Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 19:12:25 Player: Gitida Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (215) 1075 Value Destroyed (9068) 9068 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3650) 3650 TOTAL SCORE: 18533 Bonus ------- High Alert Combat Kills 1803 Follower Combat Kills 97 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -150 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 34/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Improved Medium Treads Advanced Heat Sink Enhanced Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Advanced Phase Shifter Advanced Hacking Suite > --- WEAPON ----------- Improved Arc Projector Enhanced Nova Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Heavy Treads Heavy Treads Advanced Heat Sink Matter Compressor Relay Coupler [Grunt] Relay Coupler [Sentry] Improved Arc Projector Improved Arc Projector Enhanced Nova Cannon Proton Missile Launcher Heavy Rocket Launcher Improved Remote Datajack [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Slots Evolved 10 | . . 2 2 . 2 . 2 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 6 | . . 2 1 . . . 1 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 198 | 6 2 13 24 15 3 11 37 50 7 30 Power 33 | 1 . 4 5 5 . 1 4 9 2 2 Engine 16 | 1 . 3 5 1 . . 2 4 . . Core 15 | . . 1 . 4 . 1 2 5 . 2 Reactor 2 | . . . . . . . . . 2 . Propulsion 42 | 2 . 2 4 3 1 3 11 11 . 5 Treads 35 | 2 . 2 4 3 1 1 6 11 . 5 Leg 7 | . . . . . . 2 5 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | 1 2 3 6 2 . 2 9 15 2 8 Device 32 | . 1 2 3 2 . 1 5 12 1 5 Storage 4 | 1 1 . 1 . . . 1 . . . Processor 6 | . . 1 1 . . 1 2 1 . . Hackware 3 | . . . . . . . . 1 1 1 Protection 5 | . . . 1 . . . 1 1 . 2 Artifact . | . . . . . . . . . . . Weapon 73 | 2 . 4 9 5 2 5 13 15 3 15 Energy Gun 29 | 1 . 2 3 1 2 3 5 4 2 6 Energy Cannon 3 | . . . . . . . . 2 . 1 Ballistic Gun 16 | 1 . 1 2 2 . . 4 6 . . Ballistic Cannon 6 | . . 1 . 1 . 1 1 . . 2 Launcher 18 | . . . 4 1 . 1 3 3 1 5 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 . 1 . 3 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 76 | . . 3 13 7 . 8 6 13 2 24 Power 12 | . . 1 2 2 . 1 . 3 . 3 Propulsion 22 | . . 1 2 3 . 3 4 4 . 5 Utility 20 | . . . 4 . . 2 1 4 . 9 Weapon 22 | . . 1 5 2 . 2 1 2 2 7 Highest Loss Streak 13 | . . 2 8 3 . 7 2 7 2 13 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 89 98 87 95 92 81 98 95 93 87 Engine 5 | . 14 6 11 7 7 7 9 4 1 . Core 4 | . . 3 . 10 7 4 3 5 3 4 Reactor 1 | . . . . . . . . . 5 5 Treads 16 | . 28 21 17 17 23 10 6 19 17 14 Leg 2 | . . . . . . 6 18 . . . Device 17 | . 4 21 14 18 15 6 15 18 23 22 Storage 7 | . 14 11 11 9 7 7 6 5 5 4 Processor 12 | . . 10 10 18 15 16 15 13 11 8 Hackware 1 | . . . . . . . . 4 5 1 Protection 1 | . . . 4 . . . 1 1 . 2 Energy Gun 7 | . 14 11 9 7 7 14 9 4 5 5 Energy Cannon 1 | . . . . . . . . . 5 3 Ballistic Gun 6 | . 14 7 6 4 . . 6 9 3 . Ballistic Cannon 1 | . . 3 . 2 7 3 2 . . 1 Peak Build Rating 102 | 6 8 16 25 27 34 48 72 96 102 100 Average Rating 58 | 2 6 12 16 25 30 35 65 81 97 93 On Entrance 38 | . 6 8 14 25 27 34 48 64 96 97 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 12 28 33 45 47 49 49 59 69 76 104 Greatest Support 140 | 40 40 40 40 40 60 68 104 140 130 140 Greatest Overweight (x) 1 | . . 