Cogmind - Beta 11 @@@ ROGUE MODE // 2023.02.07 @ 13:20:10 Player: ZarZap Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2338) 2338 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 7228 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 68/100 System Corruption 0% Temperature Critical (1017) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Advanced Heat Sink Improved System Restoration Module Improved System Restoration Module Tractor Beam Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Advanced Targeting Computer Recoil Nullifier Recoil Nullifier > --- WEAPON ----------- Plasma Rifle Force Rifle HERF Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Advanced Heat Sink Advanced Terrain Scanner Kinecellerator Improved System Restoration Module Improved System Restoration Module Tractor Beam [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 3 | . . 1 . 1 . . 1 Propulsion 3 | . . . . 1 . 1 1 Utility 3 | . . . 1 . 2 . . Weapon 3 | . . 1 1 . . 1 . Parts Attached 87 | 6 4 2 21 11 5 26 12 Power 16 | 1 1 1 4 2 . 3 4 Engine 11 | 1 1 1 4 2 . 2 . Core 4 | . . . . . . 1 3 Reactor 1 | . . . . . . . 1 Propulsion 22 | 2 1 . 4 5 . 8 2 Treads 4 | . . . 2 . . . 2 Leg . | . . . . . . . . Wheel 18 | 2 1 . 2 5 . 8 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 . 2 2 5 5 1 Device 13 | . 1 . 2 1 4 4 1 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 31 | 2 . 1 11 2 . 10 5 Energy Gun 18 | 1 . . 8 . . 5 4 Energy Cannon 4 | . . . 1 1 . 1 1 Ballistic Gun 6 | 1 . 1 2 . . 2 . Ballistic Cannon 3 | . . . . 1 . 2 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 . Parts Lost 59 | . . 4 9 3 . 23 20 Power 13 | . . 2 1 1 . 5 4 Propulsion 16 | . . 1 1 2 . 7 5 Utility 7 | . . . 1 . . 2 4 Weapon 23 | . . 1 6 . . 9 7 Highest Loss Streak 15 | . . 4 7 3 . 10 15 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 87 | . 99 75 92 89 99 87 59 Engine 13 | . 14 10 16 17 20 12 . Core 1 | . . . . . . 1 7 Treads 1 | . . . 7 . . . 1 Wheel 17 | . 28 17 9 17 20 18 9 Device 12 | . 13 11 16 11 14 6 12 Storage 7 | . 14 11 9 7 6 5 5 Processor 4 | . . . . 2 10 11 6 Energy Gun 16 | . 14 11 14 25 20 13 6 Energy Cannon 2 | . . . 6 3 . 1 2 Ballistic Gun 5 | . 14 14 12 . . 2 4 Ballistic Cannon 1 | . . . . . 6 7 . Naked Turns . | . . . . . . . . Heaviest Build 98 | 13 47 51 70 83 86 98 91 Greatest Support 52 | 26 32 32 40 32 32 52 40 Greatest Overweight (x) 7 | . 1 2 6 7 2 6 4 Average Overweight (x) 2 | . . 1 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 20 19 Most Carried 20 | 4 9 11 14 15 20 20 12 Average Carried 10 | 1 6 9 9 8 17 15 9 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 8 11 11 15 20 8 5 Class Distribution -------------------- 44% | Scavenger-Gunner 25% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1580 | 208 128 97 226 96 . 429 396 Remotely 64 | . . . . 64 . . . Salvage Created 3138 | . 143 354 846 279 . 740 776 Parts 170 | . 19 20 53 13 . 28 37 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 54 | . 7 7 13 5 . 13 9 Guns 39 | . 7 7 11 4 . 2 8 Cannons 10 | . . . 1 . . 8 1 AOE 5 | . . . 1 1 . 3 . Classes Destroyed 10 | . 3 4 1 1 . 1 . Worker 7 | . . 1 6 . . . . Builder 3 | . . . 2 . . . 1 Recycler 6 | . . 2 2 . . . 2 Operator 1 | . . . . 1 . . . Watcher 4 | . 1 . 2 . . 1 . Swarmer 21 | . 6 4 6 . . . 5 Grunt 19 | . 1 1 4 3 . 6 4 Brawler 1 | . . 1 . . . . . Sentry 9 | . . 1 3 2 . 3 . Specialist 4 | . . . . . . 4 . Best Kill Streak 9 | . 3 6 9 2 . 3 6 Combat Bots Only 5 | . 3 5 5 2 . 3 5 Max Kills in Single Turn 3 | . 1 1 2 1 . 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 1 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 6984 | . 237 295 996 382 2 2426 2646 Core 1676 | . 41 43 112 28 . 296 1156 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 83 89 79 96 100 70 . Volleys Fired 146 | . 25 24 34 11 . 34 18 Largest 5 | . 2 3 4 4 . 5 4 Hottest 301 | . 60 80 227 240 . 301 276 Shots Fired 448 | . 50 60 112 41 . 128 57 Gun 368 | . 50 60 91 40 . 79 48 Cannon 80 | . . . 21 1 . 49 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 169 | . 25 36 30 . . 62 16 Thermal 194 | . 25 24 54 29 . 30 32 Explosive . | . . . . . . . . Electromagnetic 85 | . . . 28 12 . 36 9 Robot Hit Streak 16 | . 3 16 10 10 . 15 10 Robot Miss Streak 8 | . 4 3 5 3 . 