Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 12:58:11 Player: saltine Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2003) 2003 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 5327 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 88/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Advanced Treads High-capacity Matter Pod (200) Experimental Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Flak Gun Improved Datajack > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Medium Treads Improved Flight Unit Cooling System High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Cannon Rocket Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Light Armor Plating Device Cooling System Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 50 | 1 10 5 23 2 1 8 Power 8 | . 1 2 3 . . 2 Engine 7 | . 1 2 3 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | . 3 . 3 . . 2 Treads 6 | . 3 . 3 . . . Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 2 9 . . 2 Device 5 | 1 . . 4 . . . Storage 3 | . 2 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . 2 4 . . 2 Artifact . | . . . . . . . Weapon 18 | . 4 1 8 2 1 2 Energy Gun . | . . . . . . . Energy Cannon 3 | . . . 1 1 1 . Ballistic Gun 7 | . 2 . 2 1 . 2 Ballistic Cannon 7 | . 2 1 4 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . . 1 . . 5 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 . . 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . 1 . . 5 To Critical Strikes . | . . . . . . . Average Backups 18 | 6 12 15 17 24 25 12 Power 1 | 1 1 . . 2 2 . Propulsion 5 | 4 3 3 6 7 7 3 Utility 6 | . 3 6 5 7 8 4 Weapon 5 | 1 3 4 4 7 8 2 Tool/Special . | . . . . . . . Unused Backups 42 | . 15 . 6 3 . 18 Power 5 | . 2 . 2 . . 1 Propulsion 14 | . 6 . 1 1 . 6 Utility 9 | . 3 . . . . 6 Weapon 14 | . 4 . 3 2 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 94 74 Engine 11 | . 14 14 11 11 11 9 Treads 21 | . 26 28 21 22 22 7 Leg 1 | . 1 . . . . 11 Device 9 | . 12 . 11 11 11 3 Storage 11 | . 14 14 11 11 11 3 Protection 10 | . . 14 10 11 11 19 Energy Cannon 6 | . . . 9 11 6 7 Ballistic Gun 12 | . 10 . 14 22 11 9 Ballistic Cannon 7 | . 14 28 8 . . . Special Melee Weapon 1 | . . . . . 11 . Peak Build Rating 34 | 7 8 9 24 29 34 34 Average Rating 20 | 6 7 8 22 28 30 20 On Entrance 16 | 6 7 8 9 24 29 34 Naked Turns 2 | . . . . . . 2 Heaviest Build 109 | 12 30 36 104 109 109 109 Greatest Support 44 | 20 40 40 44 44 44 44 Greatest Overweight (x) 9 | . . . 2 2 2 9 Average Overweight (x) . | . . . . 2 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 18 | 8 12 15 19 25 25 12 Most Carried 25 | 7 15 15 25 25 25 25 Average Carried 18 | 6 12 14 17 24 25 12 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 25 | 7 15 15 25 25 25 5 Class Distribution -------------------- 51% | Mutant 43% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2067 | 222 468 167 875 102 41 192 Remotely . | . . . . . . . Salvage Created 2723 | 150 415 106 1699 115 . 238 Parts 178 | 11 27 8 106 6 . 20 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 4 | 1 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 60 | . 8 4 39 3 . 6 Guns 26 | . 8 . 13 2 . 3 Cannons 33 | . . 4 25 1 . 3 Classes Destroyed 13 | 2 5 1 3 1 . 1 Worker 5 | . 1 . 1 1 . 2 Builder 2 | . . 1 . 1 . . Tunneler 4 | 3 . . 1 . . . Hauler 5 | . 2 . 3 . . . Recycler 5 | 1 1 . 3 . . . Operator 2 | . . . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 19 | . 3 . 13 . . 3 Grunt 28 | . 5 4 15 2 . 2 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 10 | . . . 10 . . . Demolisher 1 | . . . . 1 . . Best Kill Streak 8 | 2 3 2 8 2 . 3 Combat Bots Only 7 | . 3 2 7 2 . 3 Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 232 | . 55 25 132 8 . 12 Missed 63 | . 14 4 40 1 . 4 Hits 169 | . 41 21 92 7 . 8 Projectile 169 | . 41 21 92 7 . 8 AOE 3 | . . . . 3 . . Critical Strikes 3 | . 1 . 1 . . 1 Damage Taken 2664 | . 480 302 985 175 . 722 Core 650 | . 