1 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 14 12 14 14 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 14 15 15 15 15 13 5 Class Distribution -------------------- 32% | Scavenger-Gunner 18% | Mutant 12% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Skirmisher 4% | Scavenger-Tank 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Skirmisher | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Skirmisher | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Matter Collected 4859 | 241 93 273 378 223 . 230 868 1591 187 775 Remotely . | . . . . . . . . . . . Salvage Created 9282 | . 342 667 830 359 . 409 1871 2791 240 1773 Parts 433 | . 18 30 39 19 . 20 71 147 24 65 Haulers Intercepted 8 | . 2 1 1 . . . 2 1 . 1 Recyclers Shooed 12 | . 2 . 2 . . . 6 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Combat Hostiles Destroyed 163 | . 2 13 22 12 . 8 23 42 14 27 Guns 91 | . 2 11 9 7 . 6 18 31 . 7 Cannons 19 | . . 1 . 2 . . 2 4 . 10 AOE 49 | . . 1 12 3 . 2 3 7 14 7 Classes Destroyed 18 | . 5 3 4 1 . . 2 1 1 1 Worker 14 | . 3 1 1 . . . 5 2 . 2 Builder 9 | . . . 3 . . . . 6 . . Hauler 8 | . 2 1 1 . . . 2 1 . 1 Recycler 11 | . 1 3 1 . . . 4 2 . . Mechanic 3 | . . . . . . . . 1 . 2 Operator 1 | . . . . . . . 1 . . . Watcher 5 | . 1 2 . . . . . . . 2 Swarmer 37 | . . 5 7 5 . . 7 . 13 . Grunt 67 | . 2 6 9 6 . 6 8 19 . 11 Brawler 10 | . . . 2 . . . 1 5 . 2 Duelist 4 | . . 1 . . . . . 2 . 1 Protector 1 | . . . . . . . . . . 1 Sentry 6 | . . 1 1 . . . 1 2 . 1 Specialist 3 | . . . 2 . . 1 . . . . Hunter 13 | . . . . . . . 4 6 . 3 Programmer 19 | . . . . 1 . . 3 8 . 7 Heavy 2 | . . . 1 . . 1 . . . . Behemoth 2 | . . . . . . . . . 1 1 Best Kill Streak 11 | . 5 6 11 4 . 4 6 7 8 7 Combat Bots Only 9 | . 1 3 9 4 . 4 5 6 8 5 Max Kills in Single Turn 5 | . 1 2 5 2 . 2 2 4 4 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . 1 5 2 . 1 1 2 4 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Hostile Shots Fired 1120 | . 3 88 156 62 . 51 169 262 41 288 Missed 326 | . 2 30 37 12 . 13 45 70 16 101 Damage Taken 15190 | . 27 691 1972 671 . 1041 1959 4010 679 4140 Core 1836 | . 27 90 347 85 . 68 162 315 . 742 Absorbed by Shields 129 | . . . 129 . . . . . . . Reduced by Siege Mode 47 | . . . . . . . . . 17 30 Ignored by Resistances 429 | . . . . . . . 123 125 . 181 Regen/Repaired (Parts) 98 | . . . . . . . . 19 . 79 Core Remaining (%) 76 | 100 89 77 . 21 . 90 80 . . . Volleys Fired 522 | . 18 51 70 48 . 28 86 118 29 74 Largest 3 | . 2 2 2 2 . 3 3 3 3 3 Hottest 252 | . 60 121 119 83 . 183 176 200 250 252 Shots Fired 1140 | . 36 102 127 71 . 62 225 311 40 166 Gun 912 | . 36 81 114 53 . 44 185 285 19 95 Cannon 163 | . . 21 . 15 . 16 33 18 10 50 Launcher 57 | . . . 13 3 . 2 7 8 11 13 Special 8 | . . . . . . . . . . 8 Kinetic 505 | . 18 57 44 40 . 16 97 204 2 27 Thermal 476 | . . 33 70 28 . 44 121 82 10 88 Explosive 36 | . . . 13 3 . 2 . 3 11 4 Electromagnetic 115 | . 18 12 . . . . 7 22 17 39 Robot Hit Streak 17 | . 8 11 14 8 . 17 9 12 10 13 Robot Miss Streak 5 | . 1 4 3 3 . 2 3 5 2 3 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 10 | . . 1 1 1 . . 1 5 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . 