Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 02:01:04 Player: LeipeMeuteLeider Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (2848) 2848 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 7472 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 572/1000 Matter 300/300 Energy 360/360 System Corruption 5% Temperature Cool (0) Movement Walking (110) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY (6) ------ Medium Storage Unit Core Analyzer Microactuators Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun Improved Grenade Launcher Chainsword > --- INVENTORY (10) --- Reinforced Deuterium Engine Medium Treads Improved VSS Leg Thunder Leg Advanced ECM Suite Force Field Advanced Assault Cannon Dirty Datajack (20) Chainsword Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Microactuators Improved Light Armor Plating Hardlight Generator Force Field Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Chainsword Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Thunder Leg Core Analyzer Advanced ECM Suite Improved Propulsion Shielding Heavy Machine Gun Improved Grenade Launcher Dirty Datajack Chainsword [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 4 | . . 1 1 . 1 1 . . Utility 4 | . . 1 1 . 1 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 98 | 7 7 10 33 21 5 6 8 1 Power 13 | 1 . 2 3 4 1 . 2 . Engine 10 | 1 . 2 2 4 . . 1 . Core 3 | . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 . 3 17 4 . 2 1 . Treads . | . . . . . . . . . Leg 29 | 2 . 3 17 4 . 2 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 2 2 9 6 2 3 3 . Device 11 | 1 1 . 4 1 1 2 1 . Storage 5 | 1 1 1 1 1 . . . . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . 1 . . . . Protection 11 | . . 1 4 3 1 1 1 . Artifact . | . . . . . . . . . Weapon 27 | 2 5 3 4 7 2 1 2 1 Energy Gun 3 | . 2 . . 1 . . . . Energy Cannon 2 | . . . . 1 1 . . . Ballistic Gun 7 | 2 1 1 1 1 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . 2 . 1 1 . . . . Slashing Weapon 8 | . . 2 1 3 . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 16 | . . . 5 3 1 2 2 3 Power 1 | . . . 1 . . . . . Propulsion 4 | . . . 1 2 . . . 1 Utility 9 | . . . 2 1 1 1 2 2 Weapon 2 | . . . 1 . . 1 . . Highest Loss Streak 3 | . . . 2 1 1 1 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 2 7 9 9 9 8 9 9 10 Power . | . 1 1 1 1 1 1 1 1 Propulsion 1 | . . . 1 1 1 . 1 3 Utility 2 | . 1 1 1 2 2 4 3 2 Weapon 4 | 1 4 5 5 4 4 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 3 2 8 3 . . . 2 Power 2 | . . 1 1 . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . 1 . 2 1 . . . . Weapon 9 | . 2 1 4 2 . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 98 98 98 99 98 98 98 Engine 9 | . 14 11 5 14 12 8 5 5 Core 1 | . . . 2 . . 2 5 5 Leg 33 | . 28 32 35 29 33 35 35 34 Device 12 | . 14 11 14 7 12 14 14 11 Storage 7 | . 14 11 9 7 6 5 5 5 Hackware 2 | . . . . 2 6 5 5 5 Protection 9 | . . 10 12 12 5 7 6 4 Ballistic Gun 3 | . 8 2 1 5 . 4 3 5 Impact Weapon 3 | . 4 14 2 2 2 . . . Slashing Weapon 10 | . . 4 13 13 8 8 8 9 Peak Build Rating 68 | 7 10 16 34 44 50 65 68 67 Average Rating 36 | 5 9 13 25 37 48 61 64 65 On Entrance 31 | . 7 10 16 26 44 50 61 67 Avg Prop Armor Cover (%) 8 | . . . 8 3 . 10 7 8 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 14 22 29 36 49 60 62 60 53 Greatest Support 100 | 20 20 30 75 70 75 100 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 8 9 9 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 7 10 10 10 10 10 10 10 10 Class Distribution -------------------- 44% | Scavenger-Mutant 34% | Mutant 20% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 2149 | 302 74 177 483 314 15 174 587 23 Remotely . | . . . . . . . . . Salvage Created 3962 | 180 94 317 1830 897 40 174 430 . Parts 197 | 13 6 14 90 43 1 5 25 . Haulers Intercepted 9 | . 1 1 5 2 . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 25 . Prevented 3 | . . . . . . . . 3 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 70 | . 3 10 31 9 1 3 13 . Melee 52 | . . 5 27 9 1 3 7 . Guns 9 | . 