Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 01:41:50 Player: Kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (465) 2325 Value Destroyed (15058) 15058 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6388) 6388 TOTAL SCORE: 29611 Bonus ------- High Alert Combat Kills 3261 Follower Combat Kills 1413 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -86 Cogmind --------- Core Integrity 369/850 Matter 253/300 Energy 78/100 System Corruption 27% Temperature Cool (0) Movement Rolling (170) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (6) ------ Cargo Storage Unit Improved Launcher Guidance Computer Active Cooling Armor > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (30) --- Advanced Energy Well (500) Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Terrain Scanner Core Analyzer Microactuators Microactuators Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Force Field Force Field Force Field Force Field Authchip [Propulsion] Authchip [Armor] Coil Gun Coil Gun Heavy Missile Launcher Remote Datajack Katana Heavy Pick Kinetic Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Hybrid Fission Core Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Humpback Improved Launcher Guidance Computer Zionite Weapon Casing Zionite Light Carapace Force Field > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Reinforced Deuterium Engine Compact Wheel Compact Wheel Armored Huge Wheel Cargo Storage Unit Advanced Energy Well Medium Matter Pod Experimental Sensor Array Melee Analysis Suite Core Analyzer Microactuators Microactuators Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Force Field Force Field Force Field High-powered Tractor Beam Shock Bomb Launcher Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Remote Datajack Remote Datajack Heavy Mace Katana Heavy Pick [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Humpback Device Hardlight Generator Storage Humpback Processor Improved Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Mace Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 2 . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 6 9 4 28 2 2 . 10 15 32 19 34 5 3 10 12 23 4 19 Power 39 | 1 1 1 4 1 . . . 1 4 1 5 2 1 2 7 5 . 3 Engine 27 | 1 1 1 4 1 . . . . 3 . 4 . 1 . 3 5 . 3 Core 9 | . . . . . . . . 1 1 1 1 2 . 2 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 3 . . . Propulsion 62 | 2 . 2 9 1 . . 4 4 8 7 12 . . 3 . 3 . 7 Treads 14 | 2 . 1 1 . . . 1 2 3 1 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 48 | . . 1 8 1 . . 3 2 5 6 9 . . 3 . 3 . 7 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 77 | 1 3 1 6 . 2 . 2 6 11 6 9 3 . 3 5 9 3 7 Device 25 | . 1 1 1 . . . 2 2 2 1 4 2 . 1 2 3 . 3 Storage 11 | 1 1 . 1 . 1 . . . 3 . . 1 . . 2 . . 1 Processor 7 | . 1 . . . . . . . 1 . 2 . . 1 1 . . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 . 1 Protection 32 | . . . 4 . 1 . . 4 5 5 3 . . 1 . 5 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 5 . 9 . . . 4 4 9 5 8 . 2 2 . 6 1 2 Energy Gun 8 | . 3 . 5 . . . . . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . . . . . 3 2 2 1 . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 2 . . . 1 . 3 2 3 . 1 . . 1 . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon 13 | . . . 2 . . . . 2 4 2 3 . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . . 1 . 2 . 1 Piercing Weapon 4 | . . . . . . . . . . . . . 1 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . . . 1 . 1 . . . 1 3 . 3 Corrupted Parts 4 | . . . . . . . . . . 2 . . . . 1 . . 1 System Corruption 29 | . . . . . . . . . . 19 . . . . 2 . . 8 Parts Lost 95 | . 1 4 14 1 . 2 1 9 5 9 13 . 1 . 9 1 1 24 Power 14 | . 1 1 1 . . . . . . 1 2 . . . 2 . 1 5 Propulsion 44 | . . 2 6 1 . 2 . 3 3 5 6 . . . 6 1 . 9 Utility 22 | . . 1 2 . . . 1 4 2 3 3 . . . . . . 6 Weapon 15 | . . . 5 . . . . 2 . . 2 . 1 . 1 . . 4 Highest Loss Streak 12 | . 1 4 5 1 . 2 1 2 2 4 4 . 1 . 6 1 1 12 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . . . . . . Average Backups 26 | 5 8 11 16 24 25 28 29 32 32 29 28 30 30 30 30 32 32 29 Power 1 | . . . 1 2 2 2 2 2 1 . . 1 1 1 1 1 1 . Propulsion 3 | 2 3 3 3 1 1 1 1 3 5 3 2 5 5 4 2 2 3 2 Utility 15 | . 2 4 7 16 18 21 20 18 17 15 17 16 16 17 18 18 19 18 Weapon 6 | . 2 3 4 4 4 4 5 6 7 7 7 7 6 7 7 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . . . 4 . . . 8 . 8 7 11 1 2 1 2 6 . 13 Power 5 | . . . 1 . . . 1 . . . 1 . . . . 2 . . Propulsion 13 | . . . 2 . . . . . 3 2 4 . . . . 1 . 1 Utility 36 | . . . . . . . 4 . 3 5 6 1 2 . 2 1 . 12 Weapon 9 | . . . 