1 Shots Hit Robots 725 | . 27 78 95 33 . 44 126 190 24 108 Core Hits 448 | . 12 51 59 22 . 20 74 121 19 70 Critical Kills 6 | . . . . . . . 1 4 . 1 Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 46 | . 1 3 8 2 . 4 12 5 . 11 Burn 28 | . . 2 8 1 . 4 7 1 . 5 Meltdown 1 | . . . . . . . . . . 1 Destroy 7 | . . . . . . . 3 4 . . Blast 8 | . . 1 . 1 . . 2 . . 4 Corrupt 2 | . 1 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24006 | . 434 1207 2442 724 . 1406 3449 7035 1524 5785 Guns 12082 | . 394 859 1280 410 . 660 2480 4509 199 1291 Cannons 3415 | . . 264 . 215 . 493 455 477 194 1317 Explosions 8411 | . 39 73 1160 99 . 253 504 1983 1131 3169 Melee . | . . . . . . . . . . . Ramming 98 | . 1 11 2 . . . 10 66 . 8 Kinetic 7176 | . 161 534 355 341 . 493 1407 3383 47 455 Thermal 10150 | . 39 544 925 284 . 660 1568 2216 194 3720 Explosive 4535 | . . . 1160 99 . 253 308 870 1131 714 Electromagnetic 2047 | . 233 118 . . . . 156 500 152 888 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . 1 . . 2 11 11 24 Average Corruption 7 | . . . . 1 . . 1 6 11 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 150 | . . . . 4 . . 17 38 23 68 Message Errors 30 | . . . . 1 . . 3 7 5 14 Matter Fused 26 | . . . . . . . 5 2 6 13 Heat Flow Errors 16 | . . . . . . . 3 3 2 8 Energy Discharges 13 | . . . . 1 . . 1 7 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . 2 Data Loss (minor) 21 | . . . . 2 . . 1 7 5 6 Data Loss (major) 8 | . . . . . . . . 4 1 3 Misfires 7 | . . . . . . . . . 1 6 Alerts 4 | . . . . . . . 2 . 2 . Misdirections 4 | . . . . . . . . 1 . 3 Weapon Failures 17 | . . . . . . . 2 6 . 9 Overload Shots . | . . . . . . . . . . . Overflow Damage 327 | . . . 31 . . . 16 112 63 105 Projectiles 55 | . . . . . . . 16 16 . 23 Explosions 272 | . . . 31 . . . . 96 63 82 Melee . | . . . . . . . . . . . Knockbacks 13 | . . 5 . 1 . . 2 1 . 4 Impact 2 | . . . . . . . 1 1 . . Kinetic 11 | . . 5 . 1 . . 1 . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 405 | . 16 29 . 25 . . . 229 22 84 Shots 14 | . 1 1 . 2 . . . 6 1 3 Rammed 13 | . 1 2 1 . . . . 7 . 2 Targets Rammed 15 | . 1 2 1 . . . 2 7 . 2 Kicked 2 | . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . Highest Temperature 432 | . 12 54 432 199 . 135 416 235 166 336 Average Temperature 82 | . 12 16 108 62 . 37 108 32 38 93 Received Heat Transfer 2561 | . 6 177 588 252 . 126 360 495 84 473 Effects 4 | . . . . . . . 2 . . 2 Shutdowns 3 | . . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . 1 1 Total Turns 14 | . . . . . . . . . 12 2 Longest Duration 12 | . . . . . . . . . 12 2 Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . 1 . . . . . 1 2 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . . 2 Parts Melted 29 | . . 2 7 1 . . 3 5 . 11 Heat Transferred 16412 | . 50 1128 2627 666 . 1517 3551 2567 148 4158 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 . . . . 1 3 . 4 Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Peak Influence 1221 | . 126 277 517 725 386 398 749 1028 1221 947 Initial 705 | . . 2 117 328 380 273 208 242 705 640 Average 452 | . 40 137 327 528 384 323 501 457 856 631 Maximum Alert Level 4 | . . 1 2 3 1 1 3 3 4 3 Low Security (%) 20 | 100 100 65 25 . . . . 26 . . Level 1 25 | . . 