Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 19:31:14 Player: KN-OKO Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4751) 4751 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 10172 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Makeshift Leg > --- UTILITY (7) ------ Advanced Visual Processing Unit Melee Analysis Suite Improved Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core High-capacity Battery (250) Advanced ECM Suite Proton Cannon Lance Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Energy Filter Improved Medium Armor Plating Thermal Shield Hardlight Generator > --- WEAPON ----------- Long-range Proton Cannon Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Flexi-carbon Leg Armored Huge Wheel Improved Heat Sink High-capacity Battery Core Shielding Reactive Plating Proton Cannon Advanced EMP Blaster Powered Hammer Powered Hammer Chainsword [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . . 1 . Utility 5 | . . . . . 2 2 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 134 | 7 10 12 6 13 18 36 28 4 Power 17 | 1 1 2 1 2 2 6 2 . Engine 15 | 1 1 2 1 2 2 5 1 . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 35 | 2 3 6 3 4 3 4 8 2 Treads . | . . . . . . . . . Leg 31 | 2 3 6 3 4 3 4 5 1 Wheel 4 | . . . . . . . 3 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 2 2 . 2 3 7 15 10 2 Device 18 | 1 . . 2 . 4 5 6 . Storage 5 | 1 2 . . 1 . . 1 . Processor 6 | . . . . . 1 3 1 1 Hackware 2 | . . . . . . 1 . 1 Protection 12 | . . . . 2 2 6 2 . Artifact . | . . . . . . . . . Weapon 39 | 2 4 4 . 4 6 11 8 . Energy Gun 3 | 1 1 1 . . . . . . Energy Cannon 14 | . 2 2 . 1 2 5 2 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . . 3 2 . Special Weapon . | . . . . . . . . . Impact Weapon 10 | . 1 1 . 2 1 3 2 . Slashing Weapon 6 | . . . . 1 3 . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 1 . Parts Lost 45 | . . 5 . . 5 9 23 3 Power 9 | . . 2 . . 2 2 3 . Propulsion 13 | . . 1 . . 1 2 7 2 Utility 13 | . . . . . 1 5 7 . Weapon 10 | . . 2 . . 1 . 6 1 Highest Loss Streak 21 | . . 2 . . 3 5 21 3 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 99 99 99 99 87 89 71 37 Engine 11 | . 14 11 11 17 14 9 2 . Leg 29 | . 28 43 44 36 23 19 14 . Device 9 | . 14 11 10 5 6 7 8 . Storage 8 | . 14 11 11 9 7 6 4 . Processor 4 | . . . . . 3 11 12 16 Protection 3 | . . . . 3 7 9 5 . Energy Cannon 6 | . 9 8 11 9 3 . 2 . Impact Weapon 8 | . 12 11 11 9 7 5 . . Slashing Weapon 5 | . . . . 9 10 13 8 3 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 18 20 21 61 67 68 70 3 Greatest Support 85 | 20 20 40 43 80 80 70 85 3 Greatest Overweight (x) 1 | . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 8 8 15 15 15 15 5 Average Capacity 11 | 7 8 8 8 13 15 15 12 5 Most Carried 15 | 6 9 8 8 15 15 15 15 5 Average Carried 10 | 4 7 7 8 13 14 14 10 5 Final Capacity 15 | 8 8 8 8 15 15 15 5 5 Final Carried 15 | 6 8 8 8 15 15 15 5 5 Class Distribution -------------------- 39% | Mutant 31% | Gladiator 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Matter Collected 1597 | 238 171 110 50 140 165 407 249 67 Remotely . | . . . . . . . . . Salvage Created 5816 | 98 346 839 142 461 765 2095 1005 65 Parts 217 | 5 10 42 4 19 27 58 51 1 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 106 | . 7 16 9 9 15 32 18 . Melee 44 | . 1 5 2 6 8 18 4 . Guns 4 | . 2 2 . . . . . . Cannons 12 | . . 3 3 3 1 . 2 . AOE 14 | . . . . . 2 6 6 . Classes Destroyed 20 | 2 5 4 1 . 2 3 2 1 Worker 5 | . . 1 . . . 3 1 . Builder 6 | . . 2 . . 1 2 1 . Tunneler 2 | 1 . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 8 | 1 1 2 . 1 2 1 . . Minesweeper 1 | . . . . . . . . 