1 . . . 3 . 2 . . . . 1 . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 95 100 91 78 84 87 89 87 73 83 83 83 78 78 81 79 Engine 8 | . 13 13 10 11 11 11 9 8 7 5 10 6 2 1 4 12 15 18 Core 3 | . . . . . . . . . 1 3 1 7 12 12 6 1 . . Treads 5 | . 28 26 10 . . . 3 7 7 5 6 . . . . . . . Wheel 20 | . . 1 20 33 33 23 18 18 18 20 17 30 30 29 26 18 20 19 Device 5 | . 9 13 6 . . . 8 9 8 8 5 . . . . 4 5 3 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 Processor 3 | . 2 . . . . . . . . . 3 7 7 7 7 6 6 10 Protection 10 | . . . 13 22 14 11 17 17 18 17 7 6 7 6 6 7 12 8 Energy Gun 1 | . 19 . 9 . . . . . . . . . . . . . . . Energy Cannon 1 | . 4 28 3 . . . . . . . . . . . . . . . Ballistic Gun 2 | . 3 . . . . . 7 15 3 . . . . . . 6 7 . Launcher 4 | . . . 1 7 . . . . . 3 1 13 12 14 7 2 . 1 Impact Weapon 5 | . . . 7 14 22 21 9 . 14 13 8 . . . . 2 . . Peak Build Rating 73 | 6 8 9 18 19 18 19 24 28 30 40 55 50 49 59 55 73 72 70 Average Rating 34 | 5 7 8 14 17 17 17 22 25 27 33 45 47 47 47 49 67 67 61 On Entrance 30 | . 6 8 9 16 18 18 16 24 26 29 33 45 49 46 49 55 68 63 Avg Prop Armor Cover (%) 8 | . . 12 10 . . . 8 5 7 7 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 370 | 11 52 52 98 96 217 217 223 227 226 230 254 262 261 254 260 281 262 370 Greatest Support 63 | 40 40 40 32 36 36 36 36 36 63 36 48 40 40 40 40 54 54 54 Greatest Overweight (x) 22 | . 1 4 9 2 6 13 13 22 22 11 9 6 6 6 12 7 4 8 Average Overweight (x) 5 | . . 1 3 2 4 8 8 9 9 9 6 5 6 5 6 5 4 3 Largest Inventory Capacity 35 | 8 20 20 25 25 35 35 35 35 35 35 35 35 35 35 35 35 35 35 Average Capacity 31 | 7 15 20 24 25 31 35 35 35 35 35 35 35 35 35 34 35 35 33 Most Carried 35 | 6 11 15 25 25 31 31 35 35 35 35 35 35 35 35 35 35 35 35 Average Carried 29 | 5 8 11 16 24 27 31 32 34 34 34 34 34 34 34 34 34 34 31 Final Capacity 35 | 8 20 20 25 25 35 35 35 35 35 35 35 35 35 35 35 35 35 30 Final Carried 35 | 6 11 11 25 25 31 31 35 35 35 34 35 35 35 35 33 35 35 25 Class Distribution -------------------- 75% | Hauler-Mutant 15% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Matter Collected 10655 | 412 212 48 538 41 83 76 558 704 1370 917 1305 358 256 39 1262 1468 . 1008 Remotely 1834 | . . . . . . . . . . . 219 . . . 419 834 . 362 Salvage Created 17974 | 303 612 173 1899 95 . 167 756 693 1938 1088 2942 407 195 . 1530 1856 . 3320 Parts 817 | 25 35 13 96 10 . 8 34 40 71 34 135 15 12 . 69 69 . 151 Haulers Intercepted 23 | . 2 . 6 . . . 4 . 6 . 2 . . . . . . 3 Recyclers Shooed 13 | . . . 1 . . 1 1 . 2 . . . . . . 6 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . 5 4 . 28 . . . Prevented 70 | . . . . . . . . . . . . 11 7 . 52 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 304 | . 14 6 35 6 . 7 8 15 26 23 49 6 3 . 46 24 . 36 Melee 30 | . . . 4 . . . 2 . 4 4 9 . . . . 2 . 5 Guns 47 | . 13 . 10 . . . 3 11 6 1 . . . . . 3 . . Cannons 18 | . 1 6 11 . . . . . . . . . . . . . . . AOE 155 | . . . 8 6 . 7 . 4 4 11 30 5 3 . 43 13 . 21 Classes Destroyed 20 | 3 4 1 5 . . . . 1 1 . 2 1 . . 2 . . . Worker 52 | 2 . 1 7 . . . 2 . 13 . 13 . . . . 5 . 9 Builder 39 | . 1 1 3 . . 2 2 . 4 . 12 . . . . 4 . 10 Tunneler 19 | 9 . . . . . 1 1 . 2 . 3 . . . . 1 . 2 Hauler 23 | . 2 . 6 . . . 4 . 6 . 2 . . . . . . 3 Recycler 16 | 1 . 1 1 . . 1 1 . 3 . 1 . . . . 4 . 3 Mechanic 2 | . . . . . . . . . . . 2 . . . . . . . Operator 4 | . . . 2 . . . . . 1 . . . . . . 1 . . Watcher 8 | . . . 3 . . . . . 1 . 2 . . . . 1 . 1 Swarmer 62 | . 3 4 7 3 . 7 . . 2 . 4 . . . 21 7 . 4 Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . Grunt 152 | . 11 . 18 3 . . 5 7 14 13 31 3 2 . 18 7 . 20 Brawler 12 | . . . 1 . . . . . 1 1 4 1 1 . . 3 . . Duelist 7 | . . . 1 . . . . . 2 . 2 . . . 1 1 . . Protector 2 | . . . . . . . . . . . 1 . . . . . . 1 Sentry 33 | . . . 8 . . . 3 6 6 5 2 . . . . 2 . 1 Specialist 4 | . . . . . . . . . . . . . . . 1 1 . 2 Hunter 17 | . . . . . . . . . 1 1 2 2 . . 3 2 . 6 Programmer 11 | . . . . . . . . 2 . 3 3 . . . . 1 . 2 Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 3 2 6 3 . 7 3 6 5 3 16 2 3 . 16 12 . 16 Combat Bots Only 16 | . 3 2 5 3 . 7 2 6 4 3 8 2 3 . 16 7 . 9 Max Kills in Single Turn 5 | 1 1 1 2 3 . 3 1 2 3 2 4 2 2 . 3 5 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . 3 . 2 2 2 3 2 2 . 3 3 . 3 Melee 1 | . . . 1 . . . 1 . 1 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1629 | . 82 17 160 6 . 8 42 134 160 145 303 18 . . 150 148 1 255 Missed 498 | . 21 5 58 2 . 2 10 33 43 42 86 6 . . 44 61 . 85 Hits 1131 | . 61 12 102 4 . 6 32 101 117 103 217 12 . . 106 87 1 170 Melee 34 | . . 