132 44 132 18 . 324 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 294 | . . . 294 . . . Core Remaining (%) 64 | 100 . 29 . . . . Volleys Fired 174 | 12 34 15 81 10 . 22 Largest 3 | 2 2 2 3 3 . 3 Hottest 134 | 70 70 60 134 116 . 120 Shots Fired 387 | 24 65 30 216 24 . 28 Gun 194 | 24 65 . 84 12 . 9 Cannon 193 | . . 30 132 12 . 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 261 | 12 43 30 155 12 . 9 Thermal 126 | 12 22 . 61 12 . 19 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 2 9 5 15 5 . 3 Robot Miss Streak 5 | 3 5 4 4 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 215 | 10 40 17 120 14 4 10 Core Hits 117 | 5 25 6 62 9 . 10 Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 8 | . 2 1 4 1 . . Burn 2 | . 2 . . . . . Meltdown 1 | . . . 1 . . . Destroy 3 | . . . 2 1 . . Blast 2 | . . 1 1 . . . Melee Attacks 6 | . . . 2 . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 2 . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4071 | 134 448 330 2507 361 . 291 Guns 1725 | 134 410 . 871 204 . 106 Cannons 2162 | . . 305 1533 139 . 185 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 184 | . 38 25 103 18 . . Kinetic 2514 | 45 182 305 1672 204 . 106 Thermal 1373 | 89 228 . 732 139 . 185 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 1 1 1 10 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 57 | . . . 13 23 11 10 Message Errors 12 | . . . 3 5 2 2 Matter Fused 18 | . . . 4 7 2 5 Heat Flow Errors 7 | . . . 1 . 4 2 Energy Discharges 3 | . . . 1 2 . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 9 | . . . 1 5 2 1 Data Loss (major) 3 | . . . . 2 1 . Misfires 4 | . . . 2 2 . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . 21 . . . Projectiles 21 | . . . 21 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . 3 6 . . . Impact 1 | . . . 1 . . . Kinetic 7 | . . 3 4 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 22 | . 6 2 13 1 . . Targets Rammed 26 | . 8 3 13 2 . . Kicked . | . . . . . . . Crushed 4 | . 2 1 . 1 . . Highest Temperature 1323 | 100 308 192 119 12 193 1323 Average Temperature 230 | 45 110 93 10 6 87 515 Received Heat Transfer 759 | . 246 174 297 33 . 9 Effects 57 | . 1 . . . . 56 Shutdowns 8 | . . . . . . 8 Energy Bleed 5 | . . . . . . 5 Interference 2 | . 1 . . . . 1 Matter Decay 10 | . . . . . . 10 Short Circuit 3 | . . . . . . 3 Damage (minor) 7 | . . . . . . 7 Damage (major) 19 | . . . . . . 19 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2916 | 259 814 . 1258 185 . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 81 | 100 100 100 41 100 . 100 Level 1 15 | . . . 49 . . . Level 2 2 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 462 | 10 70 59 462 172 . 75 Initial 172 | . . . . 172 . . Average 80 | 2 12 8 231 16 . 12 Influence Increases 1942 | 20 297 155 1187 97 . 186 Destroy 0b10 Robot/C 1200 | . 160 80 780 60 . 120 Destroy 0b10 Robot/NC 120 | 20 25 5 50 10 . 10 Destroy Leader 322 | . 56 20 206 20 . 20 Successful Hack 98 | . 56 5 37 . . . Disable Machine 60 | . . 15 30 . . 15 Destroy Structure 22 | . . . 9 7 . 6 Lose Combat Pursuer 120 | . . 30 75 . . 15 Influence Decreases 1942 | 20 297 155 745 539 . 186 Entered New Map 270 | . . . . 270 . . Time Decay 1579 | 20 297 155 652 269 . 186 Lost Part 10 | . . . 10 . . . Purge Threat 83 | . . . 83 . . . Squads Dispatched 7 | . 2 . 5 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 17 5 68 3 . 7 Peak Tracking Total 7 | . 5 2 7 2 . 3 Tactical Retreats 5 | . . 1 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 6 | . 4 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts 25 | . . . 25 . . . Triggered . | . . . . . . . Disarmed 2 | . . . 2 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . 1 1 2 . . 1 Max in Single Turn 1 | . 1 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 25 | . 9 1 12 1 2 . Terminals 17 | . 8 1 8 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 26 1 43 1 2 . Successful 37 | . 