7 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 1 4 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 294 | . 20 43 62 36 . 102 31 Core Hits 175 | . 10 18 41 26 . 59 21 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 2 2 Critical Strikes 10 | . . . 1 1 . 3 5 Burn 4 | . . . 1 1 . . 2 Destroy 5 | . . . . . . 2 3 Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6097 | . 236 437 1179 780 4 2468 993 Guns 4166 | . 232 437 803 554 . 1292 848 Cannons 1310 | . . . 175 26 . 964 145 Explosions 595 | . . . 191 192 . 212 . Melee . | . . . . . . . . Ramming 26 | . 4 . 10 8 4 . . Kinetic 1862 | . 113 216 123 . . 1176 234 Thermal 2935 | . 119 221 614 585 . 782 614 Explosive . | . . . . . . . . Electromagnetic 1274 | . . . 432 187 . 510 145 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 115 | . . . . 78 . 37 . Projectiles . | . . . . . . . . Explosions 115 | . . . . 78 . 37 . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . 8 . Impact . | . . . . . . . . Kinetic 8 | . . . . . . 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 267 | . 2 . 160 103 2 . . Shots 5 | . . . 4 1 . . . Rammed 4 | . 1 . . 2 1 . . Targets Rammed 5 | . 1 . 1 2 1 . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 1122 | . 6 120 469 421 . 762 1122 Average Temperature 219 | . 6 48 173 166 . 233 412 Received Heat Transfer 1323 | . 12 54 270 138 . 141 708 Effects 74 | . . . 8 5 . 26 35 Shutdowns 33 | . . . 4 2 . 15 12 Energy Bleed 8 | . . . . . . 3 5 Interference 9 | . . . 3 . . 4 2 Matter Decay 7 | . . . . 1 . 2 4 Short Circuit 7 | . . . 1 1 . 2 3 Damage (minor) 2 | . . . . 1 . . 1 Damage (major) 4 | . . . . . . . 4 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 4 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 1 1 3 . 2 . Heat Transferred 5433 | . 275 500 1218 922 . 1265 1253 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . 4 2 . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 489 | . 252 241 489 312 76 279 239 Initial 156 | . . 21 101 156 76 37 37 Average 170 | . 165 96 245 208 76 154 141 Maximum Alert Level 2 | . 1 1 2 1 . 1 1 Low Security (%) 63 | 100 55 74 40 57 100 65 79 Level 1 36 | . 44 25 53 42 . 34 20 Level 2 . | . . . 5 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 3 1 . 7 2 Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 10 | . 1 . 1 1 . 5 2 Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 2 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 15 12 21 7 1 20 14 Peak Tracking Total 7 | . 5 7 7 3 . 7 7 Tactical Retreats 8 | . 3 1 2 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . 1 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . . . 3 2 . 2 2 Max in Single Turn 2 | . . . 2 2 . 1 1 Garrison Access 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 3 | . 1 . 1 . . 1 . Terminals 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 4 | . 1 . 1 . . 2 . Successful 2 | . 1 . 1 . . . . Failed 2 | . . . . . . 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . 1 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 1 | . 1 . . . . . . Assault Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 3077 | 44 427 208 505 775 234 558 326 Spaces Moved 1823 | 37 301 103 204 530 195 272 181 Core 9 | 9 . . . . . . . Treads 78 | . . . 68 . . . 10 Legs . | . . . . . . . . Wheels 1736 | 28 301 103 136 530 195 272 171 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 115 110 110 113 95 95 Average Speed 121 | 80 95 118 164 125 113 120 131 Slowest Speed 320 | 90 115 130 240 185 113 180 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 15 | 4 45 17 23 19 6 6 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . . 14 34 . 21 3 Melee . | . . . . . . . . Projectile 15 | . . . 1 . . 11 3 AOE 57 | . . . 13 34 . 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 2348 | 51 391 142 299 614 207 417 227 Wait 185 | . 50 9 19 32 . 70 5 Move 1816 | 36 300 102 203 529 194 271 181 Hop . | . . . . . . . . Pick Up 78 | 9 8 5 16 12 7 10 11 Fast Attach 2 | . . . . . . 2 . Attach 68 | 6 1 2 19 8 2 19 11 Detach 3 | . . . 3 . . . . Swap 17 | . 3 . 2 3 3 5 1 Drop 12 | . 3 . 2 1 . 6 . Fire 146 | . 25 24 34 11 . 34 18 Melee . | . . . . . . . . Ram 4 | . 1 . . 2 1 . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis 16 | . . . . 