3 3 1 . . . 2 . Cannons 4 | . . . . . . . 4 . Classes Destroyed 13 | 2 2 3 3 3 . . . . Worker 3 | . . . 1 2 . . . . Tunneler 9 | 4 . . 2 3 . . . . Hauler 9 | . 1 1 5 2 . . . . Recycler 6 | 1 . . 2 3 . . . . Operator 2 | . . 1 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 24 | . 3 6 6 . . . 9 . Grunt 24 | . . 2 15 3 . . 4 . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . 2 . . . . . Sentry 12 | . . 2 8 2 . . . . Hunter 2 | . . . . 1 . 1 . . Programmer 5 | . . . . 2 1 2 . . Best Kill Streak 6 | 4 3 4 6 4 1 1 5 . Combat Bots Only 5 | . 3 4 5 3 1 1 5 . Max Kills in Single Turn 2 | 2 2 1 2 1 1 1 1 . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 2 | . . 1 2 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 618 | . 4 47 217 177 10 84 70 9 Missed 186 | . . 16 47 65 2 32 22 2 Hits 432 | . 4 31 170 112 8 52 48 7 Melee 7 | . . . 3 4 . . . . Projectile 425 | . 4 31 167 108 8 52 48 7 AOE 6 | . . . . . . 6 . . Critical Strikes 12 | . . 1 7 2 1 1 . . Actively Blocked 2 | . . . 1 1 . . . . Part Disruptions 1 | . . . . . . 1 . . Actively Blocked 1 | . . . . . . 1 . . Damage Taken 5804 | . 37 294 2402 1092 120 1142 593 124 Core 981 | . . 60 390 88 15 327 44 57 Absorbed by Shields 251 | . . . . . . 56 179 16 Redirected to Shielding 430 | . . . 99 112 . 114 105 . Regen/Repaired (Parts) 242 | . . 42 105 95 . . . . Core Remaining (%) 83 | 100 100 85 29 87 98 . . . Volleys Fired 45 | 8 3 4 7 5 2 . 16 . Largest 2 | 2 2 2 1 1 1 . 2 . Hottest 130 | 40 40 130 23 80 80 . 70 . Shots Fired 67 | 16 6 7 7 5 2 . 24 . Gun 47 | 16 6 7 7 1 1 . 9 . Cannon 20 | . . . . 4 1 . 15 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 55 | 16 6 1 7 1 . . 24 . Thermal 11 | . . 6 . 4 1 . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . Robot Hit Streak 7 | 4 7 6 2 2 . . 3 . Robot Miss Streak 5 | 1 1 5 2 4 . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 281 | 10 6 23 127 55 6 18 36 . Core Hits 104 | 6 5 11 44 16 1 5 16 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 8 | . . 5 3 . . . . . Critical Strikes 30 | . . 5 14 7 . 3 1 . Smash 9 | . . 5 4 . . . . . Sever 21 | . . . 10 7 . 3 1 . Melee Attacks 395 | . 1 31 196 96 9 29 33 . Impact 76 | . 1 24 44 7 . . . . Slashing 319 | . . 7 152 89 9 29 33 . Piercing . | . . . . . . . . . Sneak Attacks 31 | . 1 2 16 12 . . . . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 45 | . . 2 23 10 2 4 4 . Damage Inflicted 10273 | 130 170 745 5011 2235 203 632 1147 . Guns 357 | 130 60 54 44 . . . 69 . Cannons 290 | . . . . 52 . . 238 . Explosions . | . . . . . . . . . Melee 9624 | . 110 691 4965 2183 203 632 840 . Ramming 2 | . . . 2 . . . . . Kinetic 541 | 130 60 . 44 . . . 307 . Thermal 106 | . . 54 . 52 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1762 | . 110 440 1135 77 . . . . Slashing 7862 | . . 251 3830 2106 203 632 840 . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 1 . 5 5 5 Average Corruption 3 | . . . . 1 . 4 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . 1 . 6 16 3 Message Errors 10 | . . . . 1 . 3 5 1 Matter Fused 5 | . . . . . . 1 3 1 Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1365 | . . 260 704 308 11 69 13 . Projectiles 6 | . . . . . . . 6 . Explosions . | . . . . . . . . . Melee 1359 | . . 260 704 308 11 69 7 . Knockbacks 2 | . . 1 . . . . 1 . Impact 1 | . . 1 . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 250 | . . 225 10 144 44 250 247 180 Average Temperature 70 | . . 110 4 55 24 115 42 89 Received Heat Transfer 1526 | . 6 63 1026 246 . 66 109 10 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . 3 3 . . . . . Combat Hostiles 5 | . . 2 3 . . . . . Parts Fried 5 | . . 2 3 . . . . . Impact Corruptions 19 | . . 10 9 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 170 | . . 70 . 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level 2 | . . . 2 . . . . . Low Security (%) 85 | 100 100 100 59 100 100 100 . . Level 1 12 | . . . 35 . . . . . Level 2 1 | . . . 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 415 | 10 70 162 415 186 60 30 . . Initial 186 | . . . 