34 33 13 100 100 27 31 . 3 Level 2 30 | . . . 41 71 . . 62 13 . 57 Level 3 21 | . . . . 15 . . 10 28 83 38 Level 4 1 | . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 34 | . . . 6 . . 1 7 13 . 7 Investigation 1 | . . . . . . . . 1 . . Extermination 7 | . . . . . . . 2 4 . 1 Reinforcement 15 | . . . 3 . . 1 4 5 . 2 Assault 7 | . . . . . . . 1 2 . 4 Garrison 4 | . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 2 1 . 1 Haulers Reinforced 5 | . . . . . . . 2 2 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Distress Signals 8 | . 2 2 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 240 | . 6 23 30 13 . 8 34 56 8 62 Peak Tracking Total 19 | . 3 5 9 5 . 4 6 7 5 19 Tactical Retreats 12 | . 1 2 . . . . 3 2 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Traps Triggered 5 | . . . . 1 . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Machines Disabled 35 | . . 1 1 7 . . 5 9 3 9 Max in Single Turn 6 | . . 1 1 1 . . 2 3 1 6 Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 3 | . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Machines Accessed 32 | . 3 2 3 . 4 . 8 5 1 6 Terminals 23 | . 3 2 2 . 2 . 6 2 1 5 Fabricators 2 | . . . . . 1 . . 1 . . Repair Stations 4 | . . . . . 1 . 1 1 . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 1 . . Total Hacks 72 | . 8 5 7 . 10 . 20 10 2 10 Successful 37 | . 5 2 3 . 6 . 10 7 . 4 Failed 35 | . 3 3 4 . 4 . 10 3 2 6 Catastrophic 7 | . 1 . 2 . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 35 | . 7 3 4 . 4 . 8 4 . 5 Terminals 50 | . 8 5 5 . 6 . 13 3 2 8 Fabricators 5 | . . . . . 2 . . 3 . . Repair Stations 8 | . . . . . 2 . 2 2 . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . 2 . . . 5 2 . . Terminal Hacks 10 | . 1 . . . 2 . 5 . . 2 Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 2 . . 1 Locate Traps 1 | . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . 1 2 . 2 Scan Component 3 | . . . . . . . 1 1 . 1 Repair 2 | . . . . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . 2 1 . . Unlock Access 3 | . . . 1 . . . 1 1 . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 17 | . 4 2 2 . 4 . 2 3 . . Terminals 15 | . 4 2 2 . 4 . 1 2 . . Track 2 | . . . . . 1 . . 1 . . Assimilate 3 | . 1 . 1 . 1 . . . . . Botnet 9 | . 3 2 1 . 1 . 1 1 . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Reprogram 2 | . . . . . . . 1 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 3 2 2 . 3 . 8 5 1 4 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . . . 18 . . Parts Repaired 2 | . . . . . . . . 1 . 1 Time 63 | . . . . . . . . 19 . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . 1 . Command Fork 1 | . . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . . . . 6 Non-combat . | . . . . . . . . . . . Combat 6 | . . . . . . . . . . 6 Robot Hacks Applied 6 | . . . . . . . . . . 6 overwrite_iff 5 | . . . . . . . . . . 5 formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 15 | . . . . 10 . . . . 5 . Machine Destruction 12 | . . . . 7 . . . . 5 . Programmers 3 | . . . . 3 . . . . . . Attached 2 | . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Total Allies 12 | . . . . . . . 2 2 . 8 Largest Group 3 | . . . . . . . 2 2 . 3 Highest-Rated Group 105 | . . . . . . . 61 24 . 