Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.09 @ 19:34:09 Player: biogoob Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2293) 2293 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7323 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating Rocket Launcher Great Maul Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Target Analyzer Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Chainsword Longsword +1 Spear > --- INVENTORY -------- Micro Nuclear Core Armored Leg Nuclear Pulse Thruster Advanced Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating System Shield Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Great Maul Chainsword Chainsword Chainsword [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 1 Utility 4 | . . . 1 . . . 1 1 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 102 | . 11 5 11 10 . 4 16 24 21 Power 11 | . 2 . 1 1 . 1 1 2 3 Engine 9 | . 2 . 1 1 . 1 1 2 1 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 36 | . 4 2 1 4 . 2 6 8 9 Treads 1 | . 1 . . . . . . . . Leg 26 | . 3 2 1 4 . 2 6 5 3 Wheel 3 | . . . . . . . . 2 1 Hover 5 | . . . . . . . . . 5 Flight 1 | . . . . . . . . 1 . Utility 29 | . 2 2 3 2 . . 4 10 6 Device 11 | . . 1 1 1 . . 2 4 2 Storage 5 | . 2 1 1 . . . . 1 . Processor 5 | . . . . . . . 1 4 . Hackware 4 | . . . . . . . 1 . 3 Protection 4 | . . . 1 1 . . . 1 1 Artifact . | . . . . . . . . . . Weapon 26 | . 3 1 6 3 . 1 5 4 3 Energy Gun 14 | . 2 . 6 2 . . 4 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . 1 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 1 Piercing Weapon 2 | . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . Parts Lost 26 | . 1 . 4 5 . 2 3 . 11 Power 5 | . 1 . . 1 . 1 . . 2 Propulsion 8 | . . . 1 . . . 1 . 6 Utility 4 | . . . 1 2 . . 1 . . Weapon 9 | . . . 2 2 . 1 1 . 3 Highest Loss Streak 8 | . 1 . 4 2 . 2 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 99 100 99 95 98 94 Engine 9 | . 12 14 11 11 11 10 9 7 4 Leg 23 | . 27 28 22 22 22 22 26 23 16 Wheel 1 | . . . . . . . . 7 4 Device 12 | . . 12 17 13 22 22 17 7 2 Storage 11 | . 26 15 11 11 11 11 9 7 6 Processor 5 | . . . . . . . 1 17 20 Hackware 1 | . . . . . . . 5 . 5 Protection 2 | . . . 4 7 . . . 4 3 Energy Gun 13 | . 13 4 26 27 22 17 14 3 . Ballistic Gun 7 | . 14 14 6 5 11 15 11 1 . Launcher 1 | . . 9 . . . . . . . Slashing Weapon 3 | . . . . . . . . 11 12 Piercing Weapon 1 | . . . . . . . . 5 5 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 46 | 11 23 29 38 40 36 36 41 46 43 Greatest Support 45 | 20 20 20 20 20 20 28 38 12 45 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 1 3 6 Average Overweight (x) 1 | . . . 1 1 1 1 . 3 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 14 15 15 15 15 15 15 14 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 Average Carried 13 | 6 8 13 14 14 14 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 15 15 15 15 15 15 5 Class Distribution -------------------- 24% | Mutant 23% | Scavenger-Mutant 20% | Scavenger-Skirmisher 14% | Scavenger-Tank 13% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1710 | 198 186 314 140 121 . 130 294 172 155 Remotely . | . . . . . . . . . . Salvage Created 2657 | . 243 199 515 336 . 344 433 239 348 Parts 153 | . 21 4 37 22 . 11 14 11 33 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 55 | . 10 2 11 7 . 6 9 4 6 Melee 7 | . . . . . . . . 4 3 Guns 38 | . 4 2 11 7 . 5 9 . . AOE 10 | . 6 . . . . 1 . . 3 Classes Destroyed 10 | . 2 1 2 1 . 1 1 1 1 Worker 2 | . . . . 1 . . . . 1 Builder 2 | . . . . . . . . . 2 Hauler 1 | . . . 1 . . . . . . Recycler 3 | . . 1 . . . 1 . . 1 Swarmer 8 | . 3 . 2 . . . . . 3 Grunt 32 | . 7 2 5 7 . 5 5 1 . Duelist 1 | . . . . . . 1 . . . Sentry 9 | . . . 4 . . . 3 2 . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . . . . . 1 3 Best Kill Streak 6 | . 6 2 4 3 . 3 3 2 5 Combat Bots Only 6 | . 6 2 4 2 . 3 3 2 3 Max Kills in Single Turn 3 | . 