Heat Transferred 3482 | 592 2890 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 85 100 Level 1 11 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 258 | 10 258 89 Initial 89 | . . 89 Average 71 | 1 84 59 Influence Increases 824 | 45 779 . Destroy 0b10 Robot/C 440 | . 440 . Destroy 0b10 Robot/NC 85 | 45 40 . Destroy Leader 98 | . 98 . Successful Hack 33 | . 33 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 18 | . 18 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 805 | 45 549 211 Entered New Map 141 | . . 141 Time Decay 614 | 45 509 60 Lost Part 50 | . 40 10 Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 49 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 11 | . 11 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 4 | . 4 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2255 | 167 1963 125 Seismic 2255 | 167 1963 125 Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2792 | 375 2282 135 Spaces Moved 1156 | 183 926 47 Core 4 | 4 . . Treads 1152 | 179 926 47 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 165 | 157 163 241 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 9 99 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 18 | . 18 . Melee . | . . . Projectile 1 | . 1 . AOE 17 | . 17 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1778 | 233 1483 62 Wait 392 | 19 367 6 Move 1154 | 182 925 47 Hop . | . . . Pick Up 27 | 6 20 1 Fast Attach 9 | 6 3 . Attach 5 | 1 3 1 Detach . | . . . Swap 27 | . 25 2 Drop 14 | . 13 1 Fire 132 | 19 109 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush 18 | . 18 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 376 | -11/Scrapyard | Entered Materials 377 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 726 | -10/Materials | Discovered new exit (range 15) 1377 | -10/Materials | Discovered new exit (range 15) 1503 | -10/Materials | Core integrity fell below 50% 1552 | -10/Materials | Build established: Scavenger-Mutant 1678 | -10/Materials | Discovered new exit (range 8) 1880 | -10/Materials | Build established: Mutant 2430 | -10/Materials | Discovered new exit (range 14) 2658 | -10/Materials | Entered Mines 2665 | -10/Mines | Discovered new exit (range 13) 2780 | -10/Mines | Assembled infested the area 2793 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- here, see you around!" 02663_ PJ-HS2(g) slips back into the shadows. 02665_ EXIT=FOUND 02697_ Searching scrap... 02697_ Found Huge Storage Unit. 02697_ Found Med. Laser. 02697_ Found 35 Matter. 02698_ Acquired 35 matter. 02700_ Dropped Lrg. Storage Unit. 02708_ Acquired Med. Laser. 02710_ R-06 Scavenger collects Lrg. Storage Unit. 02780_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02786_ C-30 ARC bursts open, deploying its payload. 02786_ D-53 Grenadier unfolds itself. 02790_ T-07 Excavator destroyed. 02791_ Med. Armor Plating destroyed. 02792_ D-53 Grenadier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# ##????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #??????????????????????? ????????????? | | ???????# #?????????????????????? ???????????? | | ???????# ##??????????????????## ???????????? | | ??##???## #????????????????? |%??????????? | | ?? #???## #???????????????? !??????????? | | ??# #????## ################## ??????????? | | ??#%#?????# #?#% d # ?????????? | | ??# #?????# ### % dt ?????????? | | ??# #?????# ### ???????????? | | ??# #?????# ### #?## #????????????????? | | ??# #?????# ### #??# @ ##????????????????? | | ??# ####### ## ##?# ##?????????????????? | | ??# #?# ##??????????????????? | | ??# #?## #???????????????????? | | ??######## < ####??## # ##???????????????????? | | ?????????# ##??????##?####????????????????????? | | ?????????## ##??????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSigixNeutralizer Manual? 0 Play Time 00:14:11 Cumulative 401.4 hours Start 2025.05.31 @ 13:50:59 End 2025.05.31 @ 14:04:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 136 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 84 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5450d0ca-68cf-4183-97e9-d7036c0594fb