Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 22:19:50 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (2971) 2971 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 8052 Bonus ------- Follower Combat Kills 216 Cogmind --------- Core Integrity 838/1000 Matter 251/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (7) ------ Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Advanced System Restoration Module > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Sensor Array Improved Medium Armor Plating Advanced Field Recycling Unit (49) Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Improved Light Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Arc Projector Disruptor Cannon Disruptor Cannon Gauss Rifle > --- INVENTORY -------- Wheel Improved Sensor Array Advanced Field Recycling Unit Heavy Proton Missile Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 2 2 . . . 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 90 | 6 7 9 19 7 2 . 20 20 Power 9 | 1 1 . . 2 1 . 2 2 Engine 5 | 1 1 . . . 1 . 1 1 Core 4 | . . . . 2 . . 1 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 . 5 10 . . . 7 6 Treads 2 | . . 1 . . . . 1 . Leg 21 | 2 . 4 10 . . . 5 . Wheel 4 | . . . . . . . . 4 Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . . . 1 1 Utility 27 | 1 3 1 5 3 1 . 6 7 Device 14 | 1 1 . 2 1 . . 4 5 Storage 1 | . . 1 . . . . . . Processor 6 | . 2 . 1 1 . . 1 1 Hackware 1 | . . . . 1 . . . . Protection 5 | . . . 2 . 1 . 1 1 Artifact . | . . . . . . . . . Weapon 24 | 2 3 3 4 2 . . 5 5 Energy Gun 7 | . . 1 1 1 . . 2 2 Energy Cannon 4 | . . . 2 . . . . 2 Ballistic Gun 7 | 2 1 2 . 1 . . 1 . Ballistic Cannon 2 | . 1 . 1 . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 3 . . 1 1 Parts Lost 39 | . . 1 2 . 4 . 22 10 Power 5 | . . . . . . . 4 1 Propulsion 14 | . . 1 1 . 2 . 7 3 Utility 10 | . . . . . 2 . 7 1 Weapon 10 | . . . 1 . . . 4 5 Highest Loss Streak 7 | . . 1 1 . 4 . 7 5 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 4 4 9 7 8 8 7 4 Power . | . . . . . 1 2 1 . Propulsion . | . 1 1 1 2 . . . . Utility 2 | 1 . . 3 3 3 3 3 1 Weapon 2 | 1 2 3 3 2 2 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | 1 5 . 3 . . . 5 3 Power 3 | . 1 . . . . . 1 1 Propulsion 1 | . . . . . . . . 1 Utility 5 | . 2 . . . . . 2 1 Weapon 8 | 1 2 . 3 . . . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 91 88 99 98 97 100 82 72 Engine 6 | . 14 11 9 3 4 7 4 2 Core 2 | . . . . 3 2 . 4 3 Leg 24 | . 28 32 35 30 28 30 18 1 Wheel 1 | . . . . . . . . 14 Device 11 | . 14 9 9 15 14 15 11 13 Storage 4 | . . 1 9 7 7 7 4 . Processor 12 | . 6 11 9 7 15 15 13 17 Protection 4 | . . . 8 7 7 7 3 1 Energy Gun 7 | . . 2 4 9 15 15 9 2 Energy Cannon 2 | . . . 8 3 . . . 5 Ballistic Gun 3 | . 16 11 2 . . . . 2 Ballistic Cannon 2 | . 10 8 2 . . . . . Impact Weapon 1 | . . . . . . . 5 . Peak Build Rating 59 | 6 11 13 28 38 41 41 51 59 Average Rating 31 | 4 8 11 24 32 39 41 43 45 On Entrance 22 | . 6 9 13 26 38 41 41 26 Avg Prop Armor Cover (%) 21 | 38 . 12 9 . . . 27 24 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 8 13 21 36 34 46 46 54 52 Greatest Support 58 | 20 20 26 54 52 56 56 58 40 Greatest Overweight (x) 4 | . . . 1 . 1 . 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 5 Average Capacity 8 | 5 5 5 10 10 10 10 8 5 Most Carried 10 | 5 5 6 10 10 9 8 10 5 Average Carried 7 | 3 4 4 9 7 8 8 7 4 Final Capacity 10 | 5 5 10 10 10 10 10 5 5 Final Carried 9 | 5 5 6 9 9 8 8 5 4 Class Distribution -------------------- 51% | Mutant 16% | Scavenger-Assassin 11% | Skirmisher 10% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2022 | 350 144 493 411 21 99 . 312 192 Remotely . | . . . . . . . . . Salvage Created 4104 | 142 134 543 834 21 50 50 1830 500 Parts 168 | 11 15 35 37 1 2 3 43 21 Haulers Intercepted 3 | . . 2 1 . . . . . Recyclers Shooed 8 | . . 2 1 . . . 5 . Parts Field Recycled 5 | . . . . . . . . 5 Retrieved Matter 85 | . . . . . . . . 