Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 14:49:44 // Halloween2020/ForbiddenLore Player: EC-422UE Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (719) 719 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2704 Bonus ------- None Cogmind --------- Core Integrity 224/550 Matter 96/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Improved Ion Engine Wheel Heavy Laser Light Assault Rifle Shock Bomb Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 43 | 7 1 18 7 10 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 6 4 2 Treads . | . . . . . Leg 10 | 2 . 5 3 . Wheel 4 | . . 1 1 2 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 3 . . Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 20 | 3 . 7 2 8 Energy Gun 7 | 1 . 3 . 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon 1 | . . 1 . . Launcher 6 | . . 1 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . . 7 4 10 Power 1 | . . 1 . . Propulsion 10 | . . 2 3 5 Utility 2 | . . 2 . . Weapon 8 | . . 2 1 5 Highest Loss Streak 6 | . . 4 4 6 Average Slot Usage (%) 76 | . 88 83 74 56 Engine 10 | . 14 10 11 9 Leg 20 | . 28 27 15 7 Wheel 1 | . . . 3 5 Device 4 | . . 1 11 9 Storage 11 | . 14 11 11 9 Protection 5 | . 3 11 . . Energy Gun 9 | . 14 7 4 10 Ballistic Gun 9 | . 14 11 8 2 Launcher 3 | . . 1 8 4 Naked Turns . | . . . . . Heaviest Build 53 | 10 13 42 47 53 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 14 | 3 . 5 4 14 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 12 | 6 6 12 12 12 Average Capacity 8 | 5 6 6 12 12 Most Carried 6 | 4 6 6 4 5 Average Carried 3 | 2 4 3 3 4 Final Capacity 12 | 6 6 12 12 12 Final Carried 5 | 3 5 4 3 2 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 682 | 191 65 270 87 69 Remotely . | . . . . . Salvage Created 809 | . 76 401 191 141 Parts 60 | . 4 23 18 15 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 3 12 4 6 Guns 16 | . 3 8 2 3 Cannons 1 | . . 1 . . AOE 8 | . . 3 2 3 Classes Destroyed 8 | . 2 1 3 2 Worker 2 | . . . 2 . Builder 3 | . . . 2 1 Hauler 1 | . . . . 1 Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Swarmer 11 | . 2 3 . 6 Grunt 11 | . 1 6 4 . Sentry 3 | . . 3 . . Best Kill Streak 9 | . 2 7 9 5 Combat Bots Only 7 | . 2 7 4 3 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2465 | . 175 826 409 1055 Core 557 | . 61 108 62 326 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 75 . 57 . Volleys Fired 92 | . 15 42 15 20 Largest 2 | . 2 2 2 2 Hottest 124 | . 70 88 86 124 Shots Fired 153 | . 30 62 26 35 Gun 129 | . 30 56 19 24 Cannon 1 | . . 1 . . Launcher 23 | . . 5 7 11 Special . | . . . . . Kinetic 55 | . 15 33 6 1 Thermal 75 | . 15 24 13 23 Explosive 15 | . . 5 7 3 Electromagnetic 8 | . . . . 8 Robot Hit Streak 12 | . 5 12 6 7 Robot Miss Streak 4 | . 2 3 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 93 | . 18 42 16 17 Core Hits 60 | . 5 25 17 13 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2378 | . 183 663 650 882 Guns 1062 | . 183 441 137 301 Cannons 18 | . . 18 . . Explosions 1298 | . . 204 513 581 Melee . | . . . . . Ramming . | . . . . . Kinetic 276 | . 59 190 22 5 Thermal 1089 | . 124 269 115 581 Explosive 792 | . . 204 513 75 Electromagnetic 221 | . . . . 221 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 115 | . . 14 17 84 Projectiles . | . . . . . Explosions 115 | . . 14 17 84 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 204 | . . 72 57 75 Shots 8 | . . 3 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 654 | . 130 654 48 81 Average Temperature 139 | . 55 243 22 21 Received Heat Transfer 597 | . 36 312 204 45 Effects 16 | . . 16 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Matter Decay 2 | . . 2 . . Short Circuit 3 | . . 3 . . Damage (minor) 1 | . . 1 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 . 