Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 23:51:40 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (1322) 1322 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 4035 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -222 Cogmind --------- Core Integrity 51/400 Matter 239/300 Energy 150/150 System Corruption 0% Temperature Cool (74) Movement Walking (110) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Shotgun > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Superbattery (1500) Medium Matter Pod (100) High-capacity Matter Pod (15) Grenade Launcher Mini Grenade Launcher Maul Maul Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Shotgun Light Cannon Maul > --- INVENTORY -------- Light Ion Engine Medium Matter Pod High-capacity Matter Pod Light Cannon Grenade Launcher Mini Grenade Launcher Maul Maul Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 40 | 6 14 1 7 11 1 . Power 6 | 1 2 . 1 2 . . Engine 6 | 1 2 . 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 5 . 3 4 . . Treads 7 | 2 2 . 3 . . . Leg 7 | . 3 . . 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 3 . . . 1 . Device . | . . . . . . . Storage 3 | 1 1 . . . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 15 | 2 4 1 3 5 . . Energy Gun 5 | 1 2 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 3 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . 3 . 1 6 . 2 Power 3 | . 1 . 1 1 . . Propulsion 5 | . 1 . . 4 . . Utility . | . . . . . . . Weapon 4 | . 1 . . 1 . 2 Highest Loss Streak 5 | . 3 . 1 5 . 2 To Critical Strikes . | . . . . . . . Average Backups 8 | . 6 9 9 8 10 10 Power . | . 1 1 . . 1 1 Propulsion 1 | . 1 3 2 . 1 1 Utility . | . . . 1 1 2 3 Weapon 5 | . 4 5 6 6 5 5 Tool/Special . | . . . . . . . Unused Backups 11 | . . . 4 1 . 6 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . . 1 . . 3 Weapon 5 | . . . 3 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 95 100 99 90 100 100 Engine 10 | . 12 14 10 5 11 11 Treads 19 | . 16 28 32 12 . . Leg 9 | . 9 . . 16 33 33 Storage 12 | . 14 14 11 11 11 11 Processor 10 | . 6 14 11 11 11 11 Protection 1 | . 5 . . . . . Energy Gun 3 | . 7 . 7 . . . Ballistic Gun 6 | . 7 . 3 9 11 11 Ballistic Cannon 18 | . 11 21 22 19 22 22 Launcher 1 | . . 6 . . . . Peak Build Rating 18 | 6 7 9 12 18 18 18 Average Rating 10 | 4 6 8 11 12 17 16 On Entrance 9 | . 6 7 9 11 17 18 Avg Prop Armor Cover (%) 8 | . 13 . . 8 . . Naked Turns . | . . . . . . . Heaviest Build 38 | 10 21 21 24 28 38 . Greatest Support 60 | 40 40 40 60 60 35 . Greatest Overweight (x) 1 | . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 9 | 7 8 10 10 10 11 15 Most Carried 10 | 2 9 10 10 10 10 10 Average Carried 8 | 1 6 9 9 8 9 10 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 10 | 2 9 10 10 10 10 10 Class Distribution -------------------- 47% | Mutant 33% | Gunner 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1716 | 31 494 232 368 591 . . Remotely . | . . . . . . . Salvage Created 1728 | . 844 166 321 363 . 34 Parts 140 | . 57 25 12 46 . . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 51 | . 14 14 5 17 . 1 Guns 19 | . 12 . 2 4 . 1 Cannons 18 | . 2 4 3 9 . . AOE 13 | . . 10 . 3 . . Classes Destroyed 10 | . 9 . 1 . . . Worker 6 | . 1 1 . 4 . . Builder 5 | . 2 . . 3 . . Tunneler 6 | . 1 1 . 4 . . Hauler 3 | . 2 . 1 . . . Recycler 3 | . 2 . 1 . . . Operator 2 | . 2 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 27 | . 2 12 1 12 . . Grunt 20 | . 12 2 1 4 . 1 Sentry 3 | . . . 3 . . . Best Kill Streak 8 | . 5 5 2 8 . 1 Combat Bots Only 5 | . 4 5 2 3 . 1 Max Kills in Single Turn 3 | . 1 3 1 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 259 | . 81 47 39 76 . 16 Missed 70 | . 23 11 7 24 . 5 Hits 189 | . 58 36 32 52 . 11 Projectile 189 | . 58 36 32 52 . 11 AOE 21 | . . . . 21 . . Critical Strikes 4 | . 