Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 19:45:14 Player: Big Jerry Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2031) 2031 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 6255 Bonus ------- High Alert Combat Kills 89 Aligned with FarCom 300 Cogmind --------- Core Integrity 591/700 Matter 300/300 Energy 220/220 System Corruption 0% Temperature Cool (-100) Movement Walking (97) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Cryofiber Web Improved Cooling System Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- High-powered Field Laser High-powered Field Laser > --- INVENTORY (15) --- Carbon-fiber Leg Titanium Leg VSS Leg Experimental Sensor Array Heavy Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Flak Gun Flak Gun AWS/Gauss Heavy Rocket Launcher Improved Datajack Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Hacking Suite System Shield > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg VSS Leg Experimental Sensor Array Heavy Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Flak Gun Flak Gun AWS/Gauss Heavy Rocket Launcher Improved Datajack Maul [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 57 | 6 7 . . . 31 13 Power 8 | 1 1 . . . 3 3 Engine 4 | 1 1 . . . 1 1 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 22 | 2 2 . . . 11 7 Treads 10 | 2 2 . . . 6 . Leg 9 | . . . . . 4 5 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 2 | . . . . . 1 1 Utility 11 | 1 2 . . . 6 2 Device 4 | . . . . . 2 2 Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware 2 | . . . . . 2 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 16 | 2 2 . . . 11 1 Energy Gun 5 | 1 . . . . 4 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | 1 . . . . 4 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 8 | . . . . . 6 2 Parts Lost 5 | . . . . . 3 2 Power 2 | . . . . . 1 1 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 2 | . . . . . 2 . Highest Loss Streak 2 | . . . . . 2 2 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 10 15 14 14 13 12 Power . | . 1 1 1 1 . . Propulsion 2 | . 2 2 2 2 2 2 Utility 4 | . 3 7 6 6 4 4 Weapon 4 | . 3 4 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 22 | . 1 1 2 1 8 9 Power 1 | . . . . . 1 . Propulsion 6 | . . . . 1 3 2 Utility 7 | . . 1 1 . 2 3 Weapon 7 | . 1 . 1 . 1 4 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 100 100 94 94 Engine 6 | . 14 14 14 14 . 2 Core 4 | . . . . . 8 8 Treads 24 | . 28 28 28 28 26 . Leg 6 | . . . . . 8 29 Device 4 | . . . . . 5 13 Storage 10 | . 14 14 14 14 9 7 Processor 7 | . 13 14 14 14 3 . Hackware 5 | . . . . . 7 15 Protection 3 | . . . . . 7 . Energy Gun 5 | . 13 . . . 3 13 Ballistic Gun 8 | . 11 14 14 14 6 . Launcher 4 | . 2 13 14 14 . . Impact Weapon 2 | . . . . . 6 1 Peak Build Rating 51 | 6 9 10 11 11 41 51 Average Rating 24 | 4 8 9 10 11 33 46 On Entrance 12 | . 6 9 10 11 11 40 Avg Prop Armor Cover (%) 5 | . . . . . 4 7 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 27 28 28 28 39 41 Greatest Support 80 | 40 40 40 40 40 80 59 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 Average Carried 14 | 1 10 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 Class Distribution -------------------- 80% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1720 | 181 372 96 . 18 835 218 Remotely . | . . . . . . . Salvage Created 2614 | . 432 106 . 23 1550 503 Parts 155 | . 35 16 . 8 69 27 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed 6 | . 4 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 8 8 . . 25 8 Melee 4 | . . . . . 4 . Guns 26 | . 3 . . . 18 5 AOE 16 | . 5 8 . . . 3 Classes Destroyed 14 | . 7 . . 1 4 2 Worker 3 | . . . . . 2 1 Builder 9 | . 2 . . 1 4 2 Tunneler 1 | . . . . 1 . . Hauler 6 | . 2 . . . 4 . Recycler 4 | . 1 . . . 2 1 Operator 4 | . 3 . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 15 | . 3 6 . . 6 . Grunt 23 | . 5 2 . . 11 5 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 6 | . . . . . 5 1 Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 3 3 . 1 7 7 Combat Bots Only 5 | . 3 3 . . 3 5 Max Kills in Single Turn 3 | . 2 3 . 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 238 | . 25 24 . . 130 59 Missed 79 | . 9 9 . . 37 24 Hits 159 | . 16 15 . . 93 35 Melee 1 | . . . . . 1 . Projectile 158 | . 16 15 . . 92 35 Critical Strikes 4 | . . . . . 3 1 Damage Taken 2164 | . 211 148 . . 1316 489 Core 301 | . 12 22 . . 158 109 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . . . 86 71 . Volleys Fired 212 | . 47 9 . 6 123 27 Largest 2 | . 