1 Operator 2 | . 1 1 . . . . . . Watcher 6 | . 1 2 . 1 1 1 . . Swarmer 23 | . 3 3 6 3 5 3 . . Cutter 3 | . . . . . . . 3 . Saboteur 1 | . . . . . . 1 . . Grunt 42 | . 4 8 . 3 5 15 7 . Brawler 5 | . . . . . 1 4 . . Duelist 6 | . . 1 . . 2 3 . . Protector 1 | . . . . . . 1 . . Sentry 9 | . . 4 . 3 1 1 . . Hunter 8 | . . . . . 1 2 5 . Programmer 4 | . . . . . . 2 2 . Heavy 1 | . . . . . . . 1 . Decomposer 2 | . . . . . . . . 2 Assembled 3 | . . . 3 . . . . . Best Kill Streak 11 | 2 3 5 3 3 4 9 11 1 Combat Bots Only 9 | . 3 4 3 3 4 7 9 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 2 1 . Melee 1 | . 1 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Hostile Shots Fired 728 | . 41 95 20 48 102 168 235 19 Missed 210 | . 14 33 7 15 33 46 56 6 Damage Taken 8989 | . 272 788 107 426 1159 2220 3796 221 Core 1507 | . 40 196 12 43 38 174 874 130 Absorbed by Shields 360 | . . . . . 128 116 116 . Redirected to Shielding 36 | . . . . . . 15 21 . Ignored by Resistances 121 | . . . . . . . 121 . Regen/Repaired (Parts) 318 | . . . . . . 191 127 . Core Remaining (%) 82 | 100 84 . 48 92 94 79 . . Volleys Fired 117 | 3 12 28 9 19 7 15 24 . Largest 2 | 2 2 1 1 1 1 1 1 . Hottest 85 | 70 70 63 63 30 63 85 81 . Shots Fired 130 | 6 22 28 9 19 7 15 24 . Gun 44 | 6 20 18 . . . . . . Cannon 63 | . 2 10 9 19 7 2 14 . Launcher 23 | . . . . . . 13 10 . Special . | . . . . . . . . . Kinetic 13 | 3 10 . . . . . . . Thermal 34 | 3 10 . . 19 . 2 . . Explosive . | . . . . . . . . . Electromagnetic 83 | . 2 28 9 . 7 13 24 . Robot Hit Streak 12 | 2 4 11 4 12 6 8 5 . Robot Miss Streak 3 | 1 3 3 2 2 1 2 3 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 291 | 4 25 56 11 27 41 87 35 5 Core Hits 138 | 3 8 20 5 8 17 49 27 1 Critical Kills 5 | . . 1 2 . 1 1 . . Critical Parts Destroyed 21 | . 4 6 . 1 2 6 2 . Critical Strikes 37 | . 5 8 2 1 6 11 4 . Corrupt 1 | . 1 . . . . . . . Smash 27 | . 4 8 2 1 3 7 2 . Sever 9 | . . . . . 3 4 2 . Melee Attacks 336 | . 27 49 30 20 57 117 26 10 Impact 235 | . 27 49 30 15 34 68 12 . Slashing 101 | . . . . 5 23 49 14 10 Piercing . | . . . . . . . . . Sneak Attacks 22 | . 2 6 . . 5 4 2 3 Combat Hostiles 4 | . . . . . 1 3 . . Follow-up Attacks 30 | . . . . 2 5 21 2 . Damage Inflicted 13763 | 52 703 2190 391 884 2140 4843 2238 322 Guns 418 | 52 182 184 . . . . . . Cannons 1293 | . 55 211 108 461 129 62 267 . Explosions 3077 | . 56 156 . . 466 1457 942 . Melee 8975 | . 410 1639 283 423 1545 3324 1029 322 Ramming . | . . . . . . . . . Kinetic 134 | 27 107 . . . . . . . Thermal 1161 | 25 131 156 . 461 65 150 173 . Explosive 401 | . . . . . 401 . . . Electromagnetic 3092 | . 55 395 108 . 129 1369 1036 . Impact 6553 | . 410 1639 283 329 1027 2317 548 . Slashing 2422 | . . . . 94 518 1007 481 322 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 9 Average Corruption 7 | . . . . . . 8 3 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . 24 7 8 Message Errors 11 | . . . . . . 9 1 1 Matter Fused 10 | . . . . . . 5 3 2 Heat Flow Errors 7 | . . . . . . 3 2 2 Energy Discharges 6 | . . . . . . 4 . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 2251 | . 216 597 42 133 237 623 210 193 Projectiles 27 | . . . 3 24 . . . . Explosions 62 | . 18 . . . 33 11 . . Melee 2162 | . 198 597 39 109 204 612 210 193 Knockbacks 40 | . 2 12 1 . 4 17 4 . Impact 35 | . 2 12 1 . 4 14 2 . Kinetic . | . . . . . . . . . Secondary 5 | . . . . . . 3 2 . Self-Inflicted Damage 333 | . . . . . 114 17 202 . Shots 10 | . . . . . 1 1 8 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 311 | 38 174 54 48 27 151 183 311 250 Average Temperature 66 | 16 77 17 20 14 62 48 142 135 Received Heat Transfer 1962 | . 