1 1 2 . . . Damage Taken 2552 | . 615 308 350 1092 . 187 Core 570 | . 180 41 38 281 . 30 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . 2 . . . . . Core Remaining (%) 55 | 100 . 11 . . . . Volleys Fired 154 | . 76 21 20 33 . 4 Largest 3 | . 2 2 3 3 . 3 Hottest 125 | . 60 60 125 83 . 83 Shots Fired 339 | . 143 33 60 95 . 8 Gun 156 | . 101 . 20 31 . 4 Cannon 172 | . 42 24 40 62 . 4 Launcher 11 | . . 9 . 2 . . Special . | . . . . . . . Kinetic 269 | . 97 24 47 93 . 8 Thermal 59 | . 46 . 13 . . . Explosive 11 | . . 9 . 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 18 4 9 5 . 10 Robot Miss Streak 6 | . 5 3 6 6 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 199 | . 86 12 38 55 . 8 Core Hits 107 | . 45 20 10 28 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . 2 1 2 2 . . Blast 6 | . 2 1 2 1 . . Smash 1 | . . . . 1 . . Melee Attacks 23 | . . . . 23 . . Impact 20 | . . . . 20 . . Slashing 3 | . . . . 3 . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4109 | . 1032 759 658 1515 . 145 Guns 1288 | . 666 . 248 303 . 71 Cannons 1560 | . 366 214 410 496 . 74 Explosions 677 | . . 543 . 134 . . Melee 579 | . . . . 579 . . Ramming 5 | . . 2 . 3 . . Kinetic 2308 | . 665 214 485 799 . 145 Thermal 540 | . 367 . 173 . . . Explosive 677 | . . 543 . 134 . . Electromagnetic . | . . . . . . . Impact 469 | . . . . 469 . . Slashing 110 | . . . . 110 . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 228 | . 4 . 13 211 . . Projectiles 17 | . 4 . 13 . . . Explosions 9 | . . . . 9 . . Melee 202 | . . . . 202 . . Knockbacks 15 | . 2 3 2 7 . 1 Impact 3 | . . . . 3 . . Kinetic 12 | . 2 3 2 4 . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 1 . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 206 | . 144 4 206 84 . 96 Average Temperature 43 | . 38 4 61 26 . 63 Received Heat Transfer 507 | . 249 18 99 42 . 99 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 10 | . . . . 10 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . 1 . . . Heat Transferred 1257 | . 850 . 407 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 87 | 100 76 71 100 100 . 100 Level 1 12 | . 23 28 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 259 | . 235 259 79 166 . 30 Initial 62 | . . 55 62 12 . . Average 99 | . 137 177 26 76 . 10 Influence Increases 1671 | . 528 399 208 506 . 30 Destroy 0b10 Robot/C 1060 | . 280 280 100 380 . 20 Destroy 0b10 Robot/NC 135 | . 55 10 15 55 . . Destroy Leader 220 | . 76 50 34 50 . 10 Allied During Kill 5 | . . . . 5 . . Successful Hack 23 | . 11 . 12 . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 30 | . . 15 15 . . . Destroy Structure 63 | . 1 44 2 16 . . Lose Combat Pursuer 105 | . 75 . 30 . . . Influence Decreases 1641 | . 385 382 337 438 99 . Entered New Map 304 | . . 88 98 19 99 . Time Decay 1255 | . 355 294 239 367 . . Lost Part 62 | . 30 . . 32 . . Lost Ally 20 | . . . . 20 . . Squads Dispatched 4 | . 4 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 6 | . 5 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 28 14 9 21 . 3 Peak Tracking Total 7 | . 7 3 4 3 . 3 Tactical Retreats 6 | . 3 . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 3 . 3 . 1 . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 6 . 8 . 1 . Successful 10 | . 3 . 6 . 1 . Failed 5 | . 3 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . 6 . 5 . 1 . Terminals 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 2 . 1 . Part Schematic 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . 20 . . Total Damage 188 | . . . . 188 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3576 | 69 892 644 723 924 313 11 Spaces Moved 1918 | 39 427 361 376 459 256 . Core 3 | 3 . . . . . . Treads 1204 | 36 244 361 376 187 . . Legs 711 | . 183 . . 