2 2 . 1 2 2 Hottest 140 | . 70 50 . 20 140 140 Shots Fired 352 | . 92 15 . 6 185 54 Gun 339 | . 87 9 . 6 185 52 Cannon . | . . . . . . . Launcher 13 | . 5 6 . . . 2 Special . | . . . . . . . Kinetic 123 | . 42 9 . 6 66 . Thermal 213 | . 45 . . . 116 52 Explosive 13 | . 5 6 . . . 2 Electromagnetic 3 | . . . . . 3 . Robot Hit Streak 21 | . 8 3 . 1 21 7 Robot Miss Streak 8 | . 8 3 . 3 7 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 213 | . 52 6 . 2 122 31 Core Hits 109 | . 32 11 . 2 47 17 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 11 | . . . . . 8 3 Burn 6 | . . . . . 3 3 Destroy 1 | . . . . . 1 . Smash 4 | . . . . . 4 . Melee Attacks 97 | . 2 . . . 95 . Impact 88 | . 2 . . . 86 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 14 | . . . . . 14 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5622 | . 997 510 . 26 2710 1379 Guns 3162 | . 599 49 . 26 1794 694 Cannons . | . . . . . . . Explosions 1540 | . 398 457 . . . 685 Melee 896 | . . . . . 896 . Ramming 24 | . . 4 . . 20 . Kinetic 1184 | . 293 49 . 26 816 . Thermal 1923 | . 306 . . . 923 694 Explosive 1540 | . 398 457 . . . 685 Electromagnetic 55 | . . . . . 55 . Impact 896 | . . . . . 896 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 293 | . 14 . . . 225 54 Projectiles . | . . . . . . . Explosions 68 | . 14 . . . . 54 Melee 225 | . . . . . 225 . Knockbacks 5 | . . . . . 5 . Impact 5 | . . . . . 5 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . Shots 1 | . . 1 . . . . Rammed 4 | . . 1 . . 3 . Targets Rammed 4 | . . 1 . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 560 | . 84 5 . . 560 . Average Temperature 92 | . 32 3 . . 106 . Received Heat Transfer 867 | . 102 15 . . 531 219 Effects 7 | . . . . . 7 . Shutdowns 2 | . . . . . 2 . Energy Bleed 4 | . . . . . 4 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . . . 7 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 9 | . . . . . 9 . Impact Corruptions 13 | . . . . . 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . 4 4 Heat Transferred 3771 | . 700 . . . 1739 1332 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 71 | 100 100 100 . 100 66 1 Level 1 20 | . . . . . 17 98 Level 2 8 | . . . . . 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 646 | . 79 94 . 5 646 383 Initial 293 | . . . . . . 293 Average 131 | . 19 38 . . 173 291 Influence Increases 1937 | . 331 241 . 10 988 367 Destroy 0b10 Robot/C 980 | . 160 160 . . 500 160 Destroy 0b10 Robot/NC 150 | . 45 . . 10 75 20 Destroy Leader 248 | . 46 30 . . 132 40 Trap Triggered on 0b10 40 | . . . . . 40 . Successful Hack 86 | . 26 . . . 22 38 Disable Machine 135 | . 30 15 . . 75 15 Destroy Structure 133 | . 24 36 . . 54 19 Lose Combat Pursuer 165 | . . . . . 90 75 Influence Decreases 1665 | . 331 241 . 10 342 741 Entered New Map 353 | . . . . . . 353 Time Decay 1272 | . 331 241 . 10 322 368 Lost Part 40 | . . . . . 20 20 Squads Dispatched 12 | . 1 . . . 8 3 Investigation 4 | . . . . . 3 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 24 8 . . 37 14 Peak Tracking Total 7 | . 4 3 . . 3 7 Tactical Retreats 8 | . . . . . 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 54 | . . . . . 54 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 8 | . . . . . 8 . Reused 4 | . . . . . 4 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . 2 1 . . 5 1 Max in Single Turn 2 | . 1 1 . . 2 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 29 | . 7 . 4 . 11 7 Terminals 20 | . 7 . . . 8 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . . . 2 1 Garrison Access 1 | . . . . . . 1 Total Hacks 74 | . 14 . 6 . 37 17 Successful 39 | . 9 . 6 . 18 6 Failed 34 | . 5 . . . 18 11 Catastrophic 7 | . 1 . . . 2 4 Database Lockouts 1 | . . . . . 1 . Manual 1 | . . . 1 . . . Terminals 51 | . 14 . . . 25 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 15 | . . . . . 11 4 Garrison Access 1 | . . . . . . 1 Terminal Hacks 29 | . 9 . 6 . 11 3 Record 5 | . . . 5 . . . Part Schematic 2 | . . . . . . 2 Prototype ID Bank 3 | . 2 . . . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . . 2 . Locate Traps 5 | . 2 . . . 3 . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Investigation Status 3 | . 1 . . . 2 . Reinforcement Status 1 | . . . . . 1 . Hauler Manifests 2 | . . . . . 2 . Registered Components 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 8 | . . . . . 6 2 Insert Component 4 | . . . . . 3 1 Retrieve Study 4 | . . . . . 3 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used . | . . . . . . . Hacking Detections 19 | . 