84 273 . 153 223 730 499 . Effects 6 | . . . . . . . 6 . Interference 6 | . . . . . . . 6 . Siege Activations . | . . . . . . . . . Robots Corrupted 11 | . . 2 . . 1 4 4 . Combat Hostiles 11 | . . 2 . . 1 4 4 . Parts Fried 64 | . 7 15 1 5 6 17 13 . Impact Corruptions 71 | . 8 21 4 4 8 21 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . Heat Transferred 1649 | 74 322 250 . 629 50 174 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 1 2 . . 1 2 2 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Peak Influence 726 | 10 122 377 174 265 533 726 591 . Initial 355 | . 6 29 88 . 120 205 355 . Average 203 | 5 54 248 45 93 286 338 448 . Maximum Alert Level 3 | . . 1 . 1 2 3 2 . Low Security (%) 58 | 100 100 20 100 92 42 27 . . Level 1 26 | . . 79 . 7 29 38 40 . Level 2 12 | . . . . . 27 20 59 . Level 3 2 | . . . . . . 13 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 2 . . 1 12 5 . Investigation 2 | . . 1 . . . . 1 . Extermination 3 | . . . . . . 2 1 . Reinforcement 10 | . 1 1 . . . 5 3 . Assault 4 | . . . . . 1 3 . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Distress Signals 5 | . . 2 . 1 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 177 | . 14 23 12 16 25 56 29 2 Peak Tracking Total 8 | . 5 5 3 4 6 5 8 2 Tactical Retreats 17 | . 1 1 2 1 4 6 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Traps Triggered 9 | . . 1 . . 1 6 1 . Indirectly 5 | . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 12 | . . . . . . . . 12 Triggered 2 | . . . . . . 1 . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Disabled 7 | . . 1 . . 4 . 2 . Max in Single Turn 1 | . . 1 . . 1 . 1 . Garrison Access 4 | . . . . . 3 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Accessed 33 | . 4 2 2 3 10 4 7 1 Terminals 17 | . 4 1 . 3 5 1 2 1 Fabricators 5 | . . . . . 2 . 3 . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 3 | . . 1 . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . Total Hacks 66 | . 5 4 2 4 28 8 14 1 Successful 34 | . 2 2 2 2 13 6 6 1 Failed 32 | . 3 2 . 2 15 2 8 . Catastrophic 8 | . 1 . . 1 2 1 3 . Database Lockouts . | . . . . . . . . . Manual 28 | . 4 3 . . 12 3 6 . Terminals 27 | . 5 1 . 4 10 3 3 1 Fabricators 15 | . . . . . 8 . 7 . Repair Stations 4 | . . . . . . 2 2 . Recycling Units 6 | . . 3 . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 12 | . . . . . 10 . 2 . Terminal Hacks 10 | . 2 1 2 2 1 . 1 1 Record 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . 1 . . . . Open Door 2 | . . . 2 . . . . . Branch Access Points 3 | . 1 1 . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . Fabricator Hacks 5 | . . . . . 3 . 2 . Network Status 3 | . . . . . 2 . 1 . Build 2 | . . . . . 1 . 1 . Repair Station Hacks 4 | . . . . . . 2 2 . Scan Component 2 | . . . . . . 1 1 . Repair 2 | . . . . . . 1 1 . Recycling Unit Hacks 3 | . . . . . . 3 . . Report Inventory 2 | . . . . . . 2 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 10 | . . 1 . . 7 1 1 . Terminals 7 | . . . . . 5 1 1 . Assimilate 1 | . . . . . . 1 . . Botnet 6 | . . . . . 5 . 1 . Fabricators 2 | . . . . . 2 . . . Prioritize 1 | . . . . . 1 . . . Fabnet 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Reject 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 1 . 3 9 1 6 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 116 | . . . . . 116 . . . Total Robot Build Rating 6 | . . . . . 6 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 204 | . . . . . . . 204 . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . Time 47 | . . . . . . 22 25 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . . 3 1 . Non-combat . | . . . . . . . . . Combat 4 | . . . . . . 3 1 . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 2 . . Machine Destruction 5 | . . . . . 3 2 . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 Autooverrided 4 | . . . . . . 3 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total Allies 8 | . . . 2 . 2 3 1 . Largest Group 2 | . . . 2 2 2 1 1 . Highest-Rated Group 45 | . . . 45 45 38 41 29 . Highest-Rated Ally 41 | . . . 31 31 19 41 29 . Total Orders 3 | . . . . . . 3 . . EXPLORE 1 | . . . . . . 1 . . RETURN 2 | . . . . . . 2 . . Ally Attacks 44 | . . . 2 17 . 22 3 . Total Damage 463 | . . . 22 189 . 232 20 . Kills 5 | . . . 1 4 . . . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 7 | . . . . . . 7 . . Drone Recoveries 4 | . . . . . . 4 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Turns Passed 8067 | 76 1072 1029 1638 671 1159 1568 611 243 Spaces Moved 4631 | 43 584 404 812 391 709 835 503 350 Core 629 | 2 . . . . . . 277 350 Treads . | . . . . . . . . . Legs 3997 | 41 584 404 812 391 709 835 221 . Wheels 5 | . . . . . . . 5 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 126 50 50 Average Speed 115 | 116 120 120 120 128 131 133 80 50 Slowest Speed 225 | 120 120 120 120 130 213 225 220 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 45 | 5 91 46 100 40 17 25 22 61 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . . 2 . . . . 2 Spaces Dug 54 | . 6 5 22 . 1 11 4 5 Terrain Destroyed 84 | . 10 5 22 . 23 11 8 5 Melee 54 | . 6 5 22 . 1 11 4 5 Projectile . | . . . . . . . . . AOE 30 | . 4 . . . 22 . 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total 6721 | 59 889 823 1410 522 853 1122 642 401 Wait 1389 | 1 226 322 544 54 44 126 47 25 Move 4623 | 42 583 403 811 390 708 834 502 350 Hop . | . . . . . . . . . Pick Up 71 | 6 12 5 2 14 12 13 7 . Fast Attach 46 | 7 3 3 2 3 6 12 6 4 Attach 33 | . . 5 . 1 4 6 17 . Detach 11 | . . . . 1 1 4 5 . Swap 55 | . 7 4 4 9 8 18 5 . Drop 84 | . 19 4 8 16 17 15 5 . Fire 117 | 3 12 28 9 19 7 15 24 . Melee 280 | . 27 49 30 15 46 79 24 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 12 | . . . . . . . . 12 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 530 | -10/Materials | Identified exit to Mines 877 | -10/Materials | Derelicts attacked the area 895 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Discovered new exit (range 16) 1108 | -10/Materials | Discovered new exit (range 15) 1149 | -10/Materials | Entered another Materials area 1149 | -9/Materials | Evolved 2 slots: Propulsion x2 1194 | -9/Materials | Identified exit to Mines 1645 | -9/Materials | Discovered new exit (range 16) 1770 | -9/Materials | Build established: Scavenger-Mutant 2178 | -9/Materials | Entered Mines 2188 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2432 | -9/Mines | Core integrity fell below 50% 2552 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2562 | -9/Mines | Discovered new exit (range 5) 2707 | -9/Mines | Discovered new exit (range 7) 2810 | -9/Mines | Assembled infested the area 2814 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2815 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3768 | -9/Mines | Discovered new exit (range 13) 3794 | -9/Mines | Found the Drone Emporium 3797 | -9/Mines | Learned location of Storage (-7) 3801 | -9/Mines | Found Prototype Device 3801 | -9/Mines | Identified Thief Drone Bay 3816 | -9/Mines | Entered Materials 3816 | -8/Materials | Accompanied by 2 allies 3816 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3821 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4173 | -8/Materials | Build established: Mutant 4173 | -8/Materials | Discovered new exit (range 16) 4480 | -8/Materials | Discovered new exit (range 4) 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Utility x2 4794 | -7/Factory | Discovered new exit (range 10) 4830 | -7/Factory | Fabricated W-25 Informer? 