Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.08 @ 02:10:34 Player: Gerustia Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (2014) 2014 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4594 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 74/100 System Corruption 5% Temperature Cool (6) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Wheel Heat Sink Huge Storage Unit Huge Storage Unit Compact Battery (200) Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Energy Filter Medium Reactive Plating Heavy Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Medium Armor Plating EM Disruption Field Improved System Restoration Module > --- WEAPON ----------- Shock Rifle Lightning Gun Gatling Laser > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Micro Nuclear Core Improved Aluminum Leg Titanium Leg Heat Sink Huge Storage Unit Huge Storage Unit Compact Battery Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Energy Filter Medium Reactive Plating Lightning Gun Lightning Gun Improved Grenade Launcher Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Advanced Targeting Computer Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . 1 1 . . Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 51 | 7 3 8 13 20 Power 6 | 1 . . 3 2 Engine 4 | 1 . . 2 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | 2 1 3 5 2 Treads . | . . . . . Leg 13 | 2 1 3 5 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 3 3 6 Device 5 | . . . 2 3 Storage 3 | 1 1 . . 1 Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 4 | 1 . 1 . 2 Artifact . | . . . . . Weapon 17 | 2 1 2 2 10 Energy Gun 7 | 1 . . . 6 Energy Cannon 5 | . 1 2 2 . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . 3 22 Power 3 | . . . 1 2 Propulsion 6 | . . . . 6 Utility 6 | . . . . 6 Weapon 10 | . . . 2 8 Highest Loss Streak 15 | . . . 1 15 To Critical Strikes 1 | . . . 1 . Average Backups 14 | 4 10 13 13 16 Power 2 | . 1 1 1 3 Propulsion 3 | 1 3 2 3 3 Utility 7 | 1 4 7 7 7 Weapon 1 | . 1 2 . 1 Tool/Special . | . . . . . Unused Backups 29 | . . 7 2 20 Power 7 | . . 1 1 5 Propulsion 4 | . . 2 1 1 Utility 15 | . . 3 . 12 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 99 99 99 87 Engine 8 | . 12 10 5 8 Core 3 | . . . 1 4 Leg 30 | . 36 40 33 27 Device 9 | . . . 8 13 Storage 7 | . 12 10 8 7 Processor 9 | . . 9 15 7 Protection 6 | . 12 9 8 4 Energy Gun 5 | . 12 . . 7 Energy Cannon 8 | . . 18 15 4 Ballistic Gun 1 | . 11 . . . Peak Build Rating 51 | 7 9 22 36 51 Average Rating 31 | 5 8 19 32 38 On Entrance 14 | . 7 9 22 36 Avg Prop Armor Cover (%) 4 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 116 | 21 33 40 45 116 Greatest Support 74 | 20 30 43 68 74 Greatest Overweight (x) 26 | 1 1 . 13 26 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 10 15 15 15 25 Average Capacity 20 | 8 14 15 15 24 Most Carried 25 | 8 13 15 15 25 Average Carried 14 | 4 10 13 13 16 Final Capacity 25 | 10 15 15 15 25 Final Carried 17 | 7 13 15 14 17 Class Distribution -------------------- 83% | Hacker-Mutant 6% | Hacker-Skirmisher 6% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 756 | 236 58 100 122 240 Remotely . | . . . . . Salvage Created 2373 | . 35 363 1080 895 Parts 154 | . 6 30 60 58 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 2 7 21 16 Melee 1 | . . . . 1 Guns 10 | . 1 . . 9 Cannons 21 | . . 6 12 3 AOE 8 | . 1 1 5 1 Classes Destroyed 13 | . 2 4 3 4 Worker 3 | . . . 1 2 Builder 3 | . 1 . 1 1 Hauler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 2 | . . 1 . 1 Swarmer 9 | . 2 . 4 3 Grunt 19 | . . 5 10 4 Duelist 1 | . . . 1 . Sentry 10 | . . 2 6 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Heavy 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 5 | . 3 2 5 4 Combat Bots Only 4 | . 2 2 4 4 Max Kills in Single Turn 3 | . 2 1 3 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 1 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 480 | . 5 21 104 350 Missed 133 | . 1 7 30 95 Hits 347 | . 4 14 74 255 Melee 3 | . . . 3 . Projectile 344 | . 4 14 71 255 Critical Strikes 12 | . . . 5 7 Damage Taken 3570 | . 26 124 755 2665 Core 821 | . . 11 106 704 Absorbed by Shields . | . . . . . Ignored by Resistances 2037 | . 19 78 463 1477 Core Remaining (%) 94 | 100 100 97 80 . Volleys Fired 109 | 1 3 11 51 43 Largest 3 | 1 2 2 2 3 Hottest 191 | 20 60 126 126 191 Shots Fired 175 | 1 6 17 71 80 Gun 61 | 1 6 . . 54 Cannon 113 | . . 17 71 25 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 4 | 1 3 . . . Thermal 23 | . . . . 23 Explosive 1 | . . . . 1 Electromagnetic 147 | . 3 17 71 56 Robot Hit Streak 31 | 1 5 11 31 17 Robot Miss Streak 4 | . 1 1 1 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 152 | 1 5 15 65 66 Core Hits 83 | . 2 8 33 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4179 | 6 116 423 2042 1592 Guns 848 | 6 45 . . 797 Cannons 2444 | . . 375 1539 530 Explosions 761 | . 62 33 489 177 Melee . | . . . . . Ramming 126 | . 