2 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . . . 1 . . 3 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 4911 | . 338 66 562 333 . 508 595 558 1951 Core 1361 | . 80 . 45 41 . 172 68 105 850 Absorbed by Shields 190 | . . . . . . . 121 69 . Regen/Repaired (Parts) 23 | . . . . . . . . . 23 Core Remaining (%) 75 | 100 . 68 . . . 35 87 85 . Volleys Fired 129 | . 23 13 27 19 . 17 27 . 3 Largest 3 | . 2 2 3 3 . 3 3 . 1 Hottest 166 | . 70 70 141 166 . 133 155 . 36 Shots Fired 334 | . 41 26 80 56 . 50 78 . 3 Gun 326 | . 36 26 80 56 . 50 78 . . Cannon . | . . . . . . . . . . Launcher 8 | . 5 . . . . . . . 3 Special . | . . . . . . . . . . Kinetic 121 | . 18 13 16 9 . 25 40 . . Thermal 156 | . 18 13 42 28 . 17 38 . . Explosive 8 | . 5 . . . . . . . 3 Electromagnetic 49 | . . . 22 19 . 8 . . . Robot Hit Streak 13 | . 13 12 11 7 . 11 11 . 9 Robot Miss Streak 5 | . 4 3 5 5 . 1 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 251 | . 31 19 47 33 . 39 56 16 10 Core Hits 126 | . 24 7 21 15 . 14 22 5 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 . 5 1 . . 2 2 . Burn 7 | . 1 . 3 1 . . 2 . . Corrupt 2 | . . . 2 . . . . . . Sever 2 | . . . . . . . . 2 . Melee Attacks 61 | . . . . . . . . 30 31 Impact . | . . . . . . . . . . Slashing 49 | . . . . . . . . 24 25 Piercing 12 | . . . . . . . . 6 6 Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 3 2 Damage Inflicted 5620 | . 706 236 622 499 . 820 909 714 1114 Guns 3259 | . 373 236 622 499 . 636 893 . . Cannons . | . . . . . . . . . . Explosions 1009 | . 333 . . . . 184 . . 492 Melee 1336 | . . . . . . . . 714 622 Ramming 16 | . . . . . . . 16 . . Kinetic 1263 | . 178 110 86 95 . 312 482 . . Thermal 1720 | . 195 126 280 293 . 415 411 . . Explosive 825 | . 333 . . . . . . . 492 Electromagnetic 460 | . . . 256 111 . 93 . . . Impact . | . . . . . . . . . . Slashing 1283 | . . . . . . . . 661 622 Piercing 53 | . . . . . . . . 53 . Highest Corruption 1 | . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . . . 15 . 23 6 Projectiles . | . . . . . . . . . . Explosions 15 | . . . . . . 15 . . . Melee 29 | . . . . . . . . 23 6 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 55 | . 38 . . . . 17 . . . Shots 2 | . 1 . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . Kicked 3 | . . . . . . . 3 . . Crushed . | . . . . . . . . . . Highest Temperature 309 | . 57 108 120 309 . 34 252 . 9 Average Temperature 56 | . 25 37 36 107 . 12 70 . 6 Received Heat Transfer 1757 | . 96 54 282 147 . 288 261 131 498 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . Heat Transferred 4511 | . 569 370 917 790 . 755 1110 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 275 | . 275 99 249 100 . 92 236 155 150 Initial 75 | . . 44 . . . . 29 . 75 Average 50 | . 102 19 96 26 . 75 57 33 47 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . Low Security (%) 97 | 100 82 100 91 100 . 100 97 100 100 Level 1 2 | . 17 . 8 . . . 2 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 4 . 3 . . . . 1 5 Investigation 2 | . 1 . 1 . . . . . . Extermination 5 | . . . . . . . . 1 4 Reinforcement 6 | . 3 . 2 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 11 | . 1 . 3 . . . 2 3 2 Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 116 | . 24 2 20 9 . 6 20 14 21 Peak Tracking Total 8 | . 6 2 5 2 . 3 5 8 7 Tactical Retreats 10 | . . . 2 . . . 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . 1 . . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 3 | . . . 1 1 . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 29 | . 4 1 7 . 2 . 4 5 6 Terminals 15 | . 3 . 5 . . . 3 2 2 Fabricators 4 | . . . . . . . . 2 2 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 4 | . 1 . 1 . . . 1 . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 64 | . 11 1 20 . 2 . 10 12 8 Successful 37 | . 6 1 14 . 2 . 7 2 5 Failed 27 | . 5 . 6 . . . 3 10 3 Catastrophic 3 | . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 38 | . 9 . 11 . 1 . 