Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 21:21:15 Player: Conan0LM Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2645) 2645 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1883) 1883 TOTAL SCORE: 7333 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 123 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Airjet Scrap Suit Relay Coupler [Sentry] (17) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Airjet Scrap Suit Improved Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Hacking Suite Relay Coupler [Sentry] Shock Rifle Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon . | . . . . . . . . Parts Attached 50 | 6 10 3 4 . 13 8 6 Power 6 | 1 2 . . . 1 2 . Engine 4 | 1 2 . . . . 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 3 . 3 2 . Treads 3 | 2 . 1 . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 8 | . . . 3 . 3 2 . Flight . | . . . . . . . . Utility 14 | 1 3 1 1 . 3 2 3 Device 1 | . . 1 . . . . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 10 | . 2 . 1 . 3 1 3 Artifact . | . . . . . . . . Weapon 19 | 2 5 1 . . 6 2 3 Energy Gun 8 | 1 3 1 . . 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 9 | . 1 . . . 3 2 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 24 | . 1 . 1 . 7 3 12 Power 2 | . 1 . . . . . 1 Propulsion 9 | . . . 1 . 3 1 4 Utility 5 | . . . . . 1 1 3 Weapon 8 | . . . . . 3 1 4 Highest Loss Streak 12 | . 1 . 1 . 3 2 12 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 6 14 14 14 13 14 9 Power . | . . . . . . 1 2 Propulsion . | . . . . . . . 1 Utility 5 | . 2 7 6 6 6 7 5 Weapon 4 | 1 3 7 8 8 5 4 1 Tool/Special . | . . . . . . . . Unused Backups 23 | . 4 . 2 . 4 6 7 Power 3 | . . . . . . 1 2 Propulsion 1 | . . . . . . . 1 Utility 15 | . 4 . 2 . 3 2 4 Weapon 4 | . . . . . 1 3 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 81 90 97 81 92 92 54 Engine 3 | . 2 11 11 9 . . . Core 3 | . . . . . 8 9 2 Treads 14 | . 27 24 26 . . . . Hover 14 | . . . 4 27 31 32 12 Device 6 | . . 11 11 9 9 8 . Storage 11 | . 14 11 11 9 9 9 9 Processor 1 | . . . . . . 6 9 Protection 11 | . 8 11 11 9 15 8 9 Energy Gun 11 | . 16 22 22 18 4 . 1 Ballistic Cannon 3 | . 9 . . . . . . Launcher 6 | . . . . . 13 17 10 Peak Build Rating 42 | 6 12 15 29 29 41 42 42 Average Rating 22 | 2 6 14 17 29 37 37 20 On Entrance 20 | . 6 12 15 29 29 37 36 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 1 | . . . . . . . 1 Heaviest Build 57 | 11 38 40 40 36 57 57 52 Greatest Support 60 | 40 40 60 60 36 45 41 40 Greatest Overweight (x) 9 | . 1 . 2 . 2 1 9 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 14 Average Carried 11 | 2 6 14 14 15 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | . 15 15 15 15 15 15 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Matter Collected 1667 | 228 308 50 60 . 801 220 . Remotely . | . . . . . . . . Salvage Created 1894 | . 542 195 120 . 695 338 4 Parts 113 | . 33 6 4 . 38 28 4 Haulers Intercepted 4 | . 2 . . . . 2 . Recyclers Shooed 2 | . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 55 | . 12 2 4 . 27 7 3 Guns 14 | . 6 2 4 . 2 . . Cannons 5 | . 5 . . . . . . AOE 36 | . 1 . . . 25 7 3 Classes Destroyed 14 | . 3 2 2 . 5 1 1 Worker 3 | . . . 1 . . 2 . Builder 4 | . . . . . . 4 . Hauler 4 | . 2 . . . . 2 . Recycler 3 | . . 1 . . . 2 . Watcher 5 | . 3 . . . . 2 . Swarmer 6 | . . . . . 4 2 . Cutter 3 | . . . . . . . 3 Grunt 24 | . 12 . 1 . 8 3 . Brawler 2 | . . . . . 2 . . Sentry 12 | . . 2 . . 9 1 . Specialist 4 | . . . . . 4 . . Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . 1 . . Assembled 3 | . . . 3 . . . . Best Kill Streak 11 | . 3 3 2 . 6 11 3 Combat Bots Only 6 | . 3 2 2 . 6 3 3 Max Kills in Single Turn 3 | . 1 1 1 . 3 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . 3 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Hostile Shots Fired 299 | . 44 10 16 . 100 45 84 Missed 99 | . 9 5 6 . 43 16 20 Hits 200 | . 35 5 10 . 57 29 64 Melee 5 | . . . 1 . . . 4 Projectile 195 | . 35 5 9 . 57 29 60 AOE 2 | . . . . . 1 . 1 Critical Strikes 10 | . 2 . . . 5 . 3 Damage Taken 3636 | . 450 78 157 . 1266 517 1168 Core 638 | . 41 31 12 . 204 80 270 Absorbed by Shields 4 | . . . . . 4 . . Redirected to Shielding 103 | . . . . . . 97 6 Ignored by Resistances 100 | . . . . . 12 . 88 Core Remaining (%) 90 | 100 83 . 89 . . . . Volleys Fired 164 | . 49 9 17 . 59 16 14 Largest 2 | . 2 2 2 . 2 2 2 Hottest 112 | . 112 112 112 . 112 78 78 Shots Fired 295 | . 97 18 34 . 108 23 15 Gun 157 | . 61 18 34 . 36 . 8 Cannon 35 | . 35 . . . . . . Launcher 103 | . 1 . . . 72 23 7 Special . | . . . . . . . . Kinetic 42 | . 42 . . . . . . Thermal 121 | . 54 18 34 . 15 . . Explosive 103 | . 1 . . . 72 23 7 Electromagnetic 29 | . . . . . 21 . 8 Robot Hit Streak 14 | . 14 13 3 . 9 5 3 Robot Miss Streak 4 | . 3 1 4 . 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 177 | . 68 17 13 . 57 14 8 Core Hits 154 | . 32 6 9 . 69 32 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 1 3 . 1 . 1 Burn 5 | . . 1 3 . 1 . . Blast 1 | . 1 . . . . . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6434 | . 1030 243 204 . 2921 1540 496 Guns 1339 | . 478 243 204 . 337 . 77 Cannons 484 | . 484 . . . . . . Explosions 4610 | . 68 . . . 2584 1540 418 Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 549 | . 549 . . . . . . Thermal 1188 | . 413 243 204 . 328 . . Explosive 4428 | . 68 . . . 2402 1540 418 Electromagnetic 268 | . . . . . 191 . 77 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . 11 5 2 Message Errors 3 | . . . . . 1 1 1 Matter Fused 5 | . . . . . 4 1 . Heat Flow Errors 5 | . . . . . 3 1 1 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 183 | . . . . . 37 39 107 Projectiles . | . . . . . . . . Explosions 183 | . . . . . 37 39 107 Melee . | . . . . . . . . Knockbacks 5 | . 5 . . . . . . Impact . | . . . . . . . . Kinetic 4 | . 4 . . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 787 | . . . . . 396 108 283 Shots 33 | . . . . . 23 4 6 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | . 255 4 . . 218 207 264 Average Temperature 74 | . 72 4 . . 70 71 91 Received Heat Transfer 1014 | . 291 18 . . 291 135 279 Effects 4 | . 3 . . . . . 1 Energy Bleed 3 | . 2 . . . . . 1 Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 6 1 . . . . Heat Transferred 2868 | . 983 703 740 . 442 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . 4 2 2 Low Security (%) 62 | 100 100 100 100 100 27 . . Level 1 3 | . . . . . 2 17 29 Level 2 16 | . . . . . 16 82 70 Level 3 13 | . . . . . 41 . . Level 4 3 | . . . . . 12 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1108 | . 101 50 23 5 1108 657 462 Initial 540 | . . 19 10 1 . 540 394 Average 285 | . 25 23 1 1 639 536 422 Influence Increases 2270 | . 351 69 28 4 1258 427 133 Destroy 0b10 Robot/C 1100 | . 240 40 20 . 600 140 60 Destroy 0b10 Robot/NC 95 | . 25 5 5 . . 60 . Destroy Leader 148 | . 50 20 . . 20 48 10 Allied During Kill 15 | . . . 3 . 12 . . Successful Hack 37 | . 29 4 . 4 . . . Disable Machine 45 | . . . . . 15 30 . Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 510 | . 7 . . . 321 134 48 Lose Combat Pursuer 120 | . . . . . 90 15 15 Influence Decreases 1863 | . 304 87 53 8 150 928 333 Entered New Map 831 | . . 28 19 3 . 568 213 Time Decay 582 | . 304 59 34 5 . 180 . Lost Part 220 | . . . . . 70 30 120 Lost Ally 80 | . . . . . 80 . . Purge Threat 150 | . . . . . . 150 . Squads Dispatched 5 | . 1 2 . . . 2 . Investigation 3 | . 1 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 17 3 9 . 36 19 7 Peak Tracking Total 8 | . 