Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 12:00:57 Player: Thqwib Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (3119) 3119 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2684) 2684 TOTAL SCORE: 11458 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 320 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 0% Temperature Critical (4245) Movement Core (1150) Ox22 Location -6/DSF Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Kinecellerator Improved Weapon Cycler Phase Shifter Force Field > --- WEAPON (3) ------- Improved Heavy Laser Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (15) --- Angular Momentum Engine Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Weapon Cycler Improved Utility Shielding Layered Light Armor Plating Layered Light Armor Plating Heavy Linear Accelerator Powered Hammer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Improved Weapon Cycler Force Field Hacking Suite Relay Coupler [Duelist] > --- WEAPON ----------- Improved Heavy Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Flexi-carbon Leg Enhanced Biometal Leg Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Linear Accelerator Grenade Launcher Improved Datajack Powered Hammer [Rating: 93] Favorites ----------- Power Improved Quantum Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Improved Quantum Reactor Propulsion Compact Wheel Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . . . 3 2 . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 127 | 1 16 2 2 . 18 8 . 6 2 4 48 3 17 Power 11 | . 3 . . . 2 . . 1 1 1 2 . 1 Engine 6 | . 3 . . . . . . . 1 1 1 . . Core 4 | . . . . . 2 . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 12 | . 3 . . . 2 1 . . . . 4 . 2 Treads 4 | . . . . . . . . . . . 2 . 2 Leg 3 | . 1 . . . . . . . . . 2 . . Wheel 5 | . 2 . . . 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 44 | . 6 1 2 . 5 3 . 2 1 2 15 1 6 Device 24 | . 4 1 1 . 3 . . . . 2 7 1 5 Storage 3 | . 1 . 1 . . . . . . . 1 . . Processor 4 | . . . . . 1 1 . . . . 2 . . Hackware 6 | . . . . . . . . 2 . . 4 . . Protection 7 | . 1 . . . 1 2 . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 60 | 1 4 1 . . 9 4 . 3 . 1 27 2 8 Energy Gun 13 | . . . . . 3 1 . 1 . 1 5 . 2 Energy Cannon 6 | . 1 . . . 2 . . 1 . . 2 . . Ballistic Gun 11 | 1 1 1 . . 1 . . . . . 5 . 2 Ballistic Cannon 8 | . . . . . . 1 . 1 . . 3 1 2 Launcher 6 | . . . . . 2 2 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 11 | . 2 . . . 1 . . . . . 6 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . 5 . . Unidentified Prototypes 9 | . . 1 . . 1 1 . . . 1 5 . . Parts Lost 12 | . . . . . 1 3 1 . 1 . 3 . 3 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 Utility 8 | . . . . . . 2 1 . 1 . 2 . 2 Weapon 1 | . . . . . . . . . . . 1 . . Highest Loss Streak 3 | . . . . . 1 3 1 . 1 . 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 100 99 97 43 61 77 71 81 85 89 Engine 3 | . 14 14 14 14 1 . . . 6 5 1 . . Core 1 | . . . . . 7 7 . 7 . . . . 3 Reactor 2 | . . . . . . . . . . . 4 6 2 Treads 2 | . . . . . . . . . . . 5 6 8 Leg 2 | . 26 . . . . . . . . . . . . Wheel 8 | . 1 28 28 28 17 14 15 15 15 13 1 . . Device 17 | . 12 14 14 14 17 15 11 7 7 12 19 19 29 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 Processor 6 | . . . . . 9 7 4 . . . 8 13 13 Hackware 4 | . . . . . . . . 15 11 6 10 6 . Protection 5 | . . . . . 9 20 4 . 4 6 2 6 5 Energy Gun 3 | . . . . . 6 6 . . 7 7 3 2 4 Energy Cannon 4 | . 12 14 14 14 8 7 . 7 7 4 . . . Ballistic Gun 6 | . 14 14 14 14 9 . . . . . 3 7 5 Ballistic Cannon 3 | . . . . . . 6 . . 7 6 4 4 6 Impact Weapon 2 | . . . . . 1 . . . . . 