4 4 . . . . . 10 3 11 . . . . 1 1 . Projectile 1097 | . 61 8 98 4 . 6 32 101 107 100 206 12 . . 106 86 . 170 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 49 | . 1 . 2 1 . . 1 5 6 8 13 1 . . . 3 . 8 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . . 2 Damage Taken 17434 | . 685 199 1476 109 . 170 370 1123 1526 1372 3945 218 65 . 1761 1134 301 2980 Core 1716 | . 105 16 216 8 . 23 29 112 134 116 368 . . . 108 43 70 368 Absorbed by Shields 1827 | . . . . . . . 134 370 408 384 20 . . . . 351 . 160 Redirected to Shielding 328 | . . . 10 2 . . 6 4 27 23 . . . . . 66 . 190 Ignored by Resistances 75 | . . . . . . . . 75 . . . . . . . . . . Regen/Repaired (Parts) 2170 | . . . 28 . . . . . 473 . 380 . . 782 507 . . . Core Remaining (%) 49 | 100 . 51 . . . 38 . . . 28 . . . . 32 . . . Volleys Fired 698 | 39 69 13 100 3 . 8 31 71 74 32 61 14 4 . 68 64 6 41 Largest 2 | 2 2 2 2 1 . 1 2 2 2 2 2 2 2 . 2 2 1 2 Hottest 120 | 40 120 120 120 30 . 30 46 56 50 67 75 75 75 . 75 72 39 72 Shots Fired 1108 | 78 139 27 180 3 . 8 53 123 124 34 67 28 7 . 75 102 6 54 Gun 654 | 78 129 . 100 . . . 51 115 114 6 . . . . . 61 . . Cannon 105 | . 10 27 68 . . . . . . . . . . . . . . . Launcher 341 | . . . 12 3 . 8 2 8 10 28 65 28 7 . 75 39 6 50 Special 8 | . . . . . . . . . . . 2 . . . . 2 . 4 Kinetic 463 | 78 38 . . . . . 51 115 114 6 . . . . . 61 . . Thermal 233 | . 101 27 105 . . . . . . . . . . . . . . . Explosive 146 | . . . 12 3 . 8 2 8 10 23 21 . 1 . 35 15 6 2 Electromagnetic 258 | . . . 63 . . . . . . 5 44 28 6 . 40 24 . 48 Robot Hit Streak 21 | 4 10 6 12 2 . 3 7 18 8 6 8 6 10 . 9 12 4 21 Robot Miss Streak 5 | 3 4 2 4 . . . 4 4 5 1 2 2 . . 1 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 . 1 . . . . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . 1 . . Shots Hit Robots 887 | 38 87 16 142 2 . 7 70 76 118 48 101 8 4 . 22 78 3 67 Core Hits 680 | 18 35 11 65 9 . 7 19 30 51 33 102 13 8 . 109 66 4 100 Critical Kills 9 | 1 . . 3 . . . . . 2 2 1 . . . . . . . Critical Parts Destroyed 43 | . . . 7 . . . 9 . 14 6 5 . . . . 2 . . Critical Strikes 57 | 1 . . 10 . . . 9 . 18 8 6 . . . . 2 . 3 Destroy 2 | 1 . . . . . . . . . . . . . . . 1 . . Smash 52 | . . . 10 . . . 9 . 18 8 6 . . . . 1 . . Impale 3 | . . . . . . . . . . . . . . . . . . 3 Melee Attacks 434 | . . . 51 . . 8 41 10 75 50 97 1 . . 5 31 12 53 Impact 332 | . . . 51 . . 8 41 10 75 50 73 . . . . 24 . . Slashing 46 | . . . . . . . . . . . 24 1 . . 5 7 . 9 Piercing 56 | . . . . . . . . . . . . . . . . . 12 44 Sneak Attacks 88 | . . . 11 . . 6 5 . 16 . 21 1 . . 1 12 . 15 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 33 | . . . 4 . . 1 11 . 8 1 4 . . . . . . 4 Damage Inflicted 48280 | 413 969 297 3668 351 . 828 1499 1537 4753 3574 9510 969 192 . 5898 5412 1198 7212 Guns 6037 | 413 846 . 906 . . . 447 1180 1110 81 . . . . . 1054 . . Cannons 1138 | . 123 297 718 . . . . . . . . . . . . . . . Explosions 26667 | . . . 984 351 . 509 . 357 781 2192 5120 864 192 . 5683 2949 1198 5487 Melee 14438 | . . . 1060 . . 319 1052 . 2862 1301 4390 105 . . 215 1409 . 1725 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 4492 | 413 207 . . . . . 447 1180 1110 81 . . . . . 1054 . . Thermal 4818 | . 762 297 1063 . . . . . . . 988 46 . . 48 318 . 1296 Explosive 13894 | . . . 931 351 . 509 . 357 781 1811 2132 . . . 4204 1496 1198 124 Electromagnetic 10638 | . . . 614 . . . . . . 381 2000 818 192 . 1431 1135 . 4067 Impact 10169 | . . . 1060 . . 319 1052 . 2862 1301 2369 . . . . 1206 . . Slashing 2849 | . . . . . . . . . . . 2021 105 . . 215 203 . 305 Piercing 1420 | . . . . . . . . . . . . . . . . . . 1420 Highest Corruption 32 | . 1 8 7 7 7 7 . 2 5 32 8 8 8 8 2 3 16 27 Average Corruption 5 | . 1 1 2 7 7 7 . 1 3 17 4 8 8 8 2 1 12 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 372 | . 4 8 34 5 9 11 . 16 38 54 43 22 36 4 20 16 12 40 Message Errors 90 | . 1 2 8 1 4 3 . 6 7 10 11 9 7 1 7 3 2 8 Matter Fused 100 | . 1 1 8 1 . 4 . 3 12 21 12 4 15 . 5 4 4 5 Heat Flow Errors 41 | . . 1 1 1 2 1 . 3 5 6 2 2 5 1 3 2 1 5 Energy Discharges 47 | . . 1 8 2 1 . . 1 4 4 5 3 4 . 1 2 1 10 Parts Rejected 6 | . . . 1 . . . . 1 . 2 1 . . . . . . 1 Parts Fused 4 | . . . 1 . . . . . . 1 . . . . . 1 . 1 Data Loss (minor) 49 | . . 1 4 . 2 3 . 1 6 5 7 3 4 1 3 2 1 6 Data Loss (major) 15 | . 1 . . . . . . . 3 3 2 1 1 1 1 . 1 1 Misfires 6 | . 1 1 . . . . . 1 1 1 . . . . . 1 . . Alerts 6 | . . 1 2 . . . . . . 1 . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Weapon Failures 6 | . . . 1 . . . . . . . 3 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4874 | . . . 