3 3 3 . 6 8 4 Tactical Retreats 8 | . . . 1 . 5 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Traps Triggered 11 | . 2 . . . 7 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Disabled 5 | . . . . . 3 2 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Accessed 16 | . 8 1 . 1 3 3 . Terminals 12 | . 7 . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 44 | . 25 5 . 1 7 6 . Successful 22 | . 12 4 . 1 1 4 . Failed 22 | . 13 1 . . 6 2 . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 20 . . . . 1 . Terminals 36 | . 24 . . . 7 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 7 | . 4 . . . 1 2 . Part Schematic 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . 1 . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 9 | . 8 . . . . 1 . Terminals 8 | . 7 . . . . 1 . Assimilate 3 | . 3 . . . . . . Botnet 5 | . 4 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 7 1 . 1 2 1 . Full Trace Events 3 | . . 1 . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . 1 . 1 Watcher Feeds 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 8 | . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total Allies 7 | . . . 4 . 3 . . Largest Group 4 | . . . 4 3 3 . . Highest-Rated Group 71 | . . . 71 40 40 . . Highest-Rated Ally 31 | . . . 31 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 39 | . . . 12 . 27 . . Total Damage 402 | . . . 96 . 306 . . Kills 7 | . . . 4 . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Active Infowar (turns) 442 | . . . . . . 285 157 Optics 442 | . . . . . . 285 157 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Turns Passed 3602 | 49 1154 142 563 25 1150 361 158 Spaces Moved 2280 | 57 555 67 308 15 909 333 36 Core 51 | 48 . . . . . . 3 Treads 856 | 9 555 67 225 . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1373 | . . . 83 15 909 333 33 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 74 74 65 59 124 Average Speed 117 | 67 160 160 137 74 94 86 176 Slowest Speed 500 | 160 240 160 260 74 217 132 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 85 11 64 4 92 44 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 647 | . 4 . . . 384 176 83 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 647 | . 4 . . . 384 176 83 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total 2910 | 67 725 83 415 28 1090 387 115 Wait 242 | . 74 1 77 13 10 10 57 Move 2274 | 56 554 66 307 15 907 333 36 Hop . | . . . . . . . . Pick Up 52 | 5 26 1 2 . 12 6 . Fast Attach 13 | 1 1 3 1 . 1 6 . Attach 25 | 5 4 1 . . 8 . 7 Detach 1 | . . . . . 1 . . Swap 22 | . 7 . 5 . 6 4 . Drop 38 | . 10 2 6 . 8 12 . Fire 164 | . 49 9 17 . 59 16 14 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 68 | . . . . . 68 . . Rewire 10 | . . . . . 10 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Discovered new exit (range 11) 736 | -10/Materials | Discovered new exit (range 10) 856 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 8) 1204 | -10/Materials | Entered another Materials area 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -9/Materials | Discovered new exit (range 10) 1346 | -9/Materials | Entered Mines 1348 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1365 | -9/Mines | Met a Derelict bent on vengeance 1552 | -9/Mines | Found DCF Scrap (12 items) 1555 | -9/Mines | Received a Mining Laser from a helpful Derelict 1565 | -9/Mines | Learned Materials stockpile data 1611 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1617 | -9/Mines | Found Scrap Suit 1636 | -9/Mines | Assembled infested the area 1641 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1873 | -9/Mines | Discovered new exit (range 6) 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Accompanied by 3 allies 1909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1909 | -8/Materials | Discovered new exit (range 7) 1921 | -8/Materials | Identified exit to Garrison 1934 | -8/Materials | Entered Garrison 1934 | -8/Garrison | Accompanied by 3 allies 1956 | -8/Garrison | Triggered checkpoint 2039 | -8/Garrison | Garrison Relay disabled 2092 | -8/Garrison | Triggered checkpoint 2124 | -8/Garrison | Build established: Scavenger-Mutant 2148 | -8/Garrison | Discovered new exit (range 10) 2194 | -8/Garrison | Triggered checkpoint 2197 | -8/Garrison | Triggered checkpoint 2220 | -8/Garrison | Triggered checkpoint 2254 | -8/Garrison | Garrison Relay disabled 2309 | -8/Garrison | Installed Relay Interface Framework 2360 | -8/Garrison | Discovered new exit (range 12) 2466 | -8/Garrison | Triggered checkpoint 2502 | -8/Garrison | Discovered new exit (range 8) 2530 | -8/Garrison | Triggered checkpoint 2565 | -8/Garrison | Lost 3 parts (1n1u1w) 2914 | -8/Garrison | Triggered checkpoint 3084 | -8/Garrison | Entered Materials 3249 | -8/Materials | Discovered new exit (range 11) 3266 | -8/Materials | Discovered new exit (range 20) 3289 | -8/Materials | Core integrity fell below 50% 3426 | -8/Materials | Discovered new exit (range 16) 3445 | -8/Materials | Identified exit to Garrison 3445 | -8/Materials | Entered Garrison 3472 | -8/Garrison | Triggered checkpoint 3508 | -8/Garrison | Build established: Mutant 3509 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3574 | -8/Garrison | Core integrity fell below 20% 3602 | -8/Garrison | Released all parts (3) 3603 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Triggered Alarm Trap. An alarm sounds. Airjet destroyed. Initiating installation procedure... Expanded RIF knowledge: Watcher Feeds. Hvy. Rocket Launcher destroyed. Critical hit (Burn: +37). Airjet destroyed. Rocket Launcher destroyed. Reactive Plating destroyed. L/A9E QRLSBYDNQW8Y/#G4I%U Y-45 Defender IFF system glitched. Y-45 Defender misfires. Hvy. Rocket Launcher destroyed. Shock Rifle destroyed. Critical hit (Burn: +37). Released Lrg. Storage Unit. Released Adv. Visual Processing Unit. Released Reactive Plating. Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ??????????????????????########## #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ##### ###??????????????? | | ??????????????????????# #???# #????????????????? | | ??????????????????????#####???# #????????????????? | | ??????????????????????????????# #????????????????? | | ???????????????????????#####??# ######???????????? | | ???????????????????????#"""#??# # #???????????? | | ???????????????????????#" "#??# # #???????????? | | ???????????????????????#" #??# #???????????? | | ???????????????????????#"!!#?## #???????????? | | ???????????????????????#Y!!### ##??????????? | | ???????????????????????##@## #??????????? | | ????????????????????????#YY ##?????????? | | ????????????????????????# ## # #?????????? | | ????????????????????????# # ## *#####???????? | | ????????????????????????# ## = #?? | | ????????????????????????! !# # #######??? | | ????????????????????????! !# #? #????????? | | ????????????????????????! !# #???#????????? | | ????????????????????????# #### # #???????????? | | ????????????????????????# #??### #???????????? | | ????????????????????????# ?????######???????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????T ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- Power Shielding | -10/Materials | Hacked Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed AerolevRefineryBotcube Manual? 0 Play Time 00:34:27 Cumulative 59.3 hours Start 2026.06.01 @ 20:46:45 End 2026.06.01 @ 21:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 57 Adventurer 33 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 954574b6-e0a0-47ad-90d3-fef1417c6eb0