9 15 14 88 Kinetic 29 | 6 23 . . . Thermal 901 | . 62 33 380 426 Explosive 113 | . . . . 113 Electromagnetic 3010 | . 22 375 1648 965 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 1 5 Average Corruption 1 | . . . 1 1 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 48 | . 13 23 3 9 Projectiles 35 | . . 23 3 9 Explosions 13 | . 13 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 113 | . 9 25 59 20 Shots 6 | . 1 1 3 1 Rammed . | . . . . . Targets Rammed 15 | . 3 1 3 8 Kicked 15 | . 3 1 3 8 Crushed . | . . . . . Highest Temperature 569 | . 56 144 214 569 Average Temperature 107 | . 27 60 80 140 Received Heat Transfer 1023 | . . 75 459 489 Effects 13 | . . . . 13 Shutdowns 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 6 | . . . 4 2 Combat Hostiles 6 | . . . 4 2 Parts Fried 13 | . . 3 8 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 1 4 Heat Transferred 1346 | . 100 . 400 846 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 1 3 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 73 100 Level 1 5 | . . . 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 243 | . 61 85 243 96 Initial 40 | . . . 18 40 Average 32 | . 10 30 112 7 Influence Increases 1409 | . 61 228 633 487 Destroy 0b10 Robot/C 920 | . 40 140 420 320 Destroy 0b10 Robot/NC 50 | . 5 10 15 20 Destroy Leader 256 | . 10 42 112 92 Disable Machine 16 | . . . 12 4 Destroy Structure 47 | . 6 6 14 21 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 105 | . . 30 45 30 Influence Decreases 1409 | . 61 165 573 610 Entered New Map 128 | . . . 45 83 Time Decay 1181 | . 61 165 498 457 Lost Part 100 | . . . 30 70 Squads Dispatched 11 | . . 2 1 8 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 8 | . . 2 1 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 5 14 23 25 Peak Tracking Total 4 | . 3 3 4 4 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . . . 3 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1641 | . . . 240 1401 Terrain 1641 | . . . 240 1401 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3473 | 89 285 386 749 1964 Spaces Moved 1596 | 59 139 254 330 814 Core 23 | 21 . . 1 1 Treads . | . . . . . Legs 1573 | 38 139 254 329 813 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 200 Average Speed 169 | 115 186 120 128 202 Slowest Speed 1350 | 190 190 120 700 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 25 | 5 34 25 40 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . 6 6 12 23 Melee . | . . . . . Projectile . | . . . . . AOE 47 | . 6 6 12 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2199 | 79 158 323 584 1055 Wait 298 | . 1 21 166 110 Move 1592 | 58 138 253 329 814 Hop . | . . . . . Pick Up 78 | 13 7 16 10 32 Fast Attach 2 | 1 . 1 . . Attach 41 | 6 2 6 7 20 Detach 5 | . 1 . 1 3 Swap 17 | . 2 1 8 6 Drop 37 | . 1 13 9 14 Fire 109 | 1 3 11 51 43 Melee . | . . . . . Ram . | . . . . . Kick 15 | . 3 1 3 8 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 14) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Propulsion x1 91 | -10/Materials | Met a group of wandering Federalists 253 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered exit to Mines (range 14) 307 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 3) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Identified exit to Mines 528 | -9/Materials | Discovered exit to Mines (range 14) 755 | -9/Materials | Identified exit to Materials 755 | -9/Materials | Discovered exit to Materials (range 4) 761 | -9/Materials | Entered another Materials area 761 | -8/Materials | Evolved 2 slots: Utility x2 1497 | -8/Materials | Identified exit to Factory 1497 | -8/Materials | Discovered exit to Factory (range 10) 1510 | -8/Materials | Entered Factory 1510 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1982 | -7/Factory | Allied Derelicts emerged from ambush trap array 2514 | -7/Factory | Cargo convoy interrupted 3169 | -7/Factory | Identified exit to Lower Caves 3169 | -7/Factory | Discovered exit to Lower Caves (range 9) 3330 | -7/Factory | Lost 3 parts (1u2w) 3413 | -7/Factory | Identified exit to Factory 3413 | -7/Factory | Discovered exit to Factory (range 15) 3423 | -7/Factory | Crushed by falling debris 3453 | -7/Factory | Core integrity fell below 50% 3469 | -7/Factory | Core integrity fell below 20% 3474 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Titanium Leg destroyed. The unstable cave ceiling collapses. Titanium Leg destroyed. Lightning Gun destroyed. Acquired Corrupted Wheel. Penetrated by Slug. Dropped Autogun. Penetrated by Slug. Imp. Aluminum Leg destroyed. Critical hit (Blast). Autogun destroyed. Critical hit (Blast). EM Disruption Field destroyed. Titanium Leg destroyed. Penetrated by Slug. M-28 Smith repairs Y-54 Guardian Gatling Laser. The unstable cave ceiling collapses. System corrupted: Matter fused (-5). Penetrated by Slug. U-05 Engineer builds a Wall. 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