85 Parts Self-Destructed 20 | . . . . . 17 3 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 62 | . 4 11 16 . 1 1 22 7 Melee 4 | . . . . . . . 4 . Guns 28 | . . 4 8 . 1 1 12 2 Cannons 19 | . 4 7 8 . . . . . AOE 5 | . . . . . . . . 5 Classes Destroyed 14 | 2 4 4 1 . 1 . 2 . Worker 7 | . 1 . . . . . 5 1 Builder 3 | . . . . . . . 3 . Tunneler 6 | 3 . . 1 1 . . . 1 Hauler 3 | . . 2 1 . . . . . Recycler 8 | 1 . 1 . . . . 6 . Mechanic 1 | . 1 . . . . . . . Operator 3 | . . 1 2 . . . . . Watcher 4 | . . 3 . . . . 1 . Swarmer 17 | . 2 3 2 . . . 10 . Grunt 22 | . 2 5 7 . . . 4 4 Sentry 13 | . . 3 6 . . . 3 1 Hunter 5 | . . . 1 . . 1 3 . Programmer 4 | . . . . . . . 2 2 Mutant 1 | . . . . . 1 . . . Best Kill Streak 9 | 2 3 9 3 1 1 1 7 4 Combat Bots Only 5 | . 2 4 3 . 1 1 5 4 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 623 | . 17 56 117 . 26 4 343 60 Missed 205 | . 8 23 34 . 6 . 113 21 Hits 418 | . 9 33 83 . 20 4 230 39 Projectile 418 | . 9 33 83 . 20 4 230 39 Critical Strikes 15 | . . . 8 . 2 . 3 2 Damage Taken 5892 | . 105 389 1265 . 262 42 2954 875 Core 1248 | . 20 35 177 . 39 . 815 162 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 154 | . . . . . 53 21 80 . Core Remaining (%) 74 | 100 92 91 67 . . 94 4 . Volleys Fired 265 | 15 14 51 62 8 11 3 65 36 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 205 | 40 100 79 130 116 116 116 130 205 Shots Fired 480 | 30 27 101 123 10 20 6 110 53 Gun 337 | 30 13 59 49 10 20 6 110 40 Cannon 139 | . 13 42 74 . . . . 10 Launcher 3 | . . . . . . . . 3 Special 1 | . 1 . . . . . . . Kinetic 206 | 30 26 93 28 . . . 15 14 Thermal 251 | . 1 8 95 10 20 6 95 16 Explosive . | . . . . . . . . . Electromagnetic 23 | . . . . . . . . 23 Robot Hit Streak 16 | 3 5 9 14 3 16 1 9 10 Robot Miss Streak 6 | 5 4 5 6 3 1 1 4 2 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 331 | 13 14 56 74 6 17 3 107 41 Core Hits 145 | 5 8 20 43 2 4 2 42 19 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 10 | . . . . . . . 8 2 Critical Strikes 30 | . 1 3 4 . 2 1 17 2 Burn 14 | . . . 4 . 2 1 7 . Destroy 2 | . . . . . . . . 2 Blast 4 | . 1 3 . . . . . . Smash 10 | . . . . . . . 10 . Melee Attacks 40 | . . . . . . . 40 . Impact 40 | . . . . . . . 40 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8335 | 182 273 1021 1594 117 313 53 3444 1338 Guns 3989 | 182 87 492 620 117 313 53 1543 582 Cannons 1818 | . 186 529 968 . . . . 135 Explosions 621 | . . . . . . . . 621 Melee 1889 | . . . . . . . 1889 . Ramming 18 | . . . 6 . . . 12 . Kinetic 2242 | 182 273 933 312 . . . 304 238 Thermal 3681 | . . 88 1276 117 313 53 1239 595 Explosive 212 | . . . . . . . . 212 Electromagnetic 293 | . . . . . . . . 293 Impact 1889 | . . . . . . . 1889 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 4 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . . 10 2 Message Errors 4 | . . . . . . . 3 1 Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1022 | . . 4 . . . . 964 54 Projectiles 4 | . . 4 . . . . . . Explosions 54 | . . . . . . . . 54 Melee 964 | . . . . . . . 964 . Knockbacks 19 | . 1 5 2 . . . 11 . Impact 11 | . . . . . . . 11 . Kinetic 8 | . 1 5 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . 49 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 1 . . . 1 . Kicked 2 | . . . 1 . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 494 | . 20 100 380 36 238 135 336 494 Average Temperature 101 | . 8 18 131 19 77 71 108 129 Received Heat Transfer 1227 | . 48 105 603 . 27 . 300 144 Effects 8 | . . . 7 . 1 . . . Energy Bleed 4 | . . . 3 . 1 . . . Interference 2 | . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 10 | . . . . . . . 10 . Combat Hostiles 5 | . . . . . . . 5 . Parts Fried 18 | . . . . . . . 18 . Impact Corruptions 31 | . . . . . . . 31 . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 12 | . . 1 3 . . 1 6 1 Heat Transferred 7613 | . . 