1 Heat Transferred 2174 | . 370 666 296 842 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 357 | . 100 357 229 290 Initial 139 | . . 42 139 89 Average 150 | . 47 200 199 181 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 65 | 100 100 56 37 54 Level 1 34 | . . 43 62 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 10 14 5 14 Peak Tracking Total 7 | . 5 6 5 7 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful . | . . . . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 742 | 64 139 283 88 168 Spaces Moved 310 | 40 68 110 24 68 Core 19 | 16 . 2 . 1 Treads . | . . . . . Legs 234 | 24 68 108 14 20 Wheels 57 | . . . 10 47 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 118 120 127 151 141 Slowest Speed 750 | 200 120 300 240 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 9 | 4 16 10 8 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 127 | . . 39 42 46 Melee . | . . . . . Projectile . | . . . . . AOE 127 | . . 39 42 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 503 | 56 98 197 50 102 Wait 13 | 1 12 . . . Move 306 | 39 67 109 23 68 Hop . | . . . . . Pick Up 37 | 9 3 17 4 4 Fast Attach . | . . . . . Attach 25 | 6 1 9 4 5 Detach 1 | . . 1 . . Swap 18 | 1 . 9 3 5 Drop 11 | . . 10 1 . Fire 92 | . 15 42 15 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Lost 4 parts (1p2n1w) 419 | -9/Materials | Destroyed 7 combat bots 437 | -9/Materials | Discovered new exit (range 3) 487 | -9/Materials | Entered Mines 499 | -9/Mines | Discovered new exit (range 13) 560 | -9/Mines | Lost 4 parts (3n1w) 575 | -9/Mines | Entered Materials 575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 603 | -8/Materials | Build established: Scavenger-Mutant 628 | -8/Materials | Garrison activated, responded to threat 651 | -8/Materials | Lost 4 parts (3n1w) 735 | -8/Materials | Core integrity fell below 50% 743 | -8/Materials | Self-destructed Last Messages --------------- 00727_ U-05 Engineer builds a Wall. 00728_ B-36 Bruiser emerges from the garrison. 00728_ L-31 Rogue emerges from the garrison. 00729_ The unstable cave ceiling collapses. 00729_ Shock Bomb Launcher destroyed. 00731_ U-05 Engineer lays Concrete. 00732_ Hvy. Laser destroyed. 00732_ Wheel destroyed. 00732_ S-10 Pest destroyed. 00732_ U-05 Engineer lays Concrete. 00733_ Destroyed Assault Rifle. 00734_ K-01 Serf collects debris. 00734_ U-05 Engineer builds a Wall. 00737_ R-06 Scavenger collects Transmission Jammer. 00738_ K-01 Serf collects debris. 00738_ U-05 Engineer lays Concrete. 00740_ R-06 Scavenger collects Transmission Jammer. 00741_ U-05 Engineer lays Concrete. 00742_ Lgt. Assault Rifle destroyed. 00743_ U-05 Engineer lays Concrete. 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"?"?????????????????? | | ??? ?????????# ##?????? ??????????????????? | | ???????????????# ##????? ?????????????????? | | ???????????????# #??????##?????????????????? | | ??????????????? # #?????????????????????????? | | ??????????????#### ##?????????????????????????? | | ???????########## #?????????????????????????? | | ???????# [ # ###?????????????????????????? | | ???????# """## #?????????????????????????? | | ???????# """# % #?????????????????????????? | | ???????# """# #?????????????????????????? | | ???????# + ##?????????????????????????? | | ???????# # #??????????????????????????? | | ???????# "" # #??????????????????????????? | | ???????# S"" ## ##??????????????????????????? | | ???????# "" ## #???????????????????????????? | | ???????########### #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #######+### ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanAlphaStick Manual? 0 Play Time 00:13:39 Cumulative 28.7 hours Start 2020.11.02 @ 14:35:22 End 2020.11.02 @ 14:49:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df362983-2260-44a8-8e89-9778270c62f4