10 1 23 1 2 . Failed 36 | . 16 . 20 . . . Catastrophic 7 | . 2 . 5 . . . Database Lockouts . | . . . . . . . Manual 39 | . 16 1 21 . 1 . Terminals 53 | . 24 1 28 . . . Fabricators . | . . . . . . . Repair Stations 7 | . . . 7 . . . Recycling Units 10 | . 2 . 8 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 9 1 9 1 2 . Record 1 | . . . . . 1 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 5 | . 2 . 3 . . . Open Door 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 1 . 3 . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . 7 . . . Terminals 6 | . . . 6 . . . Skim 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 22 | . 9 1 12 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 108 | . . . 108 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . 9 . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 1 . 4 . Non-combat 4 | . . . 1 . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 5 | . . . 1 . 4 . parse_system 5 | . . . 1 . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 1732 | 16 1485 . 231 . . . Seismic 1732 | 16 1485 . 231 . . . Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 10806 | 110 1668 1254 2869 2295 1493 1117 Spaces Moved 4182 | 36 953 744 1054 598 488 309 Core 113 | . . . . . . 113 Treads 3903 | . 893 744 1054 598 488 126 Legs 166 | 36 60 . . . . 70 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 145 305 305 50 Average Speed 221 | 120 157 160 223 305 305 280 Slowest Speed 500 | 120 160 160 305 305 305 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 28 | . . . . . . 28 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 69 | 5 97 99 95 98 78 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 3 | . . . . 1 . 2 Terrain Destroyed 19 | . . . 2 7 . 10 Melee . | . . . . . . . Projectile 19 | . . . 2 7 . 10 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5405 | 80 1061 778 1407 1053 494 532 Wait 831 | 31 18 1 159 432 . 190 Move 4175 | 35 952 743 1053 597 487 308 Hop . | . . . . . . . Pick Up 50 | 1 19 4 22 4 . . Fast Attach 20 | 1 4 . 6 1 1 7 Attach 4 | . 1 . 3 . . . Detach 1 | . 1 . . . . . Swap 40 | . 9 5 21 1 1 3 Drop 52 | . 15 7 22 6 1 1 Fire 174 | 12 34 15 81 10 . 22 Melee 6 | . . . 2 . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 26 | . 8 3 13 2 . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap 25 | . . . 25 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 480 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Discovered new exit (range 5) 887 | -10/Materials | Discovered new exit (range 10) 1637 | -10/Materials | Discovered new exit (range 11) 1683 | -10/Materials | Discovered new exit (range 11) 1779 | -10/Materials | Entered Mines 1907 | -10/Mines | Learned Materials interactive machine intel 1910 | -10/Mines | Discovered new exit (range 8) 2390 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2495 | -10/Mines | Found a hidden stash of uninstalled traps 2687 | -10/Mines | Discovered new exit (range 8) 3033 | -10/Mines | Entered Materials 3033 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3034 | -9/Materials | Loaded intel: 18 interactive machine locations 3239 | -9/Materials | Destroyed 7 combat bots 3339 | -9/Materials | Build established: Tank 3418 | -9/Materials | Discovered new exit (range 16) 3884 | -9/Materials | Discovered new exit (range 9) 4221 | -9/Materials | Discovered new exit (range 16) 4501 | -9/Materials | Repaired Adv. Treads 4534 | -9/Materials | Repaired Hvy. Assault Rifle 4719 | -9/Materials | Discovered new exit (range 11) 5305 | -9/Materials | Discovered new exit (range 16) 5548 | -9/Materials | Learned location of 2 exits from Materials 5600 | -9/Materials | Repaired Adv. Treads 5605 | -9/Materials | Learned location of 2 exits from Materials 5653 | -9/Materials | Learned Storage interactive machine intel 5723 | -9/Materials | Learned 4 Recycling zone layouts 5751 | -9/Materials | Loaded intel: 2 repair station locations 5770 | -9/Materials | Learned 2 Storage zone layouts 5798 | -9/Materials | Learned Storage emergency access door positions 5902 | -9/Materials | Entered Mines 5916 | -9/Mines | Met a Derelict bent on vengeance 5937 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6291 | -9/Mines | Discovered new exit (range 5) 6360 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6483 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6490 | -9/Mines | Found Prototype Device 6614 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6766 | -9/Mines | Assembled infested the area 7279 | -9/Mines | Discovered new exit (range 8) 7664 | -9/Mines | Discovered new exit (range 9) 8197 | -9/Mines | Entered Exiles 8273 | -9/Exiles | Met 8R-AWN 8325 | -9/Exiles | Met EX-HEX 8470 | -9/Exiles | Met EX-BIN 8486 | -9/Exiles | Build established: Mutant 8507 | -9/Exiles | Aligned with FarCom system 8511 | -9/Exiles | Given EX-Vault access code 8599 | -9/Exiles | Met EX-DEC 8614 | -9/Exiles | Learned location of Zion (-7) 8841 | -9/Exiles | Opened EX-Vault 8865 | -9/Exiles | Found Gui. Plasma Cannon 8931 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9295 | -9/Exiles | Visited The Gauntlet 9642 | -9/Exiles | Discovered new exit (range 14) 9690 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 9690 | -9/Exiles | Entered Mines 9956 | -8/Mines | Discovered new exit (range 7) 10088 | -8/Mines | Released all parts (9) 10539 | -8/Mines | Core integrity fell below 50% 10570 | -8/Mines | Core integrity fell below 20% 10792 | -8/Mines | Crushed by falling debris 10793 | -8/Mines | System corruption reached 10% 10808 | -8/Mines | Crushed by falling debris 10808 | -8/Mines | Smashed by cave-in Last Messages --------------- 10599_ Overheating: Energy bleed (-30). 10647_ Acquired 18 matter. 10657_ Acquired 10 matter. 10664_ U-05 Engineer builds a Wall. 10732_ System corrupted: Heat flow error (+274). 10792_ The unstable cave ceiling collapses. 10792_ Crushed by falling debris. 10792_ Deuterium Engine destroyed. 10792_ System corrupted by crushing effect (+3). 10792_ Lgt. Armor Plating destroyed. 10792_ System corrupted by crushing effect (+4). 10792_ Lgt. Armor Plating destroyed. 10792_ System corrupted by crushing effect (+2). 10792_ Wheel crushed. 10808_ The unstable cave ceiling collapses. 10808_ Crushed by falling debris. 10808_ Broken Gui. Plasma Cannon destroyed. 10808_ System corrupted by crushing effect (+1). 10808_ Broken Aluminum Leg destroyed. 10808_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????#########???? | | ???????????????????????????# #???? | | ????????????????????## =####!< #???? | | ????????????? " ## #@##== """#???? | | ????????????????????# ####* """#???? | | ?????????????????????????### """#???? | | ?????????????????????????# " #???? | | ?????????????????????????####### ###???? | | ???????????????????????????????# #?????? | | ?????????????????????????????### #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# ###?????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ????????????????????????###### #???????? | | ????????????????????????# #???????? | | ????????????????????????# ######???????? | | ????????????????????????#!#????????????? | | ????????????????????????# ###??????????? | | ????????????????????????# ##?????????? | | ????????????????????????# %* ##????????? | | ????????????????????????##% #????????? | | ?????????????????????????## #????????? | | ??????????????????????????## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 15% | -9/Materials Hvy. Assault Rifle | 52% | -9/Materials Adv. Treads | 44% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipMultitargetingBeamcaster Manual? 0 Play Time 00:42:02 Cumulative 509.5 hours Start 2025.07.09 @ 12:06:56 End 2025.07.09 @ 12:58:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 24 Types 7/4/7/2/1/0/1/1/0/1 Lore% 89 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d3583b9-d4fb-4676-b816-dd586a52613d