3 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 11 23 19 29 29 46 59 31 42 47 48 81 77 90 Greatest Support 75 | 20 26 26 26 26 32 32 32 32 32 32 75 75 75 Greatest Overweight (x) 22 | . 1 . 1 1 1 3 . 1 1 1 1 1 22 Average Overweight (x) . | . . . . 1 1 1 . 1 1 1 . . 1 Largest Inventory Capacity 30 | 8 10 10 15 15 15 15 15 15 15 15 30 15 15 Average Capacity 14 | 8 9 10 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 13 14 12 11 12 15 15 15 15 Average Carried 11 | 6 7 9 9 10 9 12 11 7 7 13 13 15 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 10 10 10 13 8 12 6 12 14 15 15 13 Class Distribution -------------------- 24% | Bothacker-Mutant 22% | Mutant 19% | Skirmisher 8% | Tank 8% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Skirmisher | -7/DSF Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Scavenger-Gunner | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Matter Collected 2387 | 200 224 . . . 441 164 . . 4 . 913 32 409 Remotely . | . . . . . . . . . . . . . . Salvage Created 3774 | . 417 . . . 1177 320 . . . . 1322 32 506 Parts 169 | . 20 . . . 70 18 . . . . 40 1 20 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Combat Hostiles Destroyed 55 | . 7 . . . 16 7 . . . . 12 . 13 Guns 23 | . . . . . 8 2 . . . . 7 . 6 Cannons 20 | . 6 . . . 6 1 . . . . 3 . 4 AOE 10 | . . . . . 2 3 . . . . 2 . 3 Classes Destroyed 16 | . 4 . . . 6 2 . . . . 1 1 2 Worker 6 | . 1 . . . 2 3 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . Recycler 5 | . 1 . . . 4 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . . Watcher 3 | . . . . . 2 1 . . . . . . . Swarmer 16 | . . . . . 4 3 . . . . 6 . 3 Grunt 21 | . 7 . . . 5 3 . . . . 3 . 3 Brawler 1 | . . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . . . . . 1 Sentry 4 | . . . . . 4 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . 3 Hunter 6 | . . . . . 2 . . . . . 2 . 2 Programmer 1 | . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 . . . 6 4 . . . . 4 1 4 Combat Bots Only 4 | . 2 . . . 4 3 . . . . 4 . 4 Max Kills in Single Turn 3 | . 1 . . . 2 3 . . . . 2 1 3 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 3 | . . . . . 2 2 . . . . 2 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Hostile Shots Fired 302 | . 30 . . . 45 33 1 . 4 . 105 . 84 Missed 83 | . 11 . . . 12 11 . . 2 . 26 . 21 Damage Taken 4380 | . 242 . . . 521 440 59 . 97 . 1186 . 1835 Core 1178 | . 62 . . . 55 47 59 . 49 . 147 . 759 Absorbed by Shields 345 | . . . . . . . . . . . 314 . 31 Redirected to Shielding 206 | . . . . . . . . . . . 103 . 103 Regen/Repaired (Parts) 59 | . . . . . 11 . . . . 48 . . . Core Remaining (%) 85 | 100 . . . 75 90 . . . 77 . . . . Volleys Fired 222 | . 21 . . . 47 17 . . . . 101 . 36 Largest 3 | . 2 . . . 3 3 . . . . 3 . 3 Hottest 161 | . 80 . . . 148 161 . . . . 158 . 146 Shots Fired 439 | . 42 . . . 131 50 . . . . 149 . 67 Gun 272 | . 22 . . . 84 17 . . . . 115 . 34 Cannon 161 | . 20 . . . 46 32 . . . . 33 . 30 Launcher 6 | . . . . . 1 1 . . . . 1 . 3 Special . | . . . . . . . . . . . . . . Kinetic 198 | . 22 . . . 47 17 . . . . 59 . 53 Thermal 171 | . 20 . . . 46 17 . . . . 77 . 11 Explosive 6 | . . . . . 1 1 . . . . 1 . 3 Electromagnetic 64 | . . . . . 37 15 . . . . 12 . . Robot Hit Streak 23 | . 8 . . . 13 10 . . . . 23 . 8 Robot Miss Streak 5 | . 2 . . . 3 2 . . . . 5 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . Shots Hit Robots 277 | . 26 . . . 81 27 . . . . 107 1 35 Core Hits 143 | . 12 . . . 46 14 . . . . 41 1 29 Critical Kills 2 | . 1 . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 11 | . 1 . . . . 1 . . . . 6 . 3 Burn 5 | . . . . . . . . . . . 5 . . Meltdown 2 | . 1 . . . . 1 . . . . . . . Blast 3 | . . . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . . . 1 . . Melee Attacks 92 | . 5 . . . . . . . . . 