37 186 60 . . . Average 95 | 1 18 80 196 55 10 4 . . Influence Increases 2535 | 25 77 348 1173 409 46 107 350 . Destroy 0b10 Robot/C 1400 | . 60 200 620 180 20 60 260 . Destroy 0b10 Robot/NC 150 | 25 5 10 60 50 . . . . Destroy Leader 360 | . 12 52 172 64 10 20 30 . Successful Hack 53 | . . 5 29 5 14 . . . Destroy Structure 62 | . . 6 22 20 2 12 . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 495 | . . 75 255 90 . 15 60 . Influence Decreases 2461 | 25 77 258 852 697 169 85 194 104 Entered New Map 384 | . . . 53 225 63 . 9 34 Time Decay 1775 | 25 77 258 599 430 96 75 175 40 Lost Part 140 | . . . 50 30 10 10 10 30 Purge Threat 162 | . . . 150 12 . . . . Squads Dispatched 12 | . 2 1 2 5 1 1 . . Investigation 3 | . 1 . 1 1 . . . . Extermination 4 | . . . . 3 . 1 . . Reinforcement 5 | . 1 1 1 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 11 | . 1 3 5 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 6 19 57 19 3 8 16 1 Peak Tracking Total 5 | . 4 5 5 4 1 3 5 1 Tactical Retreats 24 | . . 3 12 6 . 1 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 33 | . 3 7 12 6 4 . 1 . Terminals 21 | . 1 6 7 3 4 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 1 1 1 . . . . Recycling Units 4 | . 1 . 2 1 . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 88 | . 3 13 41 24 6 . 1 . Successful 41 | . 2 5 22 10 1 . 1 . Failed 47 | . 1 8 19 14 5 . . . Catastrophic 9 | . . 1 5 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 1 6 13 7 3 . . . Terminals 51 | . 1 10 23 11 6 . . . Fabricators . | . . . . . . . . . Repair Stations 14 | . 1 3 5 5 . . . . Recycling Units 7 | . 1 . 5 1 . . . . Scanalyzers 15 | . . . 8 7 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . . 3 8 2 1 . 1 . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 2 | . . 1 1 . . . . . Unreport Threat 3 | . . . 1 1 1 . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 4 | . . 2 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 1 2 4 3 . . . . Scan Component 6 | . 1 1 2 2 . . . . Repair 4 | . . 1 2 1 . . . . Recycling Unit Hacks 5 | . 1 . 3 1 . . . . Report Inventory 4 | . 1 . 2 1 . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 11 | . . . 7 4 . . . . Insert Component 4 | . . . 2 2 . . . . Analyze 3 | . . . 2 1 . . . . Retrieve Study 4 | . . . 3 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 3 5 9 5 4 . . . Full Trace Events 2 | . . . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 2 1 . . . . Parts Repaired 4 | . . 1 2 1 . . . . Time 146 | . . 26 76 44 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 6194 | 42 273 768 2045 1579 555 572 360 . Seismic 6188 | 42 273 768 2045 1579 555 566 360 . ECM 20 | . . . . . . 20 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 6888 | 116 273 768 2111 1579 555 625 764 97 Spaces Moved 4551 | 66 188 521 1267 1035 383 491 516 84 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 4547 | 62 188 521 1267 1035 383 491 516 84 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 105 115 119 100 105 110 Average Speed 117 | 115 125 120 116 124 119 110 107 113 Slowest Speed 190 | 120 190 190 187 183 119 120 112 186 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 34 37 74 21 9 7 62 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 Spaces Dug 57 | . . 6 22 21 2 6 . . Terrain Destroyed 59 | . . 6 22 21 2 6 2 . Melee 57 | . . 6 22 21 2 6 . . Projectile 2 | . . . . . . . 2 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 5501 | 88 217 606 1634 1204 468 537 662 85 Wait 293 | . 1 24 92 31 61 8 76 . Move 4543 | 65 187 520 1266 1034 382 490 515 84 Hop . | . . . . . . . . . Pick Up 63 | 8 7 8 20 10 4 3 3 . Fast Attach 35 | 6 2 2 12 9 1 . 3 . Attach 22 | 1 . 2 6 3 4 3 3 . Detach 2 | . 2 . . . . . . . Swap 90 | . 7 10 29 19 4 6 14 1 Drop 84 | . 7 11 38 19 3 2 4 . Fire 45 | 8 3 4 7 5 2 . 16 . Melee 323 | . 1 25 163 74 7 25 28 . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 867 | -9/Materials | Discovered new exit (range 18) 1092 | -9/Materials | Repaired Aluminum Leg 1158 | -9/Materials | Entered another Materials area 1158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -8/Materials | Repaired Carbon-fiber Leg 1877 | -8/Materials | Build established: Scavenger-Gladiator 1907 | -8/Materials | Repaired Carbon-fiber Leg 2391 | -8/Materials | Identified exit to Factory 2472 | -8/Materials | Core integrity fell below 50% 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3363 | -7/Factory | Build established: Scavenger-Mutant 3582 | -7/Factory | Discovered new exit (range 8) 3845 | -7/Factory | Repaired Imp. Titanium Leg 3885 | -7/Factory | Build established: Mutant 4619 | -7/Factory | Discovered new exit (range 9) 4757 | -7/Factory | Build established: Scavenger-Mutant 4848 | -7/Factory | Entered another Factory area 4848 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5314 | -6/Factory | Discovered new exit (range 8) 5403 | -6/Factory | Entered another Factory area 5403 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5589 | -5/Factory | Spotted B-75 Beast 5739 | -5/Factory | Discovered new exit (range 5) 6028 | -5/Factory | Entered Upper Caves 6754 | -5/Upper Caves | Discovered new exit (range 13) 6792 | -5/Upper Caves | Entered another Upper Caves area 6877 | -5/Upper Caves | Spotted B-75 Beast 6889 | -5/Upper Caves | Self-destructed Last Messages --------------- 06808_ Searching scrap... 06808_ Found Mak. Hacking Suite. 06808_ Found Force Booster. 06808_ Found Imp. Coolant Injector. 06808_ Found Imp. Weapon Shielding. 06808_ Found 51 Matter. 06809_ Acquired 13 matter. 06851_ System corrupted: Heat flow error (+198). 06863_ Searching scrap... 06863_ Found Variable Charge Gun. 06863_ Found Energy Well. 06863_ Found Mak. Transmission Jammer. 06863_ Found Adv. Terrain Scan Processor. 06863_ Found 60 Matter. 06865_ Acquired 10 matter. 06866_ RDR:JS#YSKVMQGTVQRFP 06878_ Carbon-fiber Leg destroyed. 06878_ Imp. Light Armor Plating destroyed. 06878_ Knocked back. 06881_ Hardlight Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????# ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????# ??????????????? | | ???????????????????????????????## ??????????????? | | ????????????????????##?????????# ??????????????? | | ????????????????????? ???????### ??????????????? | | ????????????????????? ???????!%! ??????????????? | | ????????????????????? ???????! ####???????????? | | ????????????????????? ???????# #???????????? | | ????????????????????? ???????# #???????????? | | ?????????????????????# ???????# ####????????? | | ?????????????????????# ???????# ?????????? | | ?????????????????????# ???????# #??????????? | | ?????????????????????# ???????# #??#??????#? | | ?????????????????????# #######;#;# #??# ?????? # | | ?????????????????????# !!@ % #?? ?????? # | | ?????????????????????# %##########% #?# ?????? # | | ?????????????????????#![#????????## #? ?????? # | | ???????????????###???# ##????????? ????## # | | ???????????????# #??# ##??###??? ### #?#### # | | ??????????????## ### #??# ##? #??# #?# | | ?????????????## #### ## #??# #?# # | | ?????????????# # # # #### ### # | | ????????????# # ### #### ## ## | | ?????????????# ????# # # | | ????????????# ??????## ### # | | ?????????????????????# ##?# # ##### " | | ?????????????????????# #?? ???#### "" | | ?????????????????????#####? # ## #?????# | | ??????????????????????????#####?##?????### | | ?????????????????????????????????????????# "" """ | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Chainsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 53% | -9/Materials Carbon-fiber Leg | 61% | -8/Materials Carbon-fiber Leg | 42% | -8/Materials Imp. Titanium Leg | 42% | -7/Factory Studied --------- Axe | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Heavy Suspicion Overwhelming That Tickles Challenges ------------ None Game ------ Seed CobblerWarlordInterpreter Manual? 0 Play Time 03:16:11 Cumulative 63.7 hours Start 2026.01.10 @ 00:54:33 End 2026.01.11 @ 02:01:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dbce832-d9a6-4f1c-8a0a-a18f1fba373a