483 . . 245 229 . 1123 268 1380 100 . . 199 418 . 429 Projectiles 15 | . . . 15 . . . . . . . . . . . . . . . Explosions 831 | . . . 35 . . 87 . . . 38 334 . . . 170 66 . 101 Melee 4028 | . . . 433 . . 158 229 . 1123 230 1046 100 . . 29 352 . 328 Knockbacks 35 | . . . 4 . . 2 1 . 9 1 13 . . . . 5 . . Impact 32 | . . . 4 . . 2 1 . 8 1 11 . . . . 5 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . 1 . 2 . . . . . . . Self-Inflicted Damage 1342 | . . . 195 59 . 120 . 49 . 92 338 24 . . 59 90 . 316 Shots 52 | . . . 6 2 . 3 . 1 . 5 13 2 . . 3 4 . 13 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 168 149 147 200 168 244 2 262 251 260 320 335 276 142 448 252 92 400 Average Temperature 85 | . 39 45 35 73 84 125 1 73 41 98 100 116 106 72 146 58 20 100 Received Heat Transfer 4624 | . 324 9 423 48 . . 142 383 460 484 1418 36 . . 312 71 . 514 Effects 11 | . . . . . . . . . . . 1 1 . . 4 3 . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . 1 1 . . 1 . . . Interference 6 | . . . . . . . . . . . . . . . 3 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 84 | . . . 11 . . 4 5 . 20 10 10 1 . . 3 8 . 12 Combat Hostiles 54 | . . . 2 . . . 3 . 12 7 10 1 . . 3 6 . 10 Parts Fried 132 | . . . 16 . . 10 2 . 18 4 28 4 . . 11 16 . 23 Impact Corruptions 122 | . . . 19 . . 8 10 . 39 9 22 . . . . 15 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . 4 . . . . . . . . . . . . . . 1 Heat Transferred 6867 | . 1709 629 2279 . . . . . . . 600 50 . . 50 250 . 1300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . . . 2 . . . . . . . 4 1 1 . 5 6 . 15 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 5 | . . . 3 2 . . . 2 2 4 5 . . . . 4 2 3 Low Security (%) 31 | 100 100 100 10 . . 100 100 32 . . . . . . . . . . Level 1 18 | . . . 42 42 . . . 20 54 5 . . . . . . . 49 Level 2 29 | . . . 45 57 . . . 46 44 40 14 . . . . 47 100 37 Level 3 10 | . . . . . . . . . . 47 27 . . . . 19 . 13 Level 4 8 | . . . . . . . . . . 6 39 . . . . 32 . . Level 5 2 | . . . . . . . . . . . 18 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1764 | 10 120 75 722 461 . 192 55 498 466 1235 1764 . . . . 1589 566 873 Initial 648 | . . 35 . 280 . . 39 24 242 286 648 . . . . 591 554 323 Average 446 | . 64 17 357 398 . 66 13 305 350 732 1153 . . . . 873 509 437 Influence Increases 12220 | 60 500 129 1508 221 . 242 320 564 905 1039 1893 226 70 . 1677 1722 28 1116 Destroy 0b10 Robot/C 6780 | . 280 100 720 120 . 140 160 300 520 480 1020 160 60 . 1240 780 . 700 Destroy 0b10 Robot/NC 880 | 60 15 15 110 . . 20 50 . 150 15 185 . . . 5 110 . 145 Destroy Leader 1174 | . 64 10 228 20 . 20 58 . 154 40 198 40 10 . 50 174 . 108 Allied During Kill 623 | . . 4 2 . . . . . . 9 15 11 . . 382 200 . . Successful Hack 100 | . 6 . 13 . . . 15 . 14 22 30 . . . . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . Disable Machine 765 | . . . 45 60 . 15 . 45 . 30 240 . . . . 270 . 60 Anti-Garrison Action 350 | . . . . . . . . 150 . 200 . . . . . . . . Destroy Structure 828 | . . . 105 21 . 47 22 69 67 93 175 . . . . 158 28 43 Lose Combat Pursuer 630 | . 75 . 255 . . . 15 . . 150 30 15 . . . 30 . 60 Influence Decreases 11383 | 60 409 220 788 530 411 142 383 103 962 245 1375 1023 644 382 738 1076 1151 741 Entered New Map 4710 | . . 56 . 440 411 . 61 13 256 155 587 649 182 382 . 348 1031 139 Time Decay 5328 | 60 399 164 628 80 . 122 317 . 656 . 618 334 452 . 508 538 90 362 Lost Part 900 | . 10 . 140 10 . 20 . 90 50 90 130 . 10 . 90 10 10 240 Lost Ally 445 | . . . 20 . . . 5 . . . 40 40 . . 140 180 20 . Squads Dispatched 61 | . 3 . 12 . . . 4 . 4 . 18 . . . . 13 . 7 Investigation 21 | . 3 . 6 . . . 1 . 2 . 4 . . . . 3 . 2 Extermination 6 | . . . . . . . . . . . 3 . . . . 2 . 1 Reinforcement 18 | . . . 5 . . . 2 . 2 . 3 . . . . 2 . 4 Assault 8 | . . . 1 . . . . . . . 5 . . . . 2 . . Garrison 8 | . . . . . . . 1 . . . 3 . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . 1 . 1 . . . . 2 . 1 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Distress Signals 20 | . 2 . 5 . . . 2 . 4 . 4 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 450 | . 23 7 56 6 . 7 10 14 45 35 79 9 3 . 55 43 7 51 Peak Tracking Total 13 | . 4 3 7 3 . 4 3 3 5 4 11 4 3 . 10 8 5 13 Tactical Retreats 31 | . 4 . 9 . . . 1 . . 9 2 1 . . . 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Traps Triggered 31 | . 1 . 5 . . . 1 3 2 8 6 . 1 . . 4 . . Indirectly 3 | . . . . . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Machines Disabled 58 | . . . 3 4 . 1 . 9 . 3 16 . . . . 18 . 