86 1 . Impact 81 | . 5 . . . . . . . . . 75 1 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7797 | . 445 . . . 1555 759 . . . . 3134 88 1816 Guns 3339 | . 131 . . . 736 154 . . . . 1855 . 463 Cannons 2812 | . 314 . . . 563 404 . . . . 706 . 825 Explosions 1081 | . . . . . 246 201 . . . . 106 . 528 Melee 555 | . . . . . . . . . . . 467 88 . Ramming 10 | . . . . . 10 . . . . . . . . Kinetic 2623 | . 131 . . . 261 179 . . . . 917 . 1135 Thermal 2956 | . 314 . . . 633 310 . . . . 1546 . 153 Explosive 941 | . . . . . 176 131 . . . . 106 . 528 Electromagnetic 712 | . . . . . 475 139 . . . . 98 . . Impact 555 | . . . . . . . . . . . 467 88 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . 4 4 4 4 . 1 17 17 17 . . . . Average Corruption 5 | . 3 4 4 4 . 1 8 17 17 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 24 | . 2 1 9 4 . . 5 . 3 . . . . Message Errors 6 | . 1 . 3 . . . 2 . . . . . . Matter Fused 7 | . . 1 3 1 . . 1 . 1 . . . . Heat Flow Errors 4 | . . . 2 1 . . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . 1 1 . . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 539 | . . . . . 56 50 . . . . 347 . 86 Projectiles 151 | . . . . . 1 . . . . . 64 . 86 Explosions 105 | . . . . . 55 50 . . . . . . . Melee 283 | . . . . . . . . . . . 283 . . Knockbacks 13 | . . . . . . 1 . . . . 6 . 6 Impact 3 | . . . . . . . . . . . 3 . . Kinetic 9 | . . . . . . 1 . . . . 2 . 6 Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 105 | . . . . . 73 . . . . . 32 . . Shots 2 | . . . . . 1 . . . . . 1 . . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 4245 | . 33 . 238 112 74 265 . . 225 . 36 . 4245 Average Temperature 397 | . 11 . 108 61 26 102 . . 121 . 14 . 1063 Received Heat Transfer 699 | . 132 . . . 216 90 . . . . 126 . 135 Effects 46 | . . . . . . . . . . . . . 46 Shutdowns 5 | . . . . . . . . . . . . . 5 Energy Bleed 6 | . . . . . . . . . . . . . 6 Interference 6 | . . . . . . . . . . . . . 6 Matter Decay 3 | . . . . . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . . . . . 5 Damage (minor) 6 | . . . . . . . . . . . . . 6 Damage (major) 10 | . . . . . . . . . . . . . 10 Damage (core) 5 | . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 1 1 . . . . 5 . . Impact Corruptions 8 | . . . . . . . . . . . 8 . . Robots Melted 2 | . 1 . . . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . Parts Melted 5 | . . . . . . 4 . . . . 1 . . Heat Transferred 5219 | . 666 . . . 1247 457 . . . . 2627 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Peak Influence 1221 | . 154 48 . . 419 224 64 34 43 58 1221 645 751 Initial 640 | . . 48 . . . 190 64 34 23 22 42 640 451 Average 341 | . 47 48 . . 239 130 54 34 30 42 505 641 643 Maximum Alert Level 4 | . . . . . 2 1 . . . . 4 2 3 Low Security (%) 42 | 100 100 100 . 100 33 54 100 100 100 100 23 . . Level 1 20 | . . . . . 56 45 . . . . 21 . . Level 2 22 | . . . . . 10 . . . . . 31 100 46 Level 3 11 | . . . . . . . . . . . 17 . 53 Level 4 2 | . . . . . . . . . . . 5 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 Squads Dispatched 15 | . 3 . . . 4 4 . . . 1 . 1 2 Investigation 6 | . 2 . . . 1 1 . . . 1 . 1 . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 5 | . 1 . . . . 2 . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Distress Signals 3 | . 1 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 82 | . 13 . . . 19 11 5 . . . 22 . 12 Peak Tracking Total 6 | . 4 . . . 5 3 5 . 1 . 4 . 6 Tactical Retreats 6 | . 1 . . . 1 . . . 2 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Traps Triggered 14 | . 4 . . . . 1 . . 1 . 6 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 4 . . Triggered 1 | . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . Objects Rigged 10 | . . . . . 