222 2442 222 777 185 3034 731 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 86 | 100 100 100 94 100 . . 64 96 Level 1 13 | . . . 5 . . . 35 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 302 | 5 88 159 208 91 . . 302 201 Initial 126 | . . 28 59 91 . . 8 126 Average 91 | 1 25 57 98 28 . . 116 137 Influence Increases 2367 | 20 133 361 531 5 104 34 833 346 Destroy 0b10 Robot/C 1340 | . 80 220 320 . 80 20 480 140 Destroy 0b10 Robot/NC 175 | 20 10 35 20 5 . . 75 10 Destroy Leader 334 | . 20 70 92 . 10 10 102 30 Allied During Kill 30 | . . . . . 14 4 7 5 Successful Hack 70 | . 8 . 43 . . . 15 4 Disable Machine 165 | . 15 30 15 . . . 45 60 Destroy Structure 118 | . . 6 26 . . . 4 82 Lose Combat Pursuer 135 | . . . 15 . . . 105 15 Influence Decreases 2261 | 20 65 289 469 207 104 20 589 498 Entered New Map 370 | . . 40 81 111 . . 6 132 Time Decay 1506 | 20 65 239 368 96 84 20 368 246 Lost Part 325 | . . 10 20 . . . 195 100 Lost Ally 60 | . . . . . 20 . 20 20 Squads Dispatched 11 | . . 1 3 1 . . 4 2 Investigation 3 | . . . . 1 . . 1 1 Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . . 1 . . . . 1 1 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 9 | . 1 2 3 . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 7 17 30 2 5 1 37 10 Peak Tracking Total 7 | . 3 5 7 1 4 1 4 5 Tactical Retreats 7 | . . . 1 . . . 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 6 | . . . . 1 . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 12 | . 1 2 1 . 1 . 3 4 Max in Single Turn 2 | . 1 1 1 . 1 . 1 2 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 19 | . 4 2 9 . . . 3 1 Terminals 16 | . 4 1 7 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 56 | . 12 5 28 . . . 8 3 Successful 32 | . 6 2 18 . . . 4 2 Failed 24 | . 6 3 10 . . . 4 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 30 | . 11 4 8 . . . 6 1 Terminals 48 | . 12 4 21 . . . 8 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 14 | . 2 . 9 . . . 2 1 Prototype ID Bank 4 | . 1 . 3 . . . . . Level Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . 1 . Locate Traps 4 | . 1 . 2 . . . . 1 Zone Layout 3 | . . . 2 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 5 | . . . 5 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 11 | . 4 1 3 . . . 2 1 Terminals 11 | . 4 1 3 . . . 2 1 Botnet 10 | . 3 1 3 . . . 2 1 Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . Used 2 | . . . 2 . . . . . Hacking Detections 14 | . 3 1 6 . . . 3 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 4 | . . . . . 3 . . 1 Largest Group 3 | . . . . . 3 2 2 1 Highest-Rated Group 90 | . . . . . 90 60 60 49 Highest-Rated Ally 49 | . . . . . 30 30 30 49 Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . . 9 . 8 5 Total Damage 674 | . . . . . 318 . 233 123 Kills 6 | . . . . . 4 . 2 . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 4056 | 66 243 500 549 323 478 57 1372 468 Sensors 3525 | . 84 500 549 323 403 57 1141 468 IFF 321 | . . . . . . . 321 . Terrain 1584 | . . . . 2 478 57 757 290 Seismic 221 | 66 155 . . . . . . . Machine Analysis 36 | . 36 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 4584 | 127 245 571 857 325 478 57 1390 534 Spaces Moved 2914 | 62 147 332 512 239 335 29 848 410 Core 213 | 16 . . . . . . 116 81 Treads . | . . . . . . . . . Legs 2251 | 46 147 332 512 239 335 29 611 . Wheels 329 | . . . . . . . . 329 Hover . | . . . . . . . . . Flight 121 | . . . . . . . 121 . Fastest Speed 50 | 50 120 120 110 120 120 120 50 50 Average Speed 111 | 101 120 120 117 120 121 120 109 83 Slowest Speed 260 | 120 120 120 182 120 190 120 260 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 5 34 31 37 7 46 9 20 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 66 | . . 1 23 . . . 2 40 Melee 2 | . . . . . . . 2 . Projectile 24 | . . 1 23 . . . . . AOE 40 | . . . . . . . . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 3716 | 95 188 415 649 268 385 45 1124 547 Wait 216 | 3 4 11 24 2 14 14 89 55 Move 2906 | 61 146 331 511 238 334 28 847 410 Hop . | . . . . . . . . . Pick Up 58 | 9 6 4 11 6 2 . 