5 8 4 Terminals 42 | . 10 . 17 . . . 7 5 3 Fabricators 6 | . . . . . . . . 4 2 Repair Stations 2 | . . . . . . . . . 2 Recycling Units 6 | . 1 . 1 . . . 3 . 1 Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 19 | . 3 1 9 . 2 . 4 . . Record 1 | . . . . . 1 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . Locate Traps 2 | . . . 1 . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 5 | . 1 . 1 . . . 2 . 1 Report Inventory 4 | . 1 . 1 . . . 1 . 1 Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 2 . . . 1 2 2 Terminals 5 | . 2 . 2 . . . 1 . . Track 1 | . . . 1 . . . . . . Botnet 4 | . 2 . 1 . . . 1 . . Fabricators 4 | . . . . . . . . 2 2 Fabnet 4 | . . . . . . . . 2 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . 6 . . . 3 4 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 44 | . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 Autooverrided 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . . . . . . . 3 2 Largest Group 3 | . . . . . . . . 3 2 Highest-Rated Group 93 | . . . . . . . . 93 41 Highest-Rated Ally 31 | . . . . . . . . 31 29 Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 14 7 Total Damage 377 | . . . . . . . . 291 86 Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 9726 | 2 728 1362 882 1423 749 781 1015 1483 1301 Spaces Moved 5524 | 2 421 705 372 664 394 366 519 1012 1069 Core 6 | . . . . . . . . . 6 Treads 2 | . 2 . . . . . . . . Legs 3494 | 2 419 705 372 664 394 366 519 . 53 Wheels 1575 | . . . . . . . . 1012 563 Hover 447 | . . . . . . . . . 447 Flight . | . . . . . . . . . . Fastest Speed 44 | 120 120 120 190 190 190 190 120 135 44 Average Speed 156 | 120 143 180 190 190 190 190 168 135 105 Slowest Speed 350 | 120 190 190 190 190 190 190 190 135 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 2 69 96 45 99 88 85 42 25 30 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 23 | . . . . . . . . 8 15 Terrain Destroyed 71 | . 33 . . . . 9 . 8 21 Melee 23 | . . . . . . . . 8 15 Projectile . | . . . . . . . . . . AOE 48 | . 33 . . . . 9 . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 6301 | 1 505 774 491 786 395 421 611 1107 1210 Wait 391 | . 43 41 66 89 . 29 32 24 67 Move 5515 | 1 420 704 371 663 393 365 518 1011 1069 Hop . | . . . . . . . . . . Pick Up 47 | . 3 6 9 2 1 3 4 7 12 Fast Attach 21 | . 2 1 . 1 . . 4 8 5 Attach 27 | . 1 . 6 4 . 2 4 6 4 Detach 7 | . 1 1 . . . . . 3 2 Swap 54 | . 8 4 5 5 . 2 8 10 12 Drop 63 | . 4 4 7 3 1 3 11 16 14 Fire 129 | . 23 13 27 19 . 17 27 . 3 Melee 44 | . . . . . . . . 22 22 Ram . | . . . . . . . . . . Kick 3 | . . . . . . . 3 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Entered Mines 773 | -10/Mines | Discovered new exit (range 12) 873 | -10/Mines | Discovered new exit (range 16) 1205 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1440 | -10/Mines | Learned location of 1 exit from Materials 1447 | -10/Mines | Found the Drone Emporium 1894 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2093 | -10/Mines | Entered Materials 2093 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2094 | -9/Materials | Identified exit to Mines 2397 | -9/Materials | Build established: Gunner 2421 | -9/Materials | Discovered new exit (range 4) 2652 | -9/Materials | Lost 4 parts (1n1u2w) 2775 | -9/Materials | Discovered new exit (range 3) 2863 | -9/Materials | Identified exit to Storage 2894 | -9/Materials | Build established: Scavenger-Tank 2975 | -9/Materials | Entered Mines 2976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3203 | -9/Mines | Discovered new exit (range 6) 3272 | -9/Mines | Found a hidden stash of uninstalled traps 3301 | -9/Mines | Assembled infested the area 3702 | -9/Mines | Discovered new exit (range 5) 3799 | -9/Mines | Discovered new exit (range 5) 4317 | -9/Mines | Build established: Scavenger-Gunner 4398 | -9/Mines | Entered Exiles 4444 | -9/Exiles | Met 8R-AWN 4478 | -9/Exiles | Met EX-HEX 4533 | -9/Exiles | Met