7 3 . . . . . . . Exploded 8 | . . . . . 5 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Machines Disabled 9 | . . . . . 2 . . . . . 7 . . Max in Single Turn 2 | . . . . . 2 . . . . . 1 . . Garrison Relay 3 | . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Machines Accessed 21 | . 2 . 1 . 3 7 . 1 . 5 . 2 . Terminals 10 | . 2 . . . 1 3 . 1 . 2 . 1 . Fabricators 2 | . . . . . . 1 . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . Total Hacks 50 | . 7 . 1 . 10 19 . 1 . 8 . 4 . Successful 26 | . 4 . 1 . 6 6 . 1 . 6 . 2 . Failed 24 | . 3 . . . 4 13 . . . 2 . 2 . Catastrophic 2 | . 1 . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 6 . 1 . 4 9 . . . 1 . . . Terminals 29 | . 7 . . . 6 10 . 1 . 4 . 1 . Fabricators 4 | . . . . . . 3 . . . 1 . . . Repair Stations 7 | . . . . . 2 . . . . 2 . 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 4 . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 . . . Terminal Hacks 10 | . 3 . 1 . 1 2 . 1 . 1 . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . 2 . 1 . Scan Component 3 | . . . . . 1 . . . . 1 . 1 . Repair 2 | . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . 1 . . . 1 2 . . . 1 . . . Terminals 5 | . 1 . . . 1 2 . . . 1 . . . Botnet 5 | . 1 . . . 1 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 16 | . 2 . . . 1 7 . 1 . 4 . 1 . Full Trace Events 5 | . 1 . . . 1 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . 1 . . . Time 122 | . . . . . 108 . . . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . . . . 4 . . Non-combat . | . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 4 . . Robot Hacks Applied 4 | . . . . . . . . . . . 4 . . formatsys_high 4 | . . . . . . . . . . . 4 . . Relay Couplers Released 13 | . . . . . . . . . . . 13 . . Machine Destruction 13 | . . . . . . . . . . . 13 . . Attached 4 | . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Total Allies 6 | . . . . . . . 1 . . . 5 . . Largest Group 2 | . . . . . . . 1 . . . 2 . . Highest-Rated Group 160 | . . . . . . . 31 . . . 160 . . Highest-Rated Ally 119 | . . . . . . . 31 . . . 119 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . 2 . . . 33 . . Total Damage 1092 | . . . . . . . 41 . . . 1051 . . Kills 9 | . . . . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Turns Passed 6268 | 2 574 87 374 145 749 641 123 9 86 341 2348 305 484 Spaces Moved 3676 | 1 327 93 404 86 393 486 121 3 67 274 1089 176 156 Core 4 | . . . . . . . . . . . . . 4 Treads 1291 | . . . . . . . . . . . 963 176 152 Legs 299 | 1 298 . . . . . . . . . . . . Wheels 2082 | . 29 93 404 86 393 486 121 3 67 274 126 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 120 90 90 90 105 105 115 100 115 115 115 115 160 160 Average Speed 132 | 120 119 90 91 105 106 115 100 115 115 115 164 164 228 Slowest Speed 1150 | 120 190 90 105 105 115 145 100 115 115 115 240 240 1150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 47 30 88 27 34 17 96 . 54 7 80 4 95 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 42 | . 2 . . . . . . . . . 40 . . Terrain Destroyed 109 | . 2 . . . 41 6 . . . . 47 . 13 Melee 42 | . 2 . . . . . . . . . 40 . . Projectile 18 | . . . . . . 5 . . . . 5 . 8 AOE 49 | . . . . . 41 1 . . . . 2 . 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Gar Fac DSF Total 4573 | 1 461 95 410 140 621 530 125 8 76 299 1375 189 243 Wait 290 | . 69 . . 55 132 1 1 . . 14 4 8 6 Move 3664 | . 326 92 403 85 392 486 120 2 66 274 1087 175 156 Hop . | . . . . . . . . . . . . . . Pick Up 61 | . 11 . 2 . 14 5 . . 7 3 11 . 8 Fast Attach 32 | . 2 1 . . 1 3 . . . 4 14 2 5 Attach 38 | . 3 . . . 7 3 . 6 1 . 11 . 7 Detach 18 | . . 1 . . 1 . 4 . . 1 7 . 4 Swap 57 | 1 11 1 2 . 10 2 . . 