272 256 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 110 110 . Average Speed 150 | 151 149 160 160 152 121 . Slowest Speed 240 | 160 240 160 160 190 180 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 73 79 27 72 60 2 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 72 | . . 56 . 16 . . Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 71 | . . 56 . 15 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2271 | 46 547 391 460 564 259 4 Wait 78 | . 16 . 35 27 . . Move 1912 | 38 426 360 375 458 255 . Hop . | . . . . . . . Pick Up 29 | 2 9 2 11 4 1 . Fast Attach 15 | 6 5 . 1 3 . . Attach 9 | . 3 . 3 3 . . Detach . | . . . . . . . Swap 27 | . 6 6 3 11 1 . Drop 24 | . 6 1 12 3 2 . Fire 154 | . 76 21 20 33 . 4 Melee 21 | . . . . 21 . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 50% 401 | -10/Materials | Lost 3 parts (1p1n1w) 424 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Discovered new exit (range 7) 962 | -10/Materials | Entered Mines 966 | -10/Mines | Met a Derelict bent on vengeance 1029 | -10/Mines | Core integrity fell below 20% 1048 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1052 | -10/Mines | Found Prototype Device 1244 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1441 | -10/Mines | Learned location of Storage (-8) 1590 | -10/Mines | Discovered new exit (range 11) 1606 | -10/Mines | Entered Materials 1606 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1875 | -9/Materials | Discovered new exit (range 15) 2238 | -9/Materials | Build established: Gunner 2329 | -9/Materials | Entered Mines 2368 | -9/Mines | Discovered new exit (range 9) 2435 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2473 | -9/Mines | Core integrity fell below 50% 2481 | -9/Mines | Destroyed YI-UF0 2499 | -9/Mines | Lost 5 parts (1p3n1w) 2559 | -9/Mines | Escorted by a lone wolf Derelict 2841 | -9/Mines | Discovered new exit (range 13) 3023 | -9/Mines | Excavation squad dispatched 3023 | -9/Mines | A large section of the Mines collapsed 3248 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3248 | -9/Mines | Discovered new exit (range 5) 3253 | -9/Mines | Entered Exiles 3280 | -9/Exiles | Met 8R-AWN 3299 | -9/Exiles | Met EX-HEX 3334 | -9/Exiles | Met EX-BIN 3346 | -9/Exiles | Aligned with FarCom system 3347 | -9/Exiles | Given EX-Vault access code 3372 | -9/Exiles | Opened EX-Vault 3383 | -9/Exiles | Found Superbattery 3403 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3438 | -9/Exiles | Met EX-DEC 3460 | -9/Exiles | Build established: Scavenger-Gunner 3548 | -9/Exiles | Discovered new exit (range 10) 3566 | -9/Exiles | Left Exiles lab with Superbattery 3566 | -9/Exiles | Entered Mines 3575 | -8/Mines | Core integrity fell below 20% 3577 | -8/Mines | Self-destructed Last Messages --------------- that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 03440_ EX-DEC: "Oops, I hope HEX didn't hear that..." 03489_ Dropped Med. Storage Unit. 03548_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03566_ Receiving FarCom transmissions... 03570_ G-50 Soldier knocked back. 03570_ Lgt. Cannon destroyed. 03570_ G-47 Trooper suffers critical hit (Burn). 03572_ Lgt. Cannon destroyed. 03573_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????###??????????????????????? | | ??????????? #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ?????????### ###????????????????????? | | ?????????# % %#????????????????????? | | ?????????# #????????????????????? | | ?????????# @ %#????????????????????? | | ?????????# #???????????C????????? | | ?????????# g #????????????????????? | | ?????????# g #????????????????????? | | ?????????# #????????????????????? | | ?????????#######????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSuperquantumActivator Manual? 0 Play Time 00:14:58 Cumulative 418.9 hours Start 2026.07.04 @ 23:30:20 End 2026.07.04 @ 23:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 951bc782-a1a5-4850-a992-b0046e8791d0