14 6 Fast Attach 39 | 3 3 6 5 1 . . 6 15 Attach 38 | 3 . 1 3 5 4 . 15 7 Detach 12 | . 1 . 1 2 . . 4 4 Swap 33 | . 5 3 15 2 2 . 3 3 Drop 51 | 1 9 8 16 4 . . 10 3 Fire 265 | 15 14 51 62 8 11 3 65 36 Melee 40 | . . . . . . . 40 . Ram . | . . . . . . . . . Kick 2 | . . . 1 . . . 1 . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . . 30 . Rewire 26 | . . . . . 18 . . 8 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x2 858 | -9/Materials | Discovered new exit (range 8) 900 | -9/Materials | Identified exit to Materials 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Utility x2 1131 | -8/Materials | Garrison activated, responded to threat 1576 | -8/Materials | Identified exit to Factory 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Utility x2 2070 | -7/Factory | Discovered new exit (range 6) 2076 | -7/Factory | Identified exit to Lower Caves 2126 | -7/Factory | Entered Lower Caves 2220 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2273 | -7/Lower Caves | Lost 4 parts (2n2u) 2434 | -7/Lower Caves | Learned location of Zion (-6) 2581 | -7/Lower Caves | Build established: Skirmisher 2589 | -7/Lower Caves | Discovered new exit (range 11) 2600 | -7/Lower Caves | Identified exit to Lower Caves 2604 | -7/Lower Caves | Entered another Lower Caves area 2604 | -7/Lower Caves | Accompanied by 2 allies 2631 | -7/Lower Caves | Discovered new exit (range 15) 2658 | -7/Lower Caves | Identified exit to Factory 2661 | -7/Lower Caves | Entered Factory 2661 | -6/Factory | Accompanied by 2 allies 2661 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3005 | -6/Factory | Build established: Scavenger-Assassin 3373 | -6/Factory | Lost 3 parts (1p2u) 3601 | -6/Factory | Lost 3 parts (1p1n1u) 3715 | -6/Factory | Core integrity fell below 50% 3745 | -6/Factory | Lost 7 parts (2p1n2u2w) 3888 | -6/Factory | Core integrity fell below 20% 4029 | -6/Factory | Discovered new exit (range 15) 4039 | -6/Factory | Discovered new exit (range 15) 4041 | -6/Factory | Identified exit to Lower Caves 4050 | -6/Factory | Identified exit to Factory 4051 | -6/Factory | Entered another Factory area 4051 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4079 | -5/Factory | Lost 3 parts (1n1u1w) 4473 | -5/Factory | Lost 3 parts (1p1n1w) 4543 | -5/Factory | Lost 5 parts (2n3w) 4585 | -5/Factory | Self-destructed Last Messages --------------- 04537_ U-05 Engineer lays Concrete. 04538_ Acquired Wheel. 04539_ U-05 Engineer lays Concrete. 04543_ Adv. System Restoration Module purges 1% system corruption (0%). 04558_ Acquired Mic. Nuclear Core. 04558_ R-10 Processor collects Antigrav System. 04559_ Triggered Blade Trap. 04559_ Massive razor-sharp blades shoot up from within the floor. 04559_ Wheel severed. 04559_ Imp. Heat Sink severed. 04559_ Mic. Nuclear Core severed. 04561_ R-10 Processor collects Wheel. 04562_ U-05 Engineer lays Concrete. 04564_ R-10 Processor collects Imp. Heat Sink. 04567_ R-10 Processor collects Mic. Nuclear Core. 04582_ Acquired Nuclear Pulse Array. 04584_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ???????????? # ###??????###?###?#????????? | | ?????????????????# #??#?###?#?#?#?#??#???????? | | ???????????? ? ?# #??#?#?##?#?#?????????????? | | ?????????????? ??# ###############???????????? | | ?????????????? ? # #???????????? | | ?????????????????+ ##??##??????? | | ?????????????????# #### ######## | | ?????????????????# # = | | ?????????????????# # ! | | ?????????????????# ######### # ! 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Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeShadeDoublenader Manual? 0 Play Time 01:11:36 Cumulative 279.7 hours Start 2026.02.16 @ 21:01:42 End 2026.02.16 @ 22:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 527 Rogue 527 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eb1cc25-bf08-43b4-a9f1-d1aac47d2652