105 Highest-Rated Ally 47 | . . . . . . . 32 12 . 47 Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . . . 14 12 . 8 Total Damage 576 | . . . . . . . 257 108 . 211 Kills 2 | . . . . . . . 1 1 . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Turns Passed 8808 | 66 556 714 563 801 341 237 1308 2338 600 1284 Spaces Moved 4124 | 48 287 301 158 350 206 72 646 1134 313 609 Core 44 | 20 . . . . . . . . . 24 Treads 3598 | 28 287 301 158 350 206 30 206 1134 313 585 Legs 482 | . . . . . . 42 440 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 160 160 50 Average Speed 158 | 114 160 160 206 184 160 179 132 160 160 156 Slowest Speed 240 | 160 160 240 240 240 160 240 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 36 30 21 37 8 65 20 27 37 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 443 | . 2 2 49 22 . 15 47 115 85 106 Melee . | . . . . . . . . . . . Projectile 59 | . . . . 6 . 9 7 21 3 13 AOE 384 | . 2 2 49 16 . 6 40 94 82 93 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Gar Fac Total 5447 | 58 348 435 279 452 220 121 922 1437 377 798 Wait 323 | . 21 47 11 27 . . 81 59 24 53 Move 4115 | 47 286 300 158 349 205 71 645 1133 312 609 Hop . | . . . . . . . . . . . Pick Up 136 | 5 16 12 11 7 7 8 22 28 1 19 Fast Attach 63 | 3 2 4 5 1 1 4 12 20 2 9 Attach 68 | 3 . 5 12 7 2 5 7 12 2 13 Detach 2 | . . . . 1 . . . . . 1 Swap 67 | . . 4 7 7 . 2 18 18 3 8 Drop 117 | . 4 10 4 5 5 3 31 42 4 9 Fire 522 | . 18 51 70 48 . 28 86 118 29 74 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . . . . 2 . . . Crush 13 | . 1 2 1 . . . . 7 . 2 Escape Stasis . | . . . . . . . . . . . Rewire 18 | . . . . . . . 18 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Utility x2 1236 | -9/Materials | Discovered new exit (range 16) 1336 | -9/Materials | Identified exit to Materials 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1574 | -8/Materials | Garrison activated, responded to threat 1597 | -8/Materials | Lost 3 parts (1p1u1w) 1598 | -8/Materials | Destroyed 9 combat bots 1639 | -8/Materials | Core integrity fell below 50% 1674 | -8/Materials | Lost 8 parts (1p2n2u3w) 1900 | -8/Materials | Identified exit to Garrison 1900 | -8/Materials | Entered Garrison 2008 | -8/Garrison | Triggered checkpoint 2079 | -8/Garrison | Lost 3 parts (1p2n) 2131 | -8/Garrison | Build established: Scavenger-Mutant 2141 | -8/Garrison | Lost 3 parts (1p2w) 2210 | -8/Garrison | Triggered checkpoint 2238 | -8/Garrison | Triggered checkpoint 2265 | -8/Garrison | Garrison Relay disabled 2430 | -8/Garrison | Discovered new exit (range 16) 2524 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Garrison Relay disabled 2679 | -8/Garrison | Installed Relay Interface Framework 2696 | -8/Garrison | Identified exit to Factory 2701 | -8/Garrison | Entered Factory 2701 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3017 | -7/Factory | Build established: Scavenger-Gunner 3042 | -7/Factory | Identified exit to DSF 3042 | -7/Factory | Entered DSF 3057 | -7/DSF | Additional patrols routed to DSF 3141 | -7/DSF | Discovered new exit (range 16) 3159 | -7/DSF | Lost 7 parts (1p2n2u2w) 3205 | -7/DSF | Sterilization system engaged 3225 | -7/DSF | Ambient heat levels rising (+10) 3240 | -7/DSF | Ambient