1 . 23 1 5 Drop 74 | . 13 . 3 . 9 10 . . 1 3 21 2 12 Fire 222 | . 21 . . . 47 17 . . . . 101 . 36 Melee 92 | . 5 . . . . . . . . . 86 1 . Ram 1 | . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 6 . 4 Rewire . | . . . . . . . . . . . . . . Trap 14 | . . . . . 7 3 . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 454 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Entered Mines 578 | -10/Mines | Learned location of Storage (-9) 609 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 613 | -10/Mines | Found Prototype Device 613 | -10/Mines | Identified Exp. Sensor Array 642 | -10/Mines | Discovered new exit (range 13) 660 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 660 | -10/Mines | Discovered new exit (range 5) 664 | -10/Mines | Entered Exiles 687 | -10/Exiles | Met 8R-AWN 701 | -10/Exiles | Met EX-HEX 728 | -10/Exiles | Met EX-BIN 737 | -10/Exiles | Aligned with FarCom system 738 | -10/Exiles | Given EX-Vault access code 767 | -10/Exiles | Opened EX-Vault 782 | -10/Exiles | Found PSU Rigger 805 | -10/Exiles | Warned to stay clear of 0b10 Research branches 831 | -10/Exiles | Met EX-DEC 863 | -10/Exiles | Visited The Gauntlet 1026 | -10/Exiles | Discovered new exit (range 11) 1038 | -10/Exiles | Left Exiles lab with PSU Rigger 1038 | -10/Exiles | Entered Mines 1173 | -9/Mines | Discovered new exit (range 5) 1183 | -9/Mines | Entered Materials 1183 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1552 | -8/Materials | Garrison activated, responded to threat 1598 | -8/Materials | Build established: Skirmisher 1838 | -8/Materials | Repaired Exp. Sensor Array 1881 | -8/Materials | Discovered new exit (range 16) 1932 | -8/Materials | Entered Factory 1932 | -7/Factory | Evolved 2 slots: Utility x2 2246 | -7/Factory | Build established: Tank 2331 | -7/Factory | Found Prototype Launcher 2331 | -7/Factory | Identified Rocket Array 2464 | -7/Factory | Fabricated Grenade Launcher (x1) 2534 | -7/Factory | Lost 3 parts (1n2u) 2573 | -7/Factory | Sucked down chute 2573 | -7/Factory | Entered Waste 2574 | -7/Waste | Met a frightened Derelict 2581 | -7/Waste | Spotted C-40 Crusher 2588 | -7/Waste | EMP discharged 2594 | -7/Waste | Spotted C-40 Crusher 2607 | -7/Waste | Spotted C-40 Crusher 2632 | -7/Waste | Spotted C-40 Crusher 2643 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2646 | -7/Waste | Spotted C-40 Crusher 2684 | -7/Waste | Discovered new exit (range 13) 2688 | -7/Waste | EMP discharged 2688 | -7/Waste | System corruption reached 10% 2696 | -7/Waste | Entered Factory 2705 | -7/Factory | Identified exit to DSF 2705 | -7/Factory | Entered DSF 2743 | -7/DSF | Additional patrols routed to DSF 2762 | -7/DSF | Discovered new exit (range 11) 2791 | -7/DSF | Entered Factory 2791 | -6/Factory | Evolved 2 slots: Utility x2 2843 | -6/Factory | Repaired Imp. Deuterium Engine 2933 | -6/Factory | Discovered new exit (range 8) 3084 | -6/Factory | Build established: Skirmisher 3132 | -6/Factory | Identified exit to Garrison 3132 | -6/Factory | Entered Garrison 3190 | -6/Garrison | Triggered checkpoint 3238 | -6/Garrison | Installed Relay Interface Framework 3250 | -6/Garrison | Garrison Relay disabled 3538 | -6/Garrison | Build established: Bothacker-Mutant 3683 | -6/Garrison | Rewired Executioner 3835 | -6/Garrison | Spotted B-75 Beast 3852 | -6/Garrison | Triggered checkpoint 3869 | -6/Garrison | Allies destroyed B-75 Beast 3899 | -6/Garrison | Found Prototype Device 3899 | -6/Garrison | Identified Adv. Kinecellerator 3906 | -6/Garrison | Lost 3 parts (2u1w) 3906 | -6/Garrison | Found Prototype Processor 3906 | -6/Garrison | Identified Exp. Core Analyzer 3944 | -6/Garrison | Triggered checkpoint 3994 | -6/Garrison | Triggered checkpoint 4070 | -6/Garrison | Discovered new exit (range 9) 4084 | -6/Garrison | Triggered checkpoint 4168 | -6/Garrison | Lost 3 allies 4185 | -6/Garrison | Garrison Relay disabled 4908 | -6/Garrison | Triggered checkpoint 5062 | -6/Garrison | Triggered checkpoint 5247 | -6/Garrison | Discovered new exit (range 13) 5316 | -6/Garrison | Triggered checkpoint 5350 | -6/Garrison | Garrison Relay disabled 5480 | -6/Garrison | Entered Factory 5590 | -6/Factory | Identified exit to DSF 5785 | -6/Factory | Entered DSF 5823 | -6/DSF | Additional patrols routed to DSF 6030 | -6/DSF | Sterilization system engaged 6050 | -6/DSF | Ambient heat levels rising (+10) 6065 | -6/DSF | Ambient heat levels rising (+10) 6080 | -6/DSF | Ambient heat levels rising (+10) 6095 | -6/DSF | Ambient heat levels rising (+10) 6110 | -6/DSF | Ambient heat levels rising (+10) 6119 | -6/DSF | Discovered new exit (range 15) 6125 | -6/DSF | Ambient heat levels rising (+10) 6140 | -6/DSF | Ambient heat levels rising (+10) 6155 | -6/DSF | Ambient heat levels rising (+10) 6170 | -6/DSF | Ambient heat levels rising (+10) 6185 | -6/DSF | Ambient heat levels rising (+10) 6200 | -6/DSF | Ambient heat levels rising (+10) 6215 | -6/DSF | Ambient heat levels rising (+10) 6230 | -6/DSF | Ambient heat levels rising (+10) 6230 | -6/DSF | Core integrity fell below 50% 6245 | -6/DSF | Ambient heat levels rising (+10) 6252 | -6/DSF | Core integrity fell below 20% 6260 | -6/DSF | Ambient heat levels rising (+10) 6270 | -6/DSF | Core destroyed Last Messages --------------- 06254_ Overheating: System interference. 06254_ Adv. Heat Sink temporarily disabled. 06255_ Overheating: System interference. 06255_ Exp. Core Analyzer temporarily disabled. 06260_ Overheating: Imp. Cooling System damaged (-49). 06260_ ALERT: Ambient heat levels +10. 06261_ Overheating: Matter decay (-18). 06263_ Overheating: Lrg. Storage Unit damaged (-66). 06263_ Overheating: Imp. Cooling System damaged (-9). 06263_ Overheating: Broken Gauss Rifle damaged (-18). 06265_ Overheating: Phase Shifter damaged (-9). 06265_ Overheating: Force Field damaged (-4). 06266_ Neutrino Core broken. 06266_ Overheating: Short circuit. 06267_ Overheating: Matter decay (-23). 06270_ Overheating: Core damaged (-136). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????""?????????? | | ????????????????????????????"#?????????? | | ??????????#########???????##"####??????? | | ??????????#]] !!#########"""""#??????? | | ??????????#]]^^^!!# #!!##"""""#??????? | | ??????????# <""##"????? | | ??????????# @ """""????? | | ??????????### ###! #!!## ""##?????? | | ??????????### =###!!!#!!### ###??????? | | ??????????# = =########## ##???????? | | ??????????# =#??????# !#???????? | | ??????????# #??????# !#???????? | | ??????????### ###??????### ##???????? | | ??????????#** !!#??????#!! #???????? | | #?????????#** !!#??????#!! #???????? | | #?????????#** !!???????#!! #???????? | | ############# #?########## ###??????? | | ##!!!# # ###!!!# ## !!#??????? | | ##!!!# ##! !# ## !!#??????? | | % ==! #??????? | | %* %% ^ #??????? | | = [%= #??????? | | ]## #*** =% * ##!!!#! !## !!#??????? | | ## #***###=%["##!!!#!!!## !!#??????? | | ##########?#%* #################??????? | | = #???????!! !!?????????????????????? | | #??????#!!" %!!#????????????????????? | | #??????#!!%" !!#????????????????????? | | ###??????###" ###????????????????????? | | #???????? ??????????????????????? | | #??????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingGaussTerrabomb Manual? 0 Play Time 01:18:47 Cumulative 45.0 hours Start 2024.05.11 @ 10:31:45 End 2024.05.11 @ 12:00:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a3ac43f4-4128-4eee-8d65-8396380f9904