4 Max in Single Turn 4 | . . . 1 4 . 1 . 2 . 1 3 . . . . 4 . 2 Garrison Relay 3 | . . . . . . . . 2 . 1 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Machines Accessed 46 | . 5 . 7 . 1 . 4 . 9 2 10 . 2 . 1 3 . 2 Terminals 20 | . 3 . 2 . . . 3 . 5 2 5 . . . . . . . Fabricators 5 | . . . . . . . . . . . 1 . . . . 2 . 2 Repair Stations 6 | . . . 2 . . . . . 1 . 2 . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . 2 . 2 . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Total Hacks 117 | . 11 . 26 . 4 . 9 . 22 5 21 . 5 . 2 7 . 5 Successful 67 | . 5 . 13 . 4 . 4 . 16 2 9 . 5 . 2 4 . 3 Failed 50 | . 6 . 13 . . . 5 . 6 3 12 . . . . 3 . 2 Catastrophic 9 | . . . 2 . . . 1 . . 2 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 58 | . 10 . 5 . . . 7 . 9 . 1 . . 1 . 20 . 5 Terminals 43 | . 8 . 4 . . . 8 . 9 5 9 . . . . . . . Fabricators 11 | . . . . . . . . . . . 1 . . . . 5 . 5 Repair Stations 20 | . . . 8 . . . . . 4 . 6 . . . 2 . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 13 . . . . . 8 . 5 . . . . 2 . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Terminal Hacks 24 | . 3 . 1 . 4 . 2 . 5 2 2 . 5 . . . . . Record 9 | . 1 . . . 4 . . . . . . . 4 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . Transport Status 2 | . . . . . . . . . 2 . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . 3 . 2 Load Schematic 4 | . . . . . . . . . . . . . . . . 2 . 2 Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 14 | . . . 5 . . . . . 4 . 3 . . . 2 . . . Scan Component 8 | . . . 3 . . . . . 2 . 2 . . . 1 . . . Repair 6 | . . . 2 . . . . . 2 . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 6 . . . . . 6 . 4 . . . . . . . Insert Component 6 | . . . 4 . . . . . 1 . 1 . . . . . . . Analyze 4 | . . . 2 . . . . . 1 . 1 . . . . . . . Retrieve Study 6 | . . . . . . . . . 4 . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 1 . . . . . . . . 1 . 1 Terminals 1 | . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 Recompile 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 6 . . . 3 . 3 2 8 . . . 1 2 . 1 Full Trace Events 15 | . 1 . 6 . . . 1 . 1 1 3 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . 1 . . Part Studies Acquired 6 | . . . . . . . . . 4 . 2 . . . . . . . Parts Repaired 6 | . . . 2 . . . . . 2 . 1 . . . 1 . . . Time 288 | . . . 197 . . . . . 52 . 26 . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 1 . 1 . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 1 . 1 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 1 . . . . 2 . 2 Non-combat 5 | . . . . . . . . . . . 1 . . . . 2 . 2 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . 1 . . . . 2 . 3 find_chute 1 | . . . . . . . . . . . . . . . . 1 . . find_fabricator 5 | . . . . . . . . . . . 1 . . . . 1 . 3 Relay Couplers Released 11 | . . . . . . . . 8 . 3 . . . . . . . . Machine Destruction 11 | . . . . . . . . 8 . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 2 . 2 . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Total Allies 27 | . . 1 . . . . 1 . . 2 . 2 . 6 6 8 1 . Largest Group 8 | . . 1 1 . . . 1 . . 2 2 2 . 6 6 8 1 . Highest-Rated Group 418 | . . 31 31 . . . 10 . . 62 62 56 . 352 352 418 31 . Highest-Rated Ally 96 | . . 31 31 . . . 10 . . 31 31 31 . 96 96 70 31 . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 3 . 1 Light 1 | . . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . Initial Warlord ECA Mod 9 | . . . . . . . . . 5 5 9 9 9 9 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 274 | . . 11 2 . . . . . . 6 25 13 . . 99 115 3 . Total Damage 6971 | . . 107 44 . . . . . . 86 460 198 . . 1964 4048 64 . Kills 51 | . . 3 1 . . . . . . 1 4 2 . . 18 22 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 1593 | . 196 . . . . . . . 1 . 1159 3 4 1 . . 165 64 Sensors 914 | . . . . . . . . . . . 742 3 4 . . . 165 . Terrain 65 | . . . . . . . . . 1 . . . . . . . . 64 Seismic 395 | . . . . . . . . . . . 395 . . . . . . . T.N.C. 613 | . 196 . . . . . . . . . 417 . . . . . . . ECM 1 | . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Turns Passed 23044 | 1007 1015 621 2277 160 293 465 1479 1174 2454 1407 2077 754 1134 1919 2265 1535 188 820 Spaces Moved 10236 | 549 358 240 1113 125 189 195 570 369 835 446 814 387 662 1169 1116 670 91 338 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads 1114 | 546 358 206 . . . . . 2 2 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 9119 | . . 