heat levels rising (+10) 3255 | -7/DSF | Ambient heat levels rising (+10) 3270 | -7/DSF | Ambient heat levels rising (+10) 3277 | -7/DSF | Identified exit to Factory 3279 | -7/DSF | Entered Factory 3279 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3537 | -6/Factory | Build established: Gunner 3681 | -6/Factory | Identified exit to Garrison 4351 | -6/Factory | Build established: Scavenger-Tank 4485 | -6/Factory | Discovered new exit (range 20) 4586 | -6/Factory | Identified exit to Factory 4587 | -6/Factory | Entered another Factory area 4587 | -5/Factory | Evolved 2 slots: Utility x2 4746 | -5/Factory | Build established: Scavenger-Gunner 5158 | -5/Factory | Discovered new exit (range 4) 5163 | -5/Factory | Identified exit to Upper Caves 5349 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 5845 | -5/Factory | Lost 3 parts (3n) 6116 | -5/Factory | First assault squad dispatched 6205 | -5/Factory | System corruption reached 10% 6241 | -5/Factory | Lost 7 parts (2p3u2w) 6482 | -5/Factory | Build established: Scavenger-Skirmisher 6506 | -5/Factory | Repaired Imp. Sensor Array 6587 | -5/Factory | Identified exit to Garrison 6908 | -5/Factory | Garrison activated, responded to threat 6925 | -5/Factory | Entered Garrison 7025 | -5/Garrison | Triggered checkpoint 7208 | -5/Garrison | Garrison Relay disabled 7274 | -5/Garrison | Spotted B-75 Beast 7328 | -5/Garrison | Destroyed B-75 Beast 7363 | -5/Garrison | Triggered checkpoint 7380 | -5/Garrison | Triggered checkpoint 7405 | -5/Garrison | Destroyed 8 combat bots 7467 | -5/Garrison | Expanded RIF knowledge: Command Fork 7513 | -5/Garrison | Discovered new exit (range 8) 7523 | -5/Garrison | Identified exit to Factory 7525 | -5/Garrison | Entered Factory 7593 | -5/Factory | Build established: Skirmisher 7705 | -5/Factory | Discovered new exit (range 6) 7709 | -5/Factory | Identified exit to Extension 7825 | -5/Factory | First assault squad dispatched 7964 | -5/Factory | Repaired Proton Missile Launcher 8003 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 8031 | -5/Factory | Lost 3 allies 8054 | -5/Factory | Lost 3 parts (2n1u) 8101 | -5/Factory | Found Hvy. Reactive Plating 8277 | -5/Factory | Lost 4 parts (1n2u1w) 8355 | -5/Factory | Spotted B-75 Beast 8390 | -5/Factory | Destroyed B-75 Beast 8495 | -5/Factory | Build established: Scavenger-Gunner 8770 | -5/Factory | Cargo convoy interrupted 8770 | -5/Factory | Core integrity fell below 50% 8796 | -5/Factory | Core integrity fell below 20% 8809 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08794_ Lrg. Storage Unit destroyed. 08794_ U-05 Engineer lays Concrete. 08795_ R-10 Processor collects Antigrav System. 08795_ U-05 Engineer lays Concrete. 08795_ Enh. Nova Cannon destroyed. 08795_ Adv. Heat Sink destroyed. 08795_ K-01 Serf collects debris. 08795_ Extracted 25 matter. 08796_ Slug penetrates Wall. 08798_ Dropped Imp. Dynamic Insulation System. 08798_ R-10 Processor collects KE Penetrator. 08799_ K-01 Serf collects debris. 08800_ Penetrated by Slug. 08800_ Knocked back. 08802_ K-01 Serf collects debris. 08802_ R-10 Processor collects Imp. Arc Projector. 08802_ R-10 Processor collects Prototype Energy Gun. 08804_ Knocked back. 08809_ ZEM:PKVZ=ABRXG