5 . . . 8 6 Full Trace Events 7 | . 2 . . . 4 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 7 | . . . . . 7 . Non-combat 6 | . . . . . 6 . Combat 1 | . . . . . 1 . Robot Hacks Applied 8 | . . . . . 8 . parse_system 1 | . . . . . 1 . no_distress 6 | . . . . . 6 . check_alert 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8495 | 93 1381 596 1070 607 3891 857 Spaces Moved 4845 | 52 754 355 668 370 1959 687 Core 2 | 2 . . . . . . Treads 3609 | 50 754 355 668 370 1412 . Legs 1234 | . . . . . 547 687 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 90 Average Speed 147 | 155 160 160 160 160 150 99 Slowest Speed 180 | 160 160 160 160 160 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 5 98 73 94 57 72 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 52 | . 2 . . . 50 . Terrain Destroyed 133 | . 22 39 . . 56 16 Melee 36 | . 2 . . . 34 . Projectile 22 | . . . . . 22 . AOE 75 | . 20 39 . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5663 | 61 832 368 670 380 2549 803 Wait 279 | . 1 1 . 1 218 58 Move 4839 | 51 753 354 667 369 1958 687 Hop . | . . . . . . . Pick Up 37 | 4 12 1 1 2 14 3 Fast Attach 17 | 6 1 . . . 7 3 Attach 6 | . . . . . 5 1 Detach 2 | . . . . . 2 . Swap 76 | . 11 1 . . 49 15 Drop 40 | . 5 1 2 2 21 9 Fire 212 | . 47 9 . 6 123 27 Melee 97 | . 2 . . . 95 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 1 . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 54 | . . . . . 54 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Identified exit to Mines 859 | -10/Materials | Discovered new exit (range 9) 1082 | -10/Materials | Discovered new exit (range 4) 1475 | -10/Materials | Entered Mines 1599 | -10/Mines | Discovered new exit (range 12) 1610 | -10/Mines | Learned 4 Materials zone layouts 1722 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1725 | -10/Mines | Found Prototype Device 2063 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2065 | -10/Mines | Discovered new exit (range 5) 2071 | -10/Mines | Entered Exiles 2108 | -10/Exiles | Met 8R-AWN 2139 | -10/Exiles | Met EX-HEX 2227 | -10/Exiles | Met EX-DEC 2253 | -10/Exiles | Visited The Gauntlet 2507 | -10/Exiles | Discovered new exit (range 10) 2636 | -10/Exiles | Met EX-BIN 2659 | -10/Exiles | Aligned with FarCom system 2660 | -10/Exiles | Given EX-Vault access code 2703 | -10/Exiles | Opened EX-Vault 2759 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2941 | -10/Exiles | Found AWS/Gauss 3094 | -10/Exiles | Discovered new exit (range 14) 3141 | -10/Exiles | Left Exiles lab with AWS/Gauss 3141 | -10/Exiles | Entered Mines 3229 | -9/Mines | Learned location of Storage (-7) 3360 | -9/Mines | Learned location of Zion (-7) 3412 | -9/Mines | Learned 4 Materials zone layouts 3562 | -9/Mines | Learned 4 Materials zone layouts 3618 | -9/Mines | Discovered new exit (range 14) 3748 | -9/Mines | Entered Materials 3748 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3749 | -8/Materials | Identified exit to Factory 5077 | -8/Materials | Central database locked down 5077 | -8/Materials | Identified Exp. Sensor Array 5269 | -8/Materials | Discovered exit to Factory (range 16) 7054 | -8/Materials | Garrison activated, responded to threat 7214 | -8/Materials | Build established: Hacker-Mutant 7639 | -8/Materials | Entered Factory 7639 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7752 | -7/Factory | Discovered new exit (range 5) 8496 | -7/Factory | Self-destructed Last Messages --------------- Imp. Heat Sink melted. Target Analyzer melted. Remote Datajack melted. P-60 Hacker destroyed. U-05 Engineer builds a Door. R-06 Scavenger collects Gravmag System. K-01 Serf cleans the Power Conduit. R-06 Scavenger collects Imp. Heat Sink. Acquired 47 matter. Connecting with Terminal... >>Schematic(Med. Treads) Downloading schematic... Med. Treads Rating: 4 Schematic downloaded. ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. Destroyed Imp. Datajack. Destroyed Hacking Suite. 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"""# """ @/ k Y w +?????????? | | ???# * # """ !! #### #?????????????? | | ???############## """ !! #?????? #?????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More DIY Cooler Item+ Junior Dev Not Today, Chutes Sixth Sense Sprinter Challenges ------------ None Game ------ Seed AdvancedGuidedExtrapolator Manual? 0 Play Time 01:27:08 Cumulative 39.7 hours Start 2025.10.26 @ 22:47:22 End 2025.10.27 @ 19:45:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4ae98c7-b11a-4c47-a5af-0b3802f5d79c