34 1113 125 189 195 570 367 833 446 814 387 662 1169 1116 670 91 338 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 105 116 116 176 161 176 175 166 135 145 160 145 100 143 143 120 Average Speed 175 | 159 206 225 138 116 151 214 218 234 218 209 176 159 160 159 172 156 143 140 Slowest Speed 1040 | 160 240 240 215 116 176 295 295 1040 400 235 235 160 160 160 250 185 143 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 9 54 49 78 36 54 41 58 58 67 47 24 58 72 91 70 22 94 12 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 11 | . 2 1 1 . 1 . . . . . . 1 . 1 . 4 . . Known Exits Taken 5 | . . . 1 . . 1 1 . 1 . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . . . 1 1 1 1 . . . Scrap Searched 9 | . . . . . . . . . . . . 2 4 1 2 . . . Spaces Dug 42 | . . . 6 . . . . 3 8 1 3 . . . 2 3 10 6 Terrain Destroyed 1270 | . . . 104 27 . 87 22 86 80 122 217 8 12 . 256 139 63 47 Melee 42 | . . . 6 . . . . 3 8 1 3 . . . 2 3 10 6 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 1228 | . . . 98 27 . 87 22 83 72 121 214 8 12 . 254 136 53 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Total 13489 | 608 498 293 1583 135 198 222 707 530 1248 805 1221 493 732 1224 1369 990 116 517 Wait 924 | 8 41 33 239 . . 11 24 22 127 112 65 42 41 17 43 84 . 15 Move 10221 | 548 357 239 1112 124 188 194 570 368 835 445 813 386 661 1168 1115 670 90 338 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 257 | 7 9 4 35 1 5 . 21 6 34 19 48 2 8 4 20 20 1 13 Fast Attach 137 | 5 4 . 12 . 1 . 6 7 17 13 21 3 2 9 16 13 . 8 Attach 128 | 1 3 4 13 1 1 . 4 7 10 11 27 4 3 5 9 6 2 17 Detach 34 | . 2 . 1 . . . 2 2 3 1 9 2 1 2 3 4 . 2 Swap 242 | . 6 . 11 5 . 2 6 17 34 18 31 2 4 4 13 56 4 29 Drop 273 | . 7 . 15 1 3 . 14 4 49 27 55 7 8 15 34 26 1 7 Fire 698 | 39 69 13 100 3 . 8 31 71 74 32 61 14 4 . 68 64 6 41 Melee 389 | . . . 45 . . 7 29 10 65 46 91 1 . . 5 31 12 47 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . 16 . 48 . . . . . 16 . . Rewire 106 | . . . . . . . . . . 33 . 30 . . 43 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 1008 | -11/Scrapyard | Entered Materials 1009 | -10/Materials | Build established: Mutant 1024 | -10/Materials | Discovered new exit (range 11) 1671 | -10/Materials | Discovered new exit (range 16) 1818 | -10/Materials | Discovered new exit (range 15) 2023 | -10/Materials | Entered Mines 2030 | -10/Mines | Escorted by a lone wolf Derelict 2050 | -10/Mines | Learned location of Storage (-7) 2092 | -10/Mines | Learned 8 Materials zone layouts 2145 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2152 | -10/Mines | Learned Materials security intel 2161 | -10/Mines | Found Prototype Device 2267 | -10/Mines | Assembled infested the area 2607 | -10/Mines | Lost 4 parts (1p2n1u) 2609 | -10/Mines | Discovered new exit (range 12) 2644 | -10/Mines | Entered Materials 2644 | -9/Materials | Accompanied by 1 ally 2644 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2645 | -9/Materials | Identified exit to Materials 2645 | -9/Materials | Identified exit to Mines 2924 | -9/Materials | Repaired Broken Launcher Guidance Computer? 3026 | -9/Materials | Identified Exp. Sensor Array 3415 | -9/Materials | Discovered exit to Materials (range 4) 3509 | -9/Materials | Lost 5 parts (1n2u2w) 3754 | -9/Materials | Build established: Scavenger-Mutant 4008 | -9/Materials | Repaired Broken Exp. Sensor Array? 4244 | -9/Materials | First assault squad dispatched 4545 | -9/Materials | Core integrity fell below 50% 4773 | -9/Materials | Discovered exit to Materials (range 7) 4921 | -9/Materials | Entered Mines 4941 | -9/Mines | Discovered exit to Materials (range 10) 5015 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5042 | -9/Mines | Found Scrap Suit 5074 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5075 | -9/Mines | Discovered new exit (range 5) 5081 | -9/Mines | Entered Exiles 5110 | -9/Exiles | Met 8R-AWN 5127 | -9/Exiles | Met EX-HEX 5210 | -9/Exiles | Met EX-DEC 5244 | -9/Exiles | Learned location of Zion (-7) 5357 | -9/Exiles | Discovered new exit (range 10) 5374 | -9/Exiles | Entered Mines 5467 | -8/Mines | Build established: Hauler-Mutant 5657 | -8/Mines | Destroyed 7 combat bots 5707 | -8/Mines | Discovered exit to Materials (range 16) 5839 | -8/Mines | Entered Materials 5839 | -8/Materials | Evolved 2 slots: Utility x2 6610 | -8/Materials | Met 7R-MNS 6827 | -8/Materials | Garrison activated, responded to threat 7118 | -8/Materials | Discovered new exit (range 5) 7318 | -8/Materials | Identified exit to Garrison 7318 | -8/Materials | Entered Garrison 7388 | -8/Garrison | Triggered checkpoint 7439 | -8/Garrison | Garrison Relay disabled 7704 | -8/Garrison | Phase Generator disabled 7806 | -8/Garrison | Triggered checkpoint 7875 | -8/Garrison | Triggered checkpoint 7890 | -8/Garrison | Triggered checkpoint 7905 | -8/Garrison | Triggered checkpoint 8083 | -8/Garrison | Discovered new exit (range 7) 8180 | -8/Garrison | Triggered checkpoint 8250 | -8/Garrison | Garrison Relay disabled 8492 | -8/Garrison | Entered Materials 9969 | -8/Materials | Repaired Humpback 9999 | -8/Materials | Repaired Humpback 10483 | -8/Materials | Discovered new exit (range 14) 10946 | -8/Materials | Identified exit to Garrison 10946 | -8/Materials | Entered Garrison 10972 | -8/Garrison | Core integrity fell below 50% 11024 | -8/Garrison | System corruption reached 10% 11528 | -8/Garrison | Triggered checkpoint 11532 | -8/Garrison | Garrison Relay disabled 11628 | -8/Garrison | Triggered checkpoint 11679 | -8/Garrison | Triggered checkpoint 11687 | -8/Garrison | Triggered checkpoint 11729 | -8/Garrison | Triggered checkpoint 11820 | -8/Garrison | Lost 4 parts (1p2n1u) 11967 | -8/Garrison | System corruption reached 30% 12324 | -8/Garrison | Discovered new exit (range 8) 12353 | -8/Garrison | Entered Factory 12353 | -7/Factory | Accompanied by 2 allies 12353 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 12580 | -7/Factory | Garrison activated, responded to threat 12691 | -7/Factory | Lost 4 parts (1p3n) 12753 | -7/Factory | First assault squad dispatched 13435 | -7/Factory | Repaired Humpback 13783 | -7/Factory | Identified exit to Storage 13783 | -7/Factory | Identified exit to Lower Caves 14004 | -7/Factory | Core integrity fell below 50% 14052 | -7/Factory | Destroyed 8 combat bots 14430 | -7/Factory | Entered Lower Caves 14436 | -7/Lower Caves | Met a Warlord Commander 14437 | -7/Lower Caves | Learned location of Warlord (-4) 14438 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14441 | -7/Lower Caves | Found Encrypted Comm Array 15115 | -7/Lower Caves | Discovered new exit (range 14) 15184 | -7/Lower Caves | Entered another Lower Caves area 15277 | -7/Lower Caves | Encountered a Warlord checkpoint 15501 | -7/Lower Caves | Learned Research terminal intel 15501 | -7/Lower Caves | Learned Extension stockpile data 16270 | -7/Lower Caves | Discovered new exit (range 16) 16305 | -7/Lower Caves | Learned location of 1 exit from Factory 16318 | -7/Lower Caves | Entered Zion 16426 | -7/Zion | System corruption cleaned by Quarantine Array 16510 | -7/Zion | Discovered new exit (range 11) 16840 | -7/Zion | Given A8's code to call for help 17232 | -7/Zion | Identified exit to Deep Caves 17795 | -7/Zion | Met Imprinter 17829 | -7/Zion | Imprinted 17832 | -7/Zion | Declared Zion's savior 17965 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17979 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18174 | -7/Zion | Visited the Megawrench Repair Shop 18174 | -7/Zion | Megawrench repaired 8 parts 18237 | -7/Zion | Entered Proximity Caves 18237 | -6/Proximity Caves | Accompanied by 6 allies 18239 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 18353 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 18549 | -6/Proximity Caves | Destroyed 8 combat bots 18571 | -6/Proximity Caves | Lost 6 allies 18630 | -6/Proximity Caves | Destroyed 11 combat bots 18718 | -6/Proximity Caves | Destroyed 16 combat bots 18726 | -6/Proximity Caves | Lost 6 parts (2p3n1w) 18737 | -6/Proximity Caves | 0b10 base defense nominally successful 18819 | -6/Proximity Caves | Lost 3 allies 19340 | -6/Proximity Caves | Repaired Humpback 19755 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20436 | -6/Proximity Caves | Discovered new exit (range 9) 20502 | -6/Proximity Caves | Entered Factory 20502 | -6/Factory | Accompanied by 2 allies 20502 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20503 | -6/Factory | Identified exit to Factory 20631 | -6/Factory | Zion Hacker squad teleported in 20922 | -6/Factory | Fabricated Cargo Storage Unit (x1) 21002 | -6/Factory | Zion Light squad teleported in 21086 | -6/Factory | Spotted B-75 Beast 21111 | -6/Factory | Allies destroyed B-75 Beast 21180 | -6/Factory | Found Prototype Protection 21180 | -6/Factory | Identified Zio. Weapon Casing 21188 | -6/Factory | Found Zio. Weapon Casing 21202 | -6/Factory | First assault squad dispatched 21238 | -6/Factory | Garrison activated, responded to threat 21320 | -6/Factory | Destroyed 7 combat bots 21327 | -6/Factory | Lost 5 allies 21328 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 21329 | -6/Factory | Zion Demo squad teleported in 21364 | -6/Factory | Discovered new exit (range 4) 21528 | -6/Factory | Garrison activated, responded to threat 21534 | -6/Factory | Cargo convoy interrupted 21785 | -6/Factory | Terminal network hard line cut 22037 | -6/Factory | Sucked down chute 22037 | -6/Factory | Entered Waste 22038 | -6/Waste | Met a frightened Derelict 22051 | -6/Waste | Spotted C-40 Crusher 22052 | -6/Waste | EMP discharged 22052 | -6/Waste | System corruption reached 10% 22054 | -6/Waste | Spotted C-40 Crusher 22054 | -6/Waste | Spotted C-40 Crusher 22087 | -6/Waste | Crushed by falling debris 22089 | -6/Waste | Crushed by Compactor (1 part destroyed) 22152 | -6/Waste | EMP discharged 22160 | -6/Waste | Spotted C-40 Crusher 22185 | -6/Waste | Discovered new exit (range 11) 22196 | -6/Waste | Spotted C-40 Crusher 22225 | -6/Waste | Entered Factory 22639 | -6/Factory | Destroyed 8 combat bots 22908 | -6/Factory | Destroyed 8 combat bots 22917 | -6/Factory | Lost 8 parts (2p2n3u1w) 23000 | -6/Factory | Zion Recon squad teleported in 23011 | -6/Factory | Cargo convoy interrupted 23027 | -6/Factory | Core integrity fell below 50% 23038 | -6/Factory | Found Prototype Protection 23038 | -6/Factory | Identified Active Cooling Armor 23041 | -6/Factory | Spotted B-75 Beast 23045 | -6/Factory | Self-destructed Last Messages --------------- 23041_ X-67 Chaingunner overheating. 23041_ Acquired 28 matter. 23041_ Rnf. Deuterium Engine destroyed. 23042_ X-67 Chaingunner heat damages Flexi-carbon Leg, Weapon Cycler, Hvy. Machine Gun. 23042_ X-67 Chaingunner overheating. 23042_ U-05 Engineer lays Concrete. 23042_ Destroyed Hvy. Machine Gun. 23043_ X-67 Chaingunner overheating. 23043_ K-01 Serf collects debris. 23043_ U-05 Engineer lays Concrete. 23043_ K-01 Serf collects debris. 23044_ X-67 Chaingunner overheating. 23044_ Wheel+ destroyed. 23044_ U-05 Engineer builds a Wall. 23044_ U-05 Engineer lays Concrete. 23045_ U-05 Engineer builds a Wall. 23045_ X-67 Chaingunner overheating. 23045_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ? ????? | | ???????????????????????????????? ????? | | ???????????????????????????????? #???? | | ???????????????????????????????? #???? | | ?????????????????????? ???????# % #???? | | ??????????????????? ???????# % #???? | | ?????????????????# ???????#%= # ??? | | ?????????????????# ?????#?# #???? | | ?????????????????# ??????## #???? | | ?????????????????# ??###### # ??? | | ?????????????????# ## # #???? | | ?????????????????# # ## #??? | | ?????????????????# # ##### | | ?????????????????# # # | | ?????????????????# = k # ==! # """ | | ?????????????????# [%* # = %# """ | | ?????????????????# [[[= k %# * =# """ | | ????????????# #### =% /! *u = " | | ??????????# %%= /% # # #### = %#| | | ??????????# /x@ # ### |##### | | ????????????? """% !!=!Y /! # # #?## [[ [*!= | | ??????????????"""" %%[ ]! ### ### [ [[[ !% | | ???????????????""" =% != ### ### = *[=[ | | ?????????????? [ "### ## !% !! | | ????????????? """" # "#?# ### =% | | ???????????????""" # ###+## #=##+### | | ????????????????"" *** #######;# ! # | | ???????????????? *** ???????#; * # | | ???????????????""" ** ????????# # | | ???????????????""" ????????# # | | ????????????????"" ????????# # | | ????????????????? ] ??????#??# # | | ?????????????????? ?????????# ### | | ?????????????????????#BB?????????# #?# | | ???????????????????????B?????????# #?# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# +? | | ?????????????????????????????????##############? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 47 Energy Capacity 1315 Matter Stores 381 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 900 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Weapon Shielding 100 Evasion (%) 40 Melee Accuracy 6 Launcher Accuracy 30 Recoil Reduction 3 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Repaired ---------- Launcher Guidance Computer | 37% | -9/Materials | Broken Exp. Sensor Array | 62% | -9/Materials | Broken Humpback | 20% | -8/Materials Humpback | 61% | -8/Materials Humpback | 5% | -7/Factory Humpback | 50% | -6/Proximity Caves Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Spear | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaLaunchFragment Manual? 0 Play Time 02:22:54 Cumulative 768.9 hours Start 2026.10.26 @ 22:11:09 End 2026.10.27 @ 01:41:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 568 Rogue 568 Adventurer 0 Explorer 0 Win Type - Total 33 Types 17/4/5/1/0/0/0/4/0/2 Lore% 72 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f60657-2d2f-4a59-aaf0-dcdd44f43dc5