5146 | -7/Factory | Lost 3 parts (1p1n1w) 5361 | -7/Factory | Build established: Gladiator 5460 | -7/Factory | Discovered new exit (range 6) 5646 | -7/Factory | Entered another Factory area 5646 | -6/Factory | Evolved 2 slots: Utility x2 6143 | -6/Factory | Repaired Imp. Medium Armor Plating 6366 | -6/Factory | Garrison activated, responded to threat 6457 | -6/Factory | Destroyed 7 combat bots 6504 | -6/Factory | Lost 5 parts (2p3u) 6696 | -6/Factory | First assault squad dispatched 6778 | -6/Factory | Local machine network offline 7034 | -6/Factory | Found Prototype Processor 7034 | -6/Factory | Identified Exp. Targeting Computer 7183 | -6/Factory | Discovered new exit (range 11) 7214 | -6/Factory | Entered another Factory area 7214 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7523 | -5/Factory | Repaired Flexi-carbon Leg 7633 | -5/Factory | Core integrity fell below 50% 7649 | -5/Factory | Core integrity fell below 20% 7678 | -5/Factory | Destroyed 9 combat bots 7682 | -5/Factory | Lost 21 parts (3p6n6u6w) 7748 | -5/Factory | Identified exit to Upper Caves 7781 | -5/Factory | Crushed by falling debris 7825 | -5/Factory | Entered Upper Caves 7916 | -5/Upper Caves | Build established: Mutant 7993 | -5/Upper Caves | Spotted B-75 Beast 8047 | -5/Upper Caves | Lost 3 parts (2n1w) 8068 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07996_ System corrupted: Wheel rejected. 07997_ Acquired Wheel. 08004_ Wheel destroyed. 08007_ Penetrated by Slug. 08012_ Wheel destroyed. 08016_ Slug penetrates Wall. 08016_ Penetrated by Slug. 08016_ Chainsword destroyed. 08016_ Slug penetrates Wall. 08025_ System corrupted: Matter fused (-9). 08041_ Searching scrap... 08041_ Found Imp. Transmission Jammer. 08041_ Found Med. Storage Unit. 08041_ Found Adv. Terrain Scanner. 08041_ Found Mak. Leg. 08041_ Found 30 Matter. 08042_ Acquired Mak. Leg. 08043_ Acquired 19 matter. 08055_ System corrupted: Energy discharge (-20). 08068_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????? ???????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????? #??????????????? | | ????????????????? #??????????????? | | ????????????????? #??##??????????? | | ????????????????? #??# ?????????? | | ????????????????? #??# ???####### | | ????????????????# #??# ?## # | | ????????????????# #???# ## | | ????????????????# #???# | | ???????????????## #???# | | ???????????????# ##### | | ???????????????# | | ???????????????# ## | | ?????????####??# ###### ## | | ????????##!%#### #?????#### ##? | | ????????# ## ## #?###????# #?? | | ????????# ###!! ## #????# #?? | | ????????# @#### #???## ### | | ????????# !!#?# ##### | | ????????#####?### #### | | ????????????????# #### | | ????????????????# #?# | | ???????????????## ### | | ???????????????# ## | | ???????????????# | | ???????????????# ## | | ??????????????# ##?## | | ??????????????# ## ##???? | | ??????????????## ######## ##????? | | ???????????????####??????####?????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Evasion (%) 55 Melee Accuracy 11 Target Analysis 6 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAuthchipLauncher Manual? 0 Play Time 01:08:04 Cumulative 406.1 hours Start 2024.06.22 @ 18:24:10 End 2024.06.22 @ 19:31:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 36 Types 32/0/3/1/0/0/0/0/0 Lore% 72 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e269754-1402-4894-beda-b0db83c4b5ec