EX-BIN 4560 | -9/Exiles | Aligned with FarCom system 4562 | -9/Exiles | Given EX-Vault access code 4609 | -9/Exiles | Opened EX-Vault 4627 | -9/Exiles | Found Longsword +1 4666 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4723 | -9/Exiles | Met EX-DEC 4832 | -9/Exiles | Visited The Gauntlet 5057 | -9/Exiles | Learned location of Zion (-7) 5124 | -9/Exiles | Discovered new exit (range 10) 5147 | -9/Exiles | Left Exiles lab with Longsword +1 5147 | -9/Exiles | Entered Mines 5235 | -8/Mines | Discovered new exit (range 6) 5446 | -8/Mines | Build established: Scavenger-Skirmisher 5603 | -8/Mines | Core integrity fell below 50% 5918 | -8/Mines | Discovered new exit (range 5) 5928 | -8/Mines | Entered Materials 5928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5929 | -8/Materials | Identified exit to Factory 6943 | -8/Materials | Entered Factory 6943 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7554 | -7/Factory | Build established: Scavenger-Mutant 7603 | -7/Factory | Discovered new exit (range 8) 7619 | -7/Factory | Identified exit to Factory 7826 | -7/Factory | Allied Derelicts emerged from ambush trap array 8426 | -7/Factory | Entered another Factory area 8426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9363 | -6/Factory | Repaired Spear 9533 | -6/Factory | Spotted B-75 Beast 9573 | -6/Factory | Local machine network offline 9635 | -6/Factory | Core integrity fell below 50% 9668 | -6/Factory | Lost 8 parts (2p5n1w) 9720 | -6/Factory | Core integrity fell below 20% 9725 | -6/Factory | Released all parts (6) 9727 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09612_ R-10 Processor collects Autogun. 09613_ U-05 Engineer lays Concrete. 09615_ R-10 Processor collects Lgt. Nuclear Core. 09616_ U-05 Engineer lays Concrete. 09637_ Mic. Nuclear Core destroyed. 09637_ Critical hit (Burn: +37). 09676_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Q. 09686_ Spear destroyed. 09690_ T-07 Excavator is excavating. 09702_ Critical hit (Burn: +37). 09703_ T-07 Excavator is excavating. 09704_ Chainsword destroyed. 09707_ T-07 Excavator is excavating. 09713_ Arm. Leg destroyed. 09725_ Released Imp. Hacking Suite. 09725_ Released Lrg. Storage Unit. 09725_ Released Imp. Signal Interpreter. 09725_ Released Target Analyzer. 09725_ Released Melee Analysis Suite. 09725_ Released Adv. Weight Redist. System. Map ----- +----------------------------------------------------+ | ???????????# """"""""" ????????????????????? | | ???????????# #??????????????????????? | | ???????????# """"""""" #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# """"""""" #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# """"""""" #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# """"""""" #??????????????????????? | | ???????????# #??????????????????????? | | ############ """"""""" #??????????????????????? | | #??????????????????????? | | """"""""" #??????????????????????? | | #??????????????????????? | | """"""""" #??????????????????????? | | #####??????????????????? | | ## """"""""" #??????????????????? | | ?# #??????????????????? | | ?# """""""""g #??????????????????? | | ?# g #??????????????????? | | ?# """""""""g p +???????o??????????? | | ?# u=!/ #??????????????????? | | ?# = * !!!] #??????????????????? | | ?# ########## ### /!/ #??????????????????? | | ?" ????????# ?# #??????????????????? | | ? ?????????# #?#####@#####??????????????????? | | ?? ??????????##?????? ?????????????????????? | | ?? ????????????????? ???????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 380 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronSpikedShotgun Manual? 0 Play Time 01:28:25 Cumulative 93.3 hours Start 2022.02.05 @ 21:11:30 End 2022.02.09 @ 19:34:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 84 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11 Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 8edf2f81-f566-4474-83fe-42fdc0be31cb