Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.30 @ 20:14:51 Player: Joshua Result: Destroyed by as-91782 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 704 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Huge Storage Unit High-capacity Matter Pod (63) High-capacity Matter Pod (0) Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | . 5 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 2 | . 2 . Leg 2 | . . 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . 1 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 81 Engine 13 | . 14 10 Treads 15 | . 14 22 Leg 12 | . 14 3 Device 11 | . 11 8 Storage 14 | . 14 14 Energy Gun 4 | . 4 10 Ballistic Gun 22 | . 23 8 Naked Turns . | . . . Heaviest Build 29 | 12 29 29 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 9 | . 8 15 Most Carried 10 | . 10 10 Average Carried 7 | . 6 9 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 357 | 200 101 56 Remotely . | . . . Salvage Created 325 | . 269 56 Parts 27 | . 22 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 13 | . 10 3 Classes Destroyed 2 | . 2 . Swarmer 9 | . 6 3 Grunt 4 | . 4 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1137 | . 451 686 Core 259 | . 124 135 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 34 5 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 78 | . 68 10 Gun 78 | . 68 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 68 | . 63 5 Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . 5 5 Robot Hit Streak 13 | . 13 2 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 47 | . 43 4 Core Hits 25 | . 18 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 436 | . 360 76 Guns 413 | . 360 53 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 23 | . . 23 Kinetic 335 | . 317 18 Thermal . | . . . Explosive . | . . . Electromagnetic 78 | . 43 35 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 8 | . . 8 Kicked 6 | . . 6 Crushed . | . . . Highest Temperature 20 | . 20 20 Average Temperature 10 | . 9 12 Received Heat Transfer 202 | . 102 100 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 282 | . 282 136 Initial 66 | . . 66 Average 124 | . 125 115 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | . 81 100 Level 1 15 | . 18 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 14 13 Peak Tracking Total 10 | . 5 10 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 633 | . 553 80 Spaces Moved 361 | 1 326 34 Core . | . . . Treads 149 | . 122 27 Legs 205 | 1 204 . Wheels 7 | . . 7 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 120 95 Average Speed 136 | 120 134 146 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 2 52 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 433 | . 383 50 Wait 13 | . 13 . Move 359 | . 325 34 Hop . | . . . Pick Up 5 | . 5 . Fast Attach 1 | . 1 . Attach 3 | . 1 2 Detach . | . . . Swap 4 | . 3 1 Drop 1 | . 1 . Fire 39 | . 34 5 Melee . | . . . Ram 1 | . . 1 Kick 6 | . . 6 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Entered Mines 562 | -10/Mines | Met a Derelict bent on vengeance 567 | -10/Mines | Core integrity fell below 50% 593 | -10/Mines | Assembled infested the area 598 | -10/Mines | Assisted by a Guerilla fighting off Assembled 622 | -10/Mines | Core integrity fell below 20% 634 | -10/Mines | Destroyed by as-91782 with Assembled Blade Last Messages --------------- 00598_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00601_ BN-ZZ6(h): "I'll hold them off! Go on ahead or try to find another way!" 00601_ HV Slug penetrates Wall. 00601_ HV Slug penetrates Earth. 00602_ BN-ZZ6(h) suffers critical hit (Destroy). 00606_ Seismic Detector destroyed. 00607_ Lgt. Assault Rifle destroyed. 00611_ Lgt. Treads severed. 00611_ Ion Engine destroyed. 00612_ EM Pulse Gun destroyed. 00619_ Slammed into as-63635. 00620_ Lgt. Treads destroyed. 00620_ System corrupted by crushing effect (+2). 00621_ Slammed into as-63635. 00627_ Kicked as-91782 out of the way. 00628_ Kicked as-91782. 00631_ Kicked as-91782 out of the way. 00632_ Kicked as-91782. Map ----- +----------------------------------------------------+ | ??????????????????????# =[ #????????????? | | ??????????????????????# *######???????? | | ??????????????????????# """ #???????? | | ??????????????????? 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