16 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 5) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 641 | -9/Materials | Lost 4 parts (2p1n1w) 656 | -9/Materials | Discovered new exit (range 9) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 724 | -8/Materials | Garrison activated, responded to threat 1078 | -8/Materials | Lost 7 parts (1p1u5w) 1158 | -8/Materials | Discovered new exit (range 11) 1185 | -8/Materials | Entered Factory 1185 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1245 | -7/Factory | Lost 3 parts (1p2n) 1343 | -7/Factory | Build established: Scavenger-Gunner 1952 | -7/Factory | Discovered new exit (range 9) 1960 | -7/Factory | Entered another Factory area 1960 | -6/Factory | Evolved 2 slots: Utility x2 2179 | -6/Factory | Discovered new exit (range 14) 2194 | -6/Factory | Entered another Factory area 2194 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2531 | -5/Factory | Lost 10 parts (1p3n2u4w) 2652 | -5/Factory | Discovered new exit (range 20) 2677 | -5/Factory | Lost 4 parts (1p2n1w) 2752 | -5/Factory | Entered another Factory area 2752 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2776 | -4/Factory | Lost 7 parts (2p2n3w) 3039 | -4/Factory | Lost 4 parts (2n1u1w) 3067 | -4/Factory | Core integrity fell below 50% 3072 | -4/Factory | Core integrity fell below 20% 3078 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 03068_ Overheating: Core damaged (-195). 03069_ Overheating: Energy bleed (-8). 03069_ K-01 Serf cleans the Subcomponent Replicator. 03070_ Power failure, Imp. Fusion Compressor shutdown. 03071_ Overheating: Energy bleed (-13). 03071_ Adv. Power Amplifier destroyed. 03071_ Broken Lgt. Treads destroyed. 03071_ Imp. Fusion Compressor destroyed. 03071_ Phase Gun destroyed. 03071_ Lgt. Nuclear Core destroyed. 03072_ Power failure, Lgt. Antimatter Reactor shutdown. 03073_ Overheating: System interference. 03073_ Plasma Rifle temporarily disabled. 03076_ Hcp. Storage Unit destroyed. 03077_ Overheating: Plasma Rifle damaged (-7). 03077_ Slug penetrates Wall. 03077_ Knocked back. 03078_ Lgt. Antimatter Reactor destroyed. 03078_ Plasma Rifle destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????# #??#???????????????????????????????????? | | ????????# """ ??????????????????????????????????? | | ????????# "Y" ??????????????????????????????????? | | ?????#### " " ??????????????????????????????????? | | ???? ?????????????????????????????????? | | ???# ?????????????????????????????????? | | ???# !##########???????????????????????? | | ???+ #???????????????????????? | | ???############ ##### #???????????????????????? | | ???# #?# #???# #???????????????????????? | | ???# """"" #?# #???# #???????????????????????? | | ???# """"" #?# #???# #???????????????????????? | | ???# """ ###+##+#???# #???????????????????????? | | ???# # #???# #???????????????????????? | | ???# """"" # #???# #???????????????????????? | | ???# """"" # #???# #???????????????????????? | | ???# """ # #???# #???????????????????????? | | #### # #???# #???????????????????????? | | #######+#+# """" #???# #???????????????????????? | | # """" #???# #???????????????????????? | | + """" #???#"#????????????? ????????? | | # """" #####+####???????? ?????????? | | #######+### """" # !!==#???? #???????????? | | ## # """" #""" *==%# #???????????? | | ## # """" #""""!@!x# #???????????? | | ## # #""""*!%u;H !!! #???????????? | | ## # #""""%!=xg= !!! #???????????? | | ## ########"""" %* # !!! #???????????? | | ## #??????#"""" !# #???????????? | | + #??????#"""" # #???????????? | | ### #??????# #? #???????????? | | ##?# #??????##########?? #???????????? | | ???##########?????????????????? "" #???????????? | | ????????????????????????????????"" #???????????? | | ?????????????????????????????????"? #???????????? | | #??????????????????????????????????? ???????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | + ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 73 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Omniscient Cartographer Challenges ------------ None Game ------ Seed AuthchipSpacefoldProtection Manual? 0 Play Time 00:32:42 Cumulative 18.8 hours Start 2023.02.07 @ 12:47:27 End 2023.02